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Overwatch |OT4| You Want A Good Genji, But You Need The Bad Hanzo

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I don't even have words anymore. From a gameplay perspective, this game has the worst playerbase I've ever encountered in 20 years of gaming. Truly the most loathesome collection of players I've ever had the misfortune of getting matched with.
Blizzard failed by not putting in a decent training/tutorial mode.
 

duckroll

Member
Blizzard failed by not putting in a decent training/tutorial mode.

Do you think it would be worth their while to put together a sort of mini-campaign of about an hour long, which has some story elements but mainly introduces the player to each of the 21 characters one after another in small scenarios? Something more interesting than the Soldier 76 "tutorial" they have now, but about the same length for each character.
 

Gator86

Member
Blizzard failed by not putting in a decent training/tutorial mode.

It's half Blizzard not giving people a decent tutorial and half the players, I'd say. At level 90 and rank 56, people are familiar with the basic gameplay features and strategies, they're just assholes who refuse to switch off of Hanzo/Genji or attack the point and risk their K/D.
 
Do you think it would be worth their while to put together a sort of mini-campaign of about an hour long, which has some story elements but mainly introduces the player to each of the 21 characters one after another in small scenarios? Something more interesting than the Soldier 76 "tutorial" they have now, but about the same length for each character.

Having Soldier-76's VA scream "defend/deliver the fucking payload" for an hour in a tutorial mission would suffice to make the playerbase a bit more human. Mini-missions or more tutorials or challenges where the game forces you to watch all angles, know all health pack locations, and deal with certain heroes would be ideal.

There is vs A.I, but it only involves spawn-humping.
 

Data West

coaches in the WNBA
Went ahead and ordered a 144hz monitor since I've been meaning to get rid of my secondary monitor and replace it with the old primary anyways

Gonna need to find a good profile for the picture though
 

xaosslug

Member
I don't know why spawn camping isn't a tactic used more often. On offense, it's pretty good to move to the defense's spawn with Reaper and just pick people off as they leave.

a lot of people do it, but it's risky because your own spawn is so far away and if you're dead your team's a man down for what feels like ages until you get back.
 

HiiiLife

Member
People need to sacrifice themselves to contest the objective that much longer in overtime. Can't say how many times I've been the only player running in & out of a control point because my team got wiped, and have seen soldiers hovering around the perimeter taking pot shots instead of touching the square. God dammit.
 

Plywood

NeoGAF's smiling token!
Run Symmetra on Defense on Hanamura and had 3 gold medals the entire time I'm Sym. Switch it up at the request of teammates after the enemy takes the first point, only for them to scoff at everything I turn to over the mic. So I switch to Soldier because they're rushing the point and I need to get back on it ASAP to contest it while everyone else shows up, but we lose the 2nd point because they rolled in with good momentum.

So on our rounds on Attack I would switch to Mercy to heal them and no one covers me, FINE. I switch back to Soldier and we cap the first point both times we were on offense, I WONDER WHY.

Basically had high stats that went and eventually dissolved from gold all the way to nothing just to suit the teams needs. Game ends and I get told that I should have never switched to Soldier and that I'm an idiot. Somehow it's my fault they ignored the Reaper that flanked us, didn't shoot the turrets I shot and scoffed at my picks, nevermind our Reinhardt that would charge right in and feed himself. Fucking maroons.

And on an extra Symmetra note, your Shields Provided stat doesn't go up during pre-round preparations which is some bullshit.
 

duckroll

Member
The weirdest thing about Overwatch is how the maps don't actually tell you the objective or play mode of the map. Control/Escort/Assault/Hybrid are things I learned while playing the game, explained by friends I was playing with during the game. The actual loading screens could really do with more info to put players in the right mindset.

Even in the character select screen, the only thing it tells you is whether your team is on "ATTACK" or "DEFEND", without anything else. So it is not surprising that newer players who don't have friends to play with might really not understand what is even expected of them in a map.
 

cyborg009

Banned
Do you think it would be worth their while to put together a sort of mini-campaign of about an hour long, which has some story elements but mainly introduces the player to each of the 21 characters one after another in small scenarios? Something more interesting than the Soldier 76 "tutorial" they have now, but about the same length for each character.

Didn't Rainbow 6 siege have something like that? And they had unlock able cut scenes that were like 15 second long IIRC.
 
Do you think it would be worth their while to put together a sort of mini-campaign of about an hour long, which has some story elements but mainly introduces the player to each of the 21 characters one after another in small scenarios? Something more interesting than the Soldier 76 "tutorial" they have now, but about the same length for each character.
I think that would have possibly worked.

Honestly, I'm usually less annoyed about lack of knowledge of the mechanical intricacies of characters, important as those are, and more annoyed by lack of basic understanding of important stuff like how game modes work. Or ideas about team comps and such.

I'm not sure what the best way to present that info is, but there had to be a better way. Maybe a mini-campaign would have done it!
It's half Blizzard not giving people a decent tutorial and half the players, I'd say. At level 90 and rank 56, people are familiar with the basic gameplay features and strategies, they're just assholes who refuse to switch off of Hanzo/Genji or attack the point and risk their K/D.
I think a big issue is that Blizzard made this game that was heralded as "friendly" and "inviting" and something worth experiencing even for genre-haters and newcomers.

But they failed completely to help those people out once they reeled their purchases in.
 

Haly

One day I realized that sadness is just another word for not enough coffee.
I just want a training room where there's a bunch of Pharah's flying around and I can practice shooting them down.
 

finalflame

Member
Run Symmetra on Defense on Hanamura and had 3 gold medals the entire time I'm Sym. Switch it up at the request of teammates after the enemy takes the first point, only for them to scoff at everything I turn to over the mic. So I switch to Soldier because they're rushing the point and I need to get back on it ASAP to contest it while everyone else shows up, but we lose the 2nd point because they rolled in with good momentum.

So on our rounds on Attack I would switch to Mercy to heal them and no one covers me, FINE. I switch back to Soldier and we cap the first point both times we were on offense, I WONDER WHY.

Basically had high stats that went and eventually dissolved from gold all the way to nothing just to suit the teams needs. Game ends and I get told that I should have never switched to Soldier and that I'm an idiot. Somehow it's my fault they ignored the Reaper that flanked us, didn't shoot the turrets I shot and scoffed at my picks, nevermind our Reinhardt that would charge right in and feed himself. Fucking maroons.

And on an extra Symmetra note, your Shields Provided stat doesn't go up during pre-round preparations which is some bullshit.

What did yo turn to? Symmetra is generally terrible except very specific situations (she is good for defense of the first point on Hanamura, though).
 

HiiiLife

Member
This brawl has def been the most ridiculous yet.

I don't think anyone ever touches ground for 10 minutes straight.

Well if you're a decent Pharah that is.
 
I just want a training room where there's a bunch of Pharah's flying around and I can practice shooting them down.
I think this is a weird oversight too TBH.

In Rocket League there were nice, simple tutorials where I could practice the fundamentals of the game (shooting, defending, goaltending, etc). But Blizzard seems to have thought putting such stuff in wasn't worth their time. Disappointing.
 
Oh, ok. I was having fun with competitive mode until tonight. Never have I ever played with so many horrendously toxic players. Being awful on mic. Blaming others for losing the game. Tell us to just afk because we've already lost. No one wanted to play support so I was doing that in basically every game and I was getting shit on for dying when no one was ever protecting me. I switch off support for one game asking someone else to go and they just absolutely shit on me for doing that. The enemy team shits on me for saying hello to them while they are capturing the point, clearly winning the game. I have never felt so singled out in a session of games (all different, all with different people). I guess tonight was "make MiniMe never want to touch a multiplayer game ever again" night. Shame, was having a generally awesome time with competitive mode. Think I'm done with it for a good while. People are so awful on the internet.
 
Didn't Rainbow 6 siege have something like that? And they had unlock able cut scenes that were like 15 second long IIRC.

Rainbow 6 had an amazing training/challenge mode. It put you in a lot of common situations with A.I that varies in difficulty. I wish we have that in Overwatch where you have static teams and you have to do a challenge on each class of characters. For example, you have Mercy and you have a scripted battle where you have to switch from healing, to buffing and pistol; the challenge is to get certain healing and damage statistics.

They could also implement something that detects whether the player is human. Something similar to the "are you a bot" question, but in the manner of providing you a team and you have to fill in with a proper composition/pick.
 

Jarate

Banned
Oh, ok. I was having fun with competitive mode until tonight. Never have I ever played with so many horrendously toxic players. Being awful on mic. Blaming others for losing the game. Tell us to just afk because we've already lost. No one wanted to play support so I was doing that in basically every game and I was getting shit on for dying when no one was ever protecting me. I switch off support for one game asking someone else to go and they just absolutely shit on me for doing that. The enemy team shits on me for saying hello to them while they are capturing the point, clearly winning the game. I have never felt so singled out in a session of games (all different, all with different people). I guess tonight was "make MiniMe never want to touch a multiplayer game ever again" night. Shame, was having a generally awesome time with competitive mode. Think I'm done with it for a good while. People are so awful on the internet.

I have no clue what has happened, it seems like it's just today too

Maybe the adults are on vacation and now only kids playing or something?
 

Heel

Member
The weirdest thing about Overwatch is how the maps don't actually tell you the objective or play mode of the map. Control/Escort/Assault/Hybrid are things I learned while playing the game, explained by friends I was playing with during the game. The actual loading screens could really do with more info to put players in the right mindset.

Even in the character select screen, the only thing it tells you is whether your team is on "ATTACK" or "DEFEND", without anything else. So it is not surprising that newer players who don't have friends to play with might really not understand what is even expected of them in a map.

Yeah, this has always struck me as odd. Along with there being a warning for "no sniper" but not one for "no healer".
 

duckroll

Member
I think maybe the Overwatch team was envisioned to be a small agile team making a service based game which could hook a ton of players, similar to Hearthstone, but they underestimated the resources it takes to manage a competitive team FPS with 21 characters and maintain it, so right now they're spread really thin. Especially with having to fix bugs, balance issues on different platforms, and iterate on Competitive Mode.
 
Oh, ok. I was having fun with competitive mode until tonight. Never have I ever played with so many horrendously toxic players. Being awful on mic. Blaming others for losing the game. Tell us to just afk because we've already lost. No one wanted to play support so I was doing that in basically every game and I was getting shit on for dying when no one was ever protecting me. I switch off support for one game asking someone else to go and they just absolutely shit on me for doing that. The enemy team shits on me for saying hello to them while they are capturing the point, clearly winning the game. I have never felt so singled out in a session of games (all different, all with different people). I guess tonight was "make MiniMe never want to touch a multiplayer game ever again" night. Shame, was having a generally awesome time with competitive mode. Think I'm done with it for a good while. People are so awful on the internet.
Randos are pretty shit. Try to play with some friendly GAF people if you can.
 

Plywood

NeoGAF's smiling token!
What did yo turn to? Symmetra is generally terrible except very specific situations (she is good for defense of the first point on Hanamura, though).
Yes and I switched at the request of teammates, despite having 3 golds and consistently stalling the enemy with my turrets and picking off flankers both times on defense. I accepted that she wasn't going to be as effective on the 2nd point and switched to Torbjorn and as I'm setting up the turret this guy hmms and hahs saying Torbjorn is worse.

So I'm thinking fine and run back to switch to Soldier only now the enemies already rushing in and we need more bodies on the objective before they quick cap on us. So I try and stall them for a small moment, and I all I could do at that point was throw my body on the point since everyone else was dead.
 

finalflame

Member
My god the matchmaking in this game is utter shit at times

Nah man, you just suck at the game! What are the odds the matchmaking is bad often, versus that you're just bringing down the teams you play on?

/s

Yes and I switched at the request of teammates, despite having 3 golds and consistently stalling the enemy with my turrets and picking off flankers both times on defense. I accepted that she wasn't going to be as effective on the 2nd point and switched to Torbjorn and as I'm setting up the turret this guy hmms and hahs saying Torbjorn is worse.

So I'm thinking fine and run back to switch to Soldier only now the enemies already rushing in and we need more bodies on the objective before they quick cap on us. So I try and stall them for a small moment, and I all I could do at that point was throw my body on the point since everyone else was dead.

Yah, that's some shit man. I think people believe they are playing on/against Envyus/C9 who can consistently shut down turrets, when the reality of competitive play is most people have a hard time dealing with them. Torb is fine. Anyways, the same shit happens to me when I switch last minute to Tracer to try to stall the point (which I do pretty successfully most of the time, often getting 1-3 kills as I zoom around to keep it in OT), but can't make it back in time. "WHY THE FUCK DO WE HAVE A TRACER???????????????", even though I've been running 3-4 golds and shutting down the offense as Roadhog for 95% of the game.
 
I have no clue what has happened, it seems like it's just today too

Maybe the adults are on vacation and now only kids playing or something?
Right? Like I have had an actually amazing time with it until today. Every game has been fun and a tough match. I've won a lot. Had great people on both sides. Lots of fun until today. Maybe the weekend crowd is where all the terrible people are.

Randos are pretty shit. Try to play with some friendly GAF people if you can.

Will probably start doing that when I calm down a bit an reinstall, maybe next week. Forgot about Overwatch Gaf.

I could actually go and cry on someone's shoulder right now, that's how horrible these people were. For like 2 hours. All different people. It sucks because I love this game and just want it to be fun and enjoyable for everyone.
 
I think maybe the Overwatch team was envisioned to be a small agile team making a service based game which could hook a ton of players, similar to Hearthstone, but they underestimated the resources it takes to manage a competitive team FPS with 21 characters and maintain it, so right now they're spread really thin. Especially with having to fix bugs, balance issues on different platforms, and iterate on Competitive Mode.
I don't want to oversimplify the issue, but a game like Hearthstone seemed to be in a different situation comparatively.

On the one hand, I seem to remember that game doing a decent job easing you in with tutorials. I was familiar with TCGs, so it didn't matter to me, but I thought it was decent at the time. And on the other hand, a game like Heartstone had the advantage of being a solo experience. Suck? No problem, only matters to you!

I don't know if Blizzard just didn't account for it, but if players suck here, you can drag down multiple people's experience. It sounds basic to say, but it's a factor.
 

Rixxan

Member
OBS (Open broadcaster software) is another one

But the lag may just be due to your encoding quality being too high for your cpu to handle. Try lowering the preset for encoding. Dunno where this would be at, as I've never used xsplit.


thanks, ill check it out - xsplit totally ruined the gameplay via stutter

but like you said could just be a setting
 

Canucked

Member
The game should weigh time on the point or time spent with the payload more heavily. That way people will be a bit more torn between picking their k/d ratios over the team.

And if widows and hanzos are mad 'cause they get less points for not being with the payload then they better rack up the kills.

Maybe the game already does this but it sure doesn't feel like it.
 

ISOM

Member
I think maybe the Overwatch team was envisioned to be a small agile team making a service based game which could hook a ton of players, similar to Hearthstone, but they underestimated the resources it takes to manage a competitive team FPS with 21 characters and maintain it, so right now they're spread really thin. Especially with having to fix bugs, balance issues on different platforms, and iterate on Competitive Mode.

Didn't Overwatch make Blizzard a lot of money? They better get more people on it so that opinion doesn't turn on the game.
 

Jarate

Banned
The issue is is that the players itself are just shit

You have waifu assholes who only play their waifus no matter what

You have Genji assholes who have to prove themselves to the Uchiha Clan

You have XXXMLG SnipezXXX who dont realize how to do anything

I don't know how you can fix a shit player base tbh.
 
The issue is is that the players itself are just shit

You have waifu assholes who only play their waifus no matter what

You have Genji assholes who have to prove themselves to the Uchiha Clan

You have XXXMLG SnipezXXX who dont realize how to do anything

I don't know how you can fix a shit player base tbh.
Gotta do a better job segregating the idiots away from the people with brains for one!
 

finalflame

Member
Gotta do a better job segregating the idiots away from the people with brains for one!

I think generally speaking this means finding a group of like-minded individuals in your timezone to play with and communicate/coordinate over Discord. Unfortunately, that's hard.
 

Apathy

Member
watching this gosugamers tournament they went back on their 1 hero limit. Wow it is so much garbage. They have a poll asking the community and the community is so one sided on wanting only 1 hero tournaments back
 
I think generally speaking this means finding a group of like-minded individuals in your timezone to play with and communicate/coordinate over Discord. Unfortunately, that's hard.
Oh yeah definitely the best way to go. Grouping is how I've had the most fun.

Still, it does seem like when I need to run solo, I shouldn't have to play with such numbskulls :p
 

Jarate

Banned
luckily on Console, I dont get to hear anybody complaining about shit, but there's really only so much pants I can put on

Ill try it again tonight

Blizzard really needs to add another healer ASAP though, or at least buff Zenyattas healing ability or something. People who like to play healer maybe against playing it because they might get sick of just playing 2.
 

Zemm

Member
I'd just be happy if they can get a decent competitive mode made but I don't expect that to happen for at least another 2-3 seasons. I have no problems with the matchmaking etc but the actual systems that power the competitive mode and rankings are shit.
 

duckroll

Member
I don't want to oversimplify the issue, but a game like Hearthstone seemed to be in a different situation comparatively.

On the one hand, I seem to remember that game doing a decent job easing you in with tutorials. I was familiar with TCGs, so it didn't matter to me, but I thought it was decent at the time. And on the other hand, a game like Heartstone had the advantage of being a solo experience. Suck? No problem, only matters to you!

I don't know if Blizzard just didn't account for it, but if players suck here, you can drag down multiple people's experience. It sounds basic to say, but it's a factor.

I absolutely agree. The experience of playing with randoms who don't seem to even understand the basics of what is expected of them drags the game down and makes it more frustrating for everyone. But I think the reason Overwatch does some things so well and some other things so badly could well be a result of Blizzard applying what they thought they knew from RTS and RPG design, into a genre they have never really dabbled with.

So while the game design really delivers, it's less surprising that stuff like UI, player communication, and stuff we tend to take for granted slip through the cracks.
 

Grisby

Member
Well, placement matches done ad I'm 46. Had a couple of games where I was desperately trying to get people to change their characters, but no.

Also, if you're a Lucio. Why are you gonna speed boost the whole match? I'm a Zarya and need some healing. You're killin' me Smalls.
Do you think it would be worth their while to put together a sort of mini-campaign of about an hour long, which has some story elements but mainly introduces the player to each of the 21 characters one after another in small scenarios? Something more interesting than the Soldier 76 "tutorial" they have now, but about the same length for each character.
Anything to get people to change up their characters.

Just need a big tip screen that says, "Hey! It's ok to change your character if it's not working out for you!"
 

terrible

Banned
Oh, ok. I was having fun with competitive mode until tonight. Never have I ever played with so many horrendously toxic players. Being awful on mic. Blaming others for losing the game. Tell us to just afk because we've already lost. No one wanted to play support so I was doing that in basically every game and I was getting shit on for dying when no one was ever protecting me. I switch off support for one game asking someone else to go and they just absolutely shit on me for doing that. The enemy team shits on me for saying hello to them while they are capturing the point, clearly winning the game. I have never felt so singled out in a session of games (all different, all with different people). I guess tonight was "make MiniMe never want to touch a multiplayer game ever again" night. Shame, was having a generally awesome time with competitive mode. Think I'm done with it for a good while. People are so awful on the internet.

Lol they can fuck right off with that stuff. You're in competitive mode, you're all somewhat at a similar skill level then. At least you're attempting to plug some of the holes in your team. The people that refuse to adapt to what is going on in a game need to look at themselves first before passing the blame on to someone else.

And people complaining about a Mercy not healing enough or whatever? Well how about you attempt to keep people off your healer and stay close to the team then? That's too complicated for some I guess.

Honestly just ignore people like that. They're ridiculous.
 

BadRNG

Member
watching this gosugamers tournament they went back on their 1 hero limit. Wow it is so much garbage. They have a poll asking the community and the community is so one sided on wanting only 1 hero tournaments back
Yeah it is pretty terrible. Regardless of whether or not Blizzard wants to put a limit system in for comp, the tournament organizers really need to reconsider lifting the limit again. It's just awful from a viewer's perspective.

I mean 10 tracers? Are you shitting me? Terrible. In one of the EU matches I saw on KOTh they stopped even trying to follow the players at one point, just lifted the camera up and let the tracers fight it out for 5 days in overtime.
 

Gator86

Member
I think that would have possibly worked.

Honestly, I'm usually less annoyed about lack of knowledge of the mechanical intricacies of characters, important as those are, and more annoyed by lack of basic understanding of important stuff like how game modes work. Or ideas about team comps and such.

I'm not sure what the best way to present that info is, but there had to be a better way. Maybe a mini-campaign would have done it!

I think a big issue is that Blizzard made this game that was heralded as "friendly" and "inviting" and something worth experiencing even for genre-haters and newcomers.

But they failed completely to help those people out once they reeled their purchases in.

Completely agree with all of this. It's less people being pro MLG eSports star headshot machines and more a lack of basic comprehension and strategy.

There's also zero communication on consoles. Why are the 3 Dpad buttons not used for weapon switching not full of quick communication commands? I know people need to be able to show off their sprays so Blizzard can sell more loot boxes, but I'd definitely prefer an option to tell people to fucking attack instead.
 

aeolist

Banned
i'm 20-12 in competitive and still the same rank as when i started

the system seems pretty broken right now honestly
 
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