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A polite discourse amongst friends on the importance of MP-elements in No Man's Sky

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I never expected the game to be multiplayer, but now I finally understand why my cousin asked me what platform I was getting it on. The fool thought it was MP.. smh
 

hemo memo

Gold Member
You think they have online infrastructure for multiplayer in the game for only 0.01% of people to experince for short time? Think about that for a moment and please explain to me how does that make sense.
 

yurinka

Member
Obviously you won't find other player if servers are down. They are a small dev team with (I bet) no experience in multiplayer games with millions of players at the same time. I think they may need a lot of time, help and patience to make the servers stable.

At least the game allows you to play offline, and without any intrussive message. It doesn't affect the gameplay. Which is great because in any case it would be in that way in a 99.999% of the time you'll be alone without finding stuff that other player did.

It would be awesome if you finally can find other players, but if not I don't care if they don't achieve it. They already did an awesome game.
 

SomTervo

Member
You think they have online infrastructure for multiplayer in a game for only 0.01% of people to experince for short time? Think about that for a moment and please explain to me how does that make sense.

The problem is that Sean said, verbatim, they do. He said that there's a system whereby you can see another player, that the game may or may not instance you with another player if you're in the same playspace.

This was a long time ago, but he said it, and has hinted at it in various ways since.
 

Stranya

Member
Absolutely - but I think regarding an official statement, the contention here might be that they want players to find this out themselves. It didn't work this time, but if it can work, perhaps they don't want to spoil it for the players by making an announcement.

Like, imagine this (hypothetical) context behind those tweets from Sean.

- Sean sees that two players are about to meet on a stream
- he's clearly really excited about it, so much so that he makes tweets
- the two players meet each other, and it's immediately clear they haven't been instanced together
- Sean feels frustrated/angry, knowing that players can theoretically meet, but that due to whatever reason (NAT issues or server issues), they aren't seeing each other
- BUT Sean knows that in coming days/weeks, other players will see/find each other, and he knows that when that happens, it will go viral
- so he keeps completely silent, knowing that if he made an official statement he would puncture the potential energy behind the discovery, the mystery and discovery would be gone, but he has to deal with vitriol for a while because of it
Surely a statement simply confirming that it is possible to meet other players wouldn't remove any of the excitement? It would just clarify things so that people didn't feel frustrated and that they were wasting their time trying.
 
You think they have online infrastructure for multiplayer in the game for only 0.01% of people to experince for short time? Think about that for a moment and please explain to me how does that make sense.
It makes sense because they talked about it being a feature in the game.
 

Bedlam

Member
Obviously you won't find other player if servers are down. They are a small dev team with (I bet) no experience in multiplayer games with millions of players at the same time. I think they may need a lot of time, help and patience to make the servers stable.

At least the game allows you to play offline, it doesn't affect the gameplay. Which is great because in any case it would be in that way in a 99.999% of the time you'll be alone without finding stuff that other player did.
Exhibit A

The misinformation works. People keep thinking they will be able to meet (see each other) in the game once the alleged server problem has been solved.
 
You think they have online infrastructure for multiplayer in a game for only 0.01% of people to experince for short time? Think about that for a moment and please explain to me how does that make sense.
Yeah, I'm like, "Why would they even say that the only way to see what you look like is to meet other people?". Baffling.
 

SomTervo

Member
Surely a statement simply confirming that it is possible to meet other players wouldn't remove any of the excitement? It would just clarify things so that people didn't feel frustrated and that they were wasting their time trying.

It's not about excitement, it's about the community experiencing things together. That's a clear part of No Man's Sky's remit. It's designed ubiquitously around sharing information, like a Souls game.

I agree that it's frustrating though; of course I agree. A big part of me wishes they'd just confirm it one way or the other.
 

SomTervo

Member
Presumably they don't have a single server powering the entire universe?

The universe is 'powered' by a small file in the game data. Totally offline.

The server just handles updates to planet names and player discoveries. But there have always been vague statements about how it can handle small-scale player instancing (i.e. multiplayer) too.
 

Walpurgis

Banned
Yeah, that's what's the actually despicable thing for me here. The devs still perpetuating the false narrative because they don't want to lose sales right now.

Game development is difficult. Things change. Features get dropped. I'm fine with that. I also kept my expectations for this game in check - mainly because the procedural generation aspect - and I, like many others, said that some fans are getting their expectations up way too high and are projecting their fantasies into the game.

But when you are directly asked a simple question, a question that you have answered several times in the past, and you don't give a straight answer now (because it would be different now), then that's just shady as fuck. Shame on these guys for doing what they are doing right now on twitter.
.
 

RoadHazard

Gold Member
You think they have online infrastructure for multiplayer in the game for only 0.01% of people to experince for short time? Think about that for a moment and please explain to me how does that make sense.

This argument has been put forth a hundred times in this thread alone, and while it's reasonable in a vacuum: They shouldn't have said that you can see other players if you can't! That's the issue here, not how sensible the feature would be to include.
 

Bedlam

Member
It's not about excitement, it's about the community experiencing things together. That's a clear part of No Man's Sky's remit. It's designed ubiquitously around sharing information, like a Souls game.

I agree that it's frustrating though; of course I agree. A big part of me wishes they'd just confirm it one way or the other.
Come one, you're grasping for straws. If your idea of the feature going viral because no one knew about it was right, then they wouldn't have made clear cut statements about it in the past.

This is not a feature people would be suprised about, this is a feature they are actually expecting - because of the numerous interviews that Sean gave.
 

SomTervo

Member
Question: if player A chopped down a tree would player B see it even though player B can't see player A?

No. Any changes you make to a world are saved on your console and yours alone.

When playing the game you can see this happen:

- say there's a huge loop of Iridium over on a mountain
- you fly over, land, and mine it down to nothing
- if you get in your ship and fly away again, then turn and look at the Iridium - it will be back, because the engine has not loaded your changes yet, onto its "map"
- fly closer to the Iridium and it will 'phase out' as the game engine loads the fact that you destroyed the Iridium
- if a second player flew over to the same loop of Iridium, it would remain while your block 'phases out', because they never destroyed it so the engine doesn't update that information.
 
Maybe every player is in another dimension of the same universe? When you get to the center of your galaxy you will be able jump to the dimensions of others lol
 
Ok but on the box it doesn't mention multiplayer anywhere, that is no one's fault but your own if you purchased that game expecting the box to be a lie.


I'm sorry but did you just advocate that we start reading the game box as if it were a fucking legal document?????

Ignore all the media, videos, interviews,screenshots, gameplay demos and let's startb reading boxes. Right.
 
Doesn't matter to this crowd. They've been ignoring that detail. Day fucking 1 and this shit storm occurs.
All to be solved with a simple Tweet. The official Twitter channel of the developer talks about players finding each other. Yet those players couldn't see each other and it is unclear why then.
 

Tomeru

Member
To be followed up with "The chances of two players ever crossing paths in a universe this large is pretty much zero."

Which clearly implies there is a chance then, combined with statements made earlier about it. And has later Tweets about people "finding each other on a stream".

Well it didn't happen yet because of reasons. Maybe it will maybe it won't.
 

SomTervo

Member
Come one, you're grasping for straws. If your idea of the feature going viral because no one knew about it was right, then they wouldn't have made clear cut statements about it in the past.

This is not a feature people would be suprised about, this is a feature they are actually expecting - because of the numerous interviews that Sean gave.

I'm not grasping for straws man - you're picking out my more positive statements to jump on. I've made plenty of statements in this thread saying that if there's no multiplayer instancing in the game then that is awful practice and Sean/HG has definitely fucked up (not Molyneux-tier but not far off), because they have definitively said it can happen in the game.

But

1. There are multiple aspects of this situation which suggest there would be network connection issues for the ONE pair of players who have tried it (servers and one player having rubbish router settings)

2. Over in the OT people have already been sharing hundreds of amazing discoveries about game mechanics, hints and tips, lore/backstory discoveries, etc – the game's community-enabled design is very important to it. What I said about 'viral' or 'community' wasn't baseless - it's already happening. People are sharing their best stuff and helping each other discover new things, just like the massive info-gathering and wiki-generation that happens after any new Souls game.
 

Pop

Member
All to be solved with a simple Tweet. The official Twitter channel of the developer talks about players finding each other. Yet those players couldn't see each other and it is unclear why then.

Wasn't one daytime and the other night. One having connection issues and the fact the server is fucked right now.
 
Yes, because the general gaming public reads Sean's twitter feed.

The general gaming public might watch a trailer or read the production descriptions or Steam page - none of which mentioned or showed multiplayer. The retail and Steam descriptions specifically say "Single player", as does the box the game comes in.

Yeah, I agree with Gossi there in regards to the general perception of a lot of players for NMS. I'd have to consider myself as part of the general gaming public in the case of NMS, as I only watched the odd trailer and Sean Murray introducing it at E3. I hadn't even planned to pick it up until some footage from the leak. The game is exactly what I had expected, gorgeous space Minecraft with some pleasant surprises. I had no idea the game was going to have story + NPC interactivity. I do absolutely agree that the communication seems to be purposefully obtuse, but I am somewhat surprised as to what everyone thought they were getting in regards to multiplayer, as I never felt the game was advertised in trailers as such. I didn't even know there was even the possibility of multiplayer until recently the last couple of weeks, I had just thought players could see each other's named planets. It's a bit of a messy situation, as I feel like the trailer/print advertising has been 100% completely accurate to what the reality of the game is. On the other hand, reading the interviews in the thread, I can see how Murray's interviews created completely different expectations. If I had seen them earlier, I would have expected even some kind of light multiplayer component. There's nothing wrong with elements of a game changing over the course of its development, but I do agree that transparency is important. Argh, the whole situation is infinitely messier than it needs to be, hopefully there is some genuine clarification soon. Surely the multiplayer wouldn't be covered under whatever NDA Hello Games has with Sony?
 

ISee

Member
Absolutely - but I think regarding an official statement, the contention here might be that they want players to find this out themselves. It didn't work this time, but if it can work, perhaps they don't want to spoil it for the players by making an announcement.

Like, imagine this (hypothetical) context behind those tweets from Sean.

- Sean sees that two players are about to meet on a stream
- he's clearly really excited about it, so much so that he makes tweets
- the two players meet each other, and it's immediately clear they haven't been instanced together
- Sean feels frustrated/angry, knowing that players can theoretically meet, but that due to whatever reason (NAT issues or server issues), they aren't seeing each other
- BUT Sean knows that in coming days/weeks, other players will see/find each other, and he knows that when that happens, it will go viral
- so he keeps completely silent, knowing that if he made an official statement he would puncture the potential energy behind the discovery, the mystery and discovery would be gone, but he has to deal with vitriol for a while because of it

The problem here is: It never was supposed to be a surprise. He confirmed on several occasions (before release) that player can meet up. It's unlikely but possible. So there is no real mystery about this. We already know. The question here is: was it a bug or was it cut. Being mysterious about this does not works in his way, because it doesn't wake peoples interest to buy the game to solve it. Best case scenario they don't care, but most probably they are now aware that something is up.
 
Wasn't one daytime and the other night. One having connection issues and the fact the server is fucked right now.
We don't know. That is why people are confused. It was talked about that players could find each other on rare occasions. Two players did, yet couldn't see each other. The developer doesn't say why, but does talk about them finding each other and being amazed by it. They are being very unclear about whether the feature is in the game or not.
 

OCD Guy

Member
I'm also wondering about this, 10 million different species have been discovered? Yet people are coming across the exact same species as different people on the internet, not only that but they're actually already seeing the same species rinsed and repeated in their own game. What are the chances??

Add to that the 2 lucky people who managed to come across the same planet, despite there being 180000000000000000 different planets, and I'm starting to believe that this game really is magical.

Sean.png
 

Inviusx

Member
Question: if player A chopped down a tree would player B see it even though player B can't see player A?

My guess would be that because the geometry is generated locally if you saw another player chopping down a tree you would simply see the player aiming at the tree but the tree wouldn't react on your screen at all.
 

SomTervo

Member
The problem here is: It never was supposed to be a surprise. He confirmed on several occasions (before release) that player can meet up. It's unlikely but possible. So there is no real mystery about this. We already know. The question here is: was it a bug or was it cut. Being mysterious about this does not works in his way, because it doesn't wake peoples interest to buy the game to solve it. Best case scenario they don't care, but most probably they are now aware that something is up.

I meant the actual physical event of it happening. Not the fact that it exists.

For example, they confirmed black holes are in the game, but never showed it and never explained how they work, so that it would be a surprise for the players. They did the same with tons of the systems and mechanics in the game.

And it has worked for them - the minute somebody first found a black hole it was shared, discussed, evaluated and tested by thousands of players who hadn't had a chance yet.
 

icy_eagle

Member
Jesus christ that thread pondering legal action.
I mean I think it's pretty dubious that Hello games haven't made a clear statement on this issue yet, but seriously??
 
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