What A Time To Be Alive
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Microsoft is never going to give that huge cut to Valve.
The biggest issue they have is that their storefront isn't fit for purpose nor is it ready. In a scenario like that you swallow your pride and release on a competitors store with a majority market share then slowly transition people over once things are ready. That's how you actually play a long game if you are genuinely interested in capturing new users in the PC gaming market and not just your hardcore Xbox fan base who also happen to have gaming PC's.
Ok, you lost me. Or maybe it is you who is lost?
It's not the case for any of those. All of those just give you the PC version (that is separate) when you buy the. It's just standard cross-buy.Have you heard about Xbox Play Anywhere titles? Just wondering.
EDIT: ReCore, Forza Horizon 3, and Gears 4 are exactly what you just described...
It's like Ubisoft allowing their games to be sold on EA's Origin.
Whaaaa!? That's crazy... Hopefully they scored a good deal but hell. I guess Ubisoft's store mustn't be that competitive.
I don't understand it. As customers we should pressure them to give us more options. Not help a corporate anti-consumer goals. At least make your store attractive.
Sony does release PS4/PC games on Steam.
LOL right? The defence force is weird. Its win-win for everyone.
At this point what the PC platform needs at this point is more competition with Steam not less. Valve gets shadier with every year and them having this much of a stranglehold on the PC gaming market is not a good thing, so begging that everything has to be released on Steam when the game is perfectly playable on its default store just feels like consolidating everything under one person won't be beneficial in the long run.
Where's your source for this?It's not the case for any of those. All of those just give you the PC version (that is separate) when you buy the. It's just standard cross-buy.
Microsoft is never going to give that huge cut to Valve.
The reality that their PC store is never going to be a success has to sink in at some point though, right?! Their last effort was so poor they just scrapped the whole thing, and as an outsider this really doesn't seem any better so far.
ughlol you have origin installed?!
well enough to warrant a port, sure
but they don't make the money pc games do
steamspy estimates steam revenue at $3.5bn for 2016
that is just about 10% of the total pc gaming market
Would it be feasible for MS to simply publish on the Steam storefront but charge $20 or so more on Steam Valve's cut?
Would it be feasible for MS to simply publish on the Steam storefront but charge $20 or so more on Steam Valve's cut? I.e. if you want them cheap, buy directly for $60 from Windows store, else if you want them on Steam, pay extra and cover Valve's take?
I'd happily pay more for some of MS IP on Steam - Halo, Gears, Forza Horizon.
It's not the case for any of those. All of those just give you the PC version (that is separate) when you buy the. It's just standard cross-buy.
No, those are not UWP titles on Xbox One. There are still no UWP games on Xbox One at this time. It's a common misconceptionHave you heard about Xbox Play Anywhere titles? Just wondering.
EDIT: ReCore, Forza Horizon 3, and Gears 4 are exactly what you just described...
Would it be feasible for MS to simply publish on the Steam storefront but charge $20 or so more on Steam Valve's cut? I.e. if you want them cheap, buy directly for $60 from Windows store, else if you want them on Steam, pay extra and cover Valve's take?
I'd happily pay more for some of MS IP on Steam - Halo, Gears, Forza Horizon.
So you're basically saying MS should make their service better instead! =)
that's............. not what this isPC port begging.
Never thought I'd see the day.
Gross.
Microsoft is never going to give that huge cut to Valve.
Or the game just isn't popular on PC.
Win store being a blocker either by principal or simply not working is far less likely, just seems exaggerated by those working on principal or looking for excuses why the game may not of done well.
This thread is quite revealing.
It seems that many Xbox fans understand the PC gaming market as much as Microsoft do: They don't.
And all this talk of Steam potentially having a "monopoly". Cry me a fucking river. Just look at the monopoly Microsoft has on OS's. I don't see you guys sharing the same level of concern there cheerleading for Linux and SteamOS. Can someone please explain to me how steam's so called "monopoly" has been a negative thing for the overall state of the PC gaming market?
The biggest issue they have is that their storefront isn't fit for purpose nor is it ready. In a scenario like that you swallow your pride and release on a competitors store with a majority market share then slowly transition people over once things are ready. That's how you actually play a long game if you are genuinely interested in capturing new users in the PC gaming market and not just your hardcore Xbox fan base who also happen to have gaming PC's.
I remember not being able to play Half Life 2 without an online connection back then.
It doesn't even need to go that far.
I feel these days its fair to court / pine for other stores as a dev purely because Steam is so stacked. Visibility is just no longer there.
Don't half of steam owners have Win 10 now? If they really wanted to play it, I doubt yet another PC storefront would stop them.
But yes, MS is pretty much throwing money away by not allowing their games to be unlocked on the biggest digital platform.
they capture pc gamers with minecraft, solitair and the next attemp will be sea of thieves.
Don't half of steam owners have Win 10 now? If they really wanted to play it, I doubt yet another PC storefront would stop them.
Did Tomb Raider sell better on the windows store or Steam?
I think Microsoft would be surprised how well Forza and Gears would have sold on Steam, but I do understand its not what they want, they want incentives and full cuts.
The shitty thing is they will eventually pull out again like usual blaming poor sales.
The reality that their PC store is never going to be a success has to sink in at some point though, right?! Their last effort was so poor they just scrapped the whole thing, and as an outsider this really doesn't seem any better so far.
Don't half of steam owners have Win 10 now? If they really wanted to play it, I doubt yet another PC storefront would stop them.
LOL. Wow, you could not be anymore wrong. You need more information. Your statement is incorrect.
I do believe they should look at putting large PC games on other stores (including Steam).
The main reasons are there current approach simply has too little draw to it for serious PC gamers and is essentially doomed to failure. The small number of true exclusive big PC games they can put on the store simply isn't going to outweigh the thousands of as good or better games on Steam, GoG, etc. Also they simply have bad brand perception with PC gamers: using a few exclusive games as a lure for an underfeatured storefront/format is hardly fixing that.
They need to make a move to say "we're putting you the customer ahead of us and thus we're allowing access to these games from other stores even though we'd rather you used ours".
Over time of course they want to build various lures and benefits to shifting towards there store but for now I believe it would actually help their long term goals better to have Gears 4 widely available vs restricted just to W10 Store.
Instead let people play it wherever but have hooks back to W10store/experience whether its loyalty points,achievements or whatever. They could probably lure more people to check out their ecosystem from other stores with a larger Gears 4 install base than the small number who'll buy it from W10 Store.
But they won't. It's not pride but they're taking the stubborn approach it seems and in today's service orientated, customer first orientated consumer market its not going to cut it IMHO. Their current tactics on PC for gaming are 10 years or more out of date.
It's already there as you can see with the latest Dropbox UWP app for example.Wake me up when UWP is actually Universal and both Xbox One and PC are both running parts of the same application.
The thing is, most of the complaints are with respect to UWP, moreso than the Store, and they're not going to give up on UWP when it offers them the potential to completely unify their Xbox and PC gaming initiatives.