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Batman: Arkham Knight On PC Is Not Very Good [UP: WB suspends future sales until fix]

Who is responsible for this mess of a port?


Results are only viewable after voting.
I'm new to PC Gaming but I have to keep it at 30 fps or I get screen tearing all over the place and I hate screen tearing as its the one thing my eyes seem to pick up the most. I thought poor PC Ports were a thing of the past lol but hey I have been a console gamer for years and we get crappy ports too. I booted up Arkham City on my PC and that crashed 3 times in half an hour of play. Man I sure am glad I got into PC Gaming! (well I am as I have been adding mods to Skyrim and Fallout 3 like a madman but still)
 
People, it's OK to be angry that it's a shit port and to want answers from WB, but that doesn't make it OK to start posting individual employee's LinkedIn profiles, especially in light of what happened yesterday. No good can come of that and, in fact, given past history, only very bad things can happen instead. So direct your attention to WB and Rocksteady instead please.
 
People, it's OK to be angry that it's a shit port and to want answers from WB, but that doesn't make it OK to start posting individual employee's LinkedIn profiles, especially in light of what happened yesterday. No good can come of that and, in fact, given past history, only very bad things can happen instead. So direct your attention to WB and Rocksteady instead please.

THIS , also Iron Galaxy is involved . Don't post anything about individuals , people have lives besides game development.
 
People, it's OK to be angry that it's a shit port and to want answers from WB, but that doesn't make it OK to start posting individual employee's LinkedIn profiles, especially in light of what happened yesterday. No good can come of that and, in fact, given past history, only very bad things can happen instead. So direct your attention to WB and Rocksteady instead please.

Oh damn really sorry about that! Should really treat it with more respect...I see you edited it for me. Thank you very much and won't happen again
 

-Winnie-

Member

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I noticed that one streamer seems to be running the game just fine by editing his ini file like normal but he instead went to windowed borderless...has anyone else done the windowed borderless to see if this affects the framerate at all?
 
Just got back into PC gaming after a long stint away. My first big games have been this and pCars. To say I'm not impressed with high-end PC gaming is an understatement.
 
Mortal Kombat X port was fucked up too, and it's another UE game. Go figure.

Besides the fact that those two games use different versions of Unreal Engine, there's no inherent fault with UE 3.x apart from the texture pop-in (and "stuttering") issue. The problems lie elsewhere. Generalized statements of "Unreal is shit!" might get approving nods but don't really have a basis in reality.

Wasn't that High Voltage Studio, who made the port? Another notably incompetent studio, that keeps getting contracts for some reason.

High Voltage and Iron Galaxy might be filled with talented individuals. The reason they keep getting contracts is because they're cheap and meet short deadlines in order to stay open.

Blame WB, they're the ones who cheaped out.

I'm new to PC Gaming but I have to keep it at 30 fps or I get screen tearing all over the place and I hate screen tearing as its the one thing my eyes seem to pick up the most. I thought poor PC Ports were a thing of the past lol but hey I have been a console gamer for years and we get crappy ports too. I booted up Arkham City on my PC and that crashed 3 times in half an hour of play. Man I sure am glad I got into PC Gaming! (well I am as I have been adding mods to Skyrim and Fallout 3 like a madman but still)

I played Arkham Origins for the first time a couple of weeks ago. When Gameworks on, it runs terribly on my 980. That was probably an omen.
 
Is there grounds for a class-action lawsuit here in the U.S.? People keep referencing an NVIDIA pre-release video running well with proper rain, AO, and other post-processing effects. If the game was drastically misrepresented in its promotion...
 

d00d3n

Member
Is there grounds for a class-action lawsuit here in the U.S.? People keep referencing an NVIDIA pre-release video running well with proper rain, AO, and other post-processing effects. If the game was drastically misrepresented in its promotion...

You would have to sue nvidia, I think. The steam store page shows the flaws if you look closely, under the wall of promo art thet try and overwhelm you with. Meticulously designed not to be legally culpable. The poisonous influence of PR asshats was strong on this one
 
Can safely add WB games to my list of "wait and see."

You know what else grinds my gears about this, Steam is still showing images for preorder bonuses.

Insofar as lawsuit, I don't think you have a case on your hands thanks to Steam being able to refund now, and GMG will refund soon (interesting to note that they indicate the first patch is coming, but not what the first patch will be). Keep an eye on reddit's r/legaladvice though, I'm sure someone's going to post there about it.
 
"For users that have an SSD available, we’ve noted increased streaming performance when the game is installed to that type of drive."

no shit.
 
Just got back into PC gaming after a long stint away. My first big games have been this and pCars. To say I'm not impressed with high-end PC gaming is an understatement.

This game is one game. ONE. pCars is another granted.
But there are tons of big games out their that will justify your rig however you want.
 

gossi

Member
This game is one game. ONE. pCars is another granted.
But there are tons of big games out their that will justify your rig however you want.

In fairness, think of it from a consumer perspective. You buy one game. It doesn't run well. You buy another. It doesn't run well. It's not exactly a good impression.
 
In fairness, think of it from a consumer perspective. You buy one game. It doesn't run well. You buy another. It doesn't run well. It's not exactly a good impression.

First impression can be deceiving. But shit luck for sure.

Do not lose heart SeeNoWeevil and buy more games, TW3 for example.
 
I don't want this to turn into a console vs pc argument but... for me the interesting part is the contrast with the ps4 version. Just reading the title of the DF thread:

Arkham Knight on PS4 is a technical tour de force - Digital Foundry


And in the other hand the pc version is a disaster.

It makes me think that Rocksteday invested themselves fully on polishing the console version, in detriment of the pc version (because let's admit it, time and money are limited resourced), that this time was outsourced to another company.

If signals to me a thing. Publishers still consider the big bucks to be on the console version of multi platform games, even if in 2015 the pc is in a much better position than it was 6 or 7 years ago.
 

gossi

Member
Sales figures absolutely show console outsells PC. That shouldn't be news. Developers are starting to outsource PC Dev to concentrate on where the money is. Also shouldn't be news.
 

Van

Member
I noticed that one streamer seems to be running the game just fine by editing his ini file like normal but he instead went to windowed borderless...has anyone else done the windowed borderless to see if this affects the framerate at all?
That's what I do! perfect for me, idk how to make my frame rate to show up tho (pls don't hurt me I'm a PC noob) using nivida
 
If signals to me a thing. Publishers still consider the big bucks to be on the console version of multi platform games, even if in 2015 the pc is in a much better position than it was 6 or 7 years ago.

I think it signals quite a different thing: That maybe "triple-A" publishers think that due to the prevalence of digital downloads on PC they basically have consumers in the sack once they buy the game and they can just paatch in stuff later. We'll see if Steam Refunds will change that.
 

WGMBY

Member
Trying to find a silver lining here. I guess I can use this extra time I have to finish Witcher 3 and Arkham Origins?
 

SparkTR

Member
Sales figures absolutely show console outsells PC. That shouldn't be news. Developers are starting to outsource PC Dev to concentrate on where the money is. Also shouldn't be news.

Still, a non-trivial amount of consumers bought City and Origins on Steam, by the numbers we have the PC sales likely account for around 1/3 of all purchases. If WB didn't value PC sales they wouldn't have released it day and date with the console version, which is a first for a Rocksteady Batman game. No amount of money saved would be worth that kind of backlash, where 1/3 of your potential customers are having a poor experience.

The likely scenario is that Iron Galaxy had a track record and experience with PC versions looking at how they ported Origins and Bioshock Infinite successfully, and something went wrong after that.

Also an in-house developed game can also lead to poor results, looking at the DX11 version of Arkham City.
 

jett

D-Member
Still blown away by this situation. This really might be the worst PC port I've seen in years. They dropped the ball so hard.

I wonder if their unconventional use of UE3 is partially to blame. Arkham City had plenty of stuttering already and this is much worse. Trying to do an open world in UE3 with all these modern effects bolted on seems like trouble to me.

Yes UE3 is to blame, despite the game running fine without any freezing, stuttering or streaming issues on objectively crap hardware.

No, this is technical incompetence from whoever was responsible for the port.
 

Maedhros

Member
In fairness, think of it from a consumer perspective. You buy one game. It doesn't run well. You buy another. It doesn't run well. It's not exactly a good impression.

There are more than 10 thousands of games available on PC... this logic makes no sense.

You just got two shitty ports.
 

Putosaure

Member
Yes UE3 is to blame, despite the game running fine without any freezing, stuttering or streaming issues on objectively crap hardware.

No, this is technical incompetence from whoever was responsible for the port.

Question is : is it fixable ?
 

d00d3n

Member
*snip*
If signals to me a thing. Publishers still consider the big bucks to be on the console version of multi platform games, even if in 2015 the pc is in a much better position than it was 6 or 7 years ago.

That is fine, just don't trick people with a fake concurrent PC release when it is far from being a working product. The only fair thing from WB would have been a long delay for the PC version to have time to finish it, or canceling the PC version.
 

ricki42

Member
Fire up those Steam refunds GAF. Send WB a message.

The game, and Denuvo, will still be waiting for you during the Winter sale.

Apologies if this has been answered elsewhere, but are there any restrictions on refunding and then later rebuying a game?
 

d00d3n

Member
Apologies if this has been answered elsewhere, but are there any restrictions on refunding and then later rebuying a game?

Nothing explicitly about that in the rules, but Valve reserves the right to say no if you are a systematic abuser of refunds in their eyes.
 

indie24

Member

Does this happen only on certain points in the game? I have only played 30 mins or so and did not notice any slow downs whatsoever. It actually ran smooth, apart from the missing effects. I have not changed anything in the ini settings either. My specs are :- i5820k, Asrock X99M Mobo, 16gm Ram, GTX 970 EVGA. I ran the Nvidia Optimizer and chose optimized settings at 1080p
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
it's like they ported up to the PC from a nonexistent 360 version of the game
 
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