• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Rumor: BG&E2: Odyssey is a Switch timed exclusive (12 months, then PS4/XB1/PC)

Status
Not open for further replies.

Dabanton

Member
12 month exclusive on the Switch then to other platforms.

Ubi can't have much faith in it if this is their plan. The game will be sent to die when it comes out on the other platforms.
 

UrbanRats

Member
There are tech limitations on everything, but PC. You guys have just convinced yourself PS4 and the XBO are powerful, because reasons
"You guys" who? I just said how PS4 and Xbone look already dated, and i play 90% of my games on PC anyway.
The reality is Switch is (likely) even less powerful, and even more dated.
I don't see what's the point of your absolute relativism, yes everything has limitations (even PC) but Ps4 has less limitations than a Switch, and when they were, again, mentioning HW power as a main reason why the game is happening now, i assume the PS4 would at least be a reasonable base for that argument.

Of course i wouldn't mind the game being developed around 2 TitanXpascal as a base, but that's not really in the realm of reasonability, so i wasn't really expecting that.
 

AgeEighty

Member
12 month exclusive on the Switch then to other platforms.

Ubi can't have much faith in it if this is their plan. The game will be sent to die when it comes out on the other platforms.

Or, the game is only getting finished with help from Nintendo (but not quite enough to lock it up as a lifetime exclusive a la Bayo 2).
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Timed exclusive? Don't see the point. It would have made more sense if NIntendo was fully funding it and it was a full exclusive.

Who knows if that actually means that such a niche game will actually sell anything on Switch initially to make the investment worth it and then it only hurts the sales of the game down the line too on the other platforms. It may be a Zombie U or Tomb Raider situation.
 

AgeEighty

Member
Pray to god that Ancel and co. finishes the game before Vivendi scoops them up and cancels it.

But Vivendi isn't trying to take over Ubisoft; we know because they told us so. They're only increasing their stake dangerously close to 51% because... um... Hey, look over there!

Who knows if that actually means that such a niche game will actually sell anything on Switch initially to make the investment worth it. It may be a Zombie U situation.

Just because BG&E didn't sell great on first release doesn't make the sequel a "niche game". Genre-wise it's potentially got mass appeal, depending on what they do with it.
 
I mean, they still sold like shit on the Wii U, and only sold worse on other platforms because they were late ports.

Family-style titles don't sell well on PS4/XB1. They were released about the same time on 360/PS3/Vita/PC and I do believe the Wii U version was the one that still sold best. And that's because of target audience. The same reason why games like Mass Effect aren't showing up on Switch, but in reverse.

Except I have PC, PS4 and Xbox1 and the last Nintendo systems.

Current gen systems aren't high end PCs, but they aren't ancient either and their games can make even a PC player like me to drop my jaw.

Well, aside from the fact that switch isn't ancient (and has lower resolution targets by default) if you're playing most titles on PC and lower framerates/IQ/draw distance/etc on consoles still makes you drop your jaw, then you might just do the same on what's a modern mobile platform.
 

MacTag

Banned
Based off the top of my head, Mario Kart and certain 3d Marios. Then again, those two are far more of a spin-off than MHX is. MHX is a spinoff as stated by some Capcom peeps or something but it does the bare minimum to warrant that. The core gameplay is so similar that I wouldn't have batted an eyelid if it were MH5.

1. Do I believe that lower western sales could possibly be due to the fact that it's a spin-off? Yes.
2. Do I believe that it's the only cause? No I don't. I am of the opinion that it's a simply a franchise drop not too dissimilar to many other titles this year due to how it doesn't really differentiate itself all that much from the mainline series beyond styles and such . I'm 100% sure you'll disagree with me but that's what I think anyway.
You wouldn't batteted an eye if they called MHX MH5? You're aware the game is made up almost entirely of recycled assets and remixed content right?

Also I think you might be confused on the definition of spinoff. There are no Mario Kart spinoffs (except in arcades) or 3D Mario spinoffs.
 

LordKano

Member
I mean, they still sold like shit on the Wii U, and only sold worse on other platforms because they were late ports.

Rayman sold like shit because Ubisoft completely fucked up the release and the initial hype was toned down with the delay. ZombiU was just a bad game releasing on the bad console.

PS3 & 360 versions of Rayman weren't late ports and still sold less than the Wii U version, despite the bigger userbase.
 

KingSnake

The Birthday Skeleton
Timed exclusive? Don't see the point. It would have made more sense if NIntendo was fully funding it and it was a full exclusive.

Who knows if that actually means that such a niche game will actually sell anything on Switch initially to make the investment worth it and then it only hurts the sales of the game down the line too on the other platforms. It may be a Zombie U or Tomb Raider situation.

Oh, come on. Think a bit. Nintendo is co-marketing this and financing the retail release and Ubisoft is hoping to get additional income out of the digital releases on PS4/Xbone. Practically a relative medium-small investment from both parties with medium-small return on investment while Ubisoft gets to keep its star developer happy. Win-win-win.
 

Ridley327

Member
The game probably would've sold better overall if it had been.

The delay announcement happened so close to the original release date of the game that I wouldn't be surprised if they turned potential customers away for good. That was such a crappy move to make with the time they had left.
 

cheesekao

Member
You wouldn't batteted an eye if they called MHX MH5? You're aware the game is made up almost entirely of recycled assets and remixed content right?
Sorry, I think I might've worded that wrongly. I was more referring to the gameplay. What MHX does to differentiate itself from the mainline series is with the addition of styles. If MH5 was announced instead of MHX and those styles were still in there, I wouldn't have questioned its inclusion because the core gameplay is still so similar.


Also I think you might be confused on the definition of spinoff. There are no Mario Kart spinoffs (except in arcades) or 3D Mario spinoffs.
Spin-offs are titles derived from a mainline series that does not necessarily have to have similar gameplay, are they not? Megaman Zero is a spin-off of the megaman series because it's based on an existing mainline series and those two play pretty differently.


edit: I'm tired and have to sleep now. I'll try to reply to you when I get back.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Just because BG&E didn't sell great on first release doesn't make the sequel a "niche game". Genre-wise it's potentially got mass appeal, depending on what they do with it.

Of course it does. By default it is based on a niche property. Hell people called Souls niche games as late as Bloodborne, when From had already sold far more per title and had far more mind share in gaming circles than a game like Beyond Good and Evil had.
 

Ridley327

Member
Of course it does. By default it is based on a niche property. Hell people called Souls niche games as late as Bloodborne, when From had already sold far more per title and had far more mind share in gaming circles than a game like Beyond Good and Evil had.

Hell, the game that people are trying to compare this to (Bayonetta 2) sold substantially more than BG&E did, and that was a Wii U exclusive.

Again, it cannot be overstated how poorly the original game did in 2003.
 

AgeEighty

Member
Of course it does. By default it is based on a niche property. Hell people called Souls niche games as late as Bloodborne, when From had already sold far more per title and had far more mind share in gaming circles than a game like Beyond Good and Evil had.

And those people are just as wrong as anyone who calls BG&E niche. Being a niche title is not the same thing as being an underselling title. And the actual content of BG&E is not innately niche.
 

Alpende

Member
I don't like this. I'm not gonna buy a Switch to play it so I'll just wait an extra year. Been waiting for a long time anyway.
 
I can wait 12 months to play it, easily. I enjoyed BG&E, but I never heralded it as a classic and a sequel is nowhere near being system seller material to me.
 
I'm glad that this game even exists, so I don't care about the "exclusivity" - especially if it's timed, and other platforms will get their chance to play it eventually anyway.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Hell, the game that people are trying to compare this to (Bayonetta 2) sold substantially more than BG&E did, and that was a Wii U exclusive.

Again, it cannot be overstated how poorly the original game did in 2003.

This is also true.

Oh, come on. Think a bit. Nintendo is co-marketing this and financing the retail release and Ubisoft is hoping to get additional income out of the digital releases on PS4/Xbone. Practically a relative medium-small investment from both parties with medium-small return on investment while Ubisoft gets to keep its star developer happy. Win-win-win.

Just because they are co marketing and financing the retail release doesn't make its success any more assured. MS had Tomb Raider full publishing rights as well, SE didn't make anywhere near as much as they wanted to considering their expectations of the first game, especially when it came down to PC and PS4 months after.

A lot of people will claim they will buy it after 12 months, but really who will care by that point?

And those people are just as wrong as anyone who calls BG&E niche. Being a niche title is not the same thing as being an underselling title. And the actual content of BG&E is not innately niche.

So then, if your going to go that route, what do you consider a 'niche title' then?
 

Ridley327

Member
And those people are just as wrong as anyone who calls BG&E niche. Being a niche title is not the same thing as being an underselling title. And the actual content of BG&E is not innately niche.

It's a Zelda-like with a super European art style that mixes several genres together. If it was released today, people would be saying that they would check it out once it hits PS+, and then complain about it being offered on PS+ a year later instead of a "proper" AAA game.

It's kind of amazing that it happened in the first place, because it was weird as hell even for 2003.
 

MacTag

Banned
Sorry, I think I might've worded that wrongly. I was more referring to the gameplay. What MHX does to differentiate itself from the mainline series is with the addition of styles. If MH5 was announced instead of MHX and those styles were still in there, I wouldn't have questioned its inclusion because the core gameplay is still so similar.
Sure but plenty of spinoffs retain core gameplay. Is Uncharted GA a mainline series game? Is Halo Reach? Street Fighter EX? Kingdom Hearts BBS/3D? FF Type 0?

Spin-offs are titles derived from a mainline series that does not necessarily have to have similar gameplay, are they not? Megaman Zero is a spin-off of the megaman franchise because it's based on an existing mainline series and those two play pretty differently.
Sure. But there are no Mario Kart or 3D Mario spinoffs to compare to sales wise. Unless you mean those subseries are themselves the spinoff but they're hardly the same thing as MHX and not really anything new either: Super Mario Bros 1 was a spinoff too technically.
 
I think that this project will be something like Recore. A good game with a small budget with an interesting gameplay, but not a masterpiece as for it's graphic.
 
Family-style titles don't sell well on PS4/XB1. They were released about the same time on 360/PS3/Vita/PC and I do believe the Wii U version was the one that still sold best. And that's because of target audience. The same reason why games like Mass Effect aren't showing up on Switch, but in reverse.

That must be why LEGO games sell best on PS4, because they're so gritty and non-family friendly.

Or, you know, Rayman Legends sold best on the Wii U because it was marketed as a Wii U exclusive from day one. We only found out about the other versions when they pushed the release back to accommodate them.

Anyway, good luck to them, I guess. I'm still annoyed at the way Ubisoft lied about this game for years, so I doubt I'd buy it even if I bought a Switch or it came out on PS4 on day one.
 

Vazduh

Member
Ubisoft, WHY

iQmIwgG.gif
 

KingSnake

The Birthday Skeleton
Just because they are co marketing and financing the retail release doesn't make its success any more assured. MS had Tomb Raider full publishing rights as well, SE didn't make anywhere near as much as they wanted to considering their expectations of the first game, especially when it came down to PC and PS4 months after.

A lot of people will claim they will buy it after 12 months, but really who will care by that point?

That's why I said a medium-small return on investment. I don't think anybody, neither Ubisoft nor Nintendo expects this to be a huge success. It's more of a prestige title.
 

cheesekao

Member
Sure but plenty of spinoffs retain core gameplay. Is Uncharted GA a mainline series game? Is Halo Reach? Street Fighter EX? Kingdom Hearts BBS/3D? FF Type 0

Sure. But there are no Mario Kart or 3D Mario spinoffs to compare to sales wise. Unless you mean those subseries are themselves the spinoff but they're hardly the same thing as MHX and not really anything new either: Super Mario Bros 1 was a spinoff too technically.
I'd argue that some of those are prequels but that's not the point here. I'm not saying that spin-offs must have radically different gameplay. It's just that, in my opinion, spin-offs that are similar to the mainline series are less likely to alienate fans of the main series. MHX falls under that umbrella which is why I think that the decrease in sales for MHX is in part a typical franchise sales drop rather than solely because it's a spin-off
 
Oh, come on. Think a bit. Nintendo is co-marketing this and financing the retail release and Ubisoft is hoping to get additional income out of the digital releases on PS4/Xbone. Practically a relative medium-small investment from both parties with medium-small return on investment while Ubisoft gets to keep its star developer happy. Win-win-win.

This is it really.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
That's why I said a medium-small return on investment. I don't think anybody, neither Ubisoft nor Nintendo expects this to be a huge success. It's more of a prestige title.

So they dont expect to sell anything, but they are willing to essentially piss off 3 other ecosystems with a 12 month exclusivity clause?

I'm wondering now if Nintendo actually did pay for development and Ubi simply would not hand it over as a full exclusive
 

Stiler

Member
Wow, if this is true it's a GREAT way to ensure it gets crap sells and pisses off the loyal fanbase that has stuck around with this game for all these years .
 
Status
Not open for further replies.
Top Bottom