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Would Guerrilla/Sony let the Decima engine on Xbox?

This is obviously a pure hypothetical thread. Seeing a bit of talk around death stranding again got me thinking today, if kojima decides to use the decima engine again for a sequel to death stranding would guerrilla and Sony let Kojima use the engine on a game that would be released on xbox? I know death stranding is a PS4 console exclusive but would Kojimas games continue to be so if he stays with the decima engine.

Thoughts??
 
No. Sony has more than likely put money into the engine themselves whether it be direct funding or help from other teams (like ICE).
 
if third partys want to use it or pay for it I think so in some way.

But it may be strange to see it running better on the new xbox...

I would say it's very doubtful but why not? you still need to make a good game with it
 
Absolutely not, I was honestly thinking about this in a different way though and was considering making a thread. If the decima engine will keep Kojima with Sony .
 
I highly doubt it. What would be their incentive? Also, the circumstances around how Guerilla gifted the engine to Kojipro make it very unlikely they would be able to use it on anything other than PS4/PC.
 
Sure. Why wouldn't Sony want to offer their competitor their proprietary engine? I can't think of any reason why.

How silly.
 

JlNX

Member
What a weird question, Sony isn't Microsoft they don't allow their proprietary tech on other platforms like Microsoft has a history of doing.
 

kennyamr

Member
The next game Kojima makes will probably be for the next 'gen' of consoles.

He will build a new engine for multiplatform games, I'm sure.
(Or use third party stuff like Unreal)

Don't worry.
 
Hell, I kind of expect the PC version of Death Stranding to be quietly forgotten about now that it's running on a Sony proprietary engine.
 
Absolutely not, I was honestly thinking about this in a different way though and was considering making a thread. If the decima engine will keep Kojima with Sony .

This is what I'm thinking also. So it seems like kojima would have to develop his own engine or find another engine if he ever wants to put his games on Xbox again.
 
Man...First we have portbegging....Then we have the 'if Sony release ps4 remote play app on switch' thread....Now we have an 'engine-begging' thread...

I expect the next thread title to be 'will Sony allow naughty dog/guerilla to do contract work if Microsoft knock on their door to do the next *insert Ms 1st party up here*?'


We are going into some twilight zone level of hypothesis.
 

mejin

Member
We don't even know for sure game is coming for PC.

If Sony is stupid enough to do what MS first party should be doing...well, it's their decision.
 

Kinyou

Member
Does Kojima even own all the rights to Death Stranding? I just wonder how likely it is if that he could even release a sequel on a different console.
 

Memento

Member
Absolutely not, I was honestly thinking about this in a different way though and was considering making a thread. If the decima engine will keep Kojima with Sony .

I was thinking about that too...

I suppose Kojima will want all his games to be made by Decima, and I believe Sony would not allow it to have a Decima-powered game to be released on Xbox, so he is forever tied to Sony!

Sony: "All according to keikaku"
 
Sony should license it out to 3rd party. Why not if the market is there for it.

There's way more to licensing an engine than just handing a dev the source code. They would have to provide tons of documentation and also provide support for whoever would be licensing it. Guerrilla would have to do all that work and I bet they are more than busy doing exactly what I described with Kojima Productions.
 
What a weird question, Sony isn't Microsoft they don't allow their proprietary tech on other platforms like Microsoft has a history of doing.

Can you not see where I'm going with my line of questioning. I'm basically trying to determine whether or not we see kojipro game on the Xbox. From the sounds of things as long as the decima engine is used then no we won't.
 
I don't think it would work that way. This is a first party engine just like the ND one.
Can you not see where I'm going with my line of questioning. I'm basically trying to determine whether or not we see kojipro game on the Xbox. From the sounds of things as long as the decima engine is used then no we won't.
This is true.
 
Can you not see where I'm going with my line of questioning. I'm basically trying to determine whether or not we see kojipro game on the Xbox. From the sounds of things as long as the decima engine is used then no we won't.

sony is fronting Kojipro's development, no way it will show up on MS platforms
 
That's a good question, because I always found it weird that Kojima went with a Sony first party engine.
Especially since Kojima always said that it's a one-game deal with Sony and if you read through the lines it will come to PC. So Decima will run on PC sooner or later.

Kojima and Guerilla are working together for the engine, so you can safely say he will use it for his next game. I can't imagine Sony letting Kojima use it freely for a multi-console title.
On the other hand, it can also be a thing that Sony will get the marketing deal + some timed exclusive stuff for the engine. Having Kojima as a face for Playstation is always welcome, even if it's not strictly for an exclusive.
 

Luminaire

Member
Can you not see where I'm going with my line of questioning. I'm basically trying to determine whether or not we see kojipro game on the Xbox. From the sounds of things as long as the decima engine is used then no we won't.

Why does it matter though? If a system (pc/xbox/ps/switch) has the games you want, why not buy that system instead of hoping and hypothetically wondering if it will come to yours?
 

Memento

Member
Does Kojima even own all the rights to Death Stranding? I just wonder how likely it is if that he could even release a sequel on a different console.

Sony owns every IP they publish. But Kojima is a special case, so idk. I am not sure Sony would break their rule just because of his name though...
 
Obviously not, it's a competitive advantage.

This.

Also, when you license an engine you are also paying for support and the tools the studio developed for the engine as well as frequent optimisation improvements.

How much, if any of that do you think a Sony owned company would dedicate and resource to running on a competitor's hardware?
 

LewieP

Member
Xbox no, but I would really like to see what is happening with the PC version of Death Stranding.

They announced it ages ago, but have been silent on it ever since.

Sony owning the ip doesn't mean that the publishing contract they have with Kojima Productions prevents a PC version.
 
Decima Engine is not a platform like Unreal.

They share it with Kojima Productions as a collaboration. Both teams are actively working on the constant development and evolution of the engine. Guerilla entered this partnership because of the mutually beneficial possibilities and because of a tremendous respect for Kojima.

I am also certain that Death Stranding will never come to an Xbox platform, so it's not even worth entertaining the hypothetical of this conflict with a sequel.
 

Nzyme32

Member
Almost certainly not.

I can see them using Decima as a tool set to create more titles from third parties that are exclusive in some way to PS. Quite possible that they do this in regard to PS / PC projects of a certain calibre, assuming there is truth in the possibility of a PC version of something like DS.
 
Why would MS ever be interested in purchasing rights to develop games on Decima? I imagine they'd sooner acquire Epic than license from Sony.
 
This honestly just makes me wonder: Has there ever been a case of an engine developed for a console exclusive being shared with third parties, particularly who then develop on other platforms?

Because that's what the OP is essentially asking for, and I don't think I've ever seen anything like that outside of romhacks.
 

wapplew

Member
Could be good revenue for Sony. Maybe they should start doing game engine business.
Just license Decima to all PS4 developers, especially Japanese Devs.
Free if sign full exclusive, 5% for console exclusive, 10% none exclusive, profit.
 
Xbox no, but I would really like to see what is happening with the PC version of Death Stranding.

They announced it ages ago, but have been silent on it ever since.

Sony owning the ip doesn't mean that the publishing contract they have with Kojima Productions prevents a PC version.

There's really no question imo about a PC version. Sony would have shouted it from the rooftops if Death Stranding was a full exclusive, they never said that. Sony always said console exclusive.
 

FelipeMGM

Member
Sony owns every IP they publish. But Kojima is a special case, so idk. I am not sure Sony would break their rule just because of his name though...

thats not 100%, that have been some few exceptions over the years

but so far there is no indication of that with Death Stranding, since SIE owns the registered trademarks for the game
 
That's a good question, because I always found it weird that Kojima went with a Sony first party engine.
Especially since Kojima always said that it's a one-game deal with Sony and if you read through the lines it will come to PC. So Decima will run on PC sooner or later.

Kojima and Guerilla are working together for the engine, so you can safely say he will use it for his next game. I can't imagine Sony letting Kojima use it freely for a multi-console title.
On the other hand, it can also be a thing that Sony will get the marketing deal + some timed exclusive stuff for the engine. Having Kojima as a face for Playstation is always welcome, even if it's not strictly for an exclusive.


Deals can always change. Maybe Kojima like the freedom and DS became successful enough that both kojipro and Sony enter a 2nd party relationship like what quantic dreams and Sony is having right now.

I can see this happening.
 

LewieP

Member
There's really no question imo about a PC version. Sony would have shouted it from the rooftops if Death Stranding was a full exclusive, they never said that. Sony always said console exclusive.

I'm 50:50 on it, but yeah that is a big factor.

Maybe they've agreed that a PC version will come later, but to not discuss it any more until it's already out on PS4.
 
If Sony/Guerilla were paid a value worth more than the value of keeping the engine exclusive, yes, because money talks.

However, licensing the engine might cost more than it's worth when making proprietary engine or modifying something like the UE4 is a cheaper option that still provides great results.

On a side note, Sony's own PhryeEngine works on multiple platforms, so it wouldn't be too strange.
 
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