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NieR Automata PS4 demo available now

I was enjoying it in the little I played before work, but fighting the same enemies was getting a little tiresome. I was also playing on normal. I also have no idea what the types do. i'm hoping there's more variety in the demo when I go back to it.
 

Morrigan Stark

Arrogant Smirk
It's all of the above lol

Well sheesh dude, if you don't even like Platinum games, why'd you play the demo lol
Curiosity? It's a free demo that took a few min of my time, no big. I wanted to keep an open-mind, and I never played the original Nier and I know it's a big cult hit so maybe its DNA would have made it a better game, IDK.


Not everything can be Ys tier boss fights
This game will have Ys tier boss fghts
Which they will ruin by stupid over-the-top scripted sequences and hammy dialogue. No thanks.
 
1X8fWgC.gif

Holy fucking shit!
 

Jiraiza

Member
Like a huge strings of combos, and aereal super comboes DMC or Bayonetta style.

Combat as it is right now serves very well the type of game the first Nier was.

The game sounds deep enough, then. Maybe not so much huge combos, but there's plenty of ways to be creative in the demo alone, and that's just with two weapons. I've never played DMC, Bayonetta, or the original Nier, so I guess I can't make any comparisons. I mean, there's definitely animation canceling and probably other weird tech that's still waiting to be found. What more does a person want again?
 

Slater

Banned
The only romances of his i can think of are

Drakengard 1 Spoiler

Caim + Furiae

An incestious relationship between brother and sister, ending with her suicide

Nier Spoiler

Nier + Kaine

Happens basically five minutes before she mutates into a monster and Nier is forced to either kill her to delete himself off of the world.

Kimi Shi ni Tamau Koto Nakare Spoiler

Child Soldier + Child Prositute (forgot the names)

He thinks they care about each other while hes actually only doing it for the business or something, the manga so far ain't really good so i don't bother remembering the details

You forgot Cain and Angelus
 

UrbanRats

Member
So a spin on the last of us? :3
Was thinking of GoW's transition.

Character action games are a rarity already, no need to pretend we aint beggars, just because the ones we got arent quite as good as the usual pillars of the genre.

Shit, people complaining about Mario 3D World not being as good as Galaxy so why bother, are the same, look around, you have no leverage.
 

Raptor

Member
The game sounds deep enough, then. Maybe not so much huge combos, but there's plenty of ways to be creative in the demo alone, and that's just with two weapons. I've never played DMC, Bayonetta, or the original Nier, so I guess I can't make any comparisons. I mean, there's definitely animation canceling and probably other weird tech that's still waiting to be found. What more does a person want again?

Some said that aint deep enough.

Maybe Im selecting remembering and forgive me if nothing like that is indeed what the narrative is but I just wanted to let that out.
 

emrober5

Member
The demo was cool but I didn't really get an RPG vibe from it....never played the first one. Seemed like a Platinum action game.

I think the switching from 3D to 2d to overhead though, that was nice.
 
I don't care about FPS or flashy combat.
All I ask for is weapon lore, drifable animals and a text-based adventure segment.

Demo was amazing. Too focus on combat to my liking, but fun nevertheless.
 

sensui-tomo

Member
Yeah I agree to some extent, some of the writing seemed like it came out of some corny, bad anime ("Just die already!").

Was dialogue in the original Nier like this? From what everyone has been saying, the writing and story were really good in that game.
"How can someone with such a big, smart brain get hypnotized like a little bitch? Huh? Oh, Shadowlord! I love you, Shadowlord! Come over here and give Weiss a big sloppy kiss, Shadowlord! " Voiced by Laura Bailey btw.
 

Baalzebup

Member
Anyone else find the little secrets and shortcuts you can unlock? There is some subtle off-camera stuff when in fixed camera modes.
I think the best little secret is the one that is actually hidden within another. The red crane pathway, which you reach from jumping toward the camera during that one relatively lenghty 2d section at the point where the railing has been damaged, has a little bonus to it. Dropping straight down instead of jumping to the crane leads to an isolated ledge with a chest on it.

https://youtu.be/uI9EKpDdgcw
Describing quality platinum gameplay in 4 seconds, smooth as fuck.
Dayum. That is, indeed, smooth as fuck.
 

Adaren

Member
TBH, while Platinum gets associated with deep, responsive, complex combat systems, I think they also recognize that more complexity doesn't make for an objectively better game. Bayonetta (Platinum's flagship title) is already way more accessible than its spiritual predecessor (DMC), and I don't think that's necessarily a bad thing.

With Nier, I think they realized that:
A. the game has RPG components, which adds strategic depth and gameplay variety
B. the "bullet hell" portions don't need deep mechanics to facilitate fun, satisfying, skill-rewarding gameplay (just like real bullet hell games, which largely consist of just movement and shooting)
C. Ultimately, it's a Nier game that should appeal to Nier fans. Piling on Platinum-style gameplay systems would defeat that

So yeah. It isn't Bayonetta, and it definitely isn't DMC, but if the game's fun and satisfying then that's fine by me.
 
I think the best little secret is the one that is actually hidden within another. The red crane pathway, which you reach from jumping toward the camera during that one relatively lenghty 2d section at the point where the railing has been damaged, has a little bonus to it. Dropping straight down instead of jumping to the crane leads to an isolated ledge with a chest on it.

Oh nice! Yeah I found the crane one but I missed that. Thanks for the tip.
 

Raptor

Member
TBH, while Platinum gets associated with deep, responsive, complex combat systems, I think they also recognize that more complexity doesn't make for an objectively better game. Bayonetta (Platinum's flagship title) is already way more accessible than its spiritual predecessor (DMC), and I don't think that's necessarily a bad thing.

With Nier, I think they realized that:
A. the game has RPG components, which adds strategic depth and gameplay variety
B. the "bullet hell" portions don't need deep mechanics to facilitate fun, satisfying, skill-rewarding gameplay (just like real bullet hell games, which largely consist of just movement and shooting)
C. Ultimately, it's a Nier game that should appeal to Nier fans. Piling on Platinum-style gameplay systems would defeat that

So yeah. It isn't Bayonetta, and it definitely isn't DMC, but if the game's fun and satisfying then that's fine by me.
This right here.

I agree.
 
I've played the demo several times now. Fantastic. Now I want to get the first Nier but I can't find it anywhere for a reasonable price.
 
That's in a love/hate phase right now due to Korra, TMNT and Starfox Zero, but hopefully the passion can be rekindled.

I honestly wouldnt blame SF0 on them seeing as how they made a perfectly fine starfox level in Bayonetta 2. Im surprised 0 wasnt a carbon copy to be honest


Probably doing a second run today with changed controls. Im fine with default but it was hard to combo while shooting and evading at the same time
 
Definitely going to play this on hard when the game comes out. Seems like the right difficulty to make me appreciate the nuances in combat.
 

Zambatoh

Member
I've been playing this demo quite a few times throughout the day. And I think the Type C controls are the best of the three.
Being able to Attack, Shoot, Dodge and Aim at the same time without taking your thumb off the Right Stick is a pretty big game changer.
The only real change I'd make is placing the Pod Weapon button on the Left Click so you can still aim with the right stick.

Also I couldn't help but laugh when I tried ripping out my OS Chip. That's some attention to detail right there.
 

Baalzebup

Member
Also I couldn't help but laugh when I tried ripping out my OS Chip. That's some attention to detail right there.
Plenty of us are wondering whether it is only a glorious shmuck-bait or will it actually have a purpose like being a prequisite of reaching a certain ending by doing it at the right juncture.
 

Zambatoh

Member
Plenty of us are wondering whether it is only a glorious shmuck-bait or will it actually have a purpose like being a prequisite of reaching a certain ending by doing it at the right juncture.

I don't know. We're talking about the Master Troll that is Yoko Taro here.
 

Toparaman

Banned
I honestly wouldnt blame SF0 on them seeing as how they made a perfectly fine starfox level in Bayonetta 2. Im surprised 0 wasnt a carbon copy to be honest


Probably doing a second run today with changed controls. Im fine with default but it was hard to combo while shooting and evading at the same time

Yeah, that was Miyamoto's game first and foremost. A StarFox game developed entirely by Platinum would probably be excellent. Here's hoping we see it on Switch.
 

Moonkeis

Member
O man, I can't remember the last time I finished a demo and was ready for more...this was awesome! And the Gravity Rush 2 demo right after? Take my moneys.
 
Guys, this demo made be a true believer. It sold me this game!

And this is coming from someone who hated the first Neir and has a love/hate relationship with Platinum Games.

Spectacular demo. Can't wait for more.
 
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