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Art From Cancelled Halo Wars 3 Pitch Released (Space Battles, X-COM Style Base)

EvB

Member
The responses in here are unfortunately unsurprising.

-This is a pitch, not a greenlit game.
-If this was meant to release on consoles, would controlling units in space have felt satisfying?
-Also, Halo Wars 2 bombed.

But it looks pretty and Microsoft is involved and they are the devil so ripperoni.

It makes sense, from the outside, why this pitch wasn't accepted. I wouldnt hold your breathe for Halo Wars 3 in any form.

Of all the known cancelled Halo games the only one worth mourning was Halo Mega anyway

Who would have thought that Neogaf was almost entirely ignorant to how games are made!
 

m23

Member
I should probably grab Halo Wars 2 when it goes on sale this holiday. I enjoyed the original Halo Wars enough and still love and respect the Halo story (even though Halo 5 butchered the very interesting direction they had set up in Halo 4 and all the Forerunner books).

This pitch looks good though. I wonder what direction they'll end up going. I wish they went further in the X-Com direction, but probably not?

Give me my Covenent Elite Special Forces X-Com Game, Microsoft.

Wars 2 is great and if you liked the first, you should enjoy the second. Still playing it and the support has been great.
 
Everyone wants this but barely anyone supported HW2. It's just not a great genre for console.

HW1 played great on console. The problem has more to do with the marketing and mis-management of the franchise than it does trying to sell an RTS on console. The game is also available on PC (although not Steam).
 

Gestault

Member

If we're actually looking at the context of the thread topic and not just throwing mud, Halo Wars 2, six months of post-release content, and now the new flood story campaign and co-op expansion released in 2017. Awakening the Nightmare released less than a month ago.
 

Kill3r7

Member
Could be, or MS could have gone in a different direction. This was just one pitch.

Though I doubt HW2 set the world on fire in terms of sales.

Neither did the first one. That said, Halo Wars is the best selling RTS game on consoles and nothing else comes close.
 
Does anybody remember the "why devs aren't more transparent" article and associated thread?

The responses in here are why. It's not "oh wow, that looks cool, shame it's not coming" it's "FUCK MICROSOFT canceling everything those utter incompetents!"

You're not entitled to this stuff.
 
Thread title is misleading, if i read OP correctly that was original pitch for Halo Wars 2 but MS rejected it, and now devs trying to push this pitch again.
 
Halo Wars 2 was baffling. Putting out Halo Wars 1 a few months before 2, was even more baffling. Why buy 2,when 1 is pretty much the same, and cheaper?

It also needed a total war campaign map. Something unique.
 

Marcel

Member
People and game journalists forgot it came out. It bombed hard.

I have no idea who was asking for Halo Wars 2 in the first place when the first game is like...an aggressively mediocre strategy game. And there was no reason to believe that a sequel wouldn't be the same.
 

m23

Member
Halo Wars 2 was baffling. Putting out Halo Wars 1 a few months before 2, was even more baffling. Why buy 2,when 1 is pretty much the same, and cheaper?

It also needed a total war campaign map. Something unique.

What? One was a remaster, the other was a sequel.

The remaster was even included with the ultimate edition of 2, and those are the people who got access to the remaster early.

Also lol at pretty much the same.
 
I don't think even space battles would have work to make Halo Wars more appealing.
Anyway, hopefully it becomes dlc at some point.
 

Laieon

Member
I have no idea who was asking for Halo Wars 2 in the first place when the first game is like...an aggressively mediocre strategy game. And there was no reason to believe that a sequel wouldn't be the same.

First was pretty fun and a good console RTS. Still sad it's the last thing Ensemble ever did, but I enjoyed it.
 

m23

Member
I don't think even space battles would have work to make Halo Wars more appealing.
Anyway, hopefully it becomes dlc at some point.

I think they're done with Wars 2. They just released the expansion and I think mentioned that's all there is. Just possible balance updates left.
 
Thread title is misleading, if i read OP correctly that was original pitch for Halo Wars 2 but MS rejected it, and now devs trying to push this pitch again.

The post explicitly states this was a pitch for Halo Wars 3.

We did some proposals for Halo Wars 3, I had to introduce space battles into the game style, as well as having your capital ship as your home base, to prep your ground forces.
 

Skel1ingt0n

I can't *believe* these lazy developers keep making file sizes so damn large. Btw, how does technology work?
10 years ago I would've never guessed Halo would be in the state it is today. There's an exceptional lack of enthusiasm for the series compared to then, even the main entries.

Like...I was a diehard Halo fan. I consumed all fiction outside the games and adored Halo Wars. I was banging the drum for a sequel just like everyone else, and then when we finally got it I'd gotten so soured on not only the main entries, but the direction of the lore and universe that I never even played it. I came across a copy for $10 and still couldn't muster up the interest to actually buy it.

I want to see this series correct itself so bad.

Yep. Halo 2 is in my Top Five games of all time. I put thousands of hours into it on the early days of Live. And I think Halo CE has the best FPS campaign ever.

Three was great, too. Didn't care for Reach multiplayer - which was a shame because that's why I loved Halo so much - but it's SP was still fantastic, even without Chief. But ever since? Less and less and less enthusiasm. I haven't touched Halo 5 since month after it came out :( Would love for Halo 6 to pull me back in - but I highly doubt it will.
 
Give me Battlestar Galactica: Deadlock space combat, XCOM style ground combat, and this sort of ship management and Microsoft would get me to buy a Halo game for the first time since Halo 3 came out.

If it's on PC with mod support, I might even preorder the Steam version.
 
Happen to have a link directly to that post?

What you have in the OP only links to the pictures with the following description:

All reference to Halo Wars 3 on that page was removed a little while after this thread was posted. What I have in the OP is the original text.
 
I think they're done with Wars 2. They just released the expansion and I think mentioned that's all there is. Just possible balance updates left.
too bad but, honestly, space battles would have require to rethink the formula because just adding would be boring due to the lack of terrain.

Overall, if they want to reintroduce halo wars at some point and want it to be more mainstream appealing it needs to rethink it's formula to somethin that is visually fresh.
 

EvB

Member
The post explicitly states this was a pitch for Halo Wars 3.

The link to the artists work, which you posted explicit states it was work done for Halo Wars 2

PE0lqOV.jpg


https://www.artstation.com/artwork/e6mDY
 
What? One was a remaster, the other was a sequel.

The remaster was even included with the ultimate edition of 2, and those are the people who got access to the remaster early.

Also lol at pretty much the same.

From a multiplayer standpoint it was. There were some small core changes, like adding the convoluted godawful leader power system, oh and the microtransaction laddled blitz mode, but I don't think there was enough to justify itself as a sequel, and apparently, the rest of the world felt the same. I didn't touch SP, because I don't care about SP modes in Rts's.
 
From a multiplayer standpoint it was. There were some small core changes, like adding the convoluted godawful leader power system, oh and the microtransaction laddled blitz mode, but I don't think there was enough to justify itself as a sequel, and apparently, the rest of the world felt the same. I didn't touch SP, because I don't care about SP modes in Rts's.

There were plenty of changes to justify its sequel status and the leader powers are far better handled than in HW1 (except in SP where you need to bait them out the AI a fair bit). Convoluted? Wut.

This thread, sheesh. HW2 sells poorly because people hate lore plus simultaenously nobody cares about RTSs on console plus MS cancel shit too much plus why bother even releasing a niche game.

What do you guys actually want?

HW2 is fun. Space battles would be cool.
 
If Microsoft decides to use ideas (such as space battles) from this pitch later on in a Halo Wars 3 or another Halo game of some kind that would be awesome.
 

Trup1aya

Member
Besides the MCC, how exactly?

C'mon man you know why.

Halo 4, MCC, and Halo 5 have all done damage to general enthusiasm around the franchise.

Im not sure what that has to do with Halo Wars 3, or why the "cancellation" of a game that hadn't passed the "pitch" stage is pertinent though.
 

br3wnor

Member
Man that looks awesome. I wish Bungie had stuck w/ Halo and had been allowed to experiment w/ more spin off games from that universe. Destiny gives kind of a taste of that, but I still prefer the Halo world. Would have loved a Halo game in this vein.
 
Pretty cool that Microsoft allowed this to be shown. I wonder about another Halo Wars. Even the people I know that loved the first one completely tuned out 2. It would definitely need something different like an XCOM tactics angle rather than a straight RTS, I think.
 

FZW

Member
Smh really doesn't take much for GAF to go on a MS witch hunt, does it? Other stuff will be pitched for Halo wars 3, chill.
 
OMG X-com style Halo? MS plz...This looks way more interesting.

Xbox seemed to have just given up in their games department. I haven't used my XB1 in months.
 
Besides the MCC, how exactly?

Mainline on continual decline, also going the wrong direction with them(Osiris team for example).
should definitely waited a bit for Halo 4
(I say all this and I actually liked Halo 4 a lot)

Had a decent side thing like ODST but instead of refining that idea they decided to let Halo 5's build up screw one of the best parts of ODST right up.

Even the books were run into the ground.

And then just the franchise as a whole could be done more with without having to keep doing more mainline game.
Even the live action stuff.
 
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