GamingOblivion
Banned
Why do we keep making topics about nintendo shutting down stuff that clearly rips them off?
Because it isn't that simple?
Why do we keep making topics about nintendo shutting down stuff that clearly rips them off?
You tell me who really gives a fuck? Lol
I was making a point. Obviously. Characterizing me to be a corporate cheerleader or morally superior to "dirty pirates" doesn't take away from the parallel between piracy and downloading a repackaged game...
It's just interesting how everyone acts like homebrew is this innocent totally legal thing and when someone accidentally reveals they are pirating we all admonish it because we want to keep the legal right for what we are doing but when it comes to a game that literally someone repackaged and remade something that already exists and is available for sale, the idea of protecting copyrights and supporting the things you believe in with your wallet legally are suddenly corporate cheerleading, anti-consumer, and cmon Nintendo be chill bro, and all because the game is really good. lol
I was just pondering the potential of bootlegging and piracy. I was bringing it up because its part of the conversation. Think about what it is that you are trying to argue for the right to do. Recreate people's things and sell them cuz it's made of passion and it's done well?
And honestly repackaging the game into your own rom or whatever is even worse in terms of the law. You didn't just patch your game you repackaged and redistributed someone else's work entirely through your own channels
I think they seriously think it's a repackaged ROM.
They also should probably change their avatar, as they have not sought the permission if Nintendo or The Pokémon Company for either of their art assets used, and those entities may not wish to be associated with that poster.
Well, for one, he didn't sell anything.
Btw how fucking dare you use that Pokemon Avatar, did you get permission from Nintendo before using it for your own personal game on GAF? Delete it or you'll get a DMCA notice from Nintendo. You should only be using your own copyrighted creation as an Avatar.
Another Metroid 2 Remake is NOT a damn rom hack. Outside of using the sprites for Zero Missions Samus, the game has almost completely original assets and art work. The core of the game has based around the original Metroid 2 with level design from the original being used often but original content was added into the game that adds a significant amount of game time to the original release of Metroid 2.
Mechanics and elements form Zero Mission & Super Metroid also are used in AM2R but inside the developers own engine, NOT one Nintendo made.
You are right, Nintendo has the right to defend their IP and if people use it, they have to shut it down. But there are other options and Nintendo could have taken them. I'm not upset about the game being offline, as the developer isn't upset the game was taken down, so why should I be?
But the thing I'm really fucking annoyed about if how so many people here are discrediting the great work fans produce using owned IP. The Sonic community is famous for this and some of my favorite Sonic games (Before & After the Sequel) are FAN GAMES. Yet they stand tall next to the Genesis games to me.
Sonic Chrono Adventure is another great case, as it uses assets/music from other games but its core gameplay is an inventive take on Sonic gameplay (Metroidvannia Sonic).
I was going to talk about fan games with Retrospectives for the Sonic side of the series, but with how many people here dislike fan productions, why bother putting them here? When I get around to them, they won't be posted on Gaf.
I swear, this year really showed me how toxic his forum is.......see you all later.
Seems they know perfectly well how copyright law works. You using that avatar is 100% copyright infrigement.Aaaaannnnd you have no idea how copyright law works lol
You don't have to sell anything either
I know it's not a ROM I said "ROM or whatever" cuz im not familiar with the file type
Why sell it for $10 when they can clearly sell it for more and without having to share the profit with anyone else? .
I think they seriously think it's a repackaged ROM.
They also should probably change their avatar, as they have not sought the permission if Nintendo or The Pokémon Company for either of their art assets used, and those entities may not wish to be associated with that poster.
Aaaaannnnd you have no idea how copyright law works lol
You don't have to sell anything either
I know it's not a ROM I said "ROM or whatever" cuz im not familiar with the file type
Aaaaannnnd you have no idea how copyright law works lol
You don't have to sell anything either
I know it's not a ROM I said "ROM or whatever" cuz im not familiar with the file type
For real. Nintendo biggest problem is content. Why not throw these fan creators a bone and allow them to officially develop for Nintendo. Small games like Metroid 2 Remastered will help you fill in the gap and I'm pretty sure the development costs would be must less than if they did it internally.
It's a .exe
As in "windows".
Actually, I think you're the one who doesn't understand it, especially if you're pretending Fair Use doesn't exist, as you seem to be. So yes, you are in the wrong technically. You are using Nintendo and TPC assets without authorization. End of story.
You just made my point. "lol"
"file type". To use your own words, "Aaaaannnnd you have no idea how game development works lol"
Its not being sold like you're saying it is not a "repackaged ROM". Ita completely made from the ground up, it doesnt use Metroid 2 code. Its not a rom hack.
It barely even fucking uses Nintendo assets too.
Nintendo should work with the guy and porting this thing to 3DS and WiiU. Free money and especially lots of free good will.
Why? For all intents and purposes it is Metroid 2. It updates its controls to a Zero Mission style and brings it in line with Super Metroid and Metroid Fusion. It feels like a proper replacement, really. Nintendo should work with the guy and porting this thing to 3DS and WiiU. Free money and especially lots of free good will.
I do, bought it new back in the 90's, even remember the advertising the game got on TV in the US.I wonder how many people playing and downloading the game actually own the original game.
So now that the creator has gotten a DMCA, has he released another blog post or letter or anything? I wonder if Nintendo will hire him to do something
For me this shows that videogames still don't have reach a level like other mediums and the work of an author should not be respected and protected. That's what i get from your post. Art and music are clearly art and should be protected, but game-play, level-design and mechanics are free to steal. It's not like those designers put any work into them.Another Metroid 2 Remake is NOT a damn rom hack. Outside of using the sprites for Zero Missions Samus, the game has almost completely original assets and art work. The core of the game has based around the original Metroid 2 with level design from the original being used often but original content was added into the game that adds a significant amount of game time to the original release of Metroid 2.
Mechanics and elements form Zero Mission & Super Metroid also are used in AM2R but inside the developers own engine, NOT one Nintendo made.
You are right, Nintendo has the right to defend their IP and if people use it, they have to shut it down. But there are other options and Nintendo could have taken them. I'm not upset about the game being offline, as the developer isn't upset the game was taken down, so why should I be?
But the thing I'm really fucking annoyed about if how so many people here are discrediting the great work fans produce using owned IP. The Sonic community is famous for this and some of my favorite Sonic games (Before & After the Sequel) are FAN GAMES. Yet they stand tall next to the Genesis games to me.
Sonic Chrono Adventure is another great case, as it uses assets/music from other games but its core gameplay is an inventive take on Sonic gameplay (Metroidvannia Sonic).
I was going to talk about fan games with Retrospectives for the Sonic side of the series, but with how many people here dislike fan productions, why bother putting them here? When I get around to them, they won't be posted on Gaf.
It is kind of ironic. Those games, which are supposed to pay respect to the developers and the company, who made them possible, get all the hate, because they are used without asking or permission. Just because you don't like there answer, doesn't make it okay, to complete ignore them, disrespect their opinions and worst hate them for it.I swear, this year really showed me how toxic his forum is.......see you all later.
Yes, it's within their right to take them down, but, can't fan works be protected under fair use? Sega's been pretty good with looking the other way on most fangames(barring Streets of Rage Remake).
Your point is that its still copyright infringement even without selling anything? I thought that was my point
For me this shows that videogames still don't have reach a level like other mediums and the work of an author should not be respected and protected. That's what i get from your post. Art and music are clearly art and should be protected, but game-play, level-design and mechanics are free to steal. It's not like those designers put any work into them.
For me this shows that videogames still don't have reach a level like other mediums and the work of an author should not be respected and protected. That's what i get from your post. Art and music are clearly art and should be protected, but game-play, level-design and mechanics are free to steal. It's not like those designers put any work into them.
It is kind of ironic. Those games, which are supposed to pay respect to the developers and the company, who made them possible, get all the hate, because they are used without asking or permission. Just because you don't like there answer, doesn't make it okay, to complete ignore them, disrespect their opinions and worst hate them for it.
The point is you're being a hypocrite. Hilariously, you could've easily changed it by now, as a "see? it's no big deal" response, but you haven't even done that.
It's not just about the avatar though. Other companies have worked with their fans to clear the way for legitimate fan work. This is Nintendo slamming another wall between them and their fans, one that doesn't have to be there. Other companies have found ways to make it work. It's Nintendo's loss that they can't or won't.
Also, there are arguments that
transformative works like AM2R and other fan games could fall under Fair Use, which is right now too vaguely defined for matters like this.
Yes, it's within their right to take them down, but, can't fan works be protected under fair use? Sega's been pretty good with looking the other way on most fangames(barring Streets of Rage Remake).
For me this shows that videogames still don't have reach a level like other mediums and the work of an author should not be respected and protected. That's what i get from your post. Art and music are clearly art and should be protected, but game-play, level-design and mechanics are free to steal. It's not like those designers put any work into them.
It is kind of ironic. Those games, which are supposed to pay respect to the developers and the company, who made them possible, get all the hate, because they are used without asking or permission. Just because you don't like there answer, doesn't make it okay, to complete ignore them, disrespect their opinions and worst hate them for it.
GameJolt is slightly more murky a line; they had a program for sharing ad-revenue with developers, which meant technically money could be made off the fangames.
http://gamejolt.com/developers/ad-sharing
Why should nintendo work with the guys, people give these fan made developers too much credit they just use nintendo gameplay engine. They couldn't make a good metroid game from the ground up to save their lives.
What would they hire him to do? Take like 8 years to make Game Maker games that are basically taking existing games and mixing them with other existing games? I mean, sure, we got a great end product here, but it's definitely a hobby project, not the kind of thing to get someone hired.So now that the creator has gotten a DMCA, has he released another blog post or letter or anything? I wonder if Nintendo will hire him to do something
Why should nintendo work with the guys, people give these fan made developers too much credit they just use nintendo gameplay engine. They couldn't make a good metroid game from the ground up to save their lives.
What would they hire him to do? Take like 8 years to make Game Maker games that are basically taking existing games and mixing them with other existing games?
Makes sense that AM2R got taken down. It is directly competing with the Metroid 2 version that is up on the 3DS eShop.
Mother 4 and Mushroom Kingdom Fusion still get by Nintendo's radar right? I dont understand how they havent noticed those games yet.
It really doesn't. It wouldn't surprise me if the sales for Metroid 2 on the eShop INCREASED based on the additional exposure that AM2R gave the game.
*Raises hand*I wonder how many people playing and downloading the game actually own the original game.
I'm curious to hear what you think 'nintendo gameplay engine' is. This should be good.
I get protecting their IP, but they'd really be smart with good ones like AM2R to just go in and hire the guy.
Give him support to polish up the game and put it out. Fans have been begging for a new 2D Metroid game for ages and this would be a way for them to get a quality one out for pretty cheap. While also adding a talented developer to their team--which they need all the help they can get as the NX will fail or succeed on the strength of it's first party lineup.
GameJolt is slightly more murky a line; they had a program for sharing ad-revenue with developers, which meant technically money could be made off the fangames.
http://gamejolt.com/developers/ad-sharing
Did he really did that? Did he even get any response from Nintendo at all? Whatever he did or didn't get Im sure it wasn't a positive one but I'm really curious to see if Nintendo even bothered giving him the time of day.I think he also presented it to Nintendo for them to use if they wanted. Or something like that.
Why should nintendo work with the guys, people give these fan made developers too much credit they just use nintendo gameplay engine. They couldn't make a good metroid game from the ground up to save their lives.
Why should nintendo work with the guys, people give these fan made developers too much credit they just use nintendo gameplay engine. They couldn't make a good metroid game from the ground up to save their lives.
See this would make sense if AM2R was "complementary" to the original, in the way that a lot of fan works are sort of "extended takes" on the original property.
But AM2R was a literal replacement. A drop in "If you play this you don't need to play Metroid 2" experience. It was the same game, brought into the modern day. So no, I highly doubt it would've increased sales. I'm personally on the side that it would've siphoned whatever remaining sales of Metroid 2 that Nintendo was getting.
This is the difference between the comparisons of Nintendo with other companies in terms of IP use. If I make some sort of Star Wars fan film, I'm complementing the original source of the property. It adds interest to the films.
AM2R wasn't complementary. It was a replacement.