nice article on Glixel Hideo Kojima Talks Soundtrack and the Meaning of 'Death Stranding'. not sure if it was posted.
So in the end, Mads's face is clean. Anyone has any clue why that happened?
I thought more specifically technology that shouldn't exist at that point. Like that weird blacklight eraser or the idroid. Can't really remember every occurrence of it though, so that it's just generally surrounding electronics is also possible.Examples of things in the game that aren't anachronisms?
It's just associated with electronics I think.
Sounds like Kojima has a new crush. I imagine we'll hear them again. Perhaps even a original song for the game.nice article on Glixel Hideo Kojima Talks Soundtrack and the Meaning of 'Death Stranding'. not sure if it was posted.
it IS his inspiration. He said that himself.
it IS his inspiration. He said that himself.
When do games ever look like their early trailers?
It would be hilarious if that's his inspiration
but the helicopter scene in GZ? Why the yellow codebar?
https://www.youtube.com/watch?v=i-HcAvQ3p7w
06:12
make no sense for me.
I am also reserving some judgment however this situation is somewhat different. This is not a new engine they are building, they are just optimizing an already finished engine. And again out of most current gen games out mgsv: tpp is very consistent with its cutscenes to gameplay transition, they look nearly the same the only difference is one zoomed in and the other at gameplay distance. I can take a closer gameplay shot but i cannot tell any difference other than cutscene hero lighting in some cases. No additional shaders afaik.When do games ever look like their early trailers?
that yellow codebar looking thing is lens flare. It just looks like that from AKB Music Video.
nope, they're not typical lens flare, there is a peculiar sound every time yellow codebars appear, meaning it's important.
4. Part of Kojimas direction in Ground Zeroes was inspired in part by an AKB48 music video.
Konami also confirmed this, pointing out that the sideways lens flares that can be seen in the game are directly inspired by the idol groups music videos.
maybe the baby symbolize the player deaths and rebirths in a new body.
The baby is same one
That's how most art works, creators generally have a broad range of interests and pull inspiration from all sorts of places.
someone of you, recognize this emblem on helmet?
It's a spade signifying the 506th Parachute Infantry Regiment of the 101st Airborne Division during World War 2
The unit was featured in Band of Brothers
- Overexplaining everything. Instead of leaving the pictures speak for themselves and let the audience make their own conclusions, having expository dialogues and long pseudoscience statements explaining every single aspect of the world. That was my problem with MGSV as well. Transfroming male wolvachia to female etc. I liked MGS1 style more in that front (Psycho Mantis. There was an actual experiment testing psychic powers. In real-life it failed. But not in MGS ! Simple as that. No need to mention Mantis' powers technicalities.)
I have no idea what the hell is going on in that video, but it's really damn interesting. Any idea if this is a concept that Kojima has been stewing on for a while now, but Konami wanted him to make another MGS game instead while he was still with them?
Didn't want to start a new thread since it's pretty vague, but Stefanie Joosten, the voice of Quiet, just said she will be doing a voice acting job tomorrow related to a video game she can't mention. Good chance it's Death Stranding. What say you, guys?
Didn't want to start a new thread since it's pretty vague, but Stefanie Joosten, the voice of Quiet, just said she will be doing a voice acting job tomorrow related to a video game she can't mention. Good chance it's Death Stranding. What say you, guys?
Haha, me tooGod I hope so.
Sure, but she's still in Japan, moving back to the Netherlands soon, thoughShe was at GG in March. Could be for Death Stranding or Horizon: Zero Dawn.
Didn't want to start a new thread since it's pretty vague, but Stefanie Joosten, the voice of Quiet, just said she will be doing a voice acting job tomorrow related to a video game she can't mention. Good chance it's Death Stranding. What say you, guys?
She did say the next stream will very likely be MGSV. I get the feeling she may not like it that much, though. Took her under a month to pump 71 hours into FFXV, but still hasn't finished MGSV in over a year.I hope she finishes her MGSV playthrough.
Before anyone asks for sources, she said so on her latest FFXV stream just 15 minutes ago. Should be up on Youtube in a few hours. You guys who missed it can watch it then. And yes, she loved FFXV, just got the ending
She did say the next stream will very likely be MGSV. I get the feeling she may not like it that much, though. Took her under a month to pump 71 hours into FFXV, but still hasn't finished MGSV in over a year.
Ah, yes, forgot about stream replay. And yep, incredible ending and amazing game. Almost teared up at theFINAL FANTASY XV END GAME SPOILERS
Twitch VOD
Also ...I cried at the ending again. FFXV is my favorite game. Such a sad ending.
Pretty much, haha. I could be wrong, it's just a suspicion I've held for a whileWell, even if she does she wont say that on the stream, she will most likely say it was good.
LOL, nevermind. Stefanie just revealed the game on Twitter, not Death Stranding, just some random game I never even heard of. Sorry to get some of you guys hyped for nothing. Unless this is all a ruse, hehe.
Why.The game she's recording for, for those curious. (ICEY) The game has full audio support in English, Traditional and Simplified Chinese so it is likely that Stefanie is recording for a Japanese dub of the game. The game itself doesn't look too bad. May give it a shot.
@KojiPro2015_EN
Probably nothing more than Kojima Productions Twitter handlers appreciating a video, but ...hopefully something. MGSV was one of the best PC ports I had played in such a long stretch prior to its release, it's hard not to crave more of their greatness on PC.
Jackie! Looks like Kojima and company have more than picked up the pieces. Not entirely sure how accurate gamingbolt is, but Jackie's Twitter bio reads "Kojima Productions" and that's a major get for them given his playtesting prowess he displayed prior to MGSV's launch.Generally speaking, when a high ranking employee departs from an employer, the employer has multiple provisions in place to protect their interests, and ensure that the employee wont encroach on their territory. These provisions include non compete agreements, which bar the employee from holding a similar position to the one they held with the employer for a certain amount of time, and non poaching agreements, which prohibit the employee from asking others at the company to quit to come work with them.
In the case of Konami and Hideo Kojima, it seems that none of those apply whatsoever. Not only has Kojima quit Konami, and started his own new studio right away, but it also looks like he is siphoning off some of the best talent from Konami to his own new studio. We already know that he has Yoji Shinkawa, the Art Director, working with him, along with Ken-Ishiro Imaizumi, the Producer; personal assistant Ayako Terashima; and Shinji Hirano, the former President of Konami Europe.
But it looks like thats not all, either. Apparently, Kojima also has Masaki Saito and Jackie Tan, formerly game designers at Konami, working at his new studio. Hes also managed to get Yasuhiro Kawakami, cinematic artist at Konami, working at the new Kojima Productions. Chihoko Uchiyama, who was the senior character designer at Konami, has also been recruited by Kojima. And in what is probably Kojimas biggest coup, he has Akio Sakamoto, the man who designed the core of the FOX Engine, working with him at the new Kojima Productions, too.
It Seems That Kojima Is Fultoning Everyone From Konami To Kojima Productions
Jackie! Looks like Kojima and company have more than picked up the pieces. Not entirely sure how accurate gamingbolt is, but Jackie's Twitter bio reads "Kojima Productions" and that's a major get for them given his playtesting prowess he displayed prior to MGSV's launch.