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EA shuts down Visceral, moves Star Wars game to EA Vancouver/others

Stygr

Banned
Can Disney take Star Wars exclusivity away from EA and give it to someone else please.

Fund another studio within CDPR and have them develop a quality game. I don't know. But I simply don't understand how happy could they be with the mishandling of the franchise in the games department.


10 years deal.
Started in 2013/2014, it will end 2023/2014.
 
I was really looking forward to what Visceral was going to do with Star Wars. I hope everyone can land on their feet and know they did an excellent job with the Dead Space franchise, all of it.
 

Danjin44

The nicest person on this forum
I could care less about Star Wars but Dead Space was one my favourite new IP from last gen. Not only EA forced crappy design choice on Dead Space 3 but also they just destroyed any chance of us seeing new Dead Space ever again.

FUCK YOU EA!!!
 

ZugZug123

Member
AAA single players games are basically dead, right?

We still have Nintendo, it will take roughly 5-10 years until they catch up to Gaas.

Sad to hear about Visceral closing. Everything is being snuffed by online forever paying kind of games. And the AAA publishers are adding F2P features to $60 games, which is just insult to injury.
 
OkD4IaP.png
 

est1992

Member
AAA Single-player games are fucking dead. This Star Wars game and Rocksteady were my last hope but even they seem to be going the multiplayer, loot-box route. This is shit
 

Griss

Member
Shocking, awful news. Never been more fearful for the future of the classic blockbuster singleplayer game.

As for the game, I imagine that it's just cancelled, and what they'll do is take the years' worth of highly expensive art assets to make an open world multiplayer game. That would cut the cost of development in half, after all, and one could say it counts as 'retooling' the game. But the game itself is surely dead.

The thing that bothers me is that if any single player game could have sold well in this market, it would be a graphical showcase with the Star Wars IP attached. Poor sales should not have been a worry, unless....

...game development was going poorly and that's the real reason they shut it down. I hope that's the case, actually. I'd rather know a poor game was canned than a good one scrapped just because of business trends. Looks poor for Amy though not to make it to the end of development on two games and have her ideas totally scrapped. You can assume corporate idiocy and I wouldn't blame you, but maybe part of it is on her, too.
 

Cardon

Member
Goddamn. Sounds like the Star Wars game is going to get a major revamp if folks weren’t digging the initial SP focus, which sounded cool based on that leaked plot summary a few months ago.
 

Petrae

Member
AAA single players games are basically dead, right?

Pretty much this. There may be a few, but they’ll be hard to get publishers to back. Post-purchase revenue model will be essential to any solo-focused game, and projections need to be comparable to multiplayer or GaaS revenue forecasts.

This basically means that single-player AAA games are dead. Not entirely, but basically. Game over.
 

sjay1994

Member
Whats with all these hot takes of GAAS = PUBG/Destiny?

Anthem is already acting as EA's Destiny. Why do they need another? And how would PUBG Star Wars even work?

I'm sad to see Visceral go since I loved Dead Space 1 and 2, and I was legitimately looking forward to the Star Wars game.
 

mdubs

Banned
I know people's reaction is to blame EA for wanting to put in loot boxes and make it a PUBG clone or whatever, and it's entirely possible/plausible that that's the direction they take it in now, but they wouldn't just close down the entire studio this far into production if all they wanted to do was retool the game into a GaaS.

Like this coupled with Jason's tweet and the length of development time with almost nothing to show for it points to more fundamental problem within the studio, and the game people are crying about might not have ever come together at all. Hard to say until more details about the state of the game come out.

This is where I'm at. I doubt if they had something on track to be good and come out soon that they would have done this. There definitely had to be something going wrong with this game for a while to get to this stage. Especially since they more or less just completely canned this game (no matter what their statement about retooling it says)
 
But it's not players unknown battleground or cod numbers so it would be a failure

I don't know, U4 is an exclusive game. PUBG has the ever growing PC community and COD has always been multiplatform. I'm sure a game like Uncharted 4 would sell a lot of copies if it was Mutiplatform. So putting a combination of Star Wars and Uncharted into game coming on PS4/X1/PC would have been a huge deal for many.
 

TheBlueBox

Neo Member
From the official statement...

A development team from across EA Worldwide Studios will take over development of this game, led by a team from EA Vancouver that has already been working on the project.

From the team that brought you Plants vs. Zombies: Garden Warfare, it's the next generic multiplayer online shooter using a popular IP that's past its prime.
 

Peroroncino

Member
Our Visceral studio has been developing an action-adventure title set in the Star Wars universe. In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design. We will maintain the stunning visuals, authenticity in the Star Wars universe, and focus on bringing a Star Wars story to life. Importantly, we are shifting the game to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore.

Translation: Not games as a service enough, no lootbox potential, time to scrap it booooiz.

Fuck... :/
 

jett

D-Member
EA doesn't give a fuck, buncha ruthless assholes.

What an awful way of designing a video game, relying entirely on focus groups.
 

Jumping Chief

Neo Member
Does anyone else get that feeling that EA saying it was story based and linear game is a bad thing and don't want that kinda of game at all?
 
Think about this. Every large scale single player game you can think of is 1st party only or Bethesda (who after recent sales failures I can assure you are changing their model)

Sony and Nintendo will likely be the only players in town funding AAA budget single player focused titles. Any other ones will still be live service games with micro's or MTX ala Shadow of War
 

i-Lo

Member
Expect to see to ALL their big games to incorporate F2P aspects and sell it $60 (& more outside US).

Loot boxes for you and you and you AND YOU TOO!

Because Fuck you give us money.
 
Fuck EA. We're losing one of the last upcoming linear, Single-Player experiences for what will inevitably be an unfinished, pandering mess.
 

badb0y

Member
Whats with all these hot takes of GAAS = PUBG/Destiny?

Anthem is already acting as EA's Destiny. Why do they need another? And how would PUBG Star Wars even work?

I'm sad to see Visceral go since I loved Dead Space 1 and 2, and I was legitimately looking forward to the Star Wars game.
The reason for shutting down the studio was market trends aka loot boxes.
 
Fuck EA!

Our Visceral studio has been developing an action-adventure title set in the Star Wars universe. In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design.

and fuck this crap too!
 
Fuck you EA.

I loved Dead Space as a series even with 3 being a disappointment which from inside info we know was EA forcing microtransactions and the like.

Now they kill off the studio...

:(
 
Pour one out for the developers of the two greatest third-party games of last-gen. And a pretty solid co-op shooter from the same series.
 
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