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Spider-Man E3 2017 Gameplay - PS4 - 2018

This game looks amazing. I'd love to see some out and about open world gameplay though to see how it plays without the scripted events. I'm sure it'l be great either way.
 
I dunno man, can it really top this Spiderman game?

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Angel_DvA

Member
The game looks very great for sure but the gameplay looks meh, i really like the pacing of the mission though, looks very cinematic, I love it.

Hope I'm wrong about the gameplay, definitely need a demo.
 
There is always a way. Putting in QTEs just feels like they are taking the easy path, which is a little disappointing. The game didn't look as dynamic as I was hoping.

Camera control alone would be a nightmare for certain things without QTE for a character like spidey .
 

DigtialT

Member
I don't disagree, but I wouldn't say these QTEs are done right. Manually swinging through a city chasing down a helicopter is much more exciting than calmly pressing a designated button once every five seconds while a cutscene plays.

The swinging part wasn't part of the qte
 

Mezoly

Member
Loved everything about the trailer even the qte. Those look like God of War qte not all the time kind of thing.

One minor thing I disliked is the blue hud, I hope we could get rid of it or have different color option. Most likely it's not final anyway.
 

xxracerxx

Don't worry, I'll vouch for them.
I don't disagree, but I wouldn't say these QTEs are done right. Manually swinging through a city chasing down a helicopter is much more exciting than calmly pressing a designated button once every five seconds while a cutscene plays.

But they were manually swinging around while chasing the helicopter.
 
I don't disagree, but I wouldn't say these QTEs are done right. Manually swinging through a city chasing down a helicopter is much more exciting than calmly pressing a designated button once every five seconds while a cutscene plays.

The irony of this post is that your "manually swinging through the city" is mechanically the same as pressing a single button once every 2 secs,

Also, the demo I saw had QTEs on the crane stuff, but the swinging parts all seemed to give control to the player.
 
Looks spectacular and the gameplay seems amazing, can't wait!

There are also some "funny" things: we can notice people popping in the streets when Spider-Man is taking down the bad guys (still impressive to even see some people from such a distance) and when the helicopter is stopped, I saw some guys not giving a fuck about the crash, I laughed at it.

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This looks phenomenal. And at this point it looks like people don't know what they want to complain about. Of course it will show scripted events, it's a demo

I am more interested in the moment to moment gameplay, and if the world is constructed as well as an Arkham game for example. But that doesn't really translate to demos
 

KageMaru

Member
This and Anthem were the two best games of E3 in my eyes. Both made my jaw hit the floor

Yup thought both looked amazing. I hope there aren't too many QTEs in Spider-Man. I could just swing around in that city for hours.

I'm wondering if they are using photogrammetry tech, the texture work looked fantastic.
 

jackdoe

Member
I absolutely love all the little touches they threw in to make sure Spider-Man didn't actually kill anyone by dropping them off a skyscraper. So much more polished than how the Arkham games did it.
 
Would have preferred just fucking around maybe a mission that wasn't so scripted and QTE focused.

honestly the reason people loved spidey 2 is swinging around the city doing collect a thons, pizza delivery side missions, and helping random civilians.

but that's hard to demo. Hopefully they have stuff like that.
 

Spinluck

Member
I didn't say it should be like BOTW. I'm using examples of how it could just give you Spiderman tools (ability to climb anywhere, swing from any surface, pull things with webbing, wrap things with webbing, use 2 webs and shoot yourself between them, etc) and enable fun emergent situations.

I honestly don't care what your thoughts on BOTW are since you're clearly fixated on it and how "overrated" it is, and not on what I'm saying by referencing it. Hell, forget I said BOTW. My point still stands

Who's to say we can't climb or swing anywhere in this game?
 
I don't disagree, but I wouldn't say these QTEs are done right. Manually swinging through a city chasing down a helicopter is much more exciting than calmly pressing a designated button once every five seconds while a cutscene plays.

Both were present or are we really gonna act like that whole chase scene was QTE right now?
 
The swinging part wasn't part of the qte

This.

Also, if you watch the beginning of the demo you can see button hints when the player is absolutely fully in control when he looks at the beams so I'm convinced some of what we currently think are QTEs are not.
 

InsomniSpidey

Neo Member
Original Story – An all-new Spider-Man universe featuring familiar characters in unfamiliar roles. Peter Parker deals with his complex dual life as a young adult with great powers, discovering how his many relationships evolve.

I'm going to bet that in this game, Peter Parker is a high school teacher. And one of his students is Miles Morales.
 

Slaythe

Member
Wow, so it's Miles & not Peter? NIIIIIIIIIIICE. Game looked really good, there were a lot of QTE segments, but I'm fine with it assuming those are relegated for setpiece moments during main story missions & you still get plenty of sidemissions with regular gameplay.

Wait that's what the teaser meant ?

Spiderman is miles ?

Well that's awesome, because that means I can skip this game then. The QTE fest already put me down but if this isn't Peter I can cross it off instantly :D .
 
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