SmoothRunningGun
Member
Better have destruction for sp or fuck them. Rfg did it on the fucking xbox 360!
Better have destruction for sp or fuck them. Rfg did it on the fucking xbox 360!
Then, my post dies, again.
Yeah, server capacity is a problem. Didn't know that was the reason. Thanks for the info.
I gotta wonder why MS doesn't own Cloudgine and Reagent Games considering they helped both get started up and both are using their tech and IP and are funded by them. Any ideas?
It seems like they've done this a few times. Didn't they basically help Ruffian Games and Feel Plus (Lost Odyssey) get off the ground as well?
I think those two were on their own, but yeah Microsoft worked with both of these studios on major projects, and despite everything (time given, sales, etc.), they are reasonably talented and should have been easy, low cost acquisitions. But maybe they didn't want to play ball and wished to remain independent. Fair enough.
Cloudgine and Reagent Games appear to have been set up solely to work on MS IP, using MS technology and MS funds. They're like 343i and The Coalition, only MS didn't create them. It seems like such a missed opportunity to bring those developers into the fold when MS could really use some more AAA game studios.
I'm positive Feelplus was initially created by Microsoft. Not so sure about Ruffian.
feelplus Inc. (株式会社フィールプラス Kabushiki-Gaisha Fiirupurasu) was a Japanese video game developer and a subsidiary of AQ Interactive.[2] The studio was conceived initially by Microsoft Game Studios specifically to aid Mistwalker in video game development. It was originally founded by former UPL employees including Tsutomu Fujisawa as Scarab (スカラベ?) on May 1, 1992. Former employees of Nautilus and Square Enix later joined in. In May 2005, Scarab changed its name to feelplus Inc.
On August 2010, feelplus Inc. along with Artoon and Cavia were all absorbed into AQ Interactive.[3]
Mistwalker Corporation (ミストウォーカー Misutowōkā?) is a Japanese video game development studio founded by Hironobu Sakaguchi (the creator of the popular Final Fantasy series) in 2004, with the financial backing of Microsoft. The logo and name were trademarked in 2001. Based in Tokyo, Mistwalker is a co-developer similar to Red Entertainment and Armor Project, outsourcing development duties to other companies (including Artoon and feelplus), preferring to focus primarily on the story and music portions of game development, as well as generally overseeing the process. Nobuo Uematsu, known for his work in the Final Fantasy series, has written music for various games developed by Mistwalker.
Sakaguchi is the president of the studio, and Kensuke Tanaka, the producer of the PlayOnline system, is the vice president.
Contents
Ruffian Games is a British video game developer founded in 2008.[2] The developer was formed by two members, Billy Thomson and Gaz Liddon, of the video game developer Realtime Worlds. Ruffian Games originally consisted of members from Realtime Worlds and Xen Studios, among others.[2] They have made Crackdown 2, the sequel to the 2007 video game, Crackdown.
Ruffian Games was officially formed in December 2008. The studio was founded by Billy Thomson (now Creative Director) and Gaz Liddon (now Studio Head).[3] The team consisted of developers who "have worked on games like Crackdown, Fable II and Project Gotham Racing".[1] Before the "official" announcement, however, rumors circulated that a studio was in development of the sequel to the Realtime Worlds game, Crackdown. As early as December 2008, rumors emerged that Ruffian Games was formed to create a sequel to Crackdown.[4] In light of these rumors, Realtime Worlds issued a statement claiming that they "'continue to have ongoing discussions' with Microsoft about a Crackdown sequel, although no offer has been made". The rumors, however, ousted Ruffian Games as a Microsoft-funded developer.[5]
I never played Crackdown...so its a game about saving the City, but you destroy it (as in destructible environments)?
I never played Crackdown...so its a game about saving the City, but you destroy it (as in destructible environments)?
Watching that trailer just reminds me that I hope Volition will bring geomod to current gen in Saints Row. They were so close to doing it with SR2 and it's crazy destructible stuff but they didn't continue. Please Volition!
We filmed a bit of the Gamescom-Techdemo. Bad cellphone footage here.
It is not much, but explains a little about how the servers are utilized.
Watching that trailer just reminds me that I hope Volition will bring geomod to current gen in Saints Row. They were so close to doing it with SR2 and it's crazy destructible stuff but they didn't continue. Please Volition!
Not sure if already posted https://www.youtube.com/watch?v=rFWIpAPvF-Q&feature=youtu.be
Not sure if already posted https://www.youtube.com/watch?v=rFWIpAPvF-Q&feature=youtu.be
We filmed a bit of the Gamescom-Techdemo. Bad cellphone footage here.
It is not much, but explains a little about how the servers are utilized.
This needs to be added to the OP.
Definitely next level destruction here. This fills me with more hope.
Not sure if already posted https://www.youtube.com/watch?v=rFWIpAPvF-Q&feature=youtu.be
That's amazing, why didn't they do this in the actual conference?Not sure if already posted https://www.youtube.com/watch?v=rFWIpAPvF-Q&feature=youtu.be
... and over in the "Power of the Cloud" - what happened?" thread.
Really impressive stuff.
This video is nuts. Honestly I think people are being a bit harsh (standard on this forum) its alpha footage after all.Not sure if already posted https://www.youtube.com/watch?v=rFWIpAPvF-Q&feature=youtu.be
Yep...they shouldn't have pushed that as a line as most gamers aren't technical and don't understand what they are talking about. Took a while to make it to games but this is an excellent example of this
Not sure if already posted https://www.youtube.com/watch?v=rFWIpAPvF-Q&feature=youtu.be
Mother of gawd.The orbs.... they come down with the building. oO
Not sure if already posted https://www.youtube.com/watch?v=rFWIpAPvF-Q&feature=youtu.be
Should probably listen to what he says at the last few seconds.
It's a tech demo and not representative of the final gameplay
Should probably listen to what he says at the last few seconds.
It's a tech demo and not representative of the final gameplay