My first reaction to the stage demo was much the game mechanics reminded me of Horizon (which I guess you could say, in turn, has some mechanics reminiscent of TLOU) and I was not really sold on how the new camera angle would accommodate the type of action GoW usually delves into. But I do like the idea of the presentation basically being a third person Half-LIfe - you move the character along from start to finish. The God of War games have always had really excellent, contiguous environment design, so ditching the huge cinematic sequences that move you across the game world is something that they are definitely capable of pulling off. Ascension was too much of the same, so along with the mythology change, this all sounds like a good idea to me. And God of War II is still my favorite game in the series, so I give Barlog a lot of benefit of the doubt.