Nope still hate the art style and everything looks so damn cheap. Look at the boss dying effect it looks so boring and cheap compared to the original which was always a highlight and really felt like a reward itself.
Also the way the boss moved was really concerning, it was very slow and seemed really easy to dodge which while the first boss in the game on the SNES version was never hard it was easy to get hit multiple times by it if you didn't know what you were doing but here you can literally run around behind the thing and it can't hit you.
I get the feeling the game is going to be way to damn easy (even compared with the original) just for how many of the larger bosses are going to work.
It just feels so damn cheap, I want this remake to be a lot better when what were getting, I'm not saying it needed to be like FF7 remake quality or some BS like that but looking at it you know it looks cheap and generic which is the opposite of what the original game was. It had its own unique art style with darker tones while still being bright and colorful, even its sequel didn't look like the same game. This just looks like a cheap mobile port which is really sad to me.
It's a similar problem that FF6 had for mobile, they tried to use these 'high res' assets and they were cheap with it so it looked god awful when it really didn't need to.