DarkCronos
Member
My review (in italian) on I Love Videogames: 8.5/10
This. They're especially being late with staying on the 3DS 'till the bitter end (alongside Game Freak) with Sun/Moon.It runs under TPC. They never care about being late.
It's not scheduled to get post-launch support.
As far as SP content, it dwarfs SF5's offerings, which is not only barely existent, but also terrible. This at least has a proper tutorial and allows you to play the CPU in offline matches.
To be fair though, SFV is getting tutorials and combo trials within the next two weeks. SFV is going to keep getting content at least through the end of the year whereas it looks like (at least right now) we're stuck with what we got for Pokken.
Jeuxvideo.com 11/20
Pro :
- Finally a Pokémon fighting game
- Entertaining for the first few hours
- Phase shifts are original
- Good online
Con :
- Only 14 Pokémon /721
- Too few game modes
- Phase shifts not fully exploited
- Gameplay is lacking depth
- Graphics are not what you would expect for the Wii U
I think the lack of DLC has more to do with the fact that the Wii U is on its way out than anything else.To be fair though, SFV is getting tutorials and combo trials within the next two weeks. SFV is going to keep getting content at least through the end of the year whereas it looks like (at least right now) we're stuck with what we got on the disc for Pokken.
Two of which are variants of Pikachu & Mewtwo.Thought it was 16
Thought it was 16
Not really a good idea to launch a fighting game without proper tutorials...or Arcade Mode, as SF5 has shown.
Honestly, given how Wii U games sell it wouldn't surprise me to see Pokken beat SF5's first month since the word of mouth will probably be pretty good. Wouldn't surprise me if it didn't, either.
Thought it was 16
Never said it was. And I'm not excusing SFV's depressing lack of content at launch.
Just saying that in a few weeks SFV's content will be a lot closer to Pokken's and in a few months it will probably eclipse it. SFV is a game that will probably have some legs because of the constant stream of content and tournament support. Pokken will probably have strong first month sales (maybe more than SFV, I agree) and then fizzle out.
And while TPC does have a Pro Tour for Pokkén, it seems to be ending in the summer (almost as if TPC is anticipating a Wii U successor to come out during the holidays). Capcom's keeping it going throughout the year, & have already set a standard for their tournaments being annual. SFV will definitely have legs, but I'm not sure Pokkén will due to the state of the Wii U & the lack of long-term support for the game (likely due to said Wii U outlook).Never said it was. And I'm not excusing SFV's depressing lack of content at launch.
Just saying that in a few weeks SFV's content will be a lot closer to Pokken's and in a few months it will probably eclipse it. SFV is a game that will probably have some legs because of the constant stream of content and tournament support. Pokken will probably have strong first month sales (maybe even more than SFV, I agree it's definitely possible) and then fizzle out.
His point is that while Pokkén has SFV beat in modes now, it'll be more-or-less on-par with Pokkén in a few weeks, & will surpass it within a matter of months. Pokkén has no such support planned.As is, SF5's SP content isn't really worth anything. The character stories are awful and Survival Mode is atrocious. So their Cinematic Story has to over-deliver, which I'm doubting it will given Capcom's effort into the game so far. I'd rather have an Arcade Mode and Offline versus CPU because that's where I, and most casuals will play the game.
Just remember that Pokken's also at EVO this year, so...maybe a good showing will boost sales of it. Maybe they'll announce Pokken Twonament as well ;P
Two of them are doubles. There are two Mewtwos and two Pikachus.
True, but some (myself included) would have preferred someone like Hawlucha with Pikachu Libre's moveset.The two Pikachus play nothing like each other. And the Mewtwos share some animations, but are basically entirely different.
Man, not what I was hoping to hear. This seems more along the lines of a Naruto Ultimate Ninja Storm and Jojo's Bizarre Adventure (PS3) than a Tekken or Soul Calibur. I'll keep my pre-order, but I don't see this game living long past EVO.
Never said it was. And I'm not excusing SFV's depressing lack of content at launch.
Just saying that in a few weeks SFV's content will be a lot closer to Pokken's and in a few months it will probably eclipse it. SFV is a game that will probably have some legs because of the constant stream of content and tournament support. Pokken will probably have strong first month sales (maybe even more than SFV, I agree it's definitely possible) and then fizzle out.
I'm just copying/translating what the review says.
There is 2 Mewtwo and 2 Pikachu, might be why.
But given the fact that the Wii U is on the verge of being phased out, maybe The Pokémon Company should have considered that when planning for Pokkén Tournament's long-term success. Maybe we'll get an NX Platform port, but that's not certain. Plus TPC seems to be cutting their tournament circuit a bit short, almost as if they're anticipating a new platform to drop this holiday.Yep, if The Pokémon Company really wants Pokkén to be the third pillar then they need support the game post launch with new contents otherwise they will end up with a great game but nobody playing it.
His point is that while Pokkén has SFV beat in modes now, it'll be more-or-less on-par with Pokkén in a few weeks, & will surpass it within a matter of months. Pokkén has no such support planned.
The two Pikachus play nothing like each other. And the Mewtwos share some animations, but are basically entirely different.
I realize the total was out of the total of Pokemon, but it seems really misleading to leave out 2 characters.
We'll quickly forget Pokkén Tournament, which potential is spoiled by a lousy production value and a confusing overlap of gameplays. We've rarely seen a Wii U game that blurry, like a Pokémon myopia simulator, a lack of polish which contrast with the distinct UI. By alternating the Naruto-like phases (without the cast) and the Tekken phases (without the move list), the brawls seem to lack rythm and variety[...]
True, but some (myself included) would have preferred someone like Hawlucha with Pikachu Libre's moveset.
Okay, but again, how much are those modes going to add content wise? It's about mode quality, not quantity. You know why people hate SF5's SP content right now? Because it sucks ass.
It's too early to say. Cinematic Story does look like it had way more effort put into it than the character stories, which were probably added at the last minute when they realized the Cinematic Story wouldn't be coming out on time. And the character tutorials and combo challenges should go a long way in making the game more accessible to beginners. Or maybe Capcom will just fuck things up! It's not like they haven't in the past. Again, we'll have to wait and see.
And to be fair, it doesn't sound like Pokken's SP is that great either. You just grind out some easy matches before you get to "boss" of each league.
Still sounds better than 3-5 minutes per character of basically nothing. :|
At launch, sure. But not a few months from now, or a year from now. Hell, maybe not even a few weeks from now.Already better than SFV then
Yep, if The Pokémon Company really wants Pokkén to be the third pillar then they need support the game post launch with new contents otherwise they will end up with a great game but nobody playing it.
It's still 16 regardless you don't just dismiss the other characters just because they are clones.
There are only 14 of the 721 Pokemon in the game. That's what the negative was, movesets don't matter in this instance.
But to be fair, making a fighting game character takes a lot of time, effort, & money. Launch rosters aren't very big because of this fact.There are only 14 of the 721 Pokemon in the game. That's what the negative was, movesets don't matter in this instance.
At launch, sure. But not a few months from now, or a year from now. Hell, maybe not even a few weeks from now.
But to be fair, making a fighting game character takes a lot of time, effort, & money. Launch rosters aren't very big because of this fact.
How can a game be simultaneously too complex, but at the same time, not complex enough?
It's misleading. It's not technically wrong, but it's a stupid thing to mention.
And there lies the problems with some of the reviews.I'm not disagreeing here, but you have to remember that for a lot of people this is a Pokemon game before a fighting game and some reviews will reflect that.
4:44GameXplain's review
https://youtu.be/vqxhQw2TFBg
4:44
The worst thing about Pokken's fighting system is that you can't escape from combos...?
4:44
The worst thing about Pokken's fighting system is that you can't escape from combos...?
And there lies the problems with some of the reviews.
Yeah I don't get that complaint either other than the fact he's too used to Smash Bros. and how Smash has air dodges to escape. Either that or he simply doesn't play many traditional fighting games (but he admits when he does get these games it's for the single player/offline stuff so that doesn't line up either). A very weird thing to complain about when all fighting games have combos with no way to escape (except BB/GG with the Burst mechanic).
Unless like he means from the perspective of a casual player that getting 50% of your life taken off from one combo is "unfair" or not fun and that he feels since the game is so accessible it needs a mechanic to escape combos for the people who it's trying to appeal to...?
:/