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God of War details, in-depth RPG systems, No load screens, plus more

The son firing the arrow into the troll was an example of the "son button", yea?

That looked pretty cool. Electric arrows too. Wonder what other elements will be in the game. Ice and thunder are kinda expected/necessary.

Hopefully Mjolnir is in the game. I wanna rock thunder the entire time, on everything.
I thought the electric thing is from the kids power not from the arrow.
 

Raysod

Banned
I never played any GoW before. I want to pick up GoW 3 for PS4 now. Is it wise to play that game, without having played the other 2's before ?

God of War 3 Remaster has a recap video in it, which explains the events of the previews two games so you can watch this and be ready to go story wise. The game looks great in PS4 and you will have a lot of fun. But watch a few gameplay videos to get a feeling from the gameplay if hack and slash is not a genre that you like. If you have a PS Vita they made a great HD port of the first two games for it and they both play excellently.

One of the best bits of the remaster is that after you finish the game it give you access to a great documentary for the design of the game, the strangles of the team, the design of the levels and the characters, the E3 presentation ech. They did a really great work with it.
 

vivekTO

Member
In all the God of War games the battles were fluid, with lots of enemies on screen at any time, with combos and on-the-fly changes in your weapons which dynamically changed your arsenal and strategy on the arena. And finally the QTE finishers for the stronger enemies were a great reward for the player and designed in a way that didn’t ruin the fluidity of the battle.

The combat system wasn’t as advanced as Bayonetta or Devil May Cry but it was a very rewarding system when mastered, I don’t know if you have played the GoW games in their harder difficulty level.

Maybe the new GoW is still early in its development, but what they showed us is probably very basic combat. They even hided the QTE prompts, so we don’t really know how much of what we seen is real time combat or “press X” and then “press O”. If they had something more advanced they could show it in a trailer for a few seconds, but the way the camera is I think that it limits them in reproducing the combat mechanics from older games.

Your concerns are totally valid as per the demo they showed, but in your previous post , you have already predicted the ending, the way whole game will be played out. Others has shown valid concern about there reaction towards these new changes, but you are expecting the game to be played out same as the demo. fighting 2-4 enemies in a demo doesn't imply that you will not get to beat 5 enemies or more.
Also i didn't get your comment on QTE , did you liked the previous games qte or not? if you do than what's the problem with this demo, you get to finish the strong enemy with a finisher which is also rewarding , by the looks of it.
You can expect different weapons and how to possibly use them in different ways, i just read that axe can be thrown like a thor hammer , and it will be back to you whenever you want.

And whats with the comparison to RYSE, who remember that game anymore. it's not like a niche game that didn't have reach to masses.
 

jiggles

Banned
A couple of thoughts:

- With how radical a departure this is, and you spending the whole game preparing your son, I wouldn't be at all surprised if this is intended to not so much be a reboot, but their game to break away from God of War. If you want to stop making God of War, but you're told to keep making God of War, you have to make God of War change to be what it is you want to make, then find some way to drop all the old characters, including the protagonist.

- I don't think I believe they could have shown a big climactic sequence but chose not to. I think it's more likely they're still working on the best way to do the crazy shit with the new camera system.
 

hey_it's_that_dog

benevolent sexism
Are you sure? I am pretty sure when I played god of war 2 the basic non hero sized enemies could just be killed and obliterated by basic attacks without the pop ups. Weren't all the kills in this demo bideo cinematic ender kills?

see above?

As I say above... is that really the thing for every enemy type? Soldiers just got walloped in GoWII when I played it. That is all the video they showcased showed iirc.

Doesn't that increase damage and attack speed? Here it activated a cinematic sequence of him climbing it ala a boss kill in previous games with button prompts?

Perhaps I am being obtuse and this is instead what they meant by "TLOU DNA being in every game or something", but it is not just the camera angle... rather the pacing, the serious dour tone, the "feels" moments coupled with arguably arbitrary QTEs and XP giving (the bow aiming seqeuence with the son, the rage meter partially filling because...because...). Perhaps that is not Ryse-like... but then what is it like? What is the best analogue? I do not think it is previous GoW games.


To answer your first point, the lowest class of grunt enemies can be grabbed and insta-killed in GOW games. It isn't long before enemies require you to damage them significantly before initiating a finisher. Harpies are generally an exception, but that's it. The huge majority involve damage --> finisher prompt.
 

Raysod

Banned
Tried to make a quick dirty gif. Anyway you can see that creepy thing.

giphy.gif

If the story continues, this is probably the goddess Athena. She probably saved Kratos, moved him to a Nordic country and introduced him to his new son.

We know that Kratos had sex with Aphrodite in GoW 3, and she is one of the gods that are still alive in the end of the game, so maybe the child is the fruit of that famous QTE :p
 
Maybe not, but I could have been excited for another character action game which brought in a new protagonist, new world, new combat system and moved the genre forward in interesting ways.

I have no issue with the change, the original trilogy was exceptional and became a victim of its own excellence.

As a total package - combat, puzzles, platforming, exploration, boss fights - no game scores as highly across the board.

But I'm playing devil's advocate and trying to acknowledge the fact that fans have every reason to be put off.

Disappointed fans aren't saying they just want more of the same, they just want something that resembles what made the originals so beloved begin with.


Again, I have no issues, but it's kind of sad to see some none fans come in here and say changes were desperately needed.

There's still nothing like God of War and it sold millions to boot. It wasn't a spent force.

Sales of Ascension were worse than GOW despite having the best combat and visuals of the series. It wasn't a spent force but it was going down that path. SSM were clearly done making the same game for the 7th time and wanted to be inspired by what was next. So now GOW is doing something new but you have to all remember it's being helmed by the best director the series has ever had and the same combat designers of 3,4. It isn't going to be Ryse it's going to be GOW. When they have a chance to show off more of the combat that isn't the beginning tutorial you will all find that a lot of your concerns though valid are unfounded.
 

uncleslappy

nethack is my favorite dark souls clone
I honestly thought I wouldn't be interested in a new GoW game if Kratos was in it. But this looks great.
 

TEH-CJ

Banned
Sales of Ascension were worse than GOW despite having the best combat and visuals of the series. It wasn't a spent force but it was going down that path. SSM were clearly done making the same game for the 7th time and wanted to be inspired by what was next. So now GOW is doing something new but you have to all remember it's being helmed by the best director the series has ever had and the same combat designers of 3,4. It isn't going to be Ryse it's going to be GOW. When they have a chance to show off more of the combat that isn't the beginning tutorial you will all find that a lot of your concerns though valid are unfounded.

Well said Bruce da man.
 

Nordicus

Member
And whats with the comparison to RYSE, who remember that game anymore. it's not like a niche game that didn't have reach to masses.
Perhaps Ryse's combat being absolutely shallow miiiiiiiight have played into people forgetting the game entirely afterwards despite Microsoft pushing it as a launch title? Just a thought
 

ced

Member
Mod needs to merge these 2 threads, from other:

Ok so I downloaded the HQ video from gamersyde and you can clearly see the cloaked thing float off right after the first combat encounter. There is also the fairy / valkyrie thing flying off a bit later, pretty cool.
 
Sales of Ascension were worse than GOW despite having the best combat and visuals of the series. It wasn't a spent force but it was going down that path. SSM were clearly done making the same game for the 7th time and wanted to be inspired by what was next. So now GOW is doing something new but you have to all remember it's being helmed by the best director the series has ever had and the same combat designers of 3,4. It isn't going to be Ryse it's going to be GOW. When they have a chance to show off more of the combat that isn't the beginning tutorial you will all find that a lot of your concerns though valid are unfounded.


I played Ascension to completion. The tech was the best but I would still say GoW3 looked better artisticly and in set peice design.

Also Ascension was a buggy unpolished mess as far as gow games go which are usually pristine.

I love gow games but there were multiple points during Ascension where I was like WOW they should have not shipped this game like this. I was just taken out of the experience by its lack of polish.
 

Ricky_R

Member
Sales of Ascension were worse than GOW despite having the best combat and visuals of the series. It wasn't a spent force but it was going down that path. SSM were clearly done making the same game for the 7th time and wanted to be inspired by what was next. So now GOW is doing something new but you have to all remember it's being helmed by the best director the series has ever had and the same combat designers of 3,4. It isn't going to be Ryse it's going to be GOW. When they have a chance to show off more of the combat that isn't the beginning tutorial you will all find that a lot of your concerns though valid are unfounded.

I think you're missing a little detail and it's that, so late in the gen and after multiple iterations, they opted for another prequel. I believe that a sequel would've done better. Your point still stands though.
 
That bitch Athena better fuck off.
You know. Ghost athena always feels weird to me. She change from being a good gal in gow2 to evil mastermind in gow 3 and it never felt right to me.

It reach to the point that now the game is moving to norse mythology. I kinda hope they use this opportunity to retcon gow3 that ghost athena is actually Loki illusion trying to trick Kratos.
 

Greddleok

Member
As someone who had no interest in a GoW before, this actually looks pretty OK. It's a wait and see for me, but a hopeful one.
 

Raysod

Banned
Your concerns are totally valid as per the demo they showed, but in your previous post , you have already predicted the ending, the way whole game will be played out. Others has shown valid concern about there reaction towards these new changes, but you are expecting the game to be played out same as the demo. fighting 2-4 enemies in a demo doesn't imply that you will not get to beat 5 enemies or more.
Also i didn't get your comment on QTE , did you liked the previous games qte or not? if you do than what's the problem with this demo, you get to finish the strong enemy with a finisher which is also rewarding , by the looks of it.
You can expect different weapons and how to possibly use them in different ways, i just read that axe can be thrown like a thor hammer , and it will be back to you whenever you want.

Combat wise I think that the biggest limit is the camera, in order for Kratos to be able to execute the crazy combos like he did in previews games. From what I understand the battle will be slower, with fewer enemies on screen and with a more cinematic approach. Obviously I haven’t made a verdict on the combat system from just seeing one weapon and some action, but this is what I think will happen by looking in the combat systems from other 3rd person action games (Tomb Raider for example).

Will Kratos have the entire old arsenal (like Rage of Sparta) in his disposal in the new game? If yes, try to imagine how it will work in the game world with the camera in the way it is. If not, the best combat system at the moment is the system the Souls games use, so they could get some ideas from there. But because they aim for mass market and cinematic gameplay I think this will be very unlikely to happen.

I believe that they will stay into two-three combo hits with whatever weapon Kratos has, followed by a button prompt for a finishing animation. The most complex thing that they will implement is the use of the “Son Button” and maybe between combos your son makes a few hits or you make combos together with your son.

We shall see, I agree with you that it is still very early to make any judgments.

QTE finishers are ok by me when the designers don’t overuse the mechanic, when it works only in special enemies (so it works as a reward for the player, after the enemy is down) and when it doesn’t break the flow of the battle. I believe that green and red orbs will be there in the final version, they just didn’t showed us this yet to keep the reveal of the game to be more epic/cinematic, exactly like they hided the button prompts for QTEs.

Now in the story part, the whole story arc will be based in the relationship between Kratos and his son and how the events of the game affect this relationship. I think that the following sums up the entire story:

"This game is about Kratos teaching his son how to be a god, and his son teaching Kratos how to be human again.”

So this brings four possible outcomes for the story of the game:

Kratos dies/gets kidnapped and son takes revenge/saves him.
Son dies/gets kidnapped and Kratos takes revenge/saves him.
They both survive the events of the game and the live a happy family life.
They both die and you get end credits.

You can add a mother character somewhere there to drive story events, but you get my point, something will happen that will make the slaughtering to begin, but how it will end is easily to predict.

I think if they try to kill Kratos again feels stupid story wise, they tried (multiple) times to kill him before and the guy even killed the god of the Underworld, Hades, and came back from the dead.

I would be extremely surprised if they pulled another Aries from GoW 1 and make Kratos kill his son again in the end of the game. Imagine that after you spend hours interacting with him, level him up, teach him to hunt, survive battles, bond etc and then make you kill him in the end.

Especially if they do it by making you think that you fight the arch enemy/final boss of the game, but that arch enemy to be an illusion and in the end revealed to be your son. That would make gamers physically feel pain and strong emotions from the loss and set the stage for a sequel with a crazy for revenge player/Kratos.

But nothing this exciting will happen and we will get another happy end with the Kratos family by the fire making generic joks.
 
I wasn't that much into the GOW series until number 3. I can't say I'm terribly excited for this game. It just looks like a completely different formula. I remember GOW 3 starting out incredibly strong, putting you straight away into a huge set piece and having you fight Poseidon and his minions. Santa Monica Studios still manages to impress with its graphical prowess though.
 

nortonff

Hi, I'm nortonff. I spend my life going into threads to say that I don't care about the topic of the thread. It's a really good use of my time.

ReaperXL7

Member
I thought the electric thing is from the kids power not from the arrow.

Barlog was talking about the timeframe for this game being set when the "Gods walk the earth", I'm going to assume not for now but it would be interesting if Kratos son turned out to be Thor, or maybe even Odin.

I'm also curious to find out who the child's mother is because there seems to be a lot that Kratos doesn't know about his own son and speaks about the mother in past tense.
 

Nordicus

Member
I think you're missing a little detail and it's that, so late in the gen and after multiple iterations, they opted for another prequel. I believe that a sequel would've done better. Your point still stands though.
There's also that.

God of War 3 had a pretty massive ending, and people were wondering where the story could go if they were to continue it from that point. Theeeen a prequel gets announced.
 
Very likely. Kratos stabbed himself with that blade able to kill gods at the end of GoW3. It seems like he let out all of his inner godliness in order to restore harmony to the world.
Yeah, it seems that older Kratos isn't as powerful as he used to be. Which makes sense IMO

Also, correct me if I'm wrong, but in all the past GoW games, wasn't Kratos imbued with power from the gods or some other source? In 1, his power and magic came from Ares and the other gods. In 2, it was from the Titans. In 3, he was given power by Athena

Perhaps this is Kratos without power from any higher forces. Remember that Kratos pre-warrior of the Gods was almost killed by the barbarian king. It seems like this is that Kratos.
 

Nordicus

Member
Perhaps this is Kratos without power from any higher forces. Remember that Kratos pre-warrior of the Gods was almost killed by the barbarian king. It seems like this is that Kratos.
Hmm, wouldn't be sure about that. His Spartan Rage, unless I'm mistaken, seemed to somehow affect the ash covering his skin. He seems to have some amount of mystical power not explained by it just coming from the axe.
 
Sales of Ascension were worse than GOW despite having the best combat and visuals of the series. It wasn't a spent force but it was going down that path. SSM were clearly done making the same game for the 7th time and wanted to be inspired by what was next. So now GOW is doing something new but you have to all remember it's being helmed by the best director the series has ever had and the same combat designers of 3,4. It isn't going to be Ryse it's going to be GOW. When they have a chance to show off more of the combat that isn't the beginning tutorial you will all find that a lot of your concerns though valid are unfounded.
From what I recall that wasn't why I didn't buy Ascension. (I borrowed it from a friend instead).
The Combat was actually the worse in the series, I had trouble getting adapted to it, especially compared to GoW3. The story was a shitty prequel that was not even needed and didn't do anything good. It had some really cool set pieces, but I still believe nothing could top God of War 3.
I still can't see why drastic changes were needed. If you want to go drastic, fine by me, Reboot or make a new IP.
 
Hmm, wouldn't be sure about that. His Spartan Rage, unless I'm mistaken, seemed to somehow affect the ash covering his skin. He seems to have some amount of mystical power not explained by it just coming from the axe.
Perhaps, but it being Spartan rage and not something related to the gods or Titans could just be explained as his natural demigod abilities. He just isn't imbued with the power to take down a Titan or God like in 1-3.
 
Yeah, it seems that older Kratos isn't as powerful as he used to be. Which makes sense IMO

Also, correct me if I'm wrong, but in all the past GoW games, wasn't Kratos imbued with power from the gods or some other source? In 1, his power and magic came from Ares and the other gods. In 2, it was from the Titans. In 3, he was given power by Athena

Perhaps this is Kratos without power from any higher forces. Remember that Kratos pre-warrior of the Gods was almost killed by the barbarian king. It seems like this is that Kratos.
Wasn't his GOW1 power just in the blades? He is probably at that level now, but the power is within an axe
 

HonMirin

Member
It's a ghost/wraith. You see it fly away when Kratos passes. Even in death he wants none of that shit lol.
I'm wondering if it's a spy for the big bad of the game. Watching. Always watching.

Also I think it kind of goes without saying there'll be no sex mini games in this one, now we have Dad of War.
 

kurahador

Member
Uhhh...so Cary hinted that this game is taking place before the whole God thing. Time travel shenanigans?
Is the kid uhhhh...Zeus?
 

The Hermit

Member
"This game is about Kratos teaching his son how to be a god, and the kid teaching Kratos how to be human again."

I can't believe I am so excited for a God of War game.

yeah me neither

I kinda hated what Kratos became at the end of GOW3.

Its kinda weird watching him literally babysitting.
 
Kratos looks like he still has some level of power, No where near the power he had in older games. Willing to be he retained some level of Demi-God power anyway since he is the son of Zeus.

I pulled as many interesting things as I could find from the trailer.

The HUD, Notice the axe on the right quadrant and the bow at the bottom, Looks like weapons for Both Kratos and his son will be available as you play, Additionally no idea what the thing on the left is, Possibly magic? He does have a Horn and a Flask on his belt.
AaGjMoH.jpg


The Axe, It's Ice powered based on the footage, I can't find any Norse legend it matches.
IaAaFGp.jpg


The figure watching Kratos and Kidtos. Originally I figured it may have been the kids mother but it floats off to the right and the camera purposefully avoids it. The area before it has 3 different paths and Kratos goes left. I think it might be either an upgrade mechanic vendor or something similar. Doesn't look all that important.
aNLHqid.jpg


Scars of the chains glow when activating Spartan Rage, Looks like kratos binds his forearm to hid them. Neat little touch
LBVp3pY.jpg


Dire Wolf that quickly leaves the scene after being startled. Nice to see some wild life.
a5ru8NW.jpg


Flying magic fairy? We know you go to the fairy Kingdom due to the leaks, makes sense I guess. Still strange to see it outside the fairy portion of the game. Could be something else I suppose.
DqTQTU6.jpg
 
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