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NPD Sales Results for January 2016

onQ123

Member
Look at best selling games on Ps4 and on Wii they are completely different so how PS4 is selling to the same type of people who bought Wii

When you watch some girl dance with hula hoops for a hour or see a family of hillbillies arguing with the people leaving comments in playroom you will know that these are not only PS3/Xbox 360 gamers buying the PS4.
 

donny2112

Member
The lesson we should all learn from this is:

Never ask for a permaban.

If you want to leave GAF, just stop posting. Change your password to something random and forget it. Never come back.

If you change your mind later, then you can ask for a password reset (if you still have the email address you registered under) or try to find another way to get in touch with a mod/Admin to verify your identity and request a password reset.

Permabans are fire. Don't play with them, and definitely don't self-inflict them.
 
No one is saying that at all.

The results of this generation are both a testament to great design and understanding of the market by Sony and gigantic mis calculation of the market by MS. The two go hand in hand.

I think this is fair. I just dont subscribe to the view that the market was Xbox's for the taking and if they had a better reveal, they would of continued to dominate.


Clearly that exact line of thinking is what caused Microsofts troubles in the first place.

There is no one factor in these machines success or failure. Ive ofter believed in practise, people are far more open to an Always online console than they think, so saying it was because of that in isolation without looking at what was offered and communicated as an alterative is foolish.

Fact is Sony controlled the conversation from day one. Microsoft was always on the backfoot. To suggest that Sony just lucked out is to ignore the significant changes in design, marketing, enginerring, product management, ecosystem and value add ons Playstation have made from this generation compared to the last.

Even something as simple as annoucements and PR have taken a drastic change.

The Playstation brand reinvented itself this generation and you are being willfully blind to not see that. It might not be as good as system to the hardcore US target 18-30 demo as it should be, but as an overall business, they have gone from strength to strength.

Meanwhile Xbox, while on the right course now, has had to have a top down reorgainsation. It wasnt just a bad reveal, it was a bad production process from conception to implimentation. Using Cosmics insight only further compounds this. The fact that such a fundamental change to the way of doing business was approved and annouced without careful consultation with both suppliers (publishers) and customers (retailers) shows a business that had lost sense of purpose, direction and had ineffectual leadership.

So yes, the Xbox one reveal was massively harmful to future sales of the console, but it was a symptom of a far greater disease, one its direct competitor had made sure it was both vaccinated against and prepared to eradicate entirely. To simply suggest that if the console was revealed in way that was better recieved, everything would be different ignores alot of hard work and is incredibly, in my view, disingenious.

I have no idea who old NPD_George was but believe it or not some major businesses like to read Sales GAFs debates lol. There's some good analysis posted in some of these threads.

Well, as my last post on the subject, thats what got NPD_George into trouble in the first place, first place being previous account. Just because NPD had a change of heart since doesnt mean its not still a sticking point in my view. Who is to say that Microsoft, who is willfully obsuring their numbers might start taking exception to someone clarifying things here, where it spreads elsewhere? Im a bit rusty on my GAF history but im pretty sure that was one of the reasons for the lockdown in the first place (not by Microsoft however). Just not worth it.
 
It's also selling to the Wii market & people who never owned a console before or didn't have a PS3 or Xbox 360.

Game sales can't tell you that all the PS4 owners are from the PS3/Xbox One market because like I said there is people who use the PS4 for Netflix & also sit in PlayRoom all day broadcasting. you have people buying games just to stream live who was not gaming on PS3 & Xbox 360 even if it's the same type of games it doesn't mean it's the same market buying them.

360 and PS3 also sold to people who owned a wii and people who never owned a console, those consoles are traditional consoles just like the ps4 and xb1, the Wii was a totally different beast, it bet everything on motion controls, no hardware upgrade, no real online play, third party games that were selling lastgen consoles and this gen were not on it as well, I don't see the comparison.
 

Vena

Member
Lol thats actually something pretty funny to think about. Hell for all we know some of them are in here debating with us. This is a pretty damn big forum for "core" gamers after all

Nonsense.

Some of us just happen to be ninjas!

... with load, cumbersome bombs.
 

Rikudo

Banned
It's a bit ridiculous that someone that gave us NPD data and was a good, informative poster was banned, while members that shitpost - that derail threads for pages go unpunished. GAF moderation most of the time is great, just disappointing that good posters get banned (like Zhuge) and the bad ones seem to stick around.
 

onQ123

Member
360 and PS3 also sold to people who owned a wii and people who never owned a console, those consoles are traditional consoles just like the ps4 and xb1, the Wii was a totally different beast, it bet everything on motion controls, no hardware upgrade, no real online play, third party games that were selling lastgen consoles and this gen were not on it as well, I don't see the comparison.


PS4 is selling just as fast as the PS3 + Xbox 360 by it's self , it's crazy to think that this is only the PS3/Xbox 360 market buying the PS4 & Xbox One.
 

Fady K

Member
(Apologies for any typos, typing from my cellphone)

Guys, there was absolutely no intention of making this about a witch hunt. It was simply that I noticed a certain and very specific bias from the same poster in the last year or so and I found it surprising that his bias was not detected after all this time. I enjoy Allan's general sales discussions greatly actually and that is why I read his sales posts like i did for many other great posters here. Hence, the bias was very easy to notice across time and is frankly disappointing. I notice this in each and every NPD thread.

Let it be known that some screw ups from a direct competitor will help the other competitor without a doubt - that is logical. What is ridiculous in my opinion is how much this is emphasized as almost the sole reason for the PS4's huge success. Furthermore, Sony has done a LOT of work to make the PS4 as good as it is that it doesn't get enough credit for its success - from the marketing deals, to certain exclusives, to positioning from day one, from the initial reveals and the big press conferences and fan events, etc. I think many people also fail to bring up how impressive and hard working Microsoft were on reversing almost every bad decision BEFORE launching the XB1 which is almost unprecedented for a console developer. The number of reversals diminished a lot of the "screw ups" by Microsoft and took away a lot of Sony's advantages from the MS screw ups previously. A lot of posters act like Microsoft launched the Xbox as an online only TV centric console with DRM.

As for the post where he corrected himself, can anyone link me to it? I must have missed it.


It's not that idea that bothers people. I think any reasonable people would say of course a competitor's mistakes help.

It's the idea that the mistakes are the ONLY or the PRIMARY reason. That bothers people because it puts all the power in one company's hand as if the world turns when they say it turns and completely or virtually completely removes agency from the other and belittles anything they do as meaningless.

Just to be clear you and Obliterator are not taking this position but there are people who have posted who do or did and have since corrected their stance or clarified it.

You summed it up pretty well :D
 

Game Guru

Member
And the position of the biggest used games retailer basically was "give us free codes for our customers or we're not buying your products." So then what can you do? If you give the biggest retailer free activation codes for your used products or they don't carry your product then you have to give free activation codes to all used retailers. Problem is, someone had to pay for the codes, which were going to basically cost a reduced royalty fee. Who was going to do that? Were publishers now going to pay $5 to MS every time a customer bought a used game at the world's biggest retailer of used games product? How would those codes be tracked? Would each game now need a SKU specifically for used game activation codes?

Not just the biggest used games retailer... the BIGGEST video game retailer in the United States. This is exactly the reason why I completely doubt that consoles will ever dump physical media because there is no getting around GameStop's huge control of the United States video game market and they rely on the used game market.
 
PS4 is selling just as fast as the PS3 + Xbox 360 by it's self , it's crazy to think that this is only the PS3/Xbox 360 market buying the PS4 & Xbox One.

I don't see why it's so crazy, lastgen lasted 8 years way longer then any other gen, and demand was pent up for a new hardware upgrade, that's why cross gen were Selling amazing well, even late ports, I expected both to sell amazingly well, and sell much better then lastgen consoles, especially when online gaming became huge lastgen, I just didn't expect only the ps4 to sell amazing while xb1 is really underperform.
 

ps3ud0

Member
Yes, but that wasn't what really pushed the issue.

Once the announce hit, it took most people by surprise. Consumers weren't the only ones surprised by the conference and the policies. No real prep was done with retail or 3rd parties (I'm sure some people knew, but it took most people by surprise). What happened next was quite amazing. Flurries of phone calls, meetings, all around how the heck to set up these used game activation codes and policies. Basic questions like who was responsible for getting used game sellers the activation codes their customers would need to activate used games, how would pubs set up the back end support to track all these codes, what costs would be involved and who would pay for things like printing...

And the position of the biggest used games retailer basically was "give us free codes for our customers or we're not buying your products." So then what can you do? If you give the biggest retailer free activation codes for your used products or they don't carry your product then you have to give free activation codes to all used retailers. Problem is, someone had to pay for the codes, which were going to basically cost a reduced royalty fee. Who was going to do that? Were publishers now going to pay $5 to MS every time a customer bought a used game at the world's biggest retailer of used games product? How would those codes be tracked? Would each game now need a SKU specifically for used game activation codes?

The whole idea was cursed from jump street. It was never going to fly. No one thought through the actual implementation of the idea. How it would actually work at store level. I mean, it's shocking that the reveal went out the way it did in that so little homework was done to make sure the whole idea was workable to begin with.

All the preorders and the consumer sentiment? That was just icing.
This feels very uncomfortable and I still cant understand the possibility that MS hadnt already got buy-in from multiple retailers before publicly announcing such plans. What leads them to such a decision of misfound confidence that both consumer and retailer will fall into line?!?

Jesus that could resonate to the lead up to next gen announcements. How people kept their jobs that were directly involved in making/engaging such policies at Xbox amazes me...

ps3ud0 8)
 

ps3ud0

Member
Not all of them did
Yeah no doubt, though I do think they werent as skilled with the scapel and need to have another go before this generation is done - it was just too imperative at the time to save the patient.

Looking at the lay of the land before this gen launched it does feel like MS just took their eye off Sony and allowed them the room to breathe, I dont think they underestimated them, more that other countries would just replicate their US dominance 'naturally'. A decent example to my mind is Sony grabbing Destiny marketing...

ps3ud0 8)
 

onQ123

Member
I don't see why it's so crazy, lastgen lasted 8 years way longer then any other gen, and demand was pent up for a new hardware upgrade, that's why cross gen were Selling amazing well, even late ports, I expected both to sell amazingly well, and sell much better then lastgen consoles, especially when online gaming became huge lastgen, I just didn't expect only the ps4 to sell amazing while xb1 is really underperform.


You say it was built up demand from last gen gamers because it lasted so long but a lot of gamers who bought PS3 & Xbox 360 bought it after 2010 & only had to wait 3 years .


You see how Xbox 360 was around 30 million before 2010 but made it to 75+ million before the release of the Xbox One & PS4 in 2013? notice this happened after Kinect & PlayStation Move was released & also notice that this is when the Wii started to slow down?

In only 2 years + PS4 will be at about half of PS3 (or Xbox 360) user base that was built up in close to 10 years.
most of these sells was late in the generation so it's a chance that most of them have not moved on yet but PS4 is selling at a faster rate than Xbox 360 & PS3.

Microsoft talk about their 48 million active monthly users on Xbox live but there is only about 19 million Xbox Ones out there so that would let you know that there is a lot of Xbox 360 gamers who haven't joined the next gen yet.
 

poodaddy

Member
GTAV's staying power is something to behold. Happy for Rockstar's success. Here's hoping that the budget for whatever their next project is
Red Dead Redemption 2
is just that much better for it.
 
Extremely good.

*high five*

Seriously though, I'm happy to see R6 is still charting in the top 10. It is such a wonderful game(still need to fix those damn matchmaking errors though!).

And Ubi needs to be appluaded with how they've handled dlc. Though they probably could be a bit more clear on how the season pass isn't required.
 
Soooo is Cream bailing due to what went down with George? Maybe he / she is upset about it?

What happened to George? I only drop in and out of these threads occasionally, and remember that time everyone was obsessed with NPDGeorge. I wondered why he hadn't been mentioned much since.
 

Rymuth

Member
Yes, but that wasn't what really pushed the issue.

Once the announce hit, it took most people by surprise. Consumers weren't the only ones surprised by the conference and the policies. No real prep was done with retail or 3rd parties (I'm sure some people knew, but it took most people by surprise). What happened next was quite amazing. Flurries of phone calls, meetings, all around how the heck to set up these used game activation codes and policies. Basic questions like who was responsible for getting used game sellers the activation codes their customers would need to activate used games, how would pubs set up the back end support to track all these codes, what costs would be involved and who would pay for things like printing...

And the position of the biggest used games retailer basically was "give us free codes for our customers or we're not buying your products." So then what can you do? If you give the biggest retailer free activation codes for your used products or they don't carry your product then you have to give free activation codes to all used retailers. Problem is, someone had to pay for the codes, which were going to basically cost a reduced royalty fee. Who was going to do that? Were publishers now going to pay $5 to MS every time a customer bought a used game at the world's biggest retailer of used games product? How would those codes be tracked? Would each game now need a SKU specifically for used game activation codes?

The whole idea was cursed from jump street. It was never going to fly. No one thought through the actual implementation of the idea. How it would actually work at store level. I mean, it's shocking that the reveal went out the way it did in that so little homework was done to make sure the whole idea was workable to begin with.

All the preorders and the consumer sentiment? That was just icing.
This is some valuable insight right here.

Saved.
 
Yes, but that wasn't what really pushed the issue.

Once the announce hit, it took most people by surprise. Consumers weren't the only ones surprised by the conference and the policies. No real prep was done with retail or 3rd parties (I'm sure some people knew, but it took most people by surprise). What happened next was quite amazing. Flurries of phone calls, meetings, all around how the heck to set up these used game activation codes and policies. Basic questions like who was responsible for getting used game sellers the activation codes their customers would need to activate used games, how would pubs set up the back end support to track all these codes, what costs would be involved and who would pay for things like printing...

And the position of the biggest used games retailer basically was "give us free codes for our customers or we're not buying your products." So then what can you do? If you give the biggest retailer free activation codes for your used products or they don't carry your product then you have to give free activation codes to all used retailers. Problem is, someone had to pay for the codes, which were going to basically cost a reduced royalty fee. Who was going to do that? Were publishers now going to pay $5 to MS every time a customer bought a used game at the world's biggest retailer of used games product? How would those codes be tracked? Would each game now need a SKU specifically for used game activation codes?

The whole idea was cursed from jump street. It was never going to fly. No one thought through the actual implementation of the idea. How it would actually work at store level. I mean, it's shocking that the reveal went out the way it did in that so little homework was done to make sure the whole idea was workable to begin with.

All the preorders and the consumer sentiment? That was just icing.

If this is ture than holy shit how, HOW could MS have not even talked to retailers about their DRM shit before implementing it? There must have been:

-Utter stupidity/incompetance/miscommunication on MS' part.

-A level of arrogance not witnessed by any other game company. Even Nintendo during their NES days when they basically had an illegal monopoly and Sony pre-PS3 launch never fucked with retailers as far I'm aware.

-Both of the above.
 

Panajev2001a

GAF's Pleasant Genius
I think this is fair. I just dont subscribe to the view that the market was Xbox's for the taking and if they had a better reveal, they would of continued to dominate.


Clearly that exact line of thinking is what caused Microsofts troubles in the first place.

There is no one factor in these machines success or failure. Ive ofter believed in practise, people are far more open to an Always online console than they think, so saying it was because of that in isolation without looking at what was offered and communicated as an alterative is foolish.

Fact is Sony controlled the conversation from day one. Microsoft was always on the backfoot. To suggest that Sony just lucked out is to ignore the significant changes in design, marketing, enginerring, product management, ecosystem and value add ons Playstation have made from this generation compared to the last.

Even something as simple as annoucements and PR have taken a drastic change.

The Playstation brand reinvented itself this generation and you are being willfully blind to not see that. It might not be as good as system to the hardcore US target 18-30 demo as it should be, but as an overall business, they have gone from strength to strength.

Meanwhile Xbox, while on the right course now, has had to have a top down reorgainsation. It wasnt just a bad reveal, it was a bad production process from conception to implimentation. Using Cosmics insight only further compounds this. The fact that such a fundamental change to the way of doing business was approved and annouced without careful consultation with both suppliers (publishers) and customers (retailers) shows a business that had lost sense of purpose, direction and had ineffectual leadership.

So yes, the Xbox one reveal was massively harmful to future sales of the console, but it was a symptom of a far greater disease, one its direct competitor had made sure it was both vaccinated against and prepared to eradicate entirely. To simply suggest that if the console was revealed in way that was better recieved, everything would be different ignores alot of hard work and is incredibly, in my view, disingenious.



Well, as my last post on the subject, thats what got NPD_George into trouble in the first place, first place being previous account. Just because NPD had a change of heart since doesnt mean its not still a sticking point in my view. Who is to say that Microsoft, who is willfully obsuring their numbers might start taking exception to someone clarifying things here, where it spreads elsewhere? Im a bit rusty on my GAF history but im pretty sure that was one of the reasons for the lockdown in the first place (not by Microsoft however). Just not worth it.

Also... Worldwide the PS3 kept outselling Xbox 360 year after year. A year head start, and also a poor staggered launch by PS3, helped create the gap PS3 struggled to overcome... I wonder if the crossover actually happened and when.

PS1, PS2, PS3 after the change of course, and PS4... It is not just a single generation lucky win...
 

Panajev2001a

GAF's Pleasant Genius
If this is ture than holy shit how, HOW could MS have not even talked to retailers about their DRM shit before implementing it? There must have been:

-Utter stupidity/incompetance/miscommunication on MS' part.

-A level of arrogance not witnessed by any other game company. Even Nintendo during their NES days when they basically had an illegal monopoly and Sony pre-PS3 launch never fucked with retailers as far I'm aware.

-Both of the above.

Sounds like a company got drunk with the enormous U.S. and U.K. success of their product and thought that they could just dictate what the future looked like and everybody would fall in line.
 
Yes, but that wasn't what really pushed the issue.

(snip)

All the preorders and the consumer sentiment? That was just icing.
This is very rich info. Thanks.
It's difficult to find enough good will not to call this hybris mixed with incompetence. What do they teach those kids at university? Or in pre-school? Sheds an even brighter light on the matter Don got his golden handshake.
 

Javin98

Banned
If this is ture than holy shit how, HOW could MS have not even talked to retailers about their DRM shit before implementing it? There must have been:

-Utter stupidity/incompetance/miscommunication on MS' part.

-A level of arrogance not witnessed by any other game company. Even Nintendo during their NES days when they basically had an illegal monopoly and Sony pre-PS3 launch never fucked with retailers as far I'm aware.

-Both of the above.
I wouldn't be surprised if it's mostly the second scenario. Thanks for the info, Queso!
 

Ryng_tolu

Banned
But for PS3 & Xbox 360 there was already GTA 4 that brought GTA fans to the new consoles for PS4/Xbox One they only have a remaster of a GTA game that came out on the older consoles so far & GTA6 will be the 1st GTA game made for the consoles from the ground up.

Well GTA V has still sold almost 25 million on PS4/XB1/PC, which is not much under GTA IV which Sold 32 million.

And GTA V is STILL selling, so >30 million on current gen seem likely.

This is The same Level of GTA IV... I believe GTA VI will ne a sistem Seller, just nothing of insane.
 

Yopis

Member
I honestly don't understand why GTAV is still up there.


I triple dipped bought launch on PS3, then sold to pay for PS4 copy. That was fun for novelty. Then bought for PC,mods are great. Just got into online PS4,with old friends from college years. (None have gaming pc's)

For some reason it clicked this time, where at launch,I could not stand online. Super fun game, almost a free to play Mmo. (I miss true sandbox mmo's which this is not)

Sure you can buy shark cards, but cannot upgrade items fully,or get access to items,without grinding levels. That's what keeps it legit for me I guess.
 

GopherD

Member
I cannot begin to tell you how little mindshare with the development community Sony had leading into the announcement of the next gen consoles. Every significant third party partner had been consulted, but the bulk of interest in where the industry was about to go to revolved around Microsoft's launch. That they didn't read the market, or communicate the benefits of their vision adequately enough, meant that mindshare began to trickle back. After Sony nailed their launch that trickle became a torrent and then a flood.

What would have happened had Microsoft been a little more conservative? Hard to say, but there is no doubt that swing would not have been that severe.

There is so much to write on that period. One day it'll get done.
 

allan-bh

Member
Well, as my last post on the subject, thats what got NPD_George into trouble in the first place, first place being previous account. Just because NPD had a change of heart since doesnt mean its not still a sticking point in my view. Who is to say that Microsoft, who is willfully obsuring their numbers might start taking exception to someone clarifying things here, where it spreads elsewhere? Im a bit rusty on my GAF history but im pretty sure that was one of the reasons for the lockdown in the first place (not by Microsoft however). Just not worth it.

No, the only reason was be an alt account, no sticking point if the company that owns the data was allowing him being here.

Anyway, already happened, maybe he find another place to give numbers in the future. We'll be fine if we still have our friend who loves pies. He's a little shy this month, but I bet will show up.
 

allan-bh

Member
I cannot begin to tell you how little mindshare with the development community Sony had leading into the announcement of the next gen consoles. Every significant third party partner had been consulted, but the bulk of interest in where the industry was about to go to revolved around Microsoft's launch. That they didn't read the market, or communicate the benefits of their vision adequately enough, meant that mindshare began to trickle back. After Sony nailed their launch that trickle became a torrent and then a flood.

What would have happened had Microsoft been a little more conservative? Hard to say, but there is no doubt that swing would not have been that severe.

There is so much to write on that period. One day it'll get done.

That's strange because PS3 sold virtually the same of 360, Playstation is a big brand, so I wonder why the industry was leaning so much to Microsoft side.

Sure the successor of Xbox 360 was positioned to sell big, but I would not rule Sony out in any moment.
 
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