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PlayStation VR Launch Thread: Welcome to The Real World

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Decider

Member

Yeah. Go into the PS4 settings, into the PSVR section. Make sure you run the full calibration, and also perform the IPD setting instructions.

Everyone's eyes (and thus pupils) are set apart at different widths, which is called the interpupillary distance. The PSVR lenses don't physically adjust for this, but they do account for it in software, which will adjust the image positioning and distortion on the display.

boredandlazy, did this work for you?
 

FDC1

Member
cross posting here since plans changed at kind of the 11th hour -


VEV: Viva Ex Vivo VR Patch 1.01 update is now live. Originally was going to be launch window, but we pulled some extra days to get it out day one, even ahead of the store listing. Includes full PSVR integration, gameplay improvements, better graphics, new music, basic leaderboard support. Runs at consistent 90 hz. download is about 400 mb. :) It's a humble little exploration / score attack game, but we tried to put a little something in there for everyone. Tried to make it above all a comfortable experience, though you have control over things like your VR camera speed.

Oh, and for folks that don't already own it, it's a budget title. live in US and EU.

Don't know if you still have contacts with Sony but you should try to have your game added to the PSVR section on the store, most people won't realise it is VR compatible
 
I played the whole evening yesterday and it's amazing!
No tracking issues, no nausea. Just plain old fun.
Playroom VR is so good, it baffles me that it's a free game.
Oh and check out Allumette, it is beautiful!
 

hawk2025

Member
Don't know if you still have contacts with Sony but you should try to have your game added to the PSVR section on the store, most people won't realise it is VR compatible

It's right there on the store along with the other featured games.
 

hawk2025

Member
Haven't read any impressions yet for:

- Batman
- Volume


Volume in particular I'm very interested in finding out how the VR mode turned out.
 

cybropm

Member
I was on the fence about it. Then saw was able to finally order a launch bundle on Amazon so just went and pulled the trigger. Looks like I am joining the world of VR!!! :) Arrives Saturday so will be a fun weekend.
 

msdstc

Incredibly Naive
Had absolutely no plans to buy this and have generally steered clear of the media coverage for PSVR but just watched a Twitch stream of Rigs and it was enough for me to jump in. Snagged a launch bundle off of Amazon just now and it's arriving Saturday.

So stoked. Is Rez digital only?
 

hawk2025

Member
Had absolutely no plans to buy this and have generally steered clear of the media coverage for PSVR but just watched a Twitch stream of Rigs and it was enough for me to jump in. Snagged a launch bundle off of Amazon just now and it's arriving Saturday.

So stoked. Is Rez digital only?

There is a physical version of Rez coming through iam8bit, but it won't ship for a while.
 

ryseing

Member
Fwiw jim's vr review is really, really bad. I think he puts forward one decent argument in the whole video and even then it's a relative issue.

The Here They Lie review is a separate thing. It's just apparently not a good game. FWIW he reviewed RIGS well.

Haven't read any impressions yet for:

- Batman
- Volume


Volume in particular I'm very interested in finding out how the VR mode turned out.

Batman is low 70s MC. Common opinion is that it's good but short. Volume's VR mode is basically a tabletop mode and seems to turned out OK.
 

Orbis

Member
Argos in the U.K. Has stock in, just reserved on round the corner for immediate pickup, the missus is gonna kill me if I buy it!
Yep the beauty of Argos is they don't do preorders, I camped out on their site the morning of the PS4 launch, all the stock went live at 6am and within minutes there was basically nothing left. I managed to secure a Knack bundle.
 
Been playing for hours now in Eve Valkyrie, Driveclub, and Rigs. No nausea or tracking issues.

Until Dawn is surprisingly scary and these type of games don't usually scare me lol. But the jumpy moments in VR do get to you even though you know it isn't real.
 

Belfast

Member
It'll be interesting to see how this does With different demographics. Seems like Japan is eating it up and given the large number of impressions from final units and earlier demos, Euros seem quite enchanted with it, as well.

Americans might be the most finicky, but I think it will do well enough overall to see good, continued support.

There only ended up being about 10 of us in line at Best Buy, but something else interesting to note: I would guess all of us were in our 30s and 40s. Maybe the price is more friendly to slightly older gamers, but the device might skew a little older in general.

As far as performance goes, tracking was working very well on the first go, but after doing some recalibrations, it actually got worse. I'll have to investigate tomorrow, though. Maybe I fucked up the calibrations, because the camera didn't seem like it was having a very good time tracking stuff, even in a dark room.

Also, no nausea yet, but I haven't played anything cited to cause it on the regular yet. The ones I thought might (Battlezone demo and the Rez demo's boss running through twisting and turning hallways) turned out fine.
 

KalBalboa

Banned
Been playing for hours now in Eve Valkyrie, Driveclub, and Rigs. No nausea or tracking issues.

Until Dawn is surprisingly scary and these type of games don't usually scare me lol. But the jumpy moments in VR do get to you even though you know it isn't real.

I have to agree- Until Dawn is surprisingly strong. I might have to buy it.
 
My package was delayed because apparently UPS said that it wasn't picked up from a previous facility in time...gonna come on Friday now...

I'm kind of upset about it. I was super excited to try it out now that my PS4 is back from repairs. Guess I'll have to wait another day then.
 

ffvorax

Member
Is there already a guide where to find calibration options on the PS4 for the PSVR?
Mine arriving today, would like to be prepared this evening after work!
 
Is there any kind of day one update for the demo disc? I've got some jobs to do so I won't be able to play immediately, but if there's a patch I'll leave that downloading.
 

SJRB

Gold Member
Just got a mail that the delivery guy is on his way with both the VR set and the camera, awesome.


I'm strangely nervous about this whole thing, I've never experienced VR before.
 

Piccoro

Member
Wow, the missus just told me to get it, early Christmas present, didn't expect that.

You know, I think I could actually convince my wife to let me get it.
The problem is that the Pro comes out next month, and how in hell will I justify two 400 € purchases?... (sigh)
 

Chris_C

Member
Played for about 2.5 hours. A few thoughts:

- I have the "Giant Bomb Swim" tracking issue. Things pulse in and out in the headset. It doesn't make me sick, and it isn't really noticeable when you're looking around a lot, but it's there, and it's annoying. It seems to be worst in Job Simulator.

- The Robot Rescue platformer in Playroom is the best thing I've played so far. It was fun, beautiful and felt really polished.

- Driveclub looks pretty bad. In comparison to everything else I've played it looked extremely muddy in motion. I played for about 15 minutes and felt a little dizzy so I stopped.

- RIGS is the only game so far that has caused my HMD tracking to drift. Within 3 minutes it was at a 45 degree angle and couldn't be corrected even when I tried pressing the options button to calibrate.

Generally, I feel as though the tracking lets the headset down, but there's enough potential here that I certainly hope these issues can be smoothed out in software.
 

bobbytkc

ADD New Gen Gamer
Played for about 2.5 hours. A few thoughts:

- I have the "Giant Bomb Swim" tracking issue. Things pulse in and out in the headset. It doesn't make me sick, and it isn't really noticeable when you're looking around a lot, but it's there, and it's annoying. It seems to be worst in Job Simulator.

- The Robot Rescue platformer in Playroom is the best thing I've played so far. It was fun, beautiful and felt really polished.

- Driveclub looks pretty bad. In comparison to everything else I've played it looked extremely muddy in motion. I played for about 15 minutes and felt a little dizzy so I stopped.

- RIGS is the only game so far that has caused my HMD tracking to drift. Within 3 minutes it was at a 45 degree angle and couldn't be corrected even when I tried pressing the options button to calibrate.

Generally, I feel as though the tracking lets the headset down, but there's enough potential here that I certainly hope these issues can be smoothed out in software.

What things have you tried to fix the issue? Have you tried sitting closer to the camera? Maybe you can try replacing it. I believe some publication said the issue was resolved after replacing the set.
 

Lazaro

Member
It's amazing. Sadly I don't get as immersed as my friends and family with VR. They literally scream and shake. I don't do any of that.

I think there's something wrong with me, lol.
 

Chris_C

Member
What things have you tried to fix the issue? Have you tried sitting closer to the camera? Maybe you can try replacing it. I believe some publication said the issue was resolved after replacing the set.

I've tried sitting closer, yes.

As far as replacing the headset goes, the Sony Center I bought it from doesn't offer returns at all (only a manufacturer warranty for defects.)

I'm going to fiddle around with it a little more and we'll see if things get better. It's not been enough to make me sick, it's just a mild annoyance in most games, except for Job Simulator, where it was genuinely distracting.

It's amazing. Sadly I don't get as immersed as my friends and family with VR. They literally scream and shake. I don't do any of that.

I think there's something wrong with me, lol.

I know the feeling. My wife physically jolts if someone gets shot in a movie/tv show. VR feels more immersive, but so far not so much that I forget where I am. However, during Playroom when the little mechanic almost fell of the table I did instinctively reach out to try and catch him!
 

crimilde

Banned
I've tried sitting closer, yes.

As far as replacing the headset goes, the Sony Center I bought it from doesn't offer returns at all (only a manufacturer warranty for defects.)

I'm going to fiddle around with it a little more and we'll see if things get better. It's not been enough to make me sick, it's just a mild annoyance in most games, except for Job Simulator, where it was genuinely distracting.

Hmm this is a bit worrisome. Did you also try calibrating it using the advanced settings that people mentioned in this thread?
 
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