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Spiderman (PS4 Exclusive) from Insomniac

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EGM1966

Member
Absolute lie.

Exclusive push developers and constructors to push themselves beyond comfort, we're getting a mind blowing Zelda, a mind blowing Spiderman, Scalebound etc...

You need exclusives to define your console, and you need exclusives to keep offering unique experiences. Because they try to make them as good as possible to sell a console.

That Spiderman game would never be remotely as good if it were multi platform, it's a fact.
That's not a fact! C'mon let's dial in the hyperbole around exclusives in the current situation.

Sure an exclusive can exploit a system with system specific code but that's purely performance based. The gameplay is the same and with essentially identical input systems the experience is the same too across PS4 and Xbox.

Exclusives exist to tempt/force you to get a specific console: they do not empirically guarantee a good game and many crap exclusives vs great multi-platform games testify to this.

If insomniac make a good game it won't be because it was exclusive (although code optinization for performance might be better but even that's simply a function of time/money now)but because they designed a grew game which isn't a function of the platform itself.

Being exclusive is either a business decision or because the platform holder literally pays their own developers to make a game for the console (1st party).

The days of drastically different console architectures with exclusives coded uniquely to them are clearly coming to and end. Homogenisation is taking place and the tech is very, very similar with SDKs and APIs etc designed to make a developers life as easy as possible.

In short let's not see business decisions as something they aren't nor inflate the true benefits to consumers they represent particularly when they aren't 1st party.
 

maxiell

Member
Someone has to pay for games to be made, and when they are made from existing IPs owned by others the cost goes up, not down. A PS4 is hardly an onerous investment now today and it will be sub-$200 when the game comes out. If you want to play the game the cost is nowhere near prohibitive. Please stop all the veiled port-begging; it gets so tiresome and repetitive when a talented studio announces a promising title.

From what was said in the interview with the developers, story seems a high priority here. I'm still unclear on what tone they are going for, but it seems more serious than what we saw in Civil War.
 
That's not a fact! C'mon let's dial in the hyperbole around exclusives in the current situation.

Sure an exclusive can exploit a system with system specific code but that's purely performance based. The gameplay is the same and with essentially identical input systems the experience is the same too across PS4 and Xbox.

Exclusives exist to tempt/force you to get a specific console: they do not empirically guarantee a good game and many crap exclusives vs great multi-platform games testify to this.

If insomniac make a good game it won't be because it was exclusive (although code optinization for performance might be better but even that's simply a function of time/money now)but because they designed a grew game which isn't a function of the platform itself.

Being exclusive is either a business decision or because the platform holder literally pays their own developers to make a game for the console (1st party).

The days of drastically different console architectures with exclusives coded uniquely to them are clearly coming to and end. Homogenisation is taking place and the tech is very, very similar with SDKs and APIs etc designed to make a developers life as easy as possible.

In short let's not see business decisions as something they aren't nor inflate the true benefits to consumers they represent particularly when they aren't 1st party.
If we're going to go around blubbering "nuh-uh, that's not a fact," then let's realize that you will never be able to prove the bolded statement a fact either.
 
Fuck. Just watched the trailer again and I have to change my most anticipated ps4 title from horizon to spiderman. Im not even a big spiderman fan but this looks really, really good. Something about the music + older, more skilled Peter parker + Insomniac Games at the helm feels so right
 
Absolute lie.

Exclusive push developers and constructors to push themselves beyond comfort, we're getting a mind blowing Zelda, a mind blowing Spiderman, Scalebound etc...

You need exclusives to define your console, and you need exclusives to keep offering unique experiences. Because they try to make them as good as possible to sell a console.

That Spiderman game would never be remotely as good if it were multi platform, it's a fact.

If they ported this game to PC for instance how would it be any worse? Would insomniac suddenly not be making the game. Not to mention we have no idea how good the game is going to be, you're going purely off hype.

That's not a fact! C'mon let's dial in the hyperbole around exclusives in the current situation.

Sure an exclusive can exploit a system with system specific code but that's purely performance based. The gameplay is the same and with essentially identical input systems the experience is the same too across PS4 and Xbox.

Exclusives exist to tempt/force you to get a specific console: they do not empirically guarantee a good game and many crap exclusives vs great multi-platform games testify to this.

If insomniac make a good game it won't be because it was exclusive (although code optinization for performance might be better but even that's simply a function of time/money now)but because they designed a grew game which isn't a function of the platform itself.

Being exclusive is either a business decision or because the platform holder literally pays their own developers to make a game for the console (1st party).

The days of drastically different console architectures with exclusives coded uniquely to them are clearly coming to and end. Homogenisation is taking place and the tech is very, very similar with SDKs and APIs etc designed to make a developers life as easy as possible.

In short let's not see business decisions as something they aren't nor inflate the true benefits to consumers they represent particularly when they aren't 1st party.

I appreciate this post, this sums up my feeling around exclusives nicely which is why I'd argue they're not in consumers best interest. Trying to push people into an infrastructure versus just choosing the best games isn't really ideal to me as a consumer.
 

poodaddy

Member
That's not a fact! C'mon let's dial in the hyperbole around exclusives in the current situation.

Sure an exclusive can exploit a system with system specific code but that's purely performance based. The gameplay is the same and with essentially identical input systems the experience is the same too across PS4 and Xbox.

Exclusives exist to tempt/force you to get a specific console: they do not empirically guarantee a good game and many crap exclusives vs great multi-platform games testify to this.

If insomniac make a good game it won't be because it was exclusive (although code optinization for performance might be better but even that's simply a function of time/money now)but because they designed a grew game which isn't a function of the platform itself.

Being exclusive is either a business decision or because the platform holder literally pays their own developers to make a game for the console (1st party).

The days of drastically different console architectures with exclusives coded uniquely to them are clearly coming to and end. Homogenisation is taking place and the tech is very, very similar with SDKs and APIs etc designed to make a developers life as easy as possible.

In short let's not see business decisions as something they aren't nor inflate the true benefits to consumers they represent particularly when they aren't 1st party.
Why can't everyone be this mature? Thank you for stating this fact as maturely and succinctly as you did; hopefully it opens some eyes but I doubt it. Coding to the metal is dead guys, and it has been for a few years now. An exclusive game is not as impressive as they tend to be purely because they're exclusive, rather it's more likely that it's because of how much money the platform owners in question are willing to pump into first party IP'S, and that inevitably leads to more polish for the final product, but it's not some mystical result of exclusive optimization. At this point both Microsoft and Sony employ high quality API's which allow for streamlined coding and optimization across platforms, and pc of course offers several options as well, so the innate benefit of exclusive games is simply not related to the realm of performance and optimization anymore, but rather to the realm of finance and budget which can of course offer more resources for optimization. It's not as simple or black and white as many seem to believe it is.
 
If they ported this game to PC for instance how would it be any worse? Would insomniac suddenly not be making the game. Not to mention we have no idea how good the game is going to be, you're going purely off hype.
It wouldn't necessarily be worse, barring any problems with resources needing to be spent on that port.

The more important question is how does it behoove the people funding this game to port it.
 
It wouldn't necessarily be worse, barring any problems with resources needing to be spent on that port.

The more important question is how does it behoove the people funding this game to port it.

Because they make lots of money on software sales? Hardware sales are chump change comparatively to Software and subscription fees. That's the big one though, subscription fee's. That's what they really want.

It's a growth opportunity regardless and will only continue to be more important as time goes on as PC gaming is growing incredibly fast. They shouldn't ignore it forever.
 

moai

Member
This game looks great and im there day 1, finally a good spiderman game. But that white spider looks terrible, i hope they reconsider the costume design.
 
Because they make lots of money on software sales? Hardware sales are chump change comparatively to Software and subscription fees. That's the big one though, subscription fee's. That's what they really want.

It's a growth opportunity regardless and will only continue to be more important as time goes on as PC gaming is growing incredibly fast. They shouldn't ignore it forever.

Sony wants people to buy their consoles. That's really the end of the story for them. MS is putting their games on the PC as well because they're more interested in pushing their operating system. So whether you buy it on the Xbox or PC, they're still getting what they want.
 

Clawww

Member
I just hope the DLC is reasonable. I'm definitely expecting to miss out on some sweet costumes, though, depending on how much of a shitshow (AKA business as usual) it turns out to be
 

jackdoe

Member
I'm not even sure why there's a "exclusives suck" discussion going on right now. It's not like a major third party publisher signed an exclusivity deal with Sony for the game. Sony went out and made a deal with Marvel to license the Spider-man property and then hired Insomniac to develop it. It's extremely similar to the whole MLB situation, where they obtained an MLB license and then published and developed an exclusive MLB title, only we don't see a whole host of these posts in those threads (as far as I know).
 

Megatron

Member
Sony wants people to buy their consoles. That's really the end of the story for them. MS is putting their games on the PC as well because they're more interested in pushing their operating system. So whether you buy it on the Xbox or PC, they're still getting what they want.

Actually, I dont think thats why, I think ms is doing it because they arent getting th eir investment back on the console only games. I bet gears 4 coukd not make money without a pc version (and still might not)
 
All of this hinges on the swinging mechanic for me. No thin air BS. And I want it to take skill and use separate buttons per hand... even if they do two seperate control methods for player preference.

But based on what I've SEEN, this is still my game of show as someone who isn't so much a Spidey comic fan as I am a fan of the Spidey aesthetic and gameplay potential.
 
Someone has to pay for games to be made, and when they are made from existing IPs owned by others the cost goes up, not down. A PS4 is hardly an onerous investment now today and it will be sub-$200 when the game comes out. If you want to play the game the cost is nowhere near prohibitive. Please stop all the veiled port-begging; it gets so tiresome and repetitive when a talented studio announces a promising title.

From what was said in the interview with the developers, story seems a high priority here. I'm still unclear on what tone they are going for, but it seems more serious than what we saw in Civil War.

I don't see the PS4 ever being lower than $200
 

maxcriden

Member
Try reading posts in a thread.

There were 1800+ posts by the time I posted. Is it unreasonable of me to ask those questions when the thread is that long? I will try searching in a thread before posting next time, which I should have done, but I thought it was considered okay to ask such things when a thread is this long.
 

poodaddy

Member
There were 1800+ posts by the time I posted. Is it unreasonable of me to ask those questions when the thread is that long? I will try searching in a thread before posting next time, which I should have done, but I thought it was considered okay to ask such things when a thread is this long.

It's totally reasonable and completely ok, he's just being a jerk. Pay no mind to him. Expecting anyone to read 40 pages of posts instead of just asking a question is pure nonsense.
 

Raonak

Banned
Man, I really hope this is as good as it sounds. Surprised it's not sucker punch, but Insomniac are firing on all cylinders this generation, so it's all good.


And..... exclusivity salt is the best.
 
I'ma bit surprised here... usually the exclusive talk kicks off the thread than the later pages are full of speculation about gameplay story etc hmmm interesting switch lol
 
Because they make lots of money on software sales? Hardware sales are chump change comparatively to Software and subscription fees. That's the big one though, subscription fee's. That's what they really want.

It's a growth opportunity regardless and will only continue to be more important as time goes on as PC gaming is growing incredibly fast. They shouldn't ignore it forever.

1) Hardware sales are not chump change. Even with the growth of their Network segment, the Hardware segment as of last year was still the largest portion of their G&NS unit, aka their most viable unit outside of Financial Services.

2) With that said, Network (PSN etc) is the largest growing part of their G&NS unit, accounting for $4.69 billion last year. How are they going to recoup that money by porting to PC?

3) Porting to PC also means in at least a small way, supporting their competitor's platform. This is one of the biggest drawbacks for Sony and Nintendo and why they would want to vehemently avoid PC since they don't own their own ecosystem. Microsoft has a vested interest in cultivating the Windows ecosystem. Sony does not. Their ecosystem is the PS ecosystem.

4) People are underselling PC porting procedures. Sure, it's easier than ever before, but that doesn't mean it's a trivial process.

5) On PS4, they also have an important hold on sales themselves. In nearly every way too, buying movies, games, TV shows, avatars, PS Plus subs, DLC, PlayStation Now, licensing fees, etc. Start porting to PC and make your own consoles irrelevant? You lose that. For Microsoft, that doesn't matter, for Sony, it does.

6) None of this addresses the main contention which is that "exclusives are bad for the consumers," which is something that I've never really bought. Timed exclusives for DLC and stupid shit like that are probably a fairly clear-cut case of "bad for consumers." A game that otherwise wouldn't exist without being funded by a platform holder is not so clear cut a case. Was the way Bayonetta 2 was released bad for consumers? I sure as hell don't think so.

7) All of this also fails to address the larger picture. A game being gated by platform exclusivity may be "bad for consumers" in that specific case, but in the long-run, may not be. Exclusivity can mean more money for the developer, which can in turn mean more money to spend on their future projects, which in turn is good for the consumer.
I'm not even sure why there's a "exclusives suck" discussion going on right now. It's not like a major third party publisher signed an exclusivity deal with Sony for the game. Sony went out and made a deal with Marvel to license the Spider-man property and then hired Insomniac to develop it. It's extremely similar to the whole MLB situation, where they obtained an MLB license and then published and developed an exclusive MLB title, only we don't see a whole host of these posts in those threads (as far as I know).
Exactly.

They got the rights, presumably from the Civil War talks, and then looked for someone to make it. I'm not sure how that's "bad" for anyone.
 

Figboy79

Aftershock LA
There's honestly not much point in exclusivity talk as it pertains to this game, specifically. Sony is funding and publishing it. It's not going to appear on any platforms. I know that's a bummer, but hey, I'm a huge insomniac fan, and Sunset Overdrive looked amazing, but alas, it was on a system I don't own, and won't be owning anytime soon, so I had to pass on it. If it comes to PC, that'd be great, since I have a gaming PC I built, but that's probably not going to happen either, so it's all up to if I get an Xbox ONE down the line.

If you want to play Spider-Man when it releases, you'll have to pony up for a PS4. Maybe it's age, but I made my piece with having to own multiple platforms if I want to play all of the games that interest me. I just realized that maybe if have to wait a little bit longer if I couldn't afford the console/PC/handheld. I bought a 3DS after many years because I couldn't afford it at the time. Of course three weeks later the announced the New 3DS, so I was pretty miffed about that. Another lesson learned that has made me a bit weary about buying platforms. I'll wait for the new Xbox to release, then probably jump onboard.

Exclusives get announced all of the time. I just roll with them, and I'll get them when I get them.
 

Ploid 3.0

Member
I try to look at exclusive games as "games that would not exist unless the platform holder made it happen", not "the platform holder made it so this game won't be available on other platforms"

except for the ROTTR timed deal, that was complete horseshit

Is ROTTR still coming out to PS4? I have to imagine it would get slaughtered this holiday season, and any other time they decide to release it. Uncharted black Friday deals, new games, Uncharted DLC, new games, Horizon, new games, the cycle will be punishing.
 
Is ROTTR still coming out to PS4? I have to imagine it would get slaughtered this holiday season, and any other time they decide to release it. Uncharted black Friday deals, new games, Uncharted DLC, new games, Horizon, new games, the cycle will be punishing.

It was listed as a holiday release on Square's financial report. I'm really surprised that it hasn't been mentioned at E3. Many of us were expecting it to be announced last week, but even now they haven't said anything about it.
 

Elandyll

Banned
I don't get the complaints from PC owners tbh.
Exclusives do tend to suck, but this isn't a 3rd party moneyhat. Sony managed to license the franchise due to their position in film media I imagine, and then started the whole project under Marvel supervision...

At this point in time, what's to stop you from enjoying having a PC -and- a low cost console which would have the type of games closest to your liking? (And thanks to MS and their new Win 10 policy it's now pretty much down to PS4 or WiiU/ NX)?

Surely $300 isn't a big deal, that's like what a dedicated PC gamer spends every 6 months or less? #shrug

#bestofbothworlds
 

MaulerX

Member
Actually, I dont think thats why, I think ms is doing it because they arent getting th eir investment back on the console only games. I bet gears 4 coukd not make money without a pc version (and still might not)




I don't know what you're talking about. MS most definitely want to push Windows 10 and their store. And putting AAA games on there is one way to do it.
 

HStallion

Now what's the next step in your master plan?
Man guys keep it coming. I'm never going to have to buy salt for my kitchen again after this thread.
 
Because they make lots of money on software sales? Hardware sales are chump change comparatively to Software and subscription fees. That's the big one though, subscription fee's. That's what they really want.

It's a growth opportunity regardless and will only continue to be more important as time goes on as PC gaming is growing incredibly fast. They shouldn't ignore it forever.

Do you realize how dumb this sounds? The more hardware out there the more software is sold period. You're contradicting yourself in the same comment. Hardware sales leads to software sales. Attached rate is almost 7 games to each console at them moment.
 

Freeman

Banned
Out of the Civil War straight into the Console Wars.

This has the potential to be huge. Loved the game he had on the PS1.

What we got is even better than the rumors, since we still get a new Sucker Punch game at some point.
 

Mikey Jr.

Member
This looks sooooo good.

And fucking Insom too??? Crazy.

If they do a good job with this, I could see it becoming the next Arkham series. Just really high praise and would bring Insom as a dev to a whole new level.
 

patchday

Member
might be my #1 most anticipated single player game so far from all the vids I've watched out of E3. looks so sick :D

I hope it recpatures and surpasses Spiderman 2; that was my favorite Spidey
 
Do you realize how dumb this sounds? The more hardware out there the more software is sold period. You're contradicting yourself in the same comment. Hardware sales leads to software sales. Attached rate is almost 7 games to each console at them moment.

Are you pretending like PC gamers don't exist? (They may as well not to Sony). There's no restriction if they wanted to establish a storefront and sell games on PC without taking a retail distribution hit meaning no 30% loss unless they wanted to sell on Steam, which they don't really need to do provided their service wouldn't be complete trash. That means it basically just has to have games that boot through an executable from a library.
 
Are you pretending like PC gamers don't exist? (They may as well not to Sony). There's no restriction if they wanted to establish a storefront and sell games on PC without taking a retail distribution hit meaning no 30% loss unless they wanted to sell on Steam, which they don't really need to do provided their service wouldn't be complete trash. That means it basically just has to have games that boot through an executable from a library.

I have a gaming pc with tons of steam games so yeah I know they exist. Guess what though I have a PS4 and a 3ds also because they have games I want to play. I don't complain when there is a game on a different platform I want to play. If I want to play it that bad then I buy the platform to play it on. Simple. No one is stopping you from doing that. You said that software is all important and all I said was that is why they want to sell as much consoles as they can because they want to sell more software. Steam they have to pay to sell on it. Plus there they have other means of revenue on their ecosystem besides games. I.E. movies, PS Plus and multiplatform games they get a piece of.
 

Ploid 3.0

Member
Does this mean Sony making exclusive MLB games is also bad?

If it's the same deal as MLB (Sony was able to make a console exclusive, and anyone else can get a multiplatform or xbox exclusive spiderman still) that would be interesting, but who would want to buy a xbox/multiplatform Spiderman license. Not even Activision have been putting that to use.
 
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