On point.
Actually WiiU, in its messy proposition, was centered around an idea. The Switch has just no identity as a product.
Nah, I don't agree, WiiU concept 2-screen gaming TV|Tablet proposition was totally botched from the start, Switch gaming on TV or on the go on the other hand is great but Nintendo has failed to hit some crucial key points to fulfill it's potential.-
* Pricing: Oh man, did they screw big time on such a key area, 250$ Main unit, 25$ Joycons, 50$ Dock 50$ Pro controller would had gone a long way towards satisfying most people.
I would even say that if they think the dock is worth 90$, why not sell stand alone unit for 210$? that would have made people go crazy! (I know this idea kind of defeats the purpouse of the system, but doesnt sound that bad if your full sku and perpherals are so expensive)
* First party software: Merging portable and home software studios was great news, but today presentation didn't show like they have improved their output that much yet.
* Why didn't they show Pokemon, Monhun or Yokai? Maybe they wanted to focus on messaging Home games on the go, but showing the big portable guns on TV would have gone a long way to raise the percieved value of the product.
* Retro and Smash were also missing, don't think it woud have been that bad to show a simple teaser.
* Third party wise it was always going to be a lost cause, they won't do much till Switch sales go well.
There was quite some room to do a superb presentation, but it seems like Nintendo wanted to tell investors that they want to make a killing selling high profit skus, overpriced peripherals and paid online instead of offering a honest attractive proposition to gamers.
Nintendo can sort a lot of those things down the line this year, but it seems like a missed oportunity when we are so close to launch.