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Nintendo Aims to Have First (Second) Movie Out in Next 2-3 Years

Which Nintendo franchise should be made into a film first?


Results are only viewable after voting.
Reminder that you don't have to limit yourself to a movie friendly IP. Any IP can result in a good movie if a good team is behind it
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(Well, it's high for a video game based movie)
 

Enduin

No bald cap? Lies!
Hell with the Miitomo and Miis thing still kicking and going strong they could have it be a couple of actual people get transported into the videogame world and that's how they end up interacting with all the various franchises.
 
In what universe is Zelda harder to adapt than Metroid? Zelda is Fantasy 101.

I think the dialogue and the quirky aspect of many Zelda characters is much harder to adapt as a cinema experience moreso than Metroid which has much more common sci-fi traits.

To further clarify with an example, it's why I think voice acting can be very dangerous for Zelda games as I don't believe the written text translates well to spoken dialogue.
 
It'll depend on how Angry Birds, Warcraft, and Assassin's Creed does. If at least one movie succeeds they'll make a movie... too bad there's no reason to show any confidence in video game movies though.
 

Ridley327

Member
I think the dialogue and the quirky aspect of many Zelda characters is much harder to adapt as a cinema experience moreso than Metroid which has much more common sci-fi traits.

There are, like, no characters in Metroid, including Samus herself. There's way more work to be done with Metroid than there ever will be for Zelda.
 

Skeeter49

Member
Metroid's probably the perfect IP for a movie.
Zelda could also work for a movie, but I do think Metroid translates best from game to movie. Mario and Zelda, which might me more popular, would have a much harder time translating to movie.

If they want it out in the next 2-3 years, then hopefully we get an announcement on what the first movie will be by the end of this year or early next year.
 
I have a feeling it will be a splatoon anime? The game is ridiculously popular in Japan.

Maybe a full cgi film if they want more international appeal, but it would cost more.
 

MoonFrog

Member
Hmmm...I don't want this to happen :p. I basically assume the movies will be terrible or 'meh.' Could there even be a good, say, Zelda movie or Metroid movie? Let alone a good Mario movie. I'd hope they're at least animated because Nintendo characters and enemies do not play nice with live action I'd imagine. In any case, I just feel these things will dilute the brand with horrible blockbusters or attempted blockbusters. I hope they get someone with artistic vision like, say, Studio Ghibli in animation, which, again, I hope they go for.
 
There are, like, no characters in Metroid, including Samus herself. There's way more work to be done with Metroid than there ever will be for Zelda.

Obviously a Metroid movie wouldn't be as isolated as the games, but I think you can capture the feel of the game a lot easier, and some of the newer games have helped by fleshing out the world and characters around Samus.

Metroid could work as Gravity type of movie.

another good point
 

Ydelnae

Member
If this is a real animation effort, I think it will be either Mario, Animal Crossing or Donkey Kong. If this is just some direct to DVD CGi project, then my money is on Metroid or Fire Emblem.
 
Hmmm...I don't want this to happen :p. I basically assume the movies will be terrible or 'meh.' Could there even be a good, say, Zelda movie or Metroid movie? Let alone a good Mario movie. I'd hope they're at least animated because Nintendo characters and enemies do not play nice with live action I'd imagine. In any case, I just feel these things will dilute the brand with horrible blockbusters or attempted blockbusters. I hope they get someone with artistic vision like, say, Studio Ghibli in animation, which, again, I hope they go for.

Considering that Kimishima says these movies don't necessarily need Hollywood and the fact that Nintendo regularly teams up with notable animation studios for their works, I think we can safely say we won't see a blockbuster scenario.
 

Volotaire

Member
There is so much potential in Nintendo IP to make animated movies. It will be interesting to see how much of a 'hands on' approach they will be taking in directing what can be done with their IP.
 

BGBW

Maturity, bitches.
You know the Super Mario Bros movie isn't the only movie that's used a Nintendo IP right?

VasHdnr.jpg
 

Jackano

Member
Those 50 Pokemon movies they got don't count I guess.
My thought exactly!
Well, it's Pokémon Co.

I think the dialogue and the quirky aspect of many Zelda characters is much harder to adapt as a cinema experience moreso than Metroid which has much more common sci-fi traits.

To further clarify with an example, it's why I think voice acting can be very dangerous for Zelda games as I don't believe the written text translates well to spoken dialogue.
Couldn't have said it better.
Short story: I believe any Zelda movie/series should be done without Link, period.
Link is a major creative pitfall. The good side of no Link is, Zelda franchise is filled with many high potential female characters. For example, Linkle.
No I'm joking. Zelda, Impa, Nabooru, Midna...


Edit: I just voted Disaster while watching Sharknado 3 on TV. This is PERFECT.
 
Considering that Kimishima says these movies don't necessarily need Hollywood and the fact that Nintendo regularly teams up with notable animation studios for their works, I think we can safely say we won't see a blockbuster scenario.

I think he's thinking more along the lines of producing and financing movies independently and then pitching them to major distributors after the fact. This is how the Assassin's Creed movie is happening (which seems to be a reasonably ambitious affair) and it's how Mark Millar gets all his comic books (such as Kick-Ass or Kingsmen) made into films.
 

Broken Joystick

At least you can talk. Who are you?
Yeah. Marvel has movies announced up to 2019 right now, & probably has movies planned up to 2022.

Well they've got enough IPs to last them for the next 50 years, Nintendo's the same!

I'd guess a Holiday 2019 release if they make announcements this year.
 
I think he's thinking more along the lines of producing and financing movies independently and then pitching them to major distributors after the fact. This is how the Assassin's Creed movie is happening (which seems to be a reasonably ambitious affair) and it's how Mark Millar gets all his comic books (such as Kick-Ass or Kingsmen) made into films.

Speaking of the Assassin's Creed movie, how did Prince of Persia do?
 

xevis

Banned
In theaters?

Either way, I'm hoping it's either Zelda, Kid Icarus, Splatoon, Xenoblade, Star Fox, or Fire Emblem.

These are awful suggestions. If there is a Nintendo movie I would hope it's something that taps into Nintendo's whimsical stylings without doting on particular properties whose stories fit games better than film. I'm thinking more Wreck It Ralph rather than e.g. Spirits Within
 

Tempy

don't ask me for codes
I wouldn't mind more Animal Crossing or Fire Emblem anime, but as far as global appeal is concerned things get a bit harder.

Something like Wreck-it Ralph with Nintendo characters (and guests like Sonic and Pac-Man) aka Smash Bros the Movie.
 
Speaking of the Assassin'c Creed movie, how did Prince of Persia do?

Over $335m worldwide, with overseas making more than 2/3 of that. Not terrible, but considering Disney acquired the rights to Sands of Time with franchise ambitions in mind, it definitely disappointed.

That film was the alternative approach, with the rights being sold to a major studio and them having complete creative control (though they did let Mechner work on the script which was nice). It also cast Jake Gyllenhaal as the Prince of Persia, so fuck that film.
 
It's Charlie Brown, but with super powers. It's improbable with its status as a semi-retired franchise, but it isn't impossible.

Nothing's impossible, Shamrock7r. Improbable, Unlikely, but never impossible.

Well I think what I said about text to spoken dialogue problems with Zelda would be twice as bad with Earthbound.

That being said, Earthbound has always been about the experience rather than the story. It's pure art in video game form. One of the few. Too much of it's magic comes from actually playing the game, experiencing it, and creating individual, nostalgic memories.
 
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