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Pokkén Tournament Review Thread

BiggNife

Member
It's not scheduled to get post-launch support.

As far as SP content, it dwarfs SF5's offerings, which is not only barely existent, but also terrible. This at least has a proper tutorial and allows you to play the CPU in offline matches.

To be fair though, SFV is getting tutorials and combo trials within the next two weeks. SFV is going to keep getting content at least through the end of the year whereas it looks like (at least right now) we're stuck with what we got on the disc for Pokken.
 
The scores seem decent enough. The main complaint seems to be that people don't think it has lasting appeal. As long as the game is fun and there's some unlockables, and a VS CPU, I think I'll be fine with it. I can always go back to VS CPU for endless replayability. VS CPU is my go to in SFIV and I sorely miss it in SFV. That's the main reason I stopped playing SFV. SFV's gameplay is great, but I just don't have much to do in it.

If the developers say it won't have any DLC, I believe it. Harada has Tekken 7 and Tekken X Street Fighter to work on.
 

Kouriozan

Member
Jeuxvideo.com 11/20

Pro :
- Finally a Pokémon fighting game
- Entertaining for the first few hours
- Phase shifts are original
- Good online

Con :
- Only 14 Pokémon /721
- Too few game modes
- Phase shifts not fully exploited
- Gameplay is lacking depth
- Graphics are not what you would expect for the Wii U
 

KingBroly

Banned
To be fair though, SFV is getting tutorials and combo trials within the next two weeks. SFV is going to keep getting content at least through the end of the year whereas it looks like (at least right now) we're stuck with what we got for Pokken.

Not really a good idea to launch a fighting game without proper tutorials...or Arcade Mode, as SF5 has shown.

Honestly, given how Wii U games sell it wouldn't surprise me to see Pokken beat SF5's first month since the word of mouth will probably be pretty good. Wouldn't surprise me if it didn't, either.
 

Mr-Joker

Banned
For a first attempt the reviews aren't that bad and hopefully they can improve on that for future sequels, assuming if sales are good.

Though I am a little annoyed that you can't switch Pokémon mid way through the league without having to go to My town and to change it.
 

Neoxon

Junior Member
To be fair though, SFV is getting tutorials and combo trials within the next two weeks. SFV is going to keep getting content at least through the end of the year whereas it looks like (at least right now) we're stuck with what we got on the disc for Pokken.
I think the lack of DLC has more to do with the fact that the Wii U is on its way out than anything else.

Thought it was 16
Two of which are variants of Pikachu & Mewtwo.
 

Mecha

Member
I'm surprised some reviewers have the ability to tell if Pokken is shallow or not in such a short period of time.
 

BiggNife

Member
Not really a good idea to launch a fighting game without proper tutorials...or Arcade Mode, as SF5 has shown.

Honestly, given how Wii U games sell it wouldn't surprise me to see Pokken beat SF5's first month since the word of mouth will probably be pretty good. Wouldn't surprise me if it didn't, either.

Never said it was. And I'm not excusing SFV's depressing lack of content at launch.

Just saying that in a few weeks SFV's content will be a lot closer to Pokken's and in a few months it will probably eclipse it. SFV is a game that will probably have some legs because of the constant stream of content and tournament support. Pokken will probably have strong first month sales (maybe even more than SFV, I agree it's definitely possible) and then fizzle out.
 

KingBroly

Banned
Never said it was. And I'm not excusing SFV's depressing lack of content at launch.

Just saying that in a few weeks SFV's content will be a lot closer to Pokken's and in a few months it will probably eclipse it. SFV is a game that will probably have some legs because of the constant stream of content and tournament support. Pokken will probably have strong first month sales (maybe more than SFV, I agree) and then fizzle out.

As is, SF5's SP content isn't really worth anything. The character stories are awful and Survival Mode is atrocious. So their Cinematic Story has to over-deliver, which I'm doubting it will given Capcom's effort into the game so far. I'd rather have an Arcade Mode and Offline versus CPU because that's where I, and most casuals will play the game.

Just remember that Pokken's also at EVO this year, so...maybe a good showing will boost sales of it. Maybe they'll announce Pokken Twonament as well ;P
 

Neoxon

Junior Member
Never said it was. And I'm not excusing SFV's depressing lack of content at launch.

Just saying that in a few weeks SFV's content will be a lot closer to Pokken's and in a few months it will probably eclipse it. SFV is a game that will probably have some legs because of the constant stream of content and tournament support. Pokken will probably have strong first month sales (maybe even more than SFV, I agree it's definitely possible) and then fizzle out.
And while TPC does have a Pro Tour for Pokkén, it seems to be ending in the summer (almost as if TPC is anticipating a Wii U successor to come out during the holidays). Capcom's keeping it going throughout the year, & have already set a standard for their tournaments being annual. SFV will definitely have legs, but I'm not sure Pokkén will due to the state of the Wii U & the lack of long-term support for the game (likely due to said Wii U outlook).

As is, SF5's SP content isn't really worth anything. The character stories are awful and Survival Mode is atrocious. So their Cinematic Story has to over-deliver, which I'm doubting it will given Capcom's effort into the game so far. I'd rather have an Arcade Mode and Offline versus CPU because that's where I, and most casuals will play the game.

Just remember that Pokken's also at EVO this year, so...maybe a good showing will boost sales of it. Maybe they'll announce Pokken Twonament as well ;P
His point is that while Pokkén has SFV beat in modes now, it'll be more-or-less on-par with Pokkén in a few weeks, & will surpass it within a matter of months. Pokkén has no such support planned.
 
Two of them are doubles. There are two Mewtwos and two Pikachus.

The two Pikachus play nothing like each other. And the Mewtwos share some animations, but are basically entirely different.

I realize the total was out of the total of Pokemon, but it seems really misleading to leave out 2 characters.
 

foxuzamaki

Doesn't read OPs, especially not his own
Man, not what I was hoping to hear. This seems more along the lines of a Naruto Ultimate Ninja Storm and Jojo's Bizarre Adventure (PS3) than a Tekken or Soul Calibur. I'll keep my pre-order, but I don't see this game living long past EVO.

wat, wait...have you even read the reviews so far? Cause alot of them are saying that it may be too complex for casuals because its a actual fighter
 

Mr-Joker

Banned
Never said it was. And I'm not excusing SFV's depressing lack of content at launch.

Just saying that in a few weeks SFV's content will be a lot closer to Pokken's and in a few months it will probably eclipse it. SFV is a game that will probably have some legs because of the constant stream of content and tournament support. Pokken will probably have strong first month sales (maybe even more than SFV, I agree it's definitely possible) and then fizzle out.

Yep, if The Pokémon Company really wants Pokkén to be the third pillar then they need support the game post launch with new contents otherwise they will end up with a great game but nobody playing it.

I'm just copying/translating what the review says.
There is 2 Mewtwo and 2 Pikachu, might be why.

It's still 16 regardless you don't just dismiss the other characters just because they are clones.
 

Neoxon

Junior Member
Yep, if The Pokémon Company really wants Pokkén to be the third pillar then they need support the game post launch with new contents otherwise they will end up with a great game but nobody playing it.
But given the fact that the Wii U is on the verge of being phased out, maybe The Pokémon Company should have considered that when planning for Pokkén Tournament's long-term success. Maybe we'll get an NX Platform port, but that's not certain. Plus TPC seems to be cutting their tournament circuit a bit short, almost as if they're anticipating a new platform to drop this holiday.
 

KingBroly

Banned
His point is that while Pokkén has SFV beat in modes now, it'll be more-or-less on-par with Pokkén in a few weeks, & will surpass it within a matter of months. Pokkén has no such support planned.

Okay, but again, how much are those modes going to add content wise? It's about mode quality, not quantity. You know why people hate SF5's SP content right now? Because it sucks ass.
 

Yukinari

Member
Ive never seen so many reviews for the same game flip flop between "too much depth" and "not enough depth".

What qualifies as the bare minimum of depth for a fighting game? Divekick?
 

Killyoh

Member
Gamekult (French) : 5/10
Quick translation of the conclusion :
We'll quickly forget Pokkén Tournament, which potential is spoiled by a lousy production value and a confusing overlap of gameplays. We've rarely seen a Wii U game that blurry, like a Pokémon myopia simulator, a lack of polish which contrast with the distinct UI. By alternating the Naruto-like phases (without the cast) and the Tekken phases (without the move list), the brawls seem to lack rythm and variety[...]
 
Damn, apart from content (which I never cared for much in fighting games anyways), this looks really, really good. Definitely gonna pick it up after exams.
 

bman94

Member
I'm glad it reviewed well. Those reviewers that are saying it's too complex and those that are saying it's too simple is probably what Namco/Nintendo wanted. On the surface it seems simple and easy to jump into like Smash Bros. Spend enough time with it though and you have a gratifying deep fighting experience.

Edit: Hopefully this becomes Nintendo's "Smash Bros Gaiden" so that Nintendo can better plan when to release Smash Bros games and have this to hold people over in between releases.
 

BiggNife

Member
Okay, but again, how much are those modes going to add content wise? It's about mode quality, not quantity. You know why people hate SF5's SP content right now? Because it sucks ass.

It's too early to say. Cinematic Story does look like it had way more effort put into it than the character stories, which were probably added at the last minute when they realized the Cinematic Story wouldn't be coming out on time. And the character tutorials and combo challenges should go a long way in making the game more accessible to beginners. Or maybe Capcom will just fuck things up! It's not like they haven't in the past. Again, we'll have to wait and see.

And to be fair, it doesn't sound like Pokken's SP is that great either. You just grind out some easy matches before you get to "boss" of each league.
 

KingBroly

Banned
It's too early to say. Cinematic Story does look like it had way more effort put into it than the character stories, which were probably added at the last minute when they realized the Cinematic Story wouldn't be coming out on time. And the character tutorials and combo challenges should go a long way in making the game more accessible to beginners. Or maybe Capcom will just fuck things up! It's not like they haven't in the past. Again, we'll have to wait and see.

And to be fair, it doesn't sound like Pokken's SP is that great either. You just grind out some easy matches before you get to "boss" of each league.

Still sounds better than 3-5 minutes per character of basically nothing. :|
 

Susurrus

Member
FWIW, I played the arcade version at the Pokemon Center in Ikebukuro. Controls seemed to handle well, though I don't knoe how it translates to Wii U. The limited roster was annoying, but Gengar is cool. Too much shit going on for me to read the Japanese prompts quick enough so wasn't completely sure I knew what I was doing but it seemed entertaining. I also got my ass kicked by a masked pikachu.
 

Kinsei

Banned
Yep, if The Pokémon Company really wants Pokkén to be the third pillar then they need support the game post launch with new contents otherwise they will end up with a great game but nobody playing it.



It's still 16 regardless you don't just dismiss the other characters just because they are clones.

There are only 14 of the 721 Pokemon in the game. That's what the negative was, movesets don't matter in this instance.
 
How can a game be simultaneously too complex, but at the same time, not complex enough?

There are only 14 of the 721 Pokemon in the game. That's what the negative was, movesets don't matter in this instance.

It's misleading. It's not technically wrong, but it's a stupid thing to mention.
 

IzzyF3

Member
I honestly don't touch anything else in SFV other than training mode with online matchmaking turned on.

If Pokken lets you do that, then all good. Every fighting game needs to be able to do this.
 

Neoxon

Junior Member
There are only 14 of the 721 Pokemon in the game. That's what the negative was, movesets don't matter in this instance.
But to be fair, making a fighting game character takes a lot of time, effort, & money. Launch rosters aren't very big because of this fact.
 
Though the music we've heard so far is pretty solid, I'm surprised we haven't gotten any remixes of battles themes from the mainline games. Would've have been cool unlocks.
 

Kinsei

Banned
But to be fair, making a fighting game character takes a lot of time, effort, & money. Launch rosters aren't very big because of this fact.

I'm not disagreeing here, but you have to remember that for a lot of people this is a Pokemon game before a fighting game and some reviews will reflect that.

How can a game be simultaneously too complex, but at the same time, not complex enough?



It's misleading. It's not technically wrong, but it's a stupid thing to mention.

It's not a stupid thing to mention when there are people that won't buy this game when there are so few Pokemon in it.
 
Metro Gamecentral review is up.

Score:

8/10

Sum-up:

In Short: A Pokémon fighting game may not seem like the most obvious spin-off idea, but the end result is a surprisingly fun and inventive multiplayer game.

Pros: Accessible and relatively original combat system, that makes some good use of some of the weirder pokémon and has surprising depth. Decent graphics and excellent tutorials.

Cons: The movement controls during phase shifting can be confusing. Story mode is very basic and the single-player in general is pretty formulaic.
 

Codeblue

Member
Well, the fighting game aspect sounds good. Since this isn't getting any post launch support, I'm probably going to put SFV on the back burner until it gets everything sorted and pick this up.
 

Revven

Member
4:44

The worst thing about Pokken's fighting system is that you can't escape from combos...?

Yeah I don't get that complaint either other than the fact he's too used to Smash Bros. and how Smash has air dodges to escape. Either that or he simply doesn't play many traditional fighting games (but he admits when he does get these games it's for the single player/offline stuff so that doesn't line up either). A very weird thing to complain about when all fighting games have combos with no way to escape (except BB/GG with the Burst mechanic).

Unless like he means from the perspective of a casual player that getting 50% of your life taken off from one combo is "unfair" or not fun and that he feels since the game is so accessible it needs a mechanic to escape combos for the people who it's trying to appeal to...? But then a casual player is rarely going to encounter that unless they actually plan to play online which by that point, if you think you're ready for that, you should be able to dish out your own combos anyway so it would be (in theory) an "even playing field". But like I said, still very bizarre to remark on.

:/
 

Kinsei

Banned
And there lies the problems with some of the reviews.

Reviews expressing sentiments casual player will is not a problem. If you're heavily invested in certain genres like fighting games you should already know reviews will be useless to you as they only scratch the surface at best. If you really want to know if you should buy or not then you should wait until the community gets their hands on the game and have the opportunity to really dig deeply into it.

Yeah I don't get that complaint either other than the fact he's too used to Smash Bros. and how Smash has air dodges to escape. Either that or he simply doesn't play many traditional fighting games (but he admits when he does get these games it's for the single player/offline stuff so that doesn't line up either). A very weird thing to complain about when all fighting games have combos with no way to escape (except BB/GG with the Burst mechanic).

Unless like he means from the perspective of a casual player that getting 50% of your life taken off from one combo is "unfair" or not fun and that he feels since the game is so accessible it needs a mechanic to escape combos for the people who it's trying to appeal to...?

:/

MKX has a way to escape combos at the expense of meter. It's possible he really liked those and hoped Pokken would have something similar.
 
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