Huge Succeeded
Banned
I should've brought my camera, we've found an actual Unicorn lolThese all sound like very personal problems. I've never encountered game breaking bugs like these in any Bethesda game before.
I should've brought my camera, we've found an actual Unicorn lolThese all sound like very personal problems. I've never encountered game breaking bugs like these in any Bethesda game before.
The defence being "I liked the game". That's no defence at all.Keep telling yourself that.
I don't even need to tell you to, because you will. It's literally the ONLY reason you and others still say this ridiculous shit despite Fallout 4 being the single most trashed game on GAF this generation besides No Man's Sky.
It's transparent. Every time someone defends Fallout once in a thread, or says "oh well I like it anyway", you or someone else drop this little nugget of shit on the thread, painting with as broad a brush as you can muster, all the while expecting nobody to tell you how that shit fuckin' stinks.
I'm still not clear on what Bethesda does that no one else does.
I mean, yeah, I know about stuff like moving wheels of cheese and having their locations persist or whatever. And I can totally see the ambition and openness of New Vegas, which has a level of complexity, choice & consequence, and overall craft that justifies its jank. But for something like Fallout 4, what's the x-factor that I'm missing?
The defence being "I liked the game". That's no defence at all.
And, hey, it's incredible that I can even defend the game better than people who actually liked the game. F4 had a fantastic atmosphere (glowing sea is an amazing area, although and almost empty one). Valentine is a fun side character and it has an interesting background.
Hey! I bought the game! You can dig through my post history and see that I did and even posted my own screenshots. So I know what I'm talking about.
Well please tell me all these other games that do everything Bethesda games do better, I want to play them.
Dude, you can't just say 'it does what other games don't" and expect me to refute that.
As I asked you, tell me WHAT DOES IT DO
How dense can you be? WHAT DO THEY DO THAT OTHER GAMES DON'T? I can't see your reasoning behind that! Add some meat to your bone of an "argument".I'm not asking you refute it. I'm asking you to recommend games that do everything Bethesda games do and does them better. I am very interested in playing them.
Timestamp?
[B]01:24:51 - Most Disappointing Game[/B]
01:27:28 - Rory McIlroy PGA Tour
01:28:58 - Battlefield Hardline
01:30:09 - Wolfenstein: The Old Blood
01:32:04 - Code Name: S.T.E.A.M.
01:32:56 - Star Wars Battlefront
01:36:54 - Tony Hawk's Pro Skater 5
01:40:03 - Evolve
01:42:00 - The Order: 1886
01:43:24 - Call of Duty: Black Ops III
01:45:06 - Mad Max
[B]01:47:27 - Fallout 4 (Jeff bursts at 02:00:13)[/B]
02:20:09 - Batman: Arkham Knight
02:28:04 - Just Cause 3
02:32:05 - Rock Band 4
02:36:54 - Hotline Miami 2
02:38:43 - NBA 2K16
02:44:33 - Toy Soldiers: War Chest
02:49:25 - Final discussion
How dense can you be? WHAT DO THEY DO THAT OTHER GAMES DON'T? I can't see your reasoning behind that! Add some meat to your bone of an "argument".
That's fine, buddy. But in order for me to do that, I need to know what do they do!It is not an argument. I just want some recommendations.
That's it in a nutshell.I'm still not clear on what Bethesda does that no one else does.
I mean, yeah, I know about stuff like moving wheels of cheese and having their locations persist or whatever. And I can totally see the ambition and openness of New Vegas, which has a level of complexity, choice & consequence, and overall craft that justifies its jank. But for something like Fallout 4, what's the x-factor that I'm missing?
That's fine, buddy. But in order for me to do that, I need to know what do they do!
Jesus, yes. I played them, and that's exactly why I don't get the praise they get (sans Morrowind).I thought you have played them? WTF.
The defence being "I liked the game". That's no defence at all.
And, hey, it's incredible that I can even defend the game better than people who actually liked the game. F4 had a fantastic atmosphere (glowing sea is an amazing area, although and almost empty one). Valentine is a fun side character and it has an interesting background.
Hey! I bought the game! You can dig through my post history and see that I did and even posted my own screenshots. So I know what I'm talking about.
How dense can you be? WHAT DO THEY DO THAT OTHER GAMES DON'T? I can't see your reasoning behind that! Add some meat to your bone of an "argument".
I don't dismiss it. However the enjoyment of playing their games far outweigh any negatives resulting from jank or bugs. As a result I tend to not dwell on it too much
I know this has been talked about over the years, but I just got Fallout 4 after reading a survival mode RTTP thread on GAF and I'm just dumbfounded by my experience. I have a mid range PC that runs the game without a problem. However in my 6 hours of play I have spent a lot of time dealing with stupid game breaking bugs.
Survival mode exacerbates Bethesda's inability to write stable code. You can't save until you get to a bed, so if anything wonky happens before you go to sleep you lose all your progress due to no fault of your own.
Off the top of my head I encountered:
-Getting frozen in place several times
-Getting stuck inside of power armor
-Quest NPC's not activating when completing a simple quest
-NPC's telling me to follow them and they run back in forth with no purpose
-Enemies teleporting into me through geometry to my demise
-Enemies detecting me through walls when sneaking
-Companions constantly blocking me and getting in my way
-Enemies running into walls
-Enemies floating mid air
-Enemies not making a sound when running behind me
-Games failing to load randomly, but loading properly at random
-Hard crashes
-Generally inexplicable performance woes
Jesus, yes. I played them, and that's exactly why I don't get the praise they get (sans Morrowind).
If you could point me what is your view on said games and why you are not able to find them in other games, maybe then, I could understand and recommend you some games that do that and they do it better.
Bethesda has been getting a pass for years, their games are very overrated and don't play well at all.
ask Brad Shoemaker
Define 'a pass'
Elaborate.
Agreed. The gameplay has always been poor imo and now the other elements are getting mediocre as well (see Fallout 4)Bethesda has been getting a pass for years, their games are very overrated and don't play well at all.
Just listened to the podcast. Brad's argument is that it's entirely possible that the current technology doesn't allow them to prevent the mess of bugs (minor to game breaking). He argues that from a position of ignorance as consumers, we can't possibly demand a better performing game.
I just feel like large open world Ubisoft games, Rockstar games, and CDPR have made games of similar/greater caliber that don't suffer from these problems in the same way.
I got you. My hostility is just because I'm tired of seeing that particular argument, specifically because it comes up verbatim in these threads. I'm not gonna act like nobody ever does what you just said. I've argued more than once with people who do that. but you're painting with a mighty wide brush when you apply that defensive position to fans of Bethesda games in general. Especially as though it's not valid to have enjoyed a game enough based on its collective merits to overlook its flaws. Fallout 4 sucks but the only time I kick back against people who disagree is when they look at the flaws I point out and categorically deny them out of obvious zeal. I don't care if they're dismissed, if you can overlook that shit and have a good time with the game, that's whatever
Well, to put it real short, Bethesda games offer me way more room for genuine roleplaying and headcanon than any other 3D RPG on its scale. And that's in major part due to some of the shit that causes that horrible Bethesda jank - how NPCs work, object persistance, quest structure, etc.
Thanks, those are interesting comparisons. Something about Bethesda worlds being littered with self-contained chunks of content--rather than TW3's mostly quest-dependent content--seems to be a pretty key difference.Well, it's mostly a whole package.
Like take Witcher 3. It has a few dungeons, but there's really no point in dungeon delving until you are on the specific quest that sends you there, while in Bethesda games you can easily stumble over a half dozen between points on some other quest. As much as I loved Witcher 3, exploration was not a compelling factor in it.
Now take Dragon Age Inquisition, which has a bunch of sectioned off maps and MMO-lite quests. Again, barely any reason to explore.
Some have used examples of Far Cry, again, there's really no incentive to explore. You wander in that game you're gonna find like, a treasure chest with 100 credits in it, maybe. There's nothing of note off the beaten path in those games.
The closest other devs get to that combo of exploration and a world that feels easy to get absorbed into are Euro developers on low budgets like Pirahna Bytes.
I'm not saying this as some huge defense of the games, I'm not a big fan of them anymore, but I do give them a shot and for a good 40ish hours at least they scratch an itch very few games do.
Wait, are people under the impression that Bethesda games have good open world combat?
Because Bethesda does open world combat well?I welcome it. They need the competition. Once CDPR gets open world combat down, there's no reason why they couldn't take the crown from Bethesda.
Yep. It's not so much that "making games is hard" and "nobody does what Bethesda does". That's all fine and dandy. Those are the types of games that Bethesda chooses to make. But as such, it's not unreasonable to expect them to make improvements to that type of game over time.
The Austin/Brad defense of "well, this is as good as they can do. They can't do any better" is as absurd to me now as it was then. Jeff was 100% right in this instance.
That's not how Bethesda games work though. You can't do anything you want. You can walk around killing lots of shit in samey dungeons or you can do quests for uninteresting NPCs that involves killing shit or you can decorate your place with books and forks and cheese wheels. That's the sad truth about the "freedom" in Bethesda's games, it's all meaningless garbage.Most people don't approach RPGs this way. When the game presents a question or choice they say "What do I want to do?" rather than "What would my character do?". Bethesda games cater to the first option because you ask it "What can I do" and the game says "Anything you want." The fun is in the emergent adventures people have rather than playing a specific role and the jank benefits that in many ways.
It's easy for me to dismiss because it doesn't bother me much in the first place, and the game experience more than makes up for it.
That, and no other developer does what Bethesda does, much less does it better. If someone else out there did it better, I think there'd be much bigger outcry.