Im overjoyed that CDPR followed through here even when they had previously announced they were done. Kudos, and thank you for breathing more life into a game Ive already paid for.
I look forward to seeing what happens with a game built with HDR in mind. Those who expected it to be added as an afterthought were doing so with little or no understanding of how much work it would entail. A resolution bump can be done by engineering with basic QA support. Changes in lighting would require artistic input and validation across a wide range of displays to ensure playability, not to mention a host of questions about how to treat assets that arent conventionally lit (HUD elements, effects, pre-rendered content, skyboxes, etc.j