Thank you! Starting planet definitely seems to matter to some. I've read in the OT of people starting on really harsh planets where the toxicity or hot or cold was so much that they couldn't venture too far away from their ship or they'd die. I could see how that'd be frustrating, but I'd probably just roll with it.
I repaired my scanner first, because it's vital to be able to pinpoint where resources are at that may be a little far out of reach. Then I upgraded my analyzer so I could make some money scanning animals and plants. Those are big. Also, there's an atlas bubble near your crashed ship, and that's pretty important for having at least some kind of guidance during those early stages. As for a good video to watch, there's a bunch, but most of the streams got deleted because they were pre-release. There's a pretty good Sean Murray stream from this past Monday on the patched release build, where he's battling on an extreme cold planet that is just decimating his suit, and it has super hostile Sentinels. Watching him play and go over the basic mechanics was pretty helpful as well, and that was on an extreme environment planet, so using his tips on a standard planet is helpful.
Here's the link:
https://www.twitch.tv/hellogamesofficial/v/82473234
At the very least, it gives you some of the ebb and flow of the game. It's an hour long. He visits two planets on it.
Like I mentioned in my write up, it's a flawed gem, and rough around the edges, but the foundation is really solid. I'm currently engrossed, and there will be a time when the gameplay loop loses me, but I'll just stop playing and play something else. I can see myself coming back to this game quite a bit, because that urge to explore for me is so great.