Yea not this BS again. You've been following onQ into every thread he's in to shit on whatever he says. You have an obsession with proving him wrong. In reality, he doesn't make vague posts, he is very specific with what he says. From the whole FP16, "Uprendering", Checkerboard rendering, to this very thread we are in. There is no mistaking whatever he says.
Don't lie, boost mode wasn't something that everyone thought was possible. In fact i remember that thread with a lot of discussions when PS4 Pro was revealed to not allow older games without Pro support to use the full power. The main argument that time was that games would break (still true) because PS4 games use lower level access when compared to the Xbox One S situation.
No, this is something Mark Cerny told us from day 1 was completely possible, but that he himself ran across some issues in testing so they didn't put it in
So you're agreeing with him that the Scorpio is a 6tf fp16 machine, and the Pro is actually more powerful? lol
Why do you care so much? It comes across a bit sad tbh.
Just let the man be right about a prediction he made. You're making a way bigger deal out of it.
What prediction did he actually make again? All he said was Sony might include a feature...Sony MIGHT add PS3 BC at some point too...but that's not me making a prediction, that's just me speculating
A prediction by him would have been "Sony IS going to allow access to the full hardware in a future update"
Not "Sony MIGHT..."
It's actually hilarious at this point that people think he actually predicts anything with any sort of reliability bit just gloss over his ridiculous claims about uprendering, and Scorpio being 6tf fp16, or the PS4 Pro having dual GPUs lol
But he said that it might be a sneak update. And that is exactly what Sony has done - there was no mention of the Pro boost mode in beta update playstation blog post.
There are "sneak" updates in every single firmware lol
they could always have done lazy pro patches anyway
i mean, there are already so many of them
but there is no real financial incentive for say Guerilla to go back and patch KZ:Shadowfall...Do you think taking the time to dedicate somebody's time (and therefore salary) to patching that game would create enough sales of the game at this point to make it financially worth it? I don't...
This is Sony just allowing the Pro to act more like a PC...When you swap in a new video card, and overclock your CPU older games will run better (generally speaking) even though nobody is going back and reoptimizing for your new hardware...
Basically what you're seeing here is the Pro just brute forcing improvements in performance using regular PS4 code...
If there is anything in the game that is dependant on CPU or GPU load, you will see improvements...
Things like: the game should hold higher resolution more often in games that use dynamic res...Frame rates should generally be better, any effects that scale based on load will improve..rushy mentioned in driveclub they dynamically scale motion blur based on GPU load, so you will get better motion blur more often...
In theory, Sony could add a system level resolution selection and you could probably force some games to render at higher resolutions..But you would probably be asking for more bugs here