• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Guerrilla Games announces Decima Engine (Death Stranding, Horizon, Killzone)

I high doubt it will come out on PC. Sony owns the rights to the project and it also providing technical support and funding. Sony will be stupid not to make it exclusive, and I doubt Kojima has any say in it. He choose to work for Sony and he should bear the consequences of working on a closed system. I don't think the engine being portable to PC is the issue here.
 

XxfinchyxX

Neo Member
this game looks amazing.dont own a gaming pc but hope it comes out on it because everyone will get a chance to play it.
 
I'm expecting it to be somewhat more limited than that as I don't imagine Santa Monica, Polyphony, or Naughty Dog dropping their tech stack.

I do think it's a topic that will come up whenever someone is making a new IP or a game that needs a wide variety of technology that doesn't exist in their current engine though.

I'm not sure there's a real benefit to Knack 3 being on The Knack Engine™ when Decima gets translated into Japanese for example.

Yeah I agree, the established first parties already have their own stack and have little reason to change. Naughty Dog and MediaMolecule are doing fine. Well, maybe Polyphony could use some help there. Studio Japan would benefit as well.

Having an internal engine like this would also help Japanese developers acclimate to the PS4 and transition from mobile without a huge timesink, but I can't see them licensing their engine except for close partnerships based on exclusive titles.
 

Shredderi

Member
I guess Guerrilla's engine ended up being a success story. These engines don't always go right all the way as seen by some notable japanese developers' efforts.
 

MUnited83

For you.
Sony own the IP
Sony own the engine.

The only "proof" of a PC version was some moderator on the PlayStation EU forums saying it might come to PC after the Kojima x Sony announcement last year.


This thing is locked down tighter then North Korea.
Kojima is a PlayStation EU forum moderator huh
 
The engine of @Guerrilla that powers Horizon Zero Dawn, Killzone and Death Stranding.

I was a little worried about Kojima's tech for his future games considering the engine his team spent so much time creating was no longer available to him, but now I know there is nothing to worry about.

:)
 
I was a little worried about Kojima's tech for his future games considering the engine his team spent so much time creating was no longer available to him, but now I know there is nothing to worry about.

:)

I am sure they brought their knowledge and experience from using Fox Engine, that is why the game looked phenomenal and has similar art style now. They are even trying to set up the engine with the room testing with game characters like what they did with Fox Engine and MGSV.
 

MUnited83

For you.
Sony owns the copyright for the game. If Kojima Productions own it I would still totally be on the "its coming to PC later" train but not now we know Sony owns it.

It could maybe still happen but I have doubts. We will have years to wait and see and I am sure someone will ask someone at Sony eventually.

Originally I thought it was a 1 game deal where Kojima could then make the 2nd game mutiplatform if he chose but that cant happen now sony owns it.

Maybe the deal changed?
The IP was been owned by Sony ever since they revealed it and they still said a PC version was coming. The IP belonging to Sony is not a new development.
 
I am sure they brought their knowledge and experience from using Fox Engine, that is why the game looked phenomenal and has similar art style now. They are even trying to set up the engine with the room testing with game characters like what they did with Fox Engine and MGSV.

Best part is that everyone wins in the end. More teams tailoring the engine can make this Sony's equivalent of Frostbite.
 

Shredderi

Member
Best part is that everyone wins in the end. More teams tailoring the engine can make this Sony's equivalent of Frostbite.

I wonder if Sony would start to ship the engine around for their first party studios in the future (not that it's necessary because the other notable first parties all seem to have really good engines already).
 

MUnited83

For you.
Sony actually doesn't own everybody gone to the rapture.

https://twitter.com/chineseroom/status/699342221775147010
Chinese room might own the rights to external products related to it, the game itself seems to still belong to Sony. As per the Steam page "
© 2015 Sony Computer Entertainment America LLC. Everybody’s Gone to the Rapture is a trademark of Sony Computer Entertainment America LLC. Developed by The Chinese Room."
 
I wonder if Sony would start to ship the engine around for their first party studios in the future (not that it's necessary because the other notable first parties all seem to have really good engines already).

Yeah, that's what I'm thinking. I wonder what engine is Knack using lol. With Decima getting Japanese support, this will be nice for Japanese developers too.
 

Elios83

Member
I knew that Kojima was going to use Guerrilla's engine, Horizon is probably the best looking open world game ever made.
And with all the tech support he'll get from Sony, Kojima will only have to care about making the best game he can.
 
Wow in the night section in the jungle in Horizon which looks very realistic in SSS and in lighting, I just noticed that ants are carrying leaves on the trunk of the tree.

Sony please release this in 4K.
 
eT3qnJj.png


Person of Interest fans/viewers will/should get this reference
 
I high doubt it will come out on PC. Sony owns the rights to the project and it also providing technical support and funding. Sony will be stupid not to make it exclusive, and I doubt Kojima has any say in it. He choose to work for Sony and he should bear the consequences of working on a closed system. I don't think the engine being portable to PC is the issue here.

Isn't it just the opposite? You could argue that for almost every exclusive that it's stupid NOT to bring it to as many platforms as possible. It's called leaving money on the table. There was a person in this thread that said bringing it to PC would be detrimental to its success/quality. If you people just want games to stay exclusive so the only people that can experience them are those that worship Sony, just say so. Don't hide it lol
 
Guerrilla did a fantastic job on that engine. Horizon looks gorgeous, and so does Death Stranding. Maybe not in a literal sense, but you can't deny how clean the game is looking. The two trailers were in-engine, right?

Also, everyone unabashedly claiming PS4 exclusivity is a done deal is being unnecessarily arrogant. Although my hopes aren't high for it, having a game on multiple platforms never hurt anyone. Not to mention, the PS4 isn't exactly starving for sales right now. At least bite your tongue until an official cancellation of the PC port surfaces.
 
I high doubt it will come out on PC. Sony owns the rights to the project and it also providing technical support and funding. Sony will be stupid not to make it exclusive, and I doubt Kojima has any say in it. He choose to work for Sony and he should bear the consequences of working on a closed system. I don't think the engine being portable to PC is the issue here.
They're the publisher for the PlayStation version. Just like they were for No Man's Sky and Everybody's Gone to the Rapture.
 

diaspora

Member
Really? can't find PC/Steam logo in this trailer – https://www.youtube.com/watch?v=H2Hy96sOnq8

I wonder why. Nanomachines, probably
Being at PSX probably. I don't even think it's coming, but only a special kind of moron calls asking for clarification on an announced game port begging. It's fine if people don't think it's coming- I don't, but stamping ones getting and demand people stop asking for it to be explicitly stated is just asinine.
 
Could it be that Sony changed strategy at least for Death Stranding and will allow this game to get a delayed PC release, possibly with getting a decent sales cut themselves?
 

stryke

Member
Thinking about it now, out of all of Sony's studios, this one actually makes the most sense. They probably already had documentation and workflow up and running for external studios due to work on Until Dawn and sister studio Cambridge.

Where did all Sucker Punch rumors come from?
 

leburn98

Member
The engine can create some amazing visuals. Guerrilla are experts in that regard. Makes sense to have multiple games/teams using the same engine (similar to EA and the Frostbite engine). It also bodes well for a fast turnaround on Death Stranding.
 
Top Bottom