Fine in theory - but just not the way Bungie has done things with Destiny. They target parity, they don't want to piss off the larger of the fanbases and users of the original consoles. They also want to avoid (dubious) accusations of "unfairness" and to ensure that their marketing partner gets value for money.
As I said on the previous page - anyone holding out hope of D2 showing off the scope of the Scorpio is going to be sorely disappointed.
Who says that they're targeting parity?
Won't the game run at higher resolutions on the Pro/Scorpio?
Probably a more consistent 30 FPS too.
Framerate is unlocked on PC, instead of forcing everyone to 30 or 60 FPS for the sake of "parity".
And "parity" is really a myth anyway, as there are so many other external factors - which other posters have explained.
The game is locked to 30 FPS because that's the best the consoles can do on a 60Hz display.
With a 60Hz display, if you can't do a locked 60 you have to drop the framerate to 30 for a smooth experience.
Anything in-between stutters badly due to uneven frame pacing.
It's unlikely that Scorpio is enough of an upgrade to run the game at 60 FPS so it will also be locked to 30 FPS when connected to a standard display.
But Scorpio no longer has that restriction, since it supports Variable Refresh Rate displays. (FreeSync/HDMI 2.1 VRR)
Why would they leave performance on the table and not unlock the framerate?
Even if they did lock it to 30 - and I don't think they will - just using a VRR display is going to be a huge advantage anyway, since that removes several frames of input lag.
Even if your HDTV has 20ms input lag, a 30 FPS game will add at least another 70-100ms due to V-Sync.
A FreeSync monitor should have <10ms input lag and eliminates that V-Sync lag.
So much for parity.