• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Lichtspeer devs: Nintendo working on Switch achievement system

CTLance

Member
I hope I can shut it off completely

To be honest, I actually doubt this
I doubt it can be completely disabled.

If it's only about the visual, aural and occasional performance impact, however, there's a glimmer of hope if you look at friend notifications on Switch. They can be disabled or muted, and there's even an option to only receive them from "best" friends. This can be changed per local user, even, so you can have "noisy" profiles for online centric games and silent ones for single player stuff.
 
I am planning to get a Switch in the near future, so the more industry standard features arrive the better. Achievements add value to the games, and while I'm not obsessed about them it's good to have 'em.
 

nampad

Member
Wow you're genuinely excited for that huh?

Yeesh platform warriors lol.

No, it cannot be, an actual Nintendo fan with an actual Nintendo character avatar (love the Black Knight btw) brings actual proof to the table that 'Nintendo fanboys' aren't a pathetic, predictable hive mind and are actually just perfectly rational human beings with preferences and stuff!?

Say it ain't so!

I explicitly said fanBOYS, which every platform holder has. Heck, people defended always online plans of Microsoft or Sony suddenly charging for online.

And yeah, I am excited about it because seeing hypocrites jumping through hoops to justify their purchases is fun.
Just like your need to ridicule me as a platform warrior says more about yourself than me.
 
I explicitly said fanBOYS, which every platform holder has. Heck, people defended always online plans of Microsoft or Sony suddenly charging for online.

And yeah, I am excited about it because seeing hypocrites jumping through hoops to justify their purchases is fun.
Just like your need to ridicule me as a platform warrior says more about yourself than me.

I suppose that's fine then, you can keep doing whatever makes you happy I suppose, just be aware that wasn't the best way to contribute to a thread, especially when you weren't even the *second* (!) person to make that sort of comment. I at least respect your transparency when it comes to your enjoyment of platform warz nonsense, unlike others who beat you to the punch who didn't see a need to do anything more than comment and then go AWOL.

Keep on being excited then, let's hope that the rumour comes true so that people who enjoy this trivial feature are pleased and so you get your 10 minutes of fun laughing at people then. Everyone's happy...
 

Poona

Member
I've disliked achievements/trophies since day 1, because they change how people play. It changed from people talking about how they like a game to talking about how many platinums they have, or which game has the easiest achievements. They became more important than the game itself.

It hasn't really changed how I play. I don't think I've expressly hunted them down but I want Nintendo to implement them. I haven't got any platinum on PlayStation nor have I got all achievements for a single game on xbox.

The thing I like about achievements/trophies is they somewhat bookmark when you did something in a game, or possibly like a diary entry. I can look through different achievements I have obtained, see the date next to them and remember when I first did something in a game. Then I can also compare to others to see if they have done what I did or have gone further in it.
 

Mark1

Member
Id be happy mainly because it seems to signal that Nintendo is looking at creating feature parity with the other main gaming companies.
Pretty much my view on this too. I don't care much for achievements/trophies myself. They can add value to a game, but it's ultimately up to companies in making their games replayable without the need of them.

The moment these points add up to something more meaningful than just a gamer's rank then I'll be more interested. Why has no one gone the route of giving their loyal customers discounts on future purchases based on their number of points?
 

The Hermit

Member
I've disliked achievements/trophies since day 1, because they change how people play. It changed from people talking about how they like a game to talking about how many platinums they have, or which game has the easiest achievements. They became more important than the game itself.

But I'm pretty sure Nintendo has talked about how they're connecting their "rewards" to MyNintendo. You'll get gold (as now for purchasing a game) and platinum coins (for achievements) to use on in-game items and for discounts on new games. That way there's no limit, and they can keep giving coins for how much/often you play. If you only play Mario Kart, you still earn coins every week. And then, maybe the Amiibo bonuses can be opened up as something you'll also buy with platinum coins. Want the Pac-Man suit, but not the Amiibo? Buy it for 250 platinum coins.

This would be a very Nintendo way to add achievements. No rankings, just coins

People who enjoy trophies would hate because they won't be able to show their e-penis around
 

Protome

Member
They should prioritise adding a party system & voice chat system first, but it'd be great to have achievements at a system level to discourage devs rolling their own solution as those can rarely be turned off.
 

Quonny

Member
This would be a very Nintendo way to add achievements. No rankings, just coins

People who enjoy trophies would hate because they won't be able to show their e-penis around
Yeah because that's all people do with achievements. Can we knock it off with the dismissive attitude?
 

ultrazilla

Gold Member
Maybe I'm from a time long ago when an Easter egg was simply the programmer's initials or name hidden in an "Adventure" game. /wink

Or Activision gave you cool ass real world patches for your shirts advertising your high scores or feats.

That said, I guess I'm in the middle. I don't think games need them but I think it's a cool feature.
 

Zombine

Banned
Achievements were something I cared about when I was 19 not doing anything and had all the time in the world to play games. I still complete games to the best of my ability, but I will always prioritize actions with in-game payout versus "jump on 10,000 goomba's just because."
 

Wiped89

Member
I think it's a good idea. Here's how I would implement it:

Quite like the Xbox system, so each achievement gets you points of varying amounts. But! What they're called depends on the game. In Mario, they are Red Coins. In Zelda, some kind of Gold Rupees. In Animal Crossing, Gold Bells etc. They can just be "Nintendo Coins' for generic implementation. Each game has 1,000 points of course.

But they aren't just bragging rights. The coins/Rupees/bells etc can be spent in game to unlock extras (mostly stuff you can still get in the game anyway, as well stuff you can pay to get regardless, like microtransactions, but nothing that gives you an unfair advantage).

Then you can also compare with friends etc, with a Nintendo Points minigame where you pit your points against friends in minigames and can even gamble them to win more off friends in system level minigames.
 
Yeah because that's all people do with achievements. Can we knock it off with the dismissive attitude?

I mean, I dunno if I'd go so far as to be dismissive about them or if I'd describe them as how that user did but let's call it for what they are, and that it is indeed for showing off. On PS4, your trophy rank is front and centre of your profile, you are notified (I'm pretty sure by default) what trophies your friends have earned in the What's New section and certain games have their leaderboards/achievements vs your friends viewable on the main menu, and on Xbox there is a leaderboard for who has amassed the most Gamerscore per month.

You don't need to be offended by just seeing these for what they are, they're just system wide frivolous ways to physiologically increase player retention and competition between friends, and he with the most shiny gold and platinum trophies is king.

Like I know I didn't kill 20 cows in The Witcher 3 because I gain satisfaction from doing it, nor because it was in the spirt of the game or the character I was role playing as, or even because it was an actual mission or sidequest in the game. I did it because there was a shiny trophy that would be easily MINE ALL MINE if I spent 2 minutes doing it... and that is the mental affect it has when it gets to you. Like when I'm on my deathbed I may remember that I spent 2 minutes of my limited time alive slaughtering digital cows just to get a digital bronze trophy.

It's laughable really when you think about it.

I like to think I don't care about them on an actual mental level, if I logged in tomorrow and they were all gone I'd not miss them, but even I feel a sense of smugness when I have a particular gold/silver trophy my friends don't and I know they know you know?

It's basic human instinct and they're developed in such a way to play into that.
 

Fred-87

Member
I hope nintendo makes some sort of Hub like playstation home but then Nintendo style. Animal crossing and stuff like that. When you earn a achievement that translate to a object you can place in your digital home in that Hub and stuff like that. That way a achievment is something you want to collect but its not necessary to advance the game perce. Also i want achievements to be truly something you accomplish. Not just reach level 5. That was only a true achievement in the NES/SNES days.
 

nampad

Member
I suppose that's fine then, you can keep doing whatever makes you happy I suppose, just be aware that wasn't the best way to contribute to a thread, especially when you weren't even the *second* (!) person to make that sort of comment. I at least respect your transparency when it comes to your enjoyment of platform warz nonsense, unlike others who beat you to the punch who didn't see a need to do anything more than comment and then go AWOL.

Keep on being excited then, let's hope that the rumour comes true so that people who enjoy this trivial feature are pleased and so you get your 10 minutes of fun laughing at people then. Everyone's happy...

Just imagine that if I didn't post you could not act like a backseat mod in this thread again and again 😱
 
Just imagine that if I didn't post you could not act like a backseat mod in this thread again and again 😱

Enough already OK, you really like and get excited at the prospect of laughing at overzealous fans, I dislike console wars and fanboy nonsense.

If I had a penny for every 'backseat mod' comment I've seen then I'd be a very rich man. Is your disagreement with my disagreement of your initial statement 'backseat modding'? I believe I'm allowed to disagree with a post as abrasive as your was.

Let's draw a line under it so we can focus on the good things in life eh?
 

Protome

Member
I think it's a good idea. Here's how I would implement it:

Quite like the Xbox system, so each achievement gets you points of varying amounts. But! What they're called depends on the game. In Mario, they are Red Coins. In Zelda, some kind of Gold Rupees. In Animal Crossing, Gold Bells etc. They can just be "Nintendo Coins' for generic implementation. Each game has 1,000 points of course.

But they aren't just bragging rights. The coins/Rupees/bells etc can be spent in game to unlock extras (mostly stuff you can still get in the game anyway, as well stuff you can pay to get regardless, like microtransactions, but nothing that gives you an unfair advantage).

Then you can also compare with friends etc, with a Nintendo Points minigame where you pit your points against friends in minigames and can even gamble them to win more off friends in system level minigames.
So UPlay with gambling?
 

limlark

Member
I don't ever want to have to look at achievements in any way, and I don't mean just turning off the notifications. I mean, I love the games I've played on my PS4, but every time I turn it on I have to look at the system telling me I'm not playing them right. I can put hundreds of hours in and still not even get all the silvers, because I don't care about the same arbitrary goals as the developers did. And the overall average is attached to my profile, so anyone who looks at it sees 'this user isn't much of a gamer.' Who asked you? I'm having a good time!
 

bs135

Member
Nice for those who want them

Doesn't have an effect on those who could care less

As long as you can turn everything about them off, I agree with you.

Personally, I think trophies/achievements are a distracting waste of time. But as long as I can turn them off, then it's a good thing Nintendo brings them in as I know there are a lot of gamers that do like them.

Nintendo, just make sure I can turn them off.
 
Why are people forgetting about MyNintendo rewards program?

The rewards will be similar as to how they implemented the achievements into their mobile games
 

Cindro

Member
Little Mons†er;248465273 said:
Why are people forgetting about MyNintendo rewards program
Because Nintendo doesn't give us a reason to remember it. But you're probably right - which would suck.
 

Finn

Member
I'm all for them. I understand why some folks aren't into them and don't particularly care if they're added, but I like the replay value they add to my games.
 

TrutaS

Member
I hope this is true, and part of a more robust community-driven space. It can be very nintendo like the miiverse, but something substantial, that connects people.
 
I'd be totally down for Switch achievements. While I'm not platinum trophy obsessed, I do love the PS trophy system and find at times that trophies can motivate me to dig even deeper into a game and complete all side events and such.
 
I can't see how they wouldn't be like the My Nintendo Missions they already do with mobile. People shouldn't expect much different from that.
 

bobawesome

Member
Cool, if true. I’d appreciate some retroactive unlocks for Breath of the Wild. That’s not a game I’d want to play for 150 hours again.
 

Cynn

Member
YES! About time Nintendo. Two generations after everyone else seems to be their timetable. Glad these are coming.
 

brad-t

Member
Not crazy about achievements normally, but as long as I can disable the notifications it's all good. Looking forward to seeing the Nintendo-ness they add to it.
 

Nosgoroth

Member
I never went for acievements in games on PC, Vita, PS3, PS4 or any game with self-contained achievements and I'm not sure what it would take for me to care. Linking them to My Nintendo rewards probably wouldn't do it. I had once thought that the Miiverse collectible stamps from SM3DW would be a nice reward for a system-wide achievement system, but now Miiverse is dead. I don't know, I just can't get excited about this. However, if this is true I applaud it because I do know people that will be happy about.
 

Hero

Member
I was really surprised the Switch didn't have this since even their mobile titles had achievements and would be a good way of pushing their My Nintendo system.

Has any other devs corroborated this?
 

Decider

Member
BotW is one of the games that would benefit the most from this.
I don't doubt that some tightening of focus would've helped some people's appreciation of the game but there are better ways of doing it than setting achievements as waypoints. I preferred the adventure of exploring and having happy accidents.
 
I've always enjoyed getting achievements/trophies and have always kind of hoped Nintendo would integrate a similar feature into there systems someday, so I hope this is true.
 

Koren

Member
So, how do you guys feel about this? Yay or nay regarding system-wide Switch achievements?
Nay, nay, nay, and again nay, I hope they don't do it... I've bought a bunch of multiplatform games on Wii U because there weren't system-wide achievements there.

I'm fine with achievements, I'm just allergic to system-wide implementation.


I know I'm the minority here :/
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Nay, nay, nay, and again nay, I hope they don't do it... I've bought a bunch of multiplatform games on Wii U because there weren't system-wide achievements there.

I'm fine with achievements, I'm just allergic to system-wide implementation.


I know I'm the minority here :/
I'm allergic to system-wide achievements myself - nothing like a generic 'you moved this pebble 10 times!' notification popping in the middle of your game. I hope there's a disable option.
 

Glass Joe

Member
I'd be happy with achievements.

I'd actually just like a convenient way to track my progress through games. Like each game I play gets represented as a playing card that has the box art on the front and "achievement like" things on the back dependent on the game... Such as telling me if and when I beat it (or furthest progress reached), my high score vs my friend list, etc. Maybe some type of friend leaderboard where you don't have to boot up the game.

It'd also be cool to see the Virtual Console stuff offer the same. But perhaps in order to get them you'd have to play without save states / rewind etc. That stuff is cool for casuals or practice, but really would make such things trivial.
 
Top Bottom