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Switch at 4.7 million | ARMS: 1.18 Million, Zelda: 3.92M, Mario Kart 3.54M

Principate

Saint Titanfall
rVqhgLJ.png


Unless, I'm misunderstanding what you're saying.

Yes that's what i'm talking into account. the 230k shipped include all the digital whereas famitsu only includes download cards. the difference between current sold and the number stated as shipped is closer by whatever was download through the eshop that quarter.
 
where are them graphs with comparisons of other console launches?

It looks like it's below the PS4 overall, but still a great pace.

Switch, March 3, 2017 - June 30, 2017 (119 days): 4.7 million shipped (likely all sold)
PS4, November 15, 2013 - March 2, 2014 (107 days): 6 million sold
Xbox One, November 22, 2013 - April 17, 2014 (146 days): 5 million shipped

Yes that's what i'm talking into account. the 230k shipped include all the digital whereas famitsu only includes download cards. the difference between current sold and the number stated as shipped is closer by whatever was download through the eshop that quarter.

Oh, you're counting July stuff.
 

Bruno MB

Member
Nobody cares about Nintendo 3DS anymore, but the system was this quarter 1% up year-over-year and it is on track to comfortably cross 70 million units before the end of the year.

Japan - 230,000 (-25.8%)
The Americas - 420,000 (+20%)
Other - 300,000 (+7.1%)

Total - 950,000 (+1%)
 
Keep in mind that the Wii U launched in the holiday season and the Switch is facing stock issues at the moment. So overall it's actually a pretty good number for the Switch, not amazing, but good.
And then the Wii U completely died at this point while the Switch is going strong.
 

Cpt Lmao

Member
Nintendo planned this really well, I still plan to buy Mario, Fifa 18, Xenoblade 2 and perhaps a few indie games come 2018. A very very healthy lineup, and one they should emulate for all future systems.

Their biggest challenge now is managing the Switch's life between Odyssey and Pokemon. Attempting to aggressively secure games like Overwatch in this period would do them lots of good.
 

Mory Dunz

Member
Nobody cares about Nintendo 3DS anymore, but the system was this quarter 1% up year-over-year and it is on track to comfortably cross 70 million units before the end of the year.

Japan - 230,000 (-25.8%)
The Americas - 420,000 (+20%)
Other - 300,000 (+7.1%)

Total - 950,000 (+1%)
Stability update
 

iMerc

Member
13.6M total softeare
-3.92M Zelda
-3.54M MK8
-1.22 1-2 Switch.
-1.18M ARMS

That's ~ 3-3.5M of third party software for 4.7M consoles.

Not really good this part...

i think that's a little disingenuous, imo.
how about we look individually at those 3rd party multi platform titles and compare the switch sales to the equivalent ps4 & xb1 sales, if we really want to see how things are doing.

-disgaea 5
-lego city undercover
-has been heroes
-puyo puyo tetris
wonderboy in monster land
etc etc.

looking at a single figure of 3+ million and comparing it to 1st party nintendo sales and concluding "oh look, not so great" is rather intellectually lazy if said titles did comparably or even worse on the other consoles.
you can't blame the sales of these games on nintendo, when they may have performed worse on the more established '3rd party haven' platforms that are the ps4 & xb1.
super bomberman r, for example. while the sales on their own don't look mind-blowing, the fact that it's hudsons highest selling bomberman title over the last few instalments in the franchise on whatever platforms they came out on is significant. basically, konami right now haven't had a better reason in a long time to continue on with the property.
 
Nintendo planned this really well, I still plan to buy Mario, Fifa 18, Xenoblade 2 and perhaps a few indie games come 2018. A very very healthy lineup, and one they should emulate for all future systems.

Their biggest challenge now is managing the Switch's life between Odyssey and Pokemon. Attempting to aggressively secure games like Overwatch in this period would do them lots of good.

So damn good. Nintendo was on point with their software release.

Mario + Rabbids
Super Mario Odyssey
Skyrim
Xenoblade Chronicles 2
All the indie games

That's what I'm getting. I might get Rocket League too.
 

z0m3le

Banned
It looks like it's below the PS4 overall, but still a great pace.

Switch, March 3, 2017 - June 30, 2017 (119 days): 4.7 million shipped (likely all sold)
PS4, November 15, 2013 - March 2, 2014 (107 days): 6 million sold
Xbox One, November 22, 2013 - April 17, 2014 (146 days): 5 million shipped

Considering Switch hasn't had any of those days in the holiday shopping season, it's going to surprise a lot of people if Nintendo can keep them on shelves.
 
As it isn't a WiiU sales disaster (and it can use Unreal4) I expect we will get a few more 3rd party sales announcements. Not many but a few.
 

Balb

Member
Beyond hardware sales and power, I think the online service is a barrier for AAA third parties too. Many Western AAA games are online focused and rely on selling DLC for added revenue. Would Activision really want to bother releasing CoD next year on a system with a barebones friend list and a horrible voice chat solution? Nintendo needs to finally take online gaming seriously if they want those kinds of games again.

Edit: this was in reply to z0m3le's earlier post but I forgot to quote it :p
 

Zedark

Member
Nintendo planned this really well, I still plan to buy Mario, Fifa 18, Xenoblade 2 and perhaps a few indie games come 2018. A very very healthy lineup, and one they should emulate for all future systems.

Their biggest challenge now is managing the Switch's life between Odyssey and Pokemon. Attempting to aggressively secure games like Overwatch in this period would do them lots of good.
True, there's a wealth of good content I want for Switch this year:

  • Super Mario Odyssey
  • Xenoblade Chronicles 2
  • Mario + Rabbids: Kingdom Battle
  • Skyrim Switch
  • FIFA 18 Switch
  • Wargroove
 
So damn good. Nintendo was on point with their software release.

Mario + Rabbids
Super Mario Odyssey
Skyrim
Xenoblade Chronicles 2
All the indie games

That's what I'm getting. I might get Rocket League too.
I suspect all the 2017 teams are now on 2019 titles - and by 2019 3DS games will be at a minimum. Looking good all round.

Considering Switch hasn't had any of those days in the holiday shopping season, it's going to surprise a lot of people if Nintendo can keep them on shelves.
Not sure it would have helped with supplies being the issue
 

iMerc

Member
Beyond hardware sales and power, I think the online service is a barrier for AAA third parties too. Many Western AAA games are online focused and rely on selling DLC for added revenue. Would Activision really want to bother releasing CoD next year on a system with a barebones friend list and a horrible voice chat solution? Nintendo needs to finally take online gaming seriously if they want those kinds of games again.

yeah nintendo does def need to get their online shit together.
it's functional which is great, but how hard is it for them to hire a group of people to create a robust gaming experience for games like CoD and other mainstream titles. it is a bit strange.
 

SmokedMeat

Gamer™
Beyond hardware sales and power, I think the online service is a barrier for AAA third parties too. Many Western AAA games are online focused and rely on selling DLC for added revenue. Would Activision really want to bother releasing CoD next year on a system with a barebones friend list and a horrible voice chat solution? Nintendo needs to finally take online gaming seriously if they want those kinds of games again.

I think the only thing Activision cares about is can they make money? It doesn't matter to them that voice chat is ass on Switch, or friends lists are small.
 

Magwik

Banned
Beyond hardware sales and power, I think the online service is a barrier for AAA third parties too. Many Western AAA games are online focused and rely on selling DLC for added revenue. Would Activision really want to bother releasing CoD next year on a system with a barebones friend list and a horrible voice chat solution? Nintendo needs to finally take online gaming seriously if they want those kinds of games again.

Edit: this was in reply to z0m3le's earlier post but I forgot to quote it :p
I dunno ATVI released CoD on the Wii, DS, and Wii U for years. So it obviously isn't much of an issue for them.
 

oti

Banned
I feel like I'm an outlier for not wanting to buy Mario Kart 8 Deluxe with that 80% attach rate.

Not the most exciting game in the world (after having played the Wii U version for countless hours) but owning it is worth it for me. Whenever someone wants to play Switch, Mario Kart is always a hit. Everyone likes it.
 

SmokedMeat

Gamer™
Splatoon 2 is going to conquer those other games. It's going to take them to Splat City. Eat, Splat, Sell, and repeat. It's all Splatoon 2 does.
 

Maximo

Member
No I agree with Kano, with the likely chance of a manufacturing boost for the holiday season, 7.2 million by the end of 2017 is too low a prediction.

Sorry I mean not *those numbers* in terms of the prediction just would have loved to seen how high it could actually go.
 

groansey

Member
Sonic Mania
Mario Odyssey
Minecraft: Better Together
Shakedown: Hawaii
and hopefully Hollow Knight.

My remaining Switch purchases for 2017.

Great news. The hardware has the potential to break out Wii-style.
 

z0m3le

Banned
Beyond hardware sales and power, I think the online service is a barrier for AAA third parties too. Many Western AAA games are online focused and rely on selling DLC for added revenue. Would Activision really want to bother releasing CoD next year on a system with a barebones friend list and a horrible voice chat solution? Nintendo needs to finally take online gaming seriously if they want those kinds of games again.

Edit: this was in reply to z0m3le's earlier post but I forgot to quote it :p

With Switch allowing cross play with PC, I don't see online as an issue at all. As for the voice chat issue, I'm not sure developers care, PC uses voip solutions, if I'm using my phone as a hotspot, discord can work for me there as well. What Nintendo needs to do is get someone like discord people to put their app on the device, or update their current app, which I assume they will do.

CoD had 2 games on Wii U btw.

I suspect all the 2017 teams are now on 2019 titles - and by 2019 3DS games will be at a minimum. Looking good all round.


Not sure it would have helped with supplies being the issue

That was why I mentioned Nintendo keeping supply on the shelves, but when shipping to the holiday season, you can get retailers to stock more Switch consoles, and since Switch is 2015 chip hardware, they could have started production earlier and had more at launch, there is no doubt in my mind at all, that Switch could have sold 6m+ in it's first 4 months if it launched in November, considering retailers would have ordered twice as many units minimum.
 

Zedark

Member
I owned a 3DS and a Wii U

i don't need ports of shit I've already played.

Well, they're not for you. They're for me, someone who didn't own those platforms (there is a sizable market of those consumers).
That's only US+JP, without digital for JP. Now that we have exact numbers of Switch repartition we could try to figure out ratio to have an estimation on ARMS sales in Europe and ROTW.
Using 450k for Japan + US, and taking the approximation that US ~= The Americas, we have 1.63 million Other on a 4,7 million base, so assuming an equal attach rate, we get 450k/(1-1.63/4.7) = 689k. Could be slightly higher since US =! The Americas, so 700k or so.
 

Principate

Saint Titanfall
Shipped numbers. All that we have added up is around 450-500k.

Which is only 2 major territories and the uk. That's a lot of territories missing so not a lot of assumptions can be made either way. We'll find out next quarter if it's been supply stuffed if the shippments don't change by a reaosnable amount.
 
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