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PlayStation Network Thread | July 2016

23qwerty

Member
Maybe it's your connection? My stuff downloads fine. I've only had noticeably slow download issues twice, and both times were on days of 'big' releases.

Definitely not my connection, this isn't exactly an isolated issue either you hear about it all the time.
I'm hardwired and have an 8mb/s download speed, it shouldn't take 6 hours to download a 3.5gb game. And this happens all the goddamn time. There certainly wasn't a big release last night to justify a slow download speed.
 

autoduelist

Member
Definitely not my connection, this isn't exactly an isolated issue either you hear about it all the time.
I'm hardwired and have an 8mb/s download speed, it shouldn't take 6 hours to download a 3.5gb game. And this happens all the goddamn time. There certainly wasn't a big release last night to justify a slow download speed.

I know it's not isolated, but 'your connection' isn't limited to your immediate connection. For example, your ISP could be throttling PSN without you even knowing. I've seen 'slow PSN' first hand, and yes, it's very odd when it's happening, but it's not a worldwide issue, at least -- I'm west coast US and it's just as fast as I'd like it except for those two days. My point is that it might not be completely a 'Sony issue' as in 'slow servers', but a hiccup between some people and Sony servers [either at home or in between].
 

Chuy

Member
Any Glacier White Vita Slim owners here? I just wanna confirm whether it's matte or glossy finish.
It depends on which model. There's two of them one glossy and matte.I recently upgraded to one of the white slims after my original BL2 slim died recently and believe it's matte. Looks nice regardless
 

omg_mjd

Member
It depends on which model. There's two of them one glossy and matte.I recently upgraded to one of the white slims after my original BL2 slim died recently and believe it's matte. Looks nice regardless

Thanks! Crazy that there's two models of the same color. I love my White/Lime Vita but the right analog is broken so I need to get a new one. Tricky to tell from online pics which ones are matte.
 
It depends on which model. There's two of them one glossy and matte.I recently upgraded to one of the white slims after my original BL2 slim died recently and believe it's matte. Looks nice regardless

2006 asia/JP models = matte. Same as the gamestop exclusive aqua blue model in NA. that's the best vita imo.
 
For those interested with Steins;Gate and Root Letter, I was at PQube's/Rice Digital's both in Japan Expo and they're apparently releasing in September.

Take this with a grain of salt even though it came from the staff.
 
For those interested with Steins;Gate and Root Letter, I was at PQube's/Rice Digital's both in Japan Expo and they're apparently releasing in September.

Take this with a grain of salt even though it came from the staff.

I... don't know how I feel about this. I'm looking forward to Root Letter but Steins;Gate would absolutely take priority. Should space them out a bit more.

Unless they've got loads more to fill out the coming months huh? :p
 
For those interested with Steins;Gate and Root Letter, I was at PQube's/Rice Digital's both in Japan Expo and they're apparently releasing in September.

Take this with a grain of salt even though it came from the staff.

Steins;Gate 0 is probably August 26 because that was the retailer date before it was officially announced and also 26 august is the date the Japanese one releases on PC. So I mthinking simul PC release worlwide and the console one releases that day as well.
 
I... don't know how I feel about this. I'm looking forward to Root Letter but Steins;Gate would absolutely take priority. Should space them out a bit more.

Unless they've got loads more to fill out the coming months huh? :p

Steins;Gate 0 is probably August 26 because that was the retailer date before it was officially announced and also 26 august is the date the Japanese one releases on PC. So I mthinking simul PC release worlwide and the console one releases that day as well.

She specifically said "a la rentrée" which translate to "return to school" in English so End of August through September could fit what she said.
 

Shizuka

Member
For those interested with Steins;Gate and Root Letter, I was at PQube's/Rice Digital's both in Japan Expo and they're apparently releasing in September.

Take this with a grain of salt even though it came from the staff.

Psycho-Pass is September also. Visual novel overload.
 

RK128

Member
https://kresnik258reviews.wordpress.com/2016/07/10/vita-duke-nukem-3d-megaton-edition-review/

Finished my Duke Nukem 3D review for Vita. Enjoyed it, and there's little else like it on the console, but it does have a number of frustrations.

I wonder if it'll ever get returned to PSN. It got removed earlier this year when Devolver lost publishing rights but Gearbox said they were seeking to get it back up on the store later this year, no progress so far though.

Nice work man! Make me eager to give the game another shot whenever I re-sub my Plus Account (expired last night; tight on funds so can't get another month for a few days :l). It is a great game and happy you enjoyed it.

Very indepth review; liked how you touched on the gameplay mechanics and how it differs from other modern shooters.
 
As I said in the Galgun thread, the game has been pushed to August 2nd due to manufacturing delays and they wanted to wait till after the weekend to announce it's delay.

PQube ‏@PQubeGames Jul 9
@Danwanderer8888 Hi, we're really sorry about that, we were going to make an announcement next week about it - manufacturing delays :/
 
Nice work man! Make me eager to give the game another shot whenever I re-sub my Plus Account (expired last night; tight on funds so can't get another month for a few days :l). It is a great game and happy you enjoyed it.

Very indepth review; liked how you touched on the gameplay mechanics and how it differs from other modern shooters.

Thanks for the feedback (and the like)! Quite enjoyed writing this one, because although I didn't love the game to pieces it was an interesting title to dissect.

Sometimes I think I'd love to write game reviews properly for a website or something, but I wouldn't like to have to play games just for the sake of reviewing them. It's nicer just to play whatever I want then write my thoughts down afterwards.
 

RK128

Member
As I said in the Galgun thread, the game has been pushed to August 2nd due to manufacturing delays and they wanted to wait till after the weekend to announce it's delay.

I wonder if this includes the digital version, as sometimes the digital version releases before the physical one. That happened with Grand Kingdom, so maybe that might happen with Gal;Gun.

Sad to hear about the delays but good that they are telling us about it instead of it being a last-minute thing before the games original launch date.
 

Flunkie

Banned
Psycho-Pass is September also. Visual novel overload.

yeah wow, I'm definitely not getting all these on release. still have yet to beat ZTD then only after that will I start S;G.

I am watching the Psycho-Pass anime for the first time though and I really like it. like Death Note, I am totally a fan of the mystery/psychological anime/games. Sword Art, Death Note, and now Psycho-Pass are the only anime I've really devoted time to.
 
I wonder if this includes the digital version, as sometimes the digital version releases before the physical one. That happened with Grand Kingdom, so maybe that might happen with Gal;Gun.

Sad to hear about the delays but good that they are telling us about it instead of it being a last-minute thing before the games original launch date.

Even if it's supposed to affect the digital one it might not, like when Blanc vs. Zombies was delayed but came out on PSN for a couple hours.
 

Yasumi

Banned
Dungeon Travelers 2 is like the first DRPG I've ever really enjoyed. None of Experience's games have grabbed me like this. Better than Etrian Odyssey too.
 
Dungeon Travelers 2 is like the first DRPG I've ever really enjoyed. None of Experience's games have grabbed me like this. Better than Etrian Odyssey too.

Pretty much the same for me. Experience games just have too many flaws in my mind for them to stand up to DT2. Even as the hardest Experience title, Sword City couldn't scratch the same itch that DT did for me.

Really is a shame that we'll most likely never get DT1 or even DT2-2 (which there is a chance this one has been cancelled).
 
Dungeon Travelers 2 is like the first DRPG I've ever really enjoyed. None of Experience's games have grabbed me like this. Better than Etrian Odyssey too.

The awful fan service just destroyed the whole game for me. I believe folks when they say the game is fantastic, I tried for myself and the mechanics and dungeon crawling are great. I just can't stand the fan that the game shoves down your throat. Right when I would be enjoying a game, some character would say something or a trashy looking semi-naked enemy would pop up.
 

Yasumi

Banned
Pretty much the same for me. Experience games just have too many flaws in my mind for them to stand up to DT2. Even as the hardest Experience title, Sword City couldn't scratch the same itch that DT did for me.

Really is a shame that we'll most likely never get DT1 or even DT2-2 (which there is a chance this one has been cancelled).
I love just how much flavor everything has. The characters and writing are really fun, and the bear/penguin skits are great. I keep playing a chapter, suspend it for a bit, then come back and play another whole chapter. So good.
The awful fan service just destroyed the whole game for me. I believe folks when they say the game is fantastic, I tried for myself and the mechanics and dungeon crawling are great. I just can't stand the fan that the game shoves down your throat. Right when I would be enjoying a game, some character would say something or a trashy looking semi-naked enemy would pop up.
Honestly, the fanservice is so innocuous, it doesn't bother me in the least. You're doing yourself a massive disservice by letting anime boobs irritate you to the point of considering the game destroyed.
 

Ventara

Member
Dungeon Travelers 2 is like the first DRPG I've ever really enjoyed. None of Experience's games have grabbed me like this. Better than Etrian Odyssey too.

Whoah, that's a big compliment. O love Etrian Odyssey. I've been wanting to play one of my DRPGs in my backlog, and was recommended to start with Demon Gaze, but maybe I'll go with this.
 
Honestly, the fanservice is so innocuous, it doesn't bother me in the least. You're doing yourself a massive disservice by letting anime boobs irritate you to the point of considering the game destroyed.

As an anime watcher I just can't help but roll my eyes when it pops up on both that medium and in games. I've seen way too much fan service that now I just get annoyed lol. Its a cheap trick, almost shows that the creators had no faith in the product itself and had to insert that stuff just so it would sell.
 

Yasumi

Banned
Whoah, that's a big compliment. O love Etrian Odyssey. I've been wanting to play one of my DRPGs in my backlog, and was recommended to start with Demon Gaze, but maybe I'll go with this.
I'm not really a fan of EO's lack of story (or how it turned out in Untold). The dungeons feel fairly standard DRPG so far 4 chapters in, but the gameplay mechanics and narrative stuff are the most engaging I've experienced in a DRPG.
 
So, I'm thinking of buying a new Vita (UK gamer). If I import one of the Japanese models, are the circle and x buttons switched? Are things like native applications in Japanese or would I choose the region when I'm setting up my console?

They seem pretty rare in UK these days and £175.00 seems to be the cheapest I can find a new console.
 

maouvin

Member
So, I'm thinking of buying a new Vita (UK gamer). If I import one of the Japanese models, are the circle and x buttons switched? Are things like native applications in Japanese or would I choose the region when I'm setting up my console?

They seem pretty rare in UK these days and £175.00 seems to be the cheapest I can find a new console.

They are switched on a system level. Most games have specific bindings, so something that would use X will use the same button no matter the Vita, but some games use the system-level buttons for stuff. The only example I remeber now is Muramasa, but iirc the in-game button prompts changed too.

Was weird to begin it on the US OLED and then continue on my JP 2000.

Oh and applications will be on whatever language you choose.
 
They are switched on a system level. Most games have specific bindings, so something that would use X will use the same button no matter the Vita, but some games use the system-level buttons for stuff. The only example I remeber now is Muramasa, but iirc the in-game button prompts changed too.

Was weird to begin it on the US OLED and then continue on my JP 2000.

Oh and applications will be on whatever language you choose.

Thanks! Bummer about the buttons being switched based on game, that's enough to put me off. Guess I'm paying the extra for the UK version.
 
Root Letter won't be September, UK placeholder is October 21st and PQube never meets their first placeholder date.

Steins;Gate 0 is Sept 1st and I also doubt that it's gonna meet that date. Just look at Gal Gun. 2 week delay at the last second. EDF 4.1 was delayed in Germany for 1 month for no reason.

I love PQube but they suck at distribution.
 
Root Letter won't be September, UK placeholder is October 21st and PQube never meets their first placeholder date.

Steins;Gate 0 is Sept 1st and I also doubt that it's gonna meet that date. Just look at Gal Gun. 2 week delay at the last second. EDF 4.1 was delayed in Germany for 1 month for no reason.

I love PQube but they suck at distribution.
Yeah, it'll be interesting to see if they adapt at all to support this increased volume of releases.
 
Yeah, it'll be interesting to see if they adapt at all to support this increased volume of releases.

I don't really mind, I just think they should just put placeholder dates far enough into the future so that they at least have a chance of meeting them. Enough people take the first date they see as confirmation and pushing it back 2-3 times just looks bad even if it's not technically a delay.

They're probably still an extremely small team and that's the only way to even make these projects profitable, so I guess that's just something we'll have to live with. I still prefer this to for example Aksys who don't even try to do WW physical releases. (they seem to have trouble even getting NA right lol)
 
They're probably still an extremely small team and that's the only way to even make these projects profitable, so I guess that's just something we'll have to live with. I still prefer this to for example Aksys who don't even try to do WW physical releases. (they seem to have trouble even getting NA right lol)

Always a massive disappointment when games like this don't get picked up physically for Europe and I have to decide between DLC I want or physical copy.
 
The awful fan service just destroyed the whole game for me. I believe folks when they say the game is fantastic, I tried for myself and the mechanics and dungeon crawling are great. I just can't stand the fan that the game shoves down your throat. Right when I would be enjoying a game, some character would say something or a trashy looking semi-naked enemy would pop up.

The fanservice is good though, the art's better than some of the other Vita crawlers.

I'm liking the game too. Usually I'm bad at the genre but DT2 is striking a nice difficulty balance.
 
Relevant here too:

Mutant Mudds Super Challenge coming on July 26th (PS4/Vita):
https://www.youtube.com/watch?v=82q9GgdM-NQ

A.W Phoenix Festa releasing in Europe the same day as NA (July 26th - Vita):
http://gematsu.com/2016/07/aw-phoenix-festa-coming-europe-via-psn-july-26

Gal Gun Double Peace delayed a couple of weeks (PS4/Vita):
http://techraptor.net/content/galgun-double-peace-western-release-delayed-2-weeks

Drinkbox releasing a not-physical collection of their 3 games on PSN (Vita):
http://blog.us.playstation.com/2016/07/11/the-drinkbox-vita-collection-launches-july-13/
 
Relevant here too:

Mutant Mudds Super Challenge coming on July 26th (PS4/Vita):
https://www.youtube.com/watch?v=82q9GgdM-NQ

A.W Phoenix Festa releasing in Europe the same day as NA (July 26th - Vita):
http://gematsu.com/2016/07/aw-phoenix-festa-coming-europe-via-psn-july-26

Gal Gun Double Peace delayed a couple of weeks (PS4/Vita):
http://techraptor.net/content/galgun-double-peace-western-release-delayed-2-weeks

Drinkbox releasing a physical collection of their 3 games on PSN (Vita):
http://blog.us.playstation.com/2016/07/11/the-drinkbox-vita-collection-launches-july-13/
drinkbox thing is digital not physical :/
 

FDC1

Member
Vita Gundam is up in Europe

Edit: I got weird thing after starting the game for the first time, game crashed during the intro and after that it didn't seem to want to create save file. Other weird thing, you navigate on the menu the asian way (circle to confirm, X to cancel) even if it says the opposite on screen

I hope it's just bad luck, I'm deleting it and redownloading it

Edit 2: seems ok the second time
 

autoduelist

Member
Pretty much the same for me. Experience games just have too many flaws in my mind for them to stand up to DT2. Even as the hardest Experience title, Sword City couldn't scratch the same itch that DT did for me.

Really is a shame that we'll most likely never get DT1 or even DT2-2 (which there is a chance this one has been cancelled).

I like the dungeon design and some elements of DT2 much better, but SoSC has the best sense of character progression for me. That is, I like 'blank slate' characters, building them up, learning skills, finding good lewt to make them bad ass. That's the best part, for me, and SoSC does that all very well.

DT2 has fixed/story characters I find annoying, class trees that I don't really like, etc.

SoSC blank slate progression with DT2 dungeons would be where I want it.

As an anime watcher I just can't help but roll my eyes when it pops up on both that medium and in games. I've seen way too much fan service that now I just get annoyed lol. Its a cheap trick, almost shows that the creators had no faith in the product itself and had to insert that stuff just so it would sell.

I think you've got it wrong -- it's not because they have 'no faith in the product'. It's just that it'll sell more 'with boobs'. Just because you've had your fill doesn't mean everyone is going to suddenly stop making it. Even if some don't want to admit it, the simple truth is that the world loves boobs. Just like they don't put famous sports stars on boxes of Cheerios because they don't have faith in the product, but because they know they'll sell more.

There are always going to be risque games, and there will always be some game mechanics draped on to make it a 'game'. Decades ago, its was ASCII based strip poker games, or even point & clicks adventure games like Leisure Suit Larry. Now there are drpgs and fighting games and whatever other mechanics combine well.

I'm just glad the drpgs we're getting are solid drpgs that happen to have fan service, rather than empty experiences that exist only for the fanservice. Personally I'd rather wizardry was back to it's medieval / fantasy roots, but I'll take what I can get.

I think some think the gaming industry needs to 'mature' out of this phase. I see it completely differently -- any mature medium has to have a risque and erotic side. Literature, film, you name it -- the world demands boobs and sex and all the other good stuff.
 
I like the dungeon design and some elements of DT2 much better, but SoSC has the best sense of character progression for me. That is, I like 'blank slate' characters, building them up, learning skills, finding good lewt to make them bad ass. That's the best part, for me, and SoSC does that all very well.

DT2 has fixed/story characters I find annoying, class trees that I don't really like, etc.

SoSC blank slate progression with DT2 dungeons would be where I want it.

I'm pretty much the opposite on all that lol. The main issue I have with Experience games is pretty much that random fights have no weight to them at all and can be auto battled through in a matter of seconds. Where as in DT you actually had to put some effort into fights for at least the first few levels of entering a new area and it had the supers (dragons, riders, hounds, lichs, krakens) which could wipe you out if you didn't plan for them correctly. I also really didn't like how SoSC and DG only had maybe half a dozen boss fights which actually challenged you, unlike DT where you had to learn most of the fights unless you were super overleveled/overgeared. When most bosses in Experience games come down to Concentration + multi hit attack = laughably easy fight, you may as well have just fought a normal battle.

When it comes down to it, I just have not felt like any of the other drpgs I have played (Demon Gaze, Sword City and Moe Chronicles, which to be fair I wasn't expecting good gameplay from MC) have even been close to as balanced as DT was. I like it when I go to a new area and it actually challenges me both in random encounters and boss fights, not be able to roll through every random fight I come across and all but maybe a handful of bosses throughout the game. With that said, I still did find Sword City enjoyable (outside of some bullshit near the end, which had nothing to do with gameplay itself), I just had higher hopes from it after hearing it was one of the hardest drpgs on the system. Challenge for me comes from balanced (with the occasional difficulty spike) gameplay that doesn't rely too heavily on one shot mechanics or an easily ignored life point system. Make the randoms matter and the bosses matter even more, don't frontload everything you have on the few postgame bosses and a handful of story fights.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Anyone have the DC Level Pack for LittleBigPortable 2? PM me if you do, I need to get the 2X from one of the levels in that.
 
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