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Halo 5: Guardians |OT4| You picked a helluva week to join up

Or if you're defending on Urban and the REQ level is high enough at that point, you can spawn Scorpions and snipe the other team heading for the Armory with them from your Home Base.

...that was a fun game.
Yep. Just played several games of wz assault and faced full teams 3 of the 5 games. I can't even imagine how many players have ditched the game already because of the bull shit we have to put up with in matchmaking. Its literally been a mass exodus I'm guessing. I don't even want to play the game right now. Does 343 really have their heads up their butts that high that they can't see how detrimental not having a solo queue is? Its bad. Its really bad playing solo right now.

Edit: and nothing is worse than watching idiot teammates capture a base in warzone assault with the time running out when it's obvious the opposing full team just backed off to extend the game and get more kill farming in...
 

TCKaos

Member
How about not fucking waste resources on a useless remake. Go play the MCC if you want HD Halo 3.

What 343 should do is patch the FOV to match ODST's. It would be so much better. It's actually difficult to play Halo 3 because it feels like I'm wearing blinders.

You also go super slow, so if they could increase movement speed by like 10% that'd be great.
 
Played about 20 matches last night with every other game being a teleport festival. My internet connection is absolutely fine, I checked and double checked. Anyone else having this issues lately? Haven't played in a month or so and I don't know what happened in the meantime.
 

Fuchsdh

Member
And serves as an excellent example of why that approach should be avoided. CEA's Reach MP wasn't bad per se, but it was very poorly-integrated to Reach, and an absolute joke in terms of being a Halo 1 MP offering.

Although, in CEA's case it had the added issue of replacing a really highly-valued alternative that had never come to fruition.

Well, depends how you look at it. CEA was only a middling representation of CE, but it was some of the best fun I had in Reach multiplayer. Also good for a sobering shot to remind people that CE's multiplayer almost didn't make it in and the maps 100% feel like rush jobs.

And if they did H3A the obvious answer is fold the maps into MCC along with the game, but given the lingering issues that remain they might want to avoid reminding people that the MCC still likes to disconnect you if you look at it funny.
 
I was looking back at past Halo announcement trailers (as one does around this time of year) and pose this question, what has been your favorite?

I love how many of them are a bit deceptive. You can't identify what the game is immediately.

Halo 3 - figments of Cortana come into view

Halo 3: ODST great one

Master Chief Collection : when everyone was expecting H2A and turned out to be all 4 games (although some leaks right b4 the conference may have ruined the reveal). Even the Halo trailer from the year before was just a desert and a dude in a poncho. Big reveal when the wind reveals its the Chief.

Halo 4 is just pulsating nerve fibers and you slowly hear Cortana

Halo Wars also cool

I loved Halo 4's announcement trailer. Those monks at the end, the mystery of the start, Cortana, leading on from H3 legendary and the finale of Requiem (unknown at the time). Shit was good Halo stuffs.
 

jem0208

Member
I still think a Halo 5: Sanghelios spin off where you play as the Arbiter fighting against the Covenant would be far more interesting than H3A.


Plz 343
 
I mean, we already have h3 mp at 1080p 60fps... i dont understand the want for a version with better textures.

On MCC mp, aren't the most popular gametypes H2A Slayer and BTB(halo4)??

Let's have them focus on the future. No need to tread back into the past again. That's my opinion atleast.
 

Fuchsdh

Member
I mean, we already have h3 mp at 1080p 60fps... i dont understand the want for a version with better textures.

On MCC mp, aren't the most popular gametypes H2A Slayer and BTB(halo4)??

Let's have them focus on the future. No need to tread back into the past again. That's my opinion atleast.

More interested in the campaign getting spruced up, especially the models. But after a possible H3A I would say that I'm happy and done with the remasters.
 

nillapuddin

Member
They need to standalone redo H3 campaign to bring it into the HD era, then all the games can be had with some form of consistency

1080p gaming isnt going to the wayside anytime soon, its the legacy Halo deserves.



they dont need to conjure up any multiplayer suite, just add maps and stuff to Halo 5 multiplayer.

Halo 5 MP needs to remain the base of MP for a considerable amount of time (past Halo 6)

If thats not possible, then Halo 6 should keep the mechanics exactly like they are, but just start from scratch in terms of maps and player progression or something
 
More interested in the campaign getting spruced up, especially the models. But after a possible H3A I would say that I'm happy and done with the remasters.

They need to standalone redo H3 campaign to bring it into the HD era, then all the games can be had with some form of consistency

1080p gaming isnt going to the wayside anytime soon, its the legacy Halo deserves.



they dont need to conjure up any multiplayer suite, just add maps and stuff to Halo 5 multiplayer.

Halo 5 MP needs to remain the base of MP for a considerable amount of time (past Halo 6)

If thats not possible, then Halo 6 should keep the mechanics exactly like they are, but just start from scratch in terms of maps and player progression or something

Hmm, i see. More of a Campaign revisit could work then.

How would they market a standalone Halo 3 Anniversary Remaster? I kind of only seeing it as a DLC thing. Purchasing it gives you a specialized REQ pack for halo 5 perhaps? Can't be more than $29.99.
 

jfoul

Member
I still think a Halo 5: Sanghelios spin off where you play as the Arbiter fighting against the Covenant would be far more interesting than H3A.


Plz 343

I've always been interested in playing through more side stories, like ODST. Would be a great opportunity to expand on other characters.

  • 2015 - Halo 5
  • 2016 - Halo 5: Expansion
  • 2017 - Halo 6
  • 2018 - Halo 6: Expansion
 

SCHUEY F1

Unconfirmed Member
I've always been interested in playing through more side stories, like ODST. Would be a great opportunity to expand on other characters.

  • 2015 - Halo 5
  • 2016 - Halo 5: Expansion
  • 2017 - Halo 6
  • 2018 - Halo 6: Expansion

That would be great. Really hope they surprise us with a campaign expansion.
 

nillapuddin

Member
The only part I don't like about that schedule, is the tradition of releasing on the mythical 10 year anni which puts H3A in fall 2017

It would feel wrong releasing it at another time. So I am conflicted on how (if I was in charge of this stuff) I would try and get this laid out.

Because I feel like the multiplayer is in such a good place, I don't see the rush for a new numbered title to advance the gameplay. Like I said, if H6 MP is H5 verbatim but with tech improvements and a different progression system I would be very happy.

So this fall might be empty and.. I guess I'm okay with it. Halo Wars will assuredly be top notch quality, and while the fps fan might be feeling left out.

Im betting on a continuing content plan for H5 mp that keeps rolling out maps, modes and reqs which would be fine.
 

SCHUEY F1

Unconfirmed Member
Speaking of Halo 3, I bought a red ringed Halo 3 console for $20 to put on display for my collection. The Reach console is probably still my favorite.
 

nillapuddin

Member
The argument could also be made that the rumored fall 2017 Scorpio launch to have a Halo title available at launch would be awesome.

H3A with a menu option or dl code for Halo 5 multiplayer

Is shoe horning H3A into MCC a pipe dream?

I would love that, but I feel it would be a moot point if you couldn't also get Halo 5 in there, which I see absolutely no way of ever happening, so shrug.emoji
 

Fuchsdh

Member
Speaking of Halo 3, I bought a red ringed Halo 3 console for $20 to put on display for my collection. The Reach console is probably still my favorite.

Mostly wanted the Reach console because all the original Xbox Slims were that ugly fingerprint attracting glossy black. Luckily by the time I picked up an Arcade version they'd switched to matte (still incredible hard to get rid of grease or smudges on it, though.)
 
The Reach controller is my favorite

The Halo 3: ODST Special Edition controller is my favorite:

h3odst-control-1.jpg
 

SCHUEY F1

Unconfirmed Member
The Halo 3: ODST Special Edition controller is my favorite:

h3odst-control-1.jpg

Mostly wanted the Reach console because all the original Xbox Slims were that ugly fingerprint attracting glossy black. Luckily by the time I picked up an Arcade version they'd switched to matte (still incredible hard to get rid of grease or smudges on it, though.)

The Reach controller is my favorite

Yeah, the Reach and ODST controllers were sweet. Got mine in my display cabinet.

The glossy slims were really annoying.

Edit: I liked the look of the Halo 5 controllers but didn't pick one up.
 

wwm0nkey

Member
I'm sure he is just referring to forge Halo 5 PC thingy. Still. I want to see it as well.

Well if we go by Frankie, Halo 5 wasn't built when UWP was a thing which is why Halo 5 isn't just a click of a button port. So that means Forge Halo 5 Guardians took some decent amount of work to port and that has customs too. Now this could just be future work since the engine will probably be the same in Halo 6 but I personally am still on the theory of expansion or something to excuse releasing the full game on PC being announced at E3.
 
What if the FIREFIGHT update is timed to be aligned with the 2nd update of the anniversary update? Perhaps some new features to take advantage of in h5?

Currently, people are receiving update 1 of 2. Update 2 details have not been revealed yet, and will most likely be a talking point at e3. Just a wild guess on my part.
 
What if the FIREFIGHT update is timed to be aligned with the 2nd update of the anniversary update? Perhaps some new features to take advantage of in h5?

Currently, people are receiving update 1 of 2. Update 2 details have not been revealed yet, and will most likely be a talking point at e3. Just a wild guess on my part.

In 6 days at the Xbox E3 press conference "And today we are excited to reveal that Halo 5: Guardians for Windows 10 will feature FIREFIGHT crossplay with Xbox One players"

Mark my words :D
 

Voho

Member
In 6 days at the Xbox E3 press conference "And today we are excited to reveal that Halo 5: Guardians for Windows 10 will feature FIREFIGHT crossplay with Xbox One players"

Mark my words :D

I'd love this. There's no excuse for no cross play in cooperative modes, where input method advantages don't effect other players.

Also, add campaign co-op cross play and you have all my monies.
 

belushy

Banned
Full game would be so awesome. The Halo community would expand like crazy just from all the big PC streamers playing it when it releases. Summit loves Halo lol
 
Halo Wars 2 will inject some life into this franchise. As a shooter, it's sad to see how many people write it off or don't play multiplayer.

I hope they don't mess it up lol. The first Halo Wars is still so good.
 

Fuchsdh

Member
Halo Wars 2 will inject some life into this franchise. As a shooter, it's sad to see how many people write it off or don't play multiplayer.

I hope they don't mess it up lol. The first Halo Wars is still so good.

Still plenty of room to improve on the story, especially in regards to mixing it into the gameplay. Was sad to see other RTSes like StarCraft stumble in that regard.
 
Saw this about OW:

There's a big discussion about how the ranked mode works (which is still targeting the end of June). It's now a system where you can rank up and down. The game will try to match you by skill, and at equal party sizes. The seasons will last about 2.5 months.

Matching parties by size? Long seasons?

Why the fuck can't H5 do this?
 
honestly, wait times would probably explode.

halo 5 needs another injection of life. im really really banking on a free to play announcement

In 6 days at the Xbox E3 press conference "And today we are excited to reveal that Halo 5: Guardians for Windows 10 will feature FIREFIGHT crossplay with Xbox One players"

Mark my words :D

#HireAtomic :p
 
Warzone Firefight won't keep the numbers high and won't help other playlists. There's probably no saving Halo 5's population. As much as many of us like the H5 multiplayer platform idea, the best way to increase the population is with new Halo games and being fortunate enough to have one stick. Continuing to support a low-populated H5 won't be a good financial decision.
Still plenty of room to improve on the story, especially in regards to mixing it into the gameplay. Was sad to see other RTSes like StarCraft stumble in that regard.
I think we're in for some big changes, and hopefully it'll be co-op.
 

Fuchsdh

Member
Warzone Firefight won't keep the numbers high and won't help other playlists. There's probably no saving Halo 5's population. As much as many of us like the H5 multiplayer platform idea, the best way to increase the population is with new Halo games and being fortunate enough to have one stick. Continuing to support a low-populated H5 won't be a good financial decision.

I think we're in for some big changes, and hopefully it'll be co-op.

Can't really tell whether or not REQs change that calculus or not.
 

jem0208

Member
I think a lot of people underestimate H5's population. It's nowhere near as solid as old Halo titles but it's still pulling decent enough numbers.
 
In 6 days at the Xbox E3 press conference "And today we are excited to reveal that Halo 5: Guardians for Windows 10 will feature FIREFIGHT crossplay with Xbox One players"

Mark my words :D

#HireAtomic :p

crossplay, f2p, whatever. halo 5 needs more life. the updates have been great they really have but i feel like halo 5 JUST got feature complete, it just became the game it wanted to be.

if their announcement isnt easier access to the game, i feel like itll just die off over the summer
 
Tough. Also, H5 MP is better. I would love to see some remakes actually make into H5 though, proper ones. I'm tired of these damn remixes of current H5 maps.
When halo 5 was still being developed,the remix thing, while perhaps an idea with merit at the time, is just awful and it should never return in any future halo.
 

TCKaos

Member
Can't really tell whether or not REQs change that calculus or not.

For most casual players REQs are, at best, an insurmountable wall that can never be climbed. That's somewhat alleviated by some of the best REQs being lower level (The Answer, Oni Hog, Scourge of Fire, Hailstorm, Whiplash, Blood of Suban, ect) but also makes some of the desirable armor and weapons completely impossible to get (Phaetons, Oni/Hannibal Tank/Mantis, Mark IV/V, Wrath, Nornfang, H2BR, ect).

The gulf between those two tiers of usable REQs is vast. You might get Noble early, but you're going to be trudging through a million differentiated but functionally identical and poorly designed sets of armor with different white line patterns, nearly 100 weapon skins, a bunch of utterly useless or obsolete weapons and vehicles, and so on. It's outright despair educing if REQs are the carrot that's propelling you forward and motivating you to play.

There are so many redundant or outright worse REQs, especially at this stage in the meta. There should be an article or a list that discusses this and I'm surprised there isn't already one.
 

singhr1

Member
I loved Halo 4's announcement trailer. Those monks at the end, the mystery of the start, Cortana, leading on from H3 legendary and the finale of Requiem (unknown at the time). Shit was good Halo stuffs.

It was a pretty great build up. The slow increase in heart rate matched well with the dramatic build-up of pace of the exploding Forward Unto Dawn.

It matched well with the "Scanned" trailer too, with both trailers exposing Chief's internal anatomy

I believe on the 5th of June we had 12,000 unique halo 5 players play 1 game. Forgot who told me this here.

I think it was Zeezbruh

EDIT: Here it was

12,000 gamertags have played 1 game in slayer as of last night, ehhh

12k GTs out of 46 million Xbox Live MAUs. Halo 5 probably sold around 2-3 mil now right?

Now I don't know if he was referring two 12k GTs have played AT LEAST or EXACTLY 1 game of slayer THAT night or UP UNTIL that night.
 
For most casual players REQs are, at best, an insurmountable wall that can never be climbed. That's somewhat alleviated by some of the best REQs being lower level (The Answer, Oni Hog, Scourge of Fire, Hailstorm, Whiplash, Blood of Suban, ect) but also makes some of the desirable armor and weapons completely impossible to get (Phaetons, Oni/Hannibal Tank/Mantis, Mark IV/V, Wrath, Nornfang, H2BR, ect).

The gulf between those two tiers of usable REQs is vast. You might get Noble early, but you're going to be trudging through a million differentiated but functionally identical and poorly designed sets of armor with different white line patterns, nearly 100 weapon skins, a bunch of utterly useless or obsolete weapons and vehicles, and so on. It's outright despair educing if REQs are the carrot that's propelling you forward and motivating you to play.

There are so many redundant or outright worse REQs, especially at this stage in the meta. There should be an article or a list that discusses this and I'm surprised there isn't already one.

I think they need to make a pretty clear difference between REQ Certs and Single Use REQs.

Daily win needs to give more single use, and they need to add challenges and/or more req pack buying options (money and req points).

As it is, maybe once a week youll get a dope single use card in a daily. And then you just sit on it. Cause its single use.

The grind for better reqs wouldnt be so bad if im sitting on a bunch of single use legendaries every couple of matches

ESPECIALLY when fire fight comes out theyd be absurd to not give people the ability to get more reqs.
 
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