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Reddit [verified] User shares NX info: x86 Architecture, Second screen support etc.

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ReyVGM

Member
Support for second screen sounds like smartglass.

There's another much more logical answer: support for their next handheld, which has a screen.
Why would Nintendo support a 3rd party device when they have their own portable they can use as a second screen?
 

Pokemaniac

Member
Someone else posted this 1hour ago on reddit :

This contradicts a bit with what we know. Most reports seem to suggest that key partners already have kits.

so

x86 would kill all unified platform fantasies. Too bad...heh

You don't need architectures to be the same to have a shared library. It's more difficult to implement, but a proper implementation would be more future proof.
 

Parapraxis

Member
this is unbelievable if true

they're really going to wait until e3? for a platform launching this year?

and if it's not launching this year... they're really going to push forward with the wii u for another holiday season?

I mean, if that were true, with what?
 

javac

Member
so

x86 would kill all unified platform fantasies. Too bad...heh

The two will be as 'unified' as the PS4 and the Vita are, i.e. it'll allow for Nintendo to port between the two more easily and so we'll get situations like Smash Wii U/3DS more frequently and in this scenario Hyrule Warriors might have seen a simultaneous release and when one system is seeing a drought, they'd (Nintendo) would theoretically be able to port games to fill in gaps with minimal work, not zero work and like Smash, the handheld and console games won't be the exact same code but the transition from one to the other would be smoother. Anybody expecting more were fantasizing.
 

BeEatNU

WORLDSTAAAAAAR
tumblr_lw0r59Ofbf1r6x7xno1_500.gif



though the question is if 3rd party devs want to go through the trouble

lol
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Correct me if I'm wrong but having no SDK and no devkit doesn't it imply that developers don't know the specs of the console other than it's using x86 architecture? No one in their right mind will start porting to something they don't even know the specs off.

If devs are starting to develop for this then they would have a broad idea of it's architecture. Obviously things like clock speeds etc... can and do change but the general specification would be known.
 

Peterc

Member
So 2017? That would make even Trev's (definitely real) source wrong. That or they are confident there will be enough time for third-party ports regardless which implies PS4/XB1-like by itself.

I'm happy if we've killed the hybrid theory. Having all Nintendo games built to run on a handheld would really suck and limit them.

On pc, you can run games also on high res or low res. Disable shadows, ect...

Couldn't ghe same be done on handheld?
Also, handheld doez have a small screen. So they doesn't have to run it in 900p.


Nintendo going to create games that will run on both devices, they mentioned before in a Q/A. One of the issues with wiiu was that they couldn't make enough software for both devices.

They played with the idea already. Smash is a good example. They wanted to also do it first with kid icarus.
 
I would rather have a weaker console based on ARM that shared games with the handheld.

I don't see third-parties making a ton of game and those games selling on a Nintendo box no matter how powerful. Also more power just means even longer development times.
 

Grief.exe

Member
Someone else posted this 1hour ago on reddit :

So let's just set the record straight here, /u/untypedhero can chime in to confirm where applicable if he wants.

Anyone giving you hardware specs is lying, because...
Nintendo have not released a hardware devkit yet.
An NX specific SDK does not yet exist
Existing SDK (Cafe) updated with NX references with sparse toolchain modifications which in function indicate NX being x86 but cannot, alone, confirm that the final hardware will be using x86.
Major AAA third parties do not have an NX SDK or NX Devkit (See points 1 and 2)
Third parties are running with the assumption that Nintendo plans to use E3 to lay the groundwork for what NX is and to court developers into creating software for the platform
Will likely see initial SDK's being pushed to license holders within the next 3 months.
Regardless of studio size, all requests to Nintendo for information on NX are currently being, in most cases, ignored.
Anyone potentially leaking specs/info once devkits and SDK's do ship won't actually be breaking Nintendo NDA, they will however be breaking NDA with their employers and putting their employers licensing agreement with Nintendo in jeopardy.
For the time being, every time you see someone making a statement such as "faster than <other console>" / "slower than <other console>" don't actually have a clue or have been fed a lie by someone else pretending to know about the console.
The sparse information Nintendo are giving to developers equates to "we'll tell you more soon".
Third party developers aren't under any NDA not to discuss NX, they just aren't discussing NX because they're almost as in the dark as the general public.
All of the above is a combination of my direct experience and first hand experiences from the developers and publishers I deal with on a daily basis, I have previously verified with FlapSnapple.

Seems like Nintendo repeating their old mistakes.
 
Correct me if I'm wrong but having no SDK and no devkit doesn't it imply that developers don't know the specs of the console other than it's using x86 architecture? No one in their right mind will start porting to something they don't even know the specs off.
A company I used to work for worked on a 3DS game before knowing the specs of the device or being given an SDK. We were told to develop it on a PC targeting a specific video card, and told that would be kinda like what the final device was like. Unfortunately, that was one of the many 3DS games that got canceled.

Oh, and I've read a couple things here and Reddit saying individual employees wouldn't be signing NDAs with Nintendo, from my experience that is false. Once my company got the first actual CTR dev kits, the secrecy was super-locked-down. Yes, the people on the team had to sign separate NDAs with Nintendo in addition to the ones they already had with my company (and no that is nor normal, normally it is true that the company has an NDA with Nintendo that filters down to the employee NDAs with the company). They also had to work in a small windowless room that was locked 24 hours a day, even while people were in there, and they were forbidden to talk even with the company executives about the hardware.
 

QaaQer

Member
Just FYI, there is no repercussion for lying on reddit, just make a new account; and the rumour is second hand. I was kind of hoping it was that pizza delivery guy who saw a controller on some guys table.
 

Mashing

Member
Yeah, I can't believe for a second that developers have no idea what Nintendo's idea for the NX is. I have to have some inkling of what they are developing for and that would have to include the basic system architecture.
 

ClearData

Member
So it can handle ports of current gen games, huh? I remember it being said that the Wii U could handle ports of Xbox 360 or PS3 multi-platform releases. A smattering of launch titles and a poor Watch Dogs port is all I can remember coming to the console. If Nintendo doesn't muster third party support again it doesn't matter what it can handle.
 

KAL2006

Banned
I would rather have a weaker console based on ARM that shared games with the handheld.

I don't see third-parties making a ton of game and those games selling on a Nintendo box no matter how powerful. Also more power just means even longer development times.

This

Also it gives the chance of the handheld having bigger games for once. And the dream of having a console Pokemon at some point. I'd be happy if the next Nintendo console was between the power of the Wii U and Xbox One but based on ARM. Nintendo can get their niche of 3rd party developers the ones that make games for 3DS. We don't need another console that plays the usual suspects like Call of Duty. I already have a PS4 and it would not excite me at all.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
That other one (not what's in the OP) is in seriou contrast with what we've heard about NDAs though. Also, we've already seen verified Reddit users (now referring to what's in the OP) aren't as reliable as here on GAF, so...why did we open the thread? And why are we so much believing the second guy right now?
 

Pancake Mix

Copied someone else's pancake recipe
On pc, you can run games also on high res or low res. Disable shadows, ect...

Couldn't ghe same be done on handheld?
Also, handheld doez have a small screen. So they doesn't have to run it in 900p.


Nintendo going to create games that will run on both devices, they mentioned before in a Q/A. One of the issues with wiiu was that they couldn't make enough software for both devices.

Building to the lowest common denominator doesn't work that way. You have to build a game that will even run on that handheld. You can't simply turn everything off or set it to low and get Xenoblade Chronicles X to run on 3DS for example, and it will be the same next gen. It's the same limitation with Vita/PS4 games and a crutch as the Vita is weaker than PS3, not even bringing in file size limitations unique to handhelds.
 
For example, he told us his contacts said the NX was going to be a single device, a handheld that would work with your TV, which has gone around here a few times. But that's something that Iwata specifically said would NOT happen, a merging of the two form factors, Iwata said if anything, it would have more than two form factors in the NX family, not just one.

I don't think this contradiction is as strong as some like to point out. If they can support 3-4 devices, who is to say the first one out isn't 'a brand new concept'? There are benefits to different types of devices, even if you introdued a hybrid it wouldn't make consoles and (small) dedicated handhelds irrelevant.
 

Pancake Mix

Copied someone else's pancake recipe
On pc, you can run games also on high res or low res. Disable shadows, ect...

Couldn't ghe same be done on handheld?
Also, handheld doez have a small screen. So they doesn't have to run it in 900p.


Nintendo going to create games that will run on both devices, they mentioned before in a Q/A. One of the issues with wiiu was that they couldn't make enough software for both devices.

Building to the lowest common denominator doesn't work that way. You have to build a game that will even run on that handheld. You can't simply turn everything off or set it to low and get Xenoblade Chronicles X to run on 3DS for example, and it will be the same next gen with hardware-straining games. It's the same limitation with Vita/PS4 games and a crutch as the Vita is weaker than PS3, not even bringing in file size limitations unique to handhelds.
 

Pokemaniac

Member
A company I used to work for worked on a 3DS game before knowing the specs of the device or being given an SDK. We were told to develop it on a PC targeting a specific video card, and told that would be kinda like what the final device was like. Unfortunately, that was one of the many 3DS games that got canceled.

Oh, and I've read a couple things here and Reddit saying individual employees wouldn't be signing NDAs with Nintendo, from my experience that is false. Once my company got the first actual CTR dev kits, the secrecy was super-locked-down. Yes, the people on the team had to sign separate NDAs with Nintendo in addition to the ones they already had with my company. They also had to work in a small windowless room that was locked 24 hours a day, even while people were in there, and they were forbidden to talk even with the company executives about the hardware.

Yeah, this reminds me of a previous reddit thing where they claimed to only agree to part of the NDA. With all the talk of super strict NDAs, it seems very unlikely that devs wouldn't sign one directly with Nintendo.
 

XenodudeX

Junior Member
That other one (not what's in the OP) is in seriou contrast with what we've heard about NDAs though. Also, we've already seen verified Reddit users (now referring to what's in the OP) aren't as reliable as here on GAF, so...why did we open the thread? And why are we so much believing the second guy right now?

Pessimism. Honestly I'm more inclined to believe the second guy more than the one in the OP only because it's pretty much the same thing that happend with the Wii U.
 
Can someone explain what x86 is? Like in relation to power of other consoles, or DBZ characters.

x86 doesn't necessarily mean power. As far as I know (as a layman) it's just different architecture/instruction set. A better comparison would be that PowerPC is Latin and x86 is English (I think)
 

McHuj

Member
I'm slowly moving in the direction of thinking that NIntendo won't have anything new this year.
 
All I hear is:
"No I have the leaks."
"NO I HAVE THE LEAKS."
"YOU'RE A FAKER"
"YOU ARE THE FAKER"
"I'M HIGHER UP AT MY COMPANY I KNOW MORE THAN YOU DO."
Pretty much.

The first leak in the first post is as basic as it could be, the second one is basically a long post of “LOL Nintendo, and I'm a more inside insider!“ and just only negative bullsh*t.

Will NX have better situation than Wii U? Possibly, even Nintendo learns. Will it be perfect? Far from it, but better I'd guess.
 
I don't think this contradiction is as strong as some like to point out. If they can support 3-4 devices, who is to say the first one out isn't 'a brand new concept'? There are benefits to different types of devices, even if you introdued a hybrid it wouldn't make consoles and (small) dedicated handhelds irrelevant.
It wouldn't make them irrelevant, but Iwata said there would not be a hybrid device. He was very clear on the matter. He said that the shared architecture would allow for more SKUs rather than fewer.
 

StereoVsn

Member
Can someone explain what x86 is? Like in relation to power of other consoles, or DBZ characters.
x86 is an architecture like ARM is architecture. Something like i7-6700k or Atom X 5 z8550 is a CPU implemented on that architecture. Power goes between a small mobile device like a cellphone to a huge server chip with up to 24 cores.
 

BY2K

Membero Americo
Pessimism. Honestly I'm more inclined to believe the second guy more than the one in the OP only because it's pretty much the same thing that happend with the Wii U.

Right because there's no way a company can learn from past mistakes.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
I think he said devs don't even have an SDK yet.

Yeah. I don't believe that post. If it's coming out within the next 12 months then devs must be working on devkits/SDKs.
 

yyr

Member
So backwards compatibility is there? That's nice at least.

"Can handle ports of current-gen games" does not mean "backwards compatibility." "x86 architecture" pretty much says it WON'T be backwards compatible, unless Nintendo goes all Microsoft and writes a really good emulator.

I wouldn't bet on that happening...
 
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