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Digital Foundry: Nintendo Switch CPU and GPU clock speeds revealed

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Shikamaru Ninja

任天堂 の 忍者
As LordKano pointed out, it's in the Switch trailer. Yoshi Circuit (GC) is a DLC track in Mario Kart 8. You can see King Boo in the same trailer, but I would suspect that some DLC was held back because of the Wii U's apparent hardships. Emily Rogers also posted this on her blog page, and she's been mostly on point about the Switch information she's shared. After that, Hideki Konno (Current Producer for the Mario Kart Series) has had a directorial role in Super Mario Run recently, and it's not clear who would have filled that position. Everything points to a Mario Kart 8: Deluxe Edition. It'll be a while before we see Mario Kart 9.

Just want to point out that Hideki Konno is the manager of "Smart Device Production Group" which works on all the mobile games alongside the team the IP corresponds too (Sakamoto for Miitomo / Tezuka and Kimura for Super Mario Run).

Mario Kart 8 has another producer (Yasuyuki Oyagi) and director (Kosuke Yabuki) who worked on 7 and 8, and will continue the franchise beyond just fine.
 
So no one believes any "good" rumors? Isn't the belief in the "good" rumors the reason so many are questioning this report?

What's odd is that some are using a previous DF report of fans blowing in the devkit to claim this DF report is faulty.

I chalk it all up to rumor and speculation but I would believe DF before the insiders that change their story at a whim and give vague info. But of course things are always changing ;)

Not many people are outright refusing to believe this rumor. In fact, I don't know if anyone is. But it is still just a rumor until confirmed.

And I think the larger part of the conversation has to do with the other components that DF is discussing. They seemingly don't have confirmation about the GPU/CPU configurations (they even say there could be extra CUDA cores) yet people are taking these specs as 100% confirmed. They seem to be likely, yes, but nothing is confirmed until it's confirmed.

The biggest discrepancy with these clock speeds isn't actually another rumor- it's the patent itself which indicates there is a fan which runs in portable mode. That would not make sense for these specs.

Does it now? It looked pretty Wii U-ish to me. Some assets like the bullet bill looked like they were lifted straight from 3D World.

Actually the Bullet Bill is the easiest thing to see being improved over Wii U. Note the reflectivity on its surface. Very few Nintendo Wii U games had material effects like that.
 
Shikamaru Ninja, do you think Nintendo is repeating their hardware mistakes from the Wii and Wii U?

The Wii won them last generation, but the Wii U ended in failure.

To be honest I believe software is what can make or break an Nintendo system. If they have software like Wii sports to showcase then things can change
 

Bulbasaur

Banned
The Wii won them last generation, but the Wii U ended in failure.

To be honest I believe software is what can make or break an Nintendo system. If they have software like Wii sports to showcase then things can change

A really simple game along the lines of pong / tennis will be ridiculous fun for portable local multiplayer, surely they're already onto this.
 
Actually the Bullet Bill is the easiest thing to see being improved over Wii U. Note the reflectivity on its surface. Very few Nintendo Wii U games had material effects like that.

I'm looking at footage of 3D World on YouTube and I see the same type of reflectiveness on bullet bills and canon balls.
 
How likely is it that there will be a proper Metroid game for release of the Switch?
Because that is my deciding factor. Everything else just sounds like shit. Don't care about slight remasters of Nintendo games I already bought on Wii U.
 

lyrick

Member
Maybe the fan is to keep your hands warm during the cold winter nights.

Maybe the Fan is nothing more than part of the Dev kit which was modeled after the Shield TV (which also has a fan, and can be set to developer mode).

The Jetson TX1 Development Kit has a fan.

It kind of looks as though the dev kits for this chip have fans on them, but that doesn't necessitate that the final products do (like the pixel c).
 
The Wii won them last generation, but the Wii U ended in failure.

To be honest I believe software is what can make or break an Nintendo system. If they have software like Wii sports to showcase then things can change

If that were the case the Wii U should have been a success. According to people in this forum Wii U has the best games (though I disagree).
 
I'm looking at footage of 3D World on YouTube and I see the same type of reflectiveness on bullet bills and canon balls.

Can you show me a link? The bullet bill in the Mario Switch trailer had dynamic reflectivity (it would change depending on camera angle and object location) while everything I can find on youtube from 3DW shows static reflectivity.

EDIT: https://www.youtube.com/watch?v=xQu9yuFwrNs&t=24s Relevant portion of Mario Switch footage.
 

Shikamaru Ninja

任天堂 の 忍者
Shikamaru Ninja, do you think Nintendo is repeating their hardware mistakes from the Wii and Wii U?

When it comes to hardware design, there is the chipset design and conceptual design. I think the conceptual design of the Switch is leaps and bounds more marketable and attractive than the Wii U.
 
Wii U's price is held up because of the gamepad, many other systems don't reflect their manufacturering costs such as the 3DS or even a bunch of phones and tablets. It's rare that we actually pay for the components, it's the ecosystem and brand that you're paying for. Switch will probably go for around $250 not because of its components but because it's a Handheld console hybrid where you can play Mario, Zelda and Pokémon. That's worth quite a lot of money.

I don't think it is to the typical consumer from NA or Europe.

I've long argued that Nintendo should lower the barrier to playing their games on console by driving their console prices to as low a point as possible. If they can sell this at $199, they should sell at $199 (or $179, or $149, etc.) because they make their money off of selling 8M+ copies of their games at a full sixty dollars.

I wonder what Nintendo cleared off of just Mario Kart Wii sales, for example. 35M+ copies at $60 apiece? That's absurd. That's Rockstar-level sales with way less money and time spent on development.

Nintendo should be all about getting as many of their consoles into as many homes as possible. Nintendo hardware isn't a premium product - their software is the premium product.
 

komplanen

Member
If there's a more commonly repeated lie thats easily checkable to be completely untrue but gets repeated all the time anyway, I'm not sure what it is.

It sold about 900 millions games. That's the second best software number, right after the DS.

but everyone knows people only bought it for wii sports and then put it in their cupboard?!?!?!

You're only supposed to count games GAF cares about. D'uh!
 
Can you show me a link? The bullet bill in the Mario Switch trailer had dynamic reflectivity (it would change depending on camera angle and object location) while everything I can find on youtube from 3DW shows static reflectivity.

Uh, how can you tell that it changes depending on camera angle and object location when we've seen exactly one camera angle and one location for the bullet bill in the Mario Switch trailer? It looks like a static reflective map to me.
 
Super Mario Switch looks a lot better than anything I've seen on the Wii U.
I'm actually hoping that was placeholder.
I mean I love the Mexican theme but that short look did nothing for me.
It didn't look amazing visually or design-wise.
Needs more upside-down bonkers shit.
 

Seik

Banned
If that were the case the Wii U should have been a success. According to people in this forum Wii U has the best games (though I disagree).

It has a lot of excellent games!

The problem with the Wii U was the time BETWEEN these games.

There was important software droughts during the Wii U's lifespan, there was times where I didn't touch my Wii U for like 9 months because I was going through X game that just came out and then there was nothing else.

A steady, consistent line-up is key this time around. Consolidating their hardware/portable software developers shall help greatly in that regard, imo.
 
Uh, how can you tell that it changes depending on camera angle and object location when we've seen exactly one camera angle and one location for the bullet bill in the Mario Switch trailer? It looks like a static reflective map to me.

I can't post a detailed analysis right now, but click on the link I edited into my response above, and watch the bottom surface of the bullet bill. You can clearly see, as it passes over the ground Mario is running on, the angle of the reflection showing that ground changes.

That's a much more impressive effect than anything we've seen in Mario 3DW.

Edit: Actually 00:52 - 00:57 shows what I'm talking about much better in that video.
 

Drek

Member
If that were the case the Wii U should have been a success. According to people in this forum Wii U has the best games (though I disagree).
The Wii U is a Dreamcast/Vita type where the top end is excellent but the library is overall shallow and many of its best games aren't going to move platforms.

I love my Wii U, but I also knew that it was doomed from basically day one and the only reason I have it is because I buy everything.

Did the Wii actually win? They sold the most consoles, but not that many games.
It sold a stupid amount of software, with a large amount of that being Nintendo 1st party titles. It was the second most successful home console in history behind only the PS2 in basically any metric you can apply.

I can't post a detailed analysis right now, but click on the link I edited into my response above, and watch the bottom surface of the bullet bill. You can clearly see, as it passes over the ground Mario is running on, the angle of the reflection showing that ground changes.

That's a much more impressive effect than anything we've seen in Mario 3DW.
You are reading way too much into a five second teaser. The very first showing of the Switch was something not immediately discernibly better than the first Wii U Mario, which itself was Nintendo's first HD Mario title at a time when they admit struggling with HD development. I'd expect some nice effects (like reflections) to benefit from more contemporary hardware, but the system is clearly closer to Wii U than PS4.
 

-MB-

Member
It has a lot of excellent games!

The problem with the Wii U was the time BETWEEN these games.

There was important software droughts, there was times where I didn't touch my Wii U for like 9 months because I was going through X game that just came out and then there was nothing else.

A steady, consistent line-up is key this time around.

That is exactly what I am focussing on as well. I could care less about the specs, or other so-called "promises".
I want to see if Nintendo upholds their promise on not letting their new systems fall victim to droughts and that they come through on the promise of expanding their developing workforce and release more games.
That is the true litmus test for me from them.
 

Drek

Member
I'd take Wii U graphics at 1080p with near flawless AA... will i be dissappointed?
In docked mode that is probably exactly what you will get, maybe a some moderate quantity above that given some time for the more contemporary dev tools to make it into regular use.

You will also see a shitton more games as it will get all of Nintendo's future efforts, all of the core 3DS support, some select western 3rd party titles, and if it takes off a substantial amount more 3rd party support likely forced to differentiate beyond just cookie cutter AAA downgrades.
 

Enduin

No bald cap? Lies!
If that were the case the Wii U should have been a success. According to people in this forum Wii U has the best games (though I disagree).

Wii U might have the best games, but unless you actually market them to the public in an appealing and easily understandable way that differentiates them from the rest of the market you aren't going to sell shit no matter how good it is. So no surprise the Wii U bombed as they failed to do exactly that.

The Wii U is a confused at it's very core. It was Nintendo trying to chase the tablet market and basically do the Switch before the tech was mature enough to actually do it and so it was compromised from the start. Name confusion, Gamepad confusion, and on and on just crippled the system out the gate. People didn't know what it was and Nintendo's marketing did little to alleviate that confusion. The relatively high price and slow trickle of even just Nintendo games only cemented it as a failure.

A flawed concept with terrible messaging and support. It's no surprise it failed. The Switch at least is a compelling concept, that is intrinsically easy to understand just by looking at it. It plays your games on the go or on your TV with just one simple step. As long as their messaging bolsters that further and presents compelling and unique software for the system at a competitive price it will do much much better. Throw in actual half decent 3rd party support and popular buzz on TV and social media and it will be a certified success. Though not the likes of the Wii or PS2, but for the current games market it could potentially do very well. But hey despite the core concept being beyond simple to understand don't underestimate a marketing department's ability to screw it all up and pull some bizarre shit. Like PS3/Vita era WTF marketing, or Wii U's not worth bother marketing.
 

Xdrive05

Member
I'd take Wii U graphics at 1080p with near flawless AA... will i be dissappointed?

1080p should be "free" on the Switch insomuch as the docked GPU performance is actually a little more than the increase in pixels processed from it's undocked mode.

I don't expect AA to be a consideration often unless the extra GPU juice can be put toward that as well, without hitting the framerate. Really it comes down to how much they care to put it in. It may not be a priority.
 
Wii U might have the best games, but unless you actually market them to the public in an appealing and easily understandable way that differentiates them from the rest of the market you aren't going to sell shit no matter how good it is. So no surprise the Wii U bombed as they failed to do exactly that.

The Wii U is a confused at it's very core. It was Nintendo trying to chase the tablet market and basically do the Switch before the tech was mature enough to actually do it and so it was compromised from the start. Name confusion, Gamepad confusion, and on and on just crippled the system out the gate. People didn't know what it was and Nintendo's marketing did little to alleviate that confusion. The relatively high price and slow trickle of even just Nintendo games only cemented it as a failure.

A flawed concept with terrible messaging and support. It's no surprise it failed. The Switch at least is a compelling concept, that is intrinsically easy to understand just by looking at it. It plays your games on the go or on your TV with just one simple step. As long as their messaging bolsters that further and presents compelling and unique software for the system at a competitive price it will do much much better. Throw in actual half decent 3rd party support and popular buzz on TV and social media and it will be a certified success. Though not the likes of the Wii or PS2, but for the current games market it could potentially do very well. But hey despite the core concept being beyond simple to understand don't underestimate a marketing department's ability to screw it all up and pull some bizarre shit. Like PS3/Vita era WTF marketing, or Wii U's not worth bother marketing.

Maybe it just didn't have the best games. There are maybe 5 games "worth" owning the system for, if you are Nintendo fan. That's pretty pathetic.
 

Seik

Banned
People are jumping back and forth. Mostly it's past those stages and onto defending the performance saying it doesn't matter.

Performance does matter, marketing wise.

If it matters to you or not is a question of taste though.

Would I like playing Nintendo games in full native 4K? Fuck yes, I do this with Mario Galaxy via Dolphin on an OLED screen and this shit is glorious as hell.

Will it really damper the experience to me if it's a lower res and less effects though? Not really, but I'll be happy when the 'Switch emulator' comes out with the ability to increase the internal res though. Nintendo is more about the gameplay experiences in the last two decades, I never expected it to change with the Switch, honestly.

I mean, look at the size of the damn thing, of course it can't compete with Sony/MS. No matter how much magic you put in it.

EDIT: Stay classy, guys. :(
 
You are reading way too much into a five second teaser. The very first showing of the Switch was something not immediately discernibly better than the first Wii U Mario, which itself was Nintendo's first HD Mario title at a time when they admit struggling with HD development. I'd expect some nice effects (like reflections) to benefit from more contemporary hardware, but the system is clearly closer to Wii U than PS4.

I'm not actually trying to draw any conclusions from this if you follow the posts back to where it started- I'm just saying that the Mario Switch footage we've seen looks more impressive technically than Mario 3D World footage. The poster I originally responded to was specifically talking about the bullet bill, so I thought I'd show why it seems to be improved over the Wii U version. I don't doubt a 150GFLOP TX1 can do that quite well.

So now we are arguing about how shiny a bullet bill looked in promo footage....

This is getting very scientific.

Again, I'm not trying to draw conclusions about power with that. I'm just pointing out that it has some effects that are nicer than what we saw on the Wii U.
 
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