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Or is it just one of Phil's balls in my throat?
https://www.youtube.com/watch?v=oAKeROkrWJk
PC version also uses a checker boarded solution to reach 4K resolution. Also, Rich offers an apology to PC gamers at the end for not having too much coverage on PC stuff because of Pro's launch.
- PC gains 20+ FPS if you turn off screen space reflections.
- Textures/geometry are like for like
- PC can draw larger distances but some instances have bugs where it skips objects (like buildings)
- Much higher quality shadows on PC but some bugs where some shadows are skipped.
- Rich recommends turning off screen space reflections to gain FPS on mid-range cards like RX 480
- Console versions seem to have a quicker in-game clock, time passes quicker.
PC version also uses a checker boarded solution to reach 4K resolution. Also, Rich offers an apology to PC gamers at the end for not having too much coverage on PC stuff because of Pro's launch.
- PC gains 20+ FPS if you turn off screen space reflections.
- Textures/geometry are like for like
- PC can draw larger distances but some instances have bugs where it skips objects (like buildings)
- Much higher quality shadows on PC but some bugs where some shadows are skipped.
- Rich recommends turning off screen space reflections to gain FPS on mid-range cards like RX 480
- Console versions seem to have a quicker in-game clock, time passes quicker.