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Media Create Sales: Week 22, 2017 (May 29 - Jun 04)

ggx2ac

Member
I know this isn't Media Create Sales thread anymore, and it became the official MH thread, but changing topic.

After Sony E3, I've just realized that PS4 line up after summer is weak. The typical western games and... Ni no Kuni 2?

I guess GT Sport will release some day this year, but regarding to sales, weak line up.

That's what I was wondering about.

I was wondering about reactions since almost every announcement was "Coming 2018".

To those reading, I know Call of Duty WWII is coming 2017 but "spoilers", I think there'll be a new Call of Duty announced in 2018. I get it, it sounds farfetched, just like expecting a FIFA '19 in 2018, shocking, I know.
 
J

Jpop

Unconfirmed Member
On another note, it really shows how much the console market has gone in Japan now that Sony has a system with established million sellers Final Fantasy, Dragon Quest, Monster Hunter, Resident Evil, Metal Gear Solid and Gran Turismo yet selling a fraction of as well as PS2 is the ambition.


So when Capcom made MHP you think they were making a conscious effort to move the 'mainline' series to PSP? lol. Then why didn't it have a number in the title?
They made a 'spinoff' and got lucky. It's now the 'mainline.' This is why these labels are useless.

The PS4 doesn't have any million sellers yet though. Franchises that have million sellers sure.
 

Sage00

Once And Future Member
That wasn't "instead of the PSP", that was instead of the PS3. MH Tri had been announced (and shown) for the PS3 before the "big betrayalton". MHP3 still happened after that.

(And I don't believe MH Tri Wii was riskier than MHTri PS3 knowing the state of the japanese home console market in 2008)
MH Tri was never announced for PS3. A tech demo of an HD version of Portable 3rd was shown.
 

goldage

Banned
On another note, it really shows how much the console market has gone in Japan now that Sony has a system with established million sellers Final Fantasy, Dragon Quest, Monster Hunter, Resident Evil, Metal Gear Solid and Gran Turismo yet selling a fraction of as well as PS2 is the ambition.


So when Capcom made MHP you think they were making a conscious effort to move the 'mainline' series to PSP? lol. Then why didn't it have a number in the title?
They made a 'spinoff' and got lucky. It's now the 'mainline.' This is why these labels are useless.
that was before it blew up, now that it has blown up, they know exactly where the audience is

unless it sells anywhere near mainline mh does, then yes it is a spin off

if it is useless then why does mainline and spin-off exist in the first place?
 

Fularu

Banned
I know this isn't Media Create Sales thread anymore, and it became the official MH thread, but changing topic.

After Sony E3, I've just realized that PS4 line up after summer is weak. The typical western games and... Ni no Kuni 2?

I guess GT Sport will release some day this year, but regarding to sales, weak line up.
The Japanese PS4 lineup is prety weak I agree. Not much to look forward to, it's more or less a repeat of the PS3 generation. Same games, improved graphics.

Thankfully DQ is around the corner (but the retrofreak in me prefers the 2D 3DS look, I'm weird I know).

Despite owning 70+ Retail PS4 games, I just can't muster any will to play the damn thing more than once or twice a week.
 

Sage00

Once And Future Member
that was before it blew up, now that it has blown up, they know exactly where the audience is

unless it sells anywhere near mainline mh does, then yes it is a spin off

if it is useless then why does mainline and spin-off exist in the first place?
So is FFXIV a spinoff going by that sales metric?

Time to put down the goalposts.
 

Vena

Member
Most of the major franchises have kind of been played already and we don't see the volume of retail games we once did. But yeah, the line up is pretty soft as of right now. I do think Ni No Kuni 2 is gonna perform pretty solid though.

It's part and parcel with increased development times, and there's a bit of an unspoken other issue with a lot of the big hitters last year: they were belated by multiple years already.

We've exhausted major titles for this gen and I don't expect new entries for some time thereafter, but at the same time we're not seeing many new franchise to fill in the gaps, Splatoon's our biggest growth for the entire gen and then Persona 5, and that says a lot.

We're now starting to see some major movements from western devs for new IP but, aside from Ubi, its taken years to reach this point.

How the hell is it nonsense? Those are literally the two biggest third party franchises in Japan, all they need it a little bit of stuff in between.

One is shared with the 3DS, and later the Switch, and other from historical numbers has never performed well on console. You take things out of context far too much to make a point that is at its core built on assumptions with no basis in reality.

Having no major software/light software line for potentially upwards of eight months is terrible. It doesn't matter what bookends a long decline in software, the decline is never good.
 

Vena

Member
Also do we want to discuss MvCI? Maybe Nirolak and I will discuss it as we have with other titles of the genre, and ARMS. The game didn't look great (or even good, frankly) and I wonder if DBZ didn't steal some of its thunder. (What happened to Chun-Li...?)

My expectations for it are weak, now, because its not only facing off a potentially better looking/playing similar concept game in DBZ, but it itself doesn't look great and the presentation at this E3 wasn't exactly instilling confidence.

Maybe the Marvel IP will carry it?
 
J

Jpop

Unconfirmed Member
88,533 from Famitsu for the first month. It's the only number they shared and i don't think we have an updated number since then.

I didn't ever catch that. I just went off physical sales because of that.
 

goldage

Banned
No but it would only need about 15k copies to be above 1 million

Still that's terrible for the franchise. I wonder how high DQ11 will go
it is a stronger brand than ff imo, it'll easily surpass 1m, i think it'll have better legs than ff, im just not sure how much over 1m it'll do
 

Sandfox

Member
Also do we want to discuss MvCI? Maybe Nirolak and I will discuss it as we have with other titles of the genre, and ARMS. The game didn't look great (or even good, frankly) and I wonder if DBZ didn't steal some of its thunder. (What happened to Chun-Li...?)

My expectations for it are weak, now, because its not only facing off a potentially better looking/playing similar concept game in DBZ, but it itself doesn't look great and the presentation at this E3 wasn't exactly instilling confidence.

Maybe the Marvel IP will carry it?
I'm not expecting much from either game. DBZ will probably sell better though.
 
J

Jpop

Unconfirmed Member
it is a stronger brand than ff imo, it'll easily surpass 1m, i think it'll have better legs than ff, im just not sure how much over 1m it'll do

Yeah it is a stronger brand which is also getting released on a stronger platform.
 

Fularu

Banned
it is a stronger brand than ff imo, it'll easily surpass 1m, i think it'll have better legs than ff, im just not sure how much over 1m it'll do

FF XV didn't have to compete with the game releasing on 3DS too (day and date).

Also I believe comgenet is painting a wrong picture. DQ11 PS4 won't outsell the 3DS version (neither on week 1 or lifetime). And I also don'T think there will be THAT many double dippers.
 
It's part and parcel with increased development times, and there's a bit of an unspoken other issue with a lot of the big hitters last year: they were belated by multiple years already.

We've exhausted major titles for this gen and I don't expect new entries for some time thereafter, but at the same time we're not seeing many new franchise to fill in the gaps, Splatoon's our biggest growth for the entire gen and then Persona 5, and that says a lot.

We're now starting to see some major movements from western devs for new IP but, aside from Ubi, its taken years to reach this point.

Western publishers are generally quicker to try brand new IPs at the start of a gen vs Japanese publishers. The longer development times are definitely an issue but I think part of it is that there is a lot of reluctance in Japan to flat out support the most popular devices because handhelds don't perform nearly as well in the West. There is a lot of platform partitioning in Japan you don't really see in the West.
 

goldage

Banned
Yeah it is a stronger brand which is also getting released on a stronger platform.

FF XV didn't have to compete with the game releasing on 3DS too (day and date).

Also I believe comgenet is painting a wrong picture. DQ11 PS4 won't outsell the 3DS version (neither on week 1 or lifetime). And I also don'T think there will be THAT many double dippers.
builders and dq:h done well, i dont think 3ds will eat into ps4 sales that much, because theres an install base already on the ps4, that i doubt will opt for the 3ds version

dqix sold over 5m, i think ps4 can sell 1m from that potential 5m, thats 3ds doing 4x more when their spin-offs and remakes have sold similar, while 3ds has a bigger install base, it is selling on par with ps4 weekly, so that mitigates ps4 from losing too much sales to 3ds
 

Fularu

Banned
builders and dq:h done well, i dont think 3ds will eat into ps4 sales that much, because theres an install base already on the ps4, that i doubt will opt for the 3ds version

dqix sold over 5m, i think ps4 can sell 1m from that potential 5m

That "install base" is tiny compared to the usual DQ customer base. Like 10% tiny (and probably less than that). It's as irrelevant as can be
 

goldage

Banned
That "install base" is tiny compared to the usual DQ customer base. Like 10% tiny (and probably less than that). It's as irrelevant as can be
im not expecting it to sell 2m or more

the spinoffs sold well enough to show theres potential for 1m for the mainline game dont u think?
 

Vena

Member
im not expecting it to sell 2m or more

the spinoffs sold well enough to show theres potential for 1m for the mainline game dont u think?

There's potential for over a million, but not because of the sales from DQH/DQB.

That's an inference that is hard to justify.
 

Fularu

Banned
im not expecting it to sell 2m or more

the spinoffs sold well enough to show theres potential for 1m for the mainline game dont u think?

Seeing how the sales from DQH to DQH2 declined no, I don'T thnink so. Also I don't believe DQB is indicative of anything beyond people wanting a more japanese focused take on Minecraft (like Nirolak said)

Can it do a million? We'll see, but it's far from beeing a given (thanks to the 3DS release)
 

Oregano

Member
One is shared with the 3DS, and later the Switch, and other from historical numbers has never performed well on console. You take things out of context far too much to make a point that is at its core built on assumptions with no basis in reality.

Having no major software/light software line for potentially upwards of eight months is terrible. It doesn't matter what bookends a long decline in software, the decline is never good.

Despite the caveats those are still massive releases. The biggest third party releases on a home console in nearly a decade.
 

goldage

Banned
Seeing how the sales from DQH to DQH2 declined no, I don'T thnink so. Also I don't believe DQB is indicative of anything beyond people wanting a more japanese focused take on Minecraft (like Nirolak said)

Can it do a million? We'll see, but it's far from beeing a given (thanks to the 3DS release)

There's potential for over a million, but not because of the sales from DQH/DQB.

That's an inference that is hard to justify.
dq:h is one of the better selling musou as of recently, the last one to sell better was one piece musou i think? and that has been awhile

i dont think it is a coincidence that they happen to be the better selling musous, it definitely means theres fans on it that will support good games from the series, and dqxi is a mainline so there is no doubt there

based on everything, i think it is a given it'll reach 1m
 

Vena

Member
Despite the caveats those are still massive releases. The biggest third party releases on a home console in nearly a decade.

And they are just bookends to, potentially, many months of weak software. DQXI is not going to be a long-winded title, and MHW is of completely unknown performance.

You are completely omitting context to your declaration, which is the point at large here.
 

Oregano

Member
And they are just bookends to, potentially, many months of weak software. DQXI is not going to be a long-winded title, and MHW is of completely unknown performance.

You are completely omitting context to your declaration, which is the point at large here.

Nintendo platforms have long since followed that pattern but the PS4 will have a lot more smaller games throughout, and its not like announcements are going to stop. I don't think the PS4's lineup is an issue.
 

jeremy1456

Junior Member
Yeah it is a stronger brand which is also getting released on a stronger platform.

Wii had a bigger userbase when Tri was released therefore making it the 'stronger platform' when compared to PS4. It also released at a time when the franchise was at it's peak popularity.

Even then the game crawled to a million with price cuts.

This is a spin-off, released on a platform with little momentum in Japan, and changes core aspects of the mainline franchise's gameplay.

It is going to crawl to 600k and drop off the charts.
 

Sandfox

Member
Nintendo platforms have long since followed that pattern but the PS4 will have a lot more smaller games throughout, and its not like announcements are going to stop. I don't think the PS4's lineup is an issue.

Nintendo platforms don't go ~8 months between notable releases.
 

Vena

Member
Nintendo platforms have long since followed that pattern but the PS4 will have a lot more smaller games throughout, and its not like announcements are going to stop. I don't think the PS4's lineup is an issue.

Not successful ones. And Nintendo tends to generate more tent poles in a year than the entire industry for Japan.
 
J

Jpop

Unconfirmed Member
Wii had a bigger userbase when Tri was released therefore making it the 'stronger platform' when compared to PS4. It also released at a time when the franchise was at it's peak popularity.

Even then the game crawled to a million with price cuts.

This is a spin-off, released on a platform with little momentum in Japan, and changes core aspects of the mainline franchise's gameplay.

It is going to crawl to 600k and drop off the charts.

???

You realize I am talking about DQXI right.
 

Chauzu

Member
I'm happy more fans get to enjoy Monster Hunter.

I still have a hard time to see Monster Hunter not having a future on the Switch as well, espescially with XX already coming. As many here I'm seeing a future where Switch gets Monster Hunter 5, being a more classical entry in the franchise, while Worlds is more westernized and I think spin-off is the wrong word. Capocm wants both to be mainline in the future.
 

Jigorath

Banned
So what is going on with Switch's Japanese support.

Code Vein
DBZ Fighters
Monster Hunter: World

Just in the last couple days these games were all announced for Xbox but skipping Switch entirely.

Though I guess Nintendo can have some cool announcements tomorrow.
 

antonz

Member
So what is going on with Switch's Japanese support.

Code Vein
DBZ Fighters
Monster Hunter: World

Just in the last couple days these games were all announced for Xbox but skipping Switch entirely.

Though I guess Nintendo can have some cool announcements tomorrow.

Wii U happened which certainly raised concerns. Then Nintendo happened with their dev kits being so limited. Japan will swing around but probably wont see any major shifts til next year. TGS could begin the shift but really cannot blame the industry after Wii U
 

Aostia

El Capitan Todd
So going by the rumored, pretty accurate even if not completely right, when are going to announce mhp5 for Switch?
 
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