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Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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ZehDon ZehDon DenchDeckard DenchDeckard particularly, since you two are having a difficult time understanding easy data and extrapolative estimates...

If you want sources that have been used to ascertain where Series X & S have been tracking relative XBO, you don't have to turn that far. I can ignore the arguments for weight of US/UK/Europe/ROTW in share of system sales; since the question is just about if Series have been tracking behind XBO or not, we can stick with global.

Ampere put out a report in early 2016 stating Xbox One had sold around 19.5 million units (I'm having a REALLY difficult time finding the damn link because Google doesn't want to push any links more than a year old and Ampere's own archived pages seem like they aren't in the algorithm, but I have definitely read the report and verified that number in the same report). Similarly, we also have this report from the same time frame that 18 million Xbox Ones had been "activated" by January 2016. Assuming that Microsoft counts sell-in (to retailers) as sold systems, but that the units which were actually logged as "activated" were consumer systems in people's homes, then we can say the sold-in rate of Xbox Ones by January 2016 was 19.5 million, but the sold-through rate was closer to 18 million.

In other words, Ampere was most likely providing the sold-in rate, which is already helpful since Microsoft don't even do that themselves anymore. But sold-in is not sold-through, and the only indication of "sold-through" Xboxes at the January 2016 point is the "activated" metric since that falls in line with MS's MAUs that they began pushing around this time.

And now, we can turn to both the most recent Ampere Analysis report and Brad Smith's own presentation to EC regulators at the press conference a couple weeks ago, because the likely actual truth of Xbox Series sales numbers is somewhere between the numbers of these two. Again, and I mentioned this to Heisenberg007 Heisenberg007 a while back, but I personally think Ampere's numbers in their recent report for Xbox are sold-in for Xbox Series by end of 2022; the reason I believe this is because of Brad Smith's own presentation to EC regulators but FWIW, Ampere's PS5 numbers in the report were sold-through. However as you'll see in a bit, I don't completely shut the idea of my own belief being wrong, though if so it could be indicative of something else....

In his presentation to EC regulators, Microsoft President Brad Smith used charts sourcing IDG. Among these charts was one showing MS's claimed global deficit to PlayStation. In fact, here is Brad Smith's direct quote (keep in mind, this is based off his source, IDG, but keep the context of that and who he is speaking with/presenting to in mind):

Brad Smith says: "Think about the market in Europe. It is a market where Sony has an 80% share. Globally, it is about 70/30. In Japan, it is 96/4. These numbers have been remarkably steady for two decades. Even last year, when there were issues with Sony's supply chain, they came back strong."

Sony outsold Microsoft by 69/31 towards the end of last year.

*Note: The specific part stating the 69/31 seems to be a generalized summary by GI.biz about info presented by Microsoft at the conference. However, the 70/30 was in Brad Smith's charts as part of his presentation.

We can tell he is specifically referring to unit sales here, because he references Sony's supply chain problems. Well, Sony didn't have supply chain issues with software, did they? 3P publishers didn't, either. Any reference to things like "supply chain issues" in the console gaming market are almost always about hardware, so these numbers are about unit sales.
Also worth figuring out is if Brad Smith is alluding to "simply last year" for his last point or if that ratio is referring to a cumulative unit difference. Again, his wording suggests this is cumulative, otherwise there's no need to refer to the numbers being "remarkably steady" for two decades. The only thing up in the air is if they are factoring all Xbox and all PlayStation console generations in this; for sake of simplicity and since Microsoft's focus of the acquisition is to act as a repair on mistakes from the XBO generation, we're just going to assume he's referring to the past 10 years, or the 8th and 9th gen consoles from MS and Sony, respectively. Which is likely the only consoles in this discussion regulators care about, anyway.

By August 2022, PS4 officially reached 117.2 million. These are the last numbers Sony have provided; PS4 will still be selling more, but in very small amounts and only in specific markets like Japan. PS5 sold-through numbers reached 30 million by end of 2022. In total, PS4 & PS5 had an install base of 147.2 million units. Microsoft, via Brad Smith, effectively presented to EC regulators the argument that Sony had 69% of total console install base between it and Xbox, leaving Xbox with 31%, by end of 2022. Again, we have to make a few slight liberties and assume some things with most logical conclusions, but he did give those percentages.

This would mean that combined, Xbox One and Xbox Series by end of 2022 were at 66.13 million units. Also keep in mind, Brad Smith decided to use IDG's information for this presentation, so you have to consider the possibility of one of these scenarios being the most likely:

1: Brad Smith openly lied to regulators and present press at the EC presentation by sourcing numbers they knew were incorrect​
2: Ampere Analysts' numbers for Xbox Series sold by end of 2022 are wrong (overly bullish) if referring to sold-through​

Of those two, the 1st being true is a much more serious offense and could possibly be a criminal one, in all likelihood. Yes, the conference wasn't a courtroom, but the assumption is that companies are going to argue in good faith and use accurate data for something regulatory bodies are deciding on at this scale, which requires authenticity of data in order to work, at ALL stages. I do not think Brad Smith is neither this shady nor this stupid, though, so I would say his source was accurate for his data.

This then means that Ampere's Xbox numbers in their latest report are either just wrong (if referring to sold-through) or accurate if referring to sold-in. There IS another means where they can both be sold-through and correct, though, assuming IDG's numbers are true (since Brad Smith used their data): Xbox One sold-through sales are less than 50 million, which would refute quite a few of the analysis pieces put out on that subject the past year or so. Xbox One sales are always said to be "around" 50 million, but that could have always been
sold-in rates. If we go back to the Xbox One info I shared early on, the difference between the 19.5 million and 18 million was roughly around 7.7%.

If that were applied to Ampere's numbers in the latest sales analysis for the Xbox numbers, and assuming the 18.5 million was sold-in, then sold-through would be around 17.07 million units. There are reasons to find that figure believable, but I want to show an alternative, and this is just going with IDG's numbers and the assumption that XBO has done right around 50 million LTD. Removing XBO from that would leave 16.13 million for Xbox Series as of end of 2022. If you think that's too low, and want to believe something like 17.07 million (taken as a similar percentage difference of sold-through/sold-in as seemingly arrived at for Xbox One by its 26th month on the market), then you have to reduce XBO's sold-through amount by 1 million (or just about). If you then want to take Ampere's 18.5 million numbers as sold-through, again while ALSO keeping in mind Brad Smith's own EC presentation, the numbers provided there, and the likely context of them...then you have to reduce XBO's LTD down even further, by almost another 1.5 million, to make room for the 18.5 million to be sold-through.

Therefore, these are your choices:

1: XB Series @ 18.5 million sold-through EY 2022 = 47.63 million XBO LTD (favors Ampere results for sold-through, acknowledges Brad Smith presentation & IDG sources)​
2: XB Series @ 17.07 million sold-through EY 2022 = 49.06 million XBO LTD (favors Ampere results for sold-in, acknowledges Brad Smith presentation & IDG sources)​
3: XB Series @ 16.13 million sold-through EY 2022 = 50 million XBO LTD (favors Brad Smith presentation & IDG sources, acknowledges Ampere results for sold-in)​

When you're trying to figure out certain data from a surprisingly cagey company, you don't get to pick & choose your sources. That much is true. But you also have to do your best to find a way for all otherwise seemingly valid sources to work together. That may involve some compromises in how you view select things, just as long as nothing veers off-course it should be fine.

I linked sources. I showed you methodology. I did what you were asking. If you want to continue this discussion, you're gonna have to put in some real effort and that means more than just throwing up a bunch of linked articles and having the articles talk for you. Because that's the easy part; the hard part's forming your own idea or theory and using other data to try verifying it, even challenging your own assumed points to see how well they hold up under scrutiny.

Don't go running to mods over numbers you don't like please, or trying to make a poorly-imitated copycat post. We're just talking console sales numbers, nothing to get that worked up over. Though I have more or less said what I have to say on this; maybe Heisenberg007 Heisenberg007 or Mibu no ookami Mibu no ookami or someone else who does a lot in figuring out actual Xbox sales data have other things to chime in with. I'm otherwise trying to steer clear of too much discussion on the acquisition itself until some actual decision is made. It is hyper time-consuming 😶
 

feynoob

Gold Member
In his presentation to EC regulators, Microsoft President Brad Smith used charts sourcing IDG. Among these charts was one showing MS's claimed global deficit to PlayStation. In fact, here is Brad Smith's direct quote (keep in mind, this is based off his source, IDG, but keep the context of that and who he is speaking with/presenting to in mind):
It's all consoles combined.
XBS numbers are higher in Japan now compared to Xbox one.
 

ZehDon

Member
ZehDon ZehDon DenchDeckard DenchDeckard particularly, since you two are having a difficult time understanding easy data and extrapolative estimates...

If you want sources that have been used to ascertain where Series X & S have been tracking relative XBO, you don't have to turn that far. I can ignore the arguments for weight of US/UK/Europe/ROTW in share of system sales; since the question is just about if Series have been tracking behind XBO or not, we can stick with global.

Ampere put out a report in early 2016 stating Xbox One had sold around 19.5 million units (I'm having a REALLY difficult time finding the damn link because Google doesn't want to push any links more than a year old and Ampere's own archived pages seem like they aren't in the algorithm, but I have definitely read the report and verified that number in the same report). Similarly, we also have this report from the same time frame that 18 million Xbox Ones had been "activated" by January 2016. Assuming that Microsoft counts sell-in (to retailers) as sold systems, but that the units which were actually logged as "activated" were consumer systems in people's homes, then we can say the sold-in rate of Xbox Ones by January 2016 was 19.5 million, but the sold-through rate was closer to 18 million.

In other words, Ampere was most likely providing the sold-in rate, which is already helpful since Microsoft don't even do that themselves anymore. But sold-in is not sold-through, and the only indication of "sold-through" Xboxes at the January 2016 point is the "activated" metric since that falls in line with MS's MAUs that they began pushing around this time.

And now, we can turn to both the most recent Ampere Analysis report and Brad Smith's own presentation to EC regulators at the press conference a couple weeks ago, because the likely actual truth of Xbox Series sales numbers is somewhere between the numbers of these two. Again, and I mentioned this to Heisenberg007 Heisenberg007 a while back, but I personally think Ampere's numbers in their recent report for Xbox are sold-in for Xbox Series by end of 2022; the reason I believe this is because of Brad Smith's own presentation to EC regulators but FWIW, Ampere's PS5 numbers in the report were sold-through. However as you'll see in a bit, I don't completely shut the idea of my own belief being wrong, though if so it could be indicative of something else....

In his presentation to EC regulators, Microsoft President Brad Smith used charts sourcing IDG. Among these charts was one showing MS's claimed global deficit to PlayStation. In fact, here is Brad Smith's direct quote (keep in mind, this is based off his source, IDG, but keep the context of that and who he is speaking with/presenting to in mind):



*Note: The specific part stating the 69/31 seems to be a generalized summary by GI.biz about info presented by Microsoft at the conference. However, the 70/30 was in Brad Smith's charts as part of his presentation.

We can tell he is specifically referring to unit sales here, because he references Sony's supply chain problems. Well, Sony didn't have supply chain issues with software, did they? 3P publishers didn't, either. Any reference to things like "supply chain issues" in the console gaming market are almost always about hardware, so these numbers are about unit sales.
Also worth figuring out is if Brad Smith is alluding to "simply last year" for his last point or if that ratio is referring to a cumulative unit difference. Again, his wording suggests this is cumulative, otherwise there's no need to refer to the numbers being "remarkably steady" for two decades. The only thing up in the air is if they are factoring all Xbox and all PlayStation console generations in this; for sake of simplicity and since Microsoft's focus of the acquisition is to act as a repair on mistakes from the XBO generation, we're just going to assume he's referring to the past 10 years, or the 8th and 9th gen consoles from MS and Sony, respectively. Which is likely the only consoles in this discussion regulators care about, anyway.

By August 2022, PS4 officially reached 117.2 million. These are the last numbers Sony have provided; PS4 will still be selling more, but in very small amounts and only in specific markets like Japan. PS5 sold-through numbers reached 30 million by end of 2022. In total, PS4 & PS5 had an install base of 147.2 million units. Microsoft, via Brad Smith, effectively presented to EC regulators the argument that Sony had 69% of total console install base between it and Xbox, leaving Xbox with 31%, by end of 2022. Again, we have to make a few slight liberties and assume some things with most logical conclusions, but he did give those percentages.

This would mean that combined, Xbox One and Xbox Series by end of 2022 were at 66.13 million units. Also keep in mind, Brad Smith decided to use IDG's information for this presentation, so you have to consider the possibility of one of these scenarios being the most likely:

1: Brad Smith openly lied to regulators and present press at the EC presentation by sourcing numbers they knew were incorrect​
2: Ampere Analysts' numbers for Xbox Series sold by end of 2022 are wrong (overly bullish) if referring to sold-through​

Of those two, the 1st being true is a much more serious offense and could possibly be a criminal one, in all likelihood. Yes, the conference wasn't a courtroom, but the assumption is that companies are going to argue in good faith and use accurate data for something regulatory bodies are deciding on at this scale, which requires authenticity of data in order to work, at ALL stages. I do not think Brad Smith is neither this shady nor this stupid, though, so I would say his source was accurate for his data.

This then means that Ampere's Xbox numbers in their latest report are either just wrong (if referring to sold-through) or accurate if referring to sold-in. There IS another means where they can both be sold-through and correct, though, assuming IDG's numbers are true (since Brad Smith used their data): Xbox One sold-through sales are less than 50 million, which would refute quite a few of the analysis pieces put out on that subject the past year or so. Xbox One sales are always said to be "around" 50 million, but that could have always been
sold-in rates. If we go back to the Xbox One info I shared early on, the difference between the 19.5 million and 18 million was roughly around 7.7%.

If that were applied to Ampere's numbers in the latest sales analysis for the Xbox numbers, and assuming the 18.5 million was sold-in, then sold-through would be around 17.07 million units. There are reasons to find that figure believable, but I want to show an alternative, and this is just going with IDG's numbers and the assumption that XBO has done right around 50 million LTD. Removing XBO from that would leave 16.13 million for Xbox Series as of end of 2022. If you think that's too low, and want to believe something like 17.07 million (taken as a similar percentage difference of sold-through/sold-in as seemingly arrived at for Xbox One by its 26th month on the market), then you have to reduce XBO's sold-through amount by 1 million (or just about). If you then want to take Ampere's 18.5 million numbers as sold-through, again while ALSO keeping in mind Brad Smith's own EC presentation, the numbers provided there, and the likely context of them...then you have to reduce XBO's LTD down even further, by almost another 1.5 million, to make room for the 18.5 million to be sold-through.

Therefore, these are your choices:

1: XB Series @ 18.5 million sold-through EY 2022 = 47.63 million XBO LTD (favors Ampere results for sold-through, acknowledges Brad Smith presentation & IDG sources)​
2: XB Series @ 17.07 million sold-through EY 2022 = 49.06 million XBO LTD (favors Ampere results for sold-in, acknowledges Brad Smith presentation & IDG sources)​
3: XB Series @ 16.13 million sold-through EY 2022 = 50 million XBO LTD (favors Brad Smith presentation & IDG sources, acknowledges Ampere results for sold-in)​

When you're trying to figure out certain data from a surprisingly cagey company, you don't get to pick & choose your sources. That much is true. But you also have to do your best to find a way for all otherwise seemingly valid sources to work together. That may involve some compromises in how you view select things, just as long as nothing veers off-course it should be fine.

I linked sources. I showed you methodology. I did what you were asking. If you want to continue this discussion, you're gonna have to put in some real effort and that means more than just throwing up a bunch of linked articles and having the articles talk for you. Because that's the easy part; the hard part's forming your own idea or theory and using other data to try verifying it, even challenging your own assumed points to see how well they hold up under scrutiny.

Don't go running to mods over numbers you don't like please, or trying to make a poorly-imitated copycat post. We're just talking console sales numbers, nothing to get that worked up over. Though I have more or less said what I have to say on this; maybe Heisenberg007 Heisenberg007 or Mibu no ookami Mibu no ookami or someone else who does a lot in figuring out actual Xbox sales data have other things to chime in with. I'm otherwise trying to steer clear of too much discussion on the acquisition itself until some actual decision is made. It is hyper time-consuming 😶
Thanks for taking the time to write out the post. Again, like Heisenberg007 Heisenberg007 , you're focusing exclusively on hardware sales. Keep in mind, Heisenberg007 Heisenberg007 declared that Microsoft (meaning Xbox) as a whole was down against the Xbox One, inferring they meant launch aligned and all inclusive. In any case, there's a lot of pluff in here, so I'll steel man this quickly:
PS4 + PS5 = 147.2m consoles. Microsoft says it has a 30% split against Sony. If 147.2 = 70%, 100% = 210.28. Therefore, Microsoft's total sales = 63.08 as the floor. Citing other analysis can change the make up. Let's ignore the fact that, as many in this thread have pointed out, Microsoft has incentives to cite analysis sources rather than simply provide its own numbers. This gives us some makeshift numbers for Microsoft.

Cool. So, the source for the PS5's 30m is the same source as the XBS 18.5m. So, if we use one part of that analysis, we'll need to use the other part as well. Using your scenarios, we're forced to take scenario 1 as a result, meaning 18.5m XBS sales. Looking at Ampere's XB1 analysis, and Microsoft's own comments, however, we know the ceiling for XBO is ~59m and (Ampere's) floor is 51m. Using Ampere's analysis, we're now at 18.m XBS + 51m XBO (at last estimate) = 69.5m for Xbox as their floor for the last two gens. If 69.5m is Microsoft's 30%, then 100% = 231.6m. If Sony has 70% of that, then their lifetime sales must be somewhere around 162.12m for PS4 + PS5. However, we know that's likely not true - Sony have actually confirmed a good chunk of their hardware sales, so the 147.2m console sales is likely closer than 162.12m. So, the maths of straight percentage conversions based on Microsoft's figures doesn't line up, creating a gap of about 14m consoles for Microsoft depending on how you want to use the analyst's figures.
 
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ZehDon ZehDon DenchDeckard DenchDeckard particularly, since you two are having a difficult time understanding easy data and extrapolative estimates...

If you want sources that have been used to ascertain where Series X & S have been tracking relative XBO, you don't have to turn that far. I can ignore the arguments for weight of US/UK/Europe/ROTW in share of system sales; since the question is just about if Series have been tracking behind XBO or not, we can stick with global.

Ampere put out a report in early 2016 stating Xbox One had sold around 19.5 million units (I'm having a REALLY difficult time finding the damn link because Google doesn't want to push any links more than a year old and Ampere's own archived pages seem like they aren't in the algorithm, but I have definitely read the report and verified that number in the same report). Similarly, we also have this report from the same time frame that 18 million Xbox Ones had been "activated" by January 2016. Assuming that Microsoft counts sell-in (to retailers) as sold systems, but that the units which were actually logged as "activated" were consumer systems in people's homes, then we can say the sold-in rate of Xbox Ones by January 2016 was 19.5 million, but the sold-through rate was closer to 18 million.

In other words, Ampere was most likely providing the sold-in rate, which is already helpful since Microsoft don't even do that themselves anymore. But sold-in is not sold-through, and the only indication of "sold-through" Xboxes at the January 2016 point is the "activated" metric since that falls in line with MS's MAUs that they began pushing around this time.

And now, we can turn to both the most recent Ampere Analysis report and Brad Smith's own presentation to EC regulators at the press conference a couple weeks ago, because the likely actual truth of Xbox Series sales numbers is somewhere between the numbers of these two. Again, and I mentioned this to Heisenberg007 Heisenberg007 a while back, but I personally think Ampere's numbers in their recent report for Xbox are sold-in for Xbox Series by end of 2022; the reason I believe this is because of Brad Smith's own presentation to EC regulators but FWIW, Ampere's PS5 numbers in the report were sold-through. However as you'll see in a bit, I don't completely shut the idea of my own belief being wrong, though if so it could be indicative of something else....

In his presentation to EC regulators, Microsoft President Brad Smith used charts sourcing IDG. Among these charts was one showing MS's claimed global deficit to PlayStation. In fact, here is Brad Smith's direct quote (keep in mind, this is based off his source, IDG, but keep the context of that and who he is speaking with/presenting to in mind):



*Note: The specific part stating the 69/31 seems to be a generalized summary by GI.biz about info presented by Microsoft at the conference. However, the 70/30 was in Brad Smith's charts as part of his presentation.

We can tell he is specifically referring to unit sales here, because he references Sony's supply chain problems. Well, Sony didn't have supply chain issues with software, did they? 3P publishers didn't, either. Any reference to things like "supply chain issues" in the console gaming market are almost always about hardware, so these numbers are about unit sales.
Also worth figuring out is if Brad Smith is alluding to "simply last year" for his last point or if that ratio is referring to a cumulative unit difference. Again, his wording suggests this is cumulative, otherwise there's no need to refer to the numbers being "remarkably steady" for two decades. The only thing up in the air is if they are factoring all Xbox and all PlayStation console generations in this; for sake of simplicity and since Microsoft's focus of the acquisition is to act as a repair on mistakes from the XBO generation, we're just going to assume he's referring to the past 10 years, or the 8th and 9th gen consoles from MS and Sony, respectively. Which is likely the only consoles in this discussion regulators care about, anyway.

By August 2022, PS4 officially reached 117.2 million. These are the last numbers Sony have provided; PS4 will still be selling more, but in very small amounts and only in specific markets like Japan. PS5 sold-through numbers reached 30 million by end of 2022. In total, PS4 & PS5 had an install base of 147.2 million units. Microsoft, via Brad Smith, effectively presented to EC regulators the argument that Sony had 69% of total console install base between it and Xbox, leaving Xbox with 31%, by end of 2022. Again, we have to make a few slight liberties and assume some things with most logical conclusions, but he did give those percentages.

This would mean that combined, Xbox One and Xbox Series by end of 2022 were at 66.13 million units. Also keep in mind, Brad Smith decided to use IDG's information for this presentation, so you have to consider the possibility of one of these scenarios being the most likely:

1: Brad Smith openly lied to regulators and present press at the EC presentation by sourcing numbers they knew were incorrect​
2: Ampere Analysts' numbers for Xbox Series sold by end of 2022 are wrong (overly bullish) if referring to sold-through​

Of those two, the 1st being true is a much more serious offense and could possibly be a criminal one, in all likelihood. Yes, the conference wasn't a courtroom, but the assumption is that companies are going to argue in good faith and use accurate data for something regulatory bodies are deciding on at this scale, which requires authenticity of data in order to work, at ALL stages. I do not think Brad Smith is neither this shady nor this stupid, though, so I would say his source was accurate for his data.

This then means that Ampere's Xbox numbers in their latest report are either just wrong (if referring to sold-through) or accurate if referring to sold-in. There IS another means where they can both be sold-through and correct, though, assuming IDG's numbers are true (since Brad Smith used their data): Xbox One sold-through sales are less than 50 million, which would refute quite a few of the analysis pieces put out on that subject the past year or so. Xbox One sales are always said to be "around" 50 million, but that could have always been
sold-in rates. If we go back to the Xbox One info I shared early on, the difference between the 19.5 million and 18 million was roughly around 7.7%.

If that were applied to Ampere's numbers in the latest sales analysis for the Xbox numbers, and assuming the 18.5 million was sold-in, then sold-through would be around 17.07 million units. There are reasons to find that figure believable, but I want to show an alternative, and this is just going with IDG's numbers and the assumption that XBO has done right around 50 million LTD. Removing XBO from that would leave 16.13 million for Xbox Series as of end of 2022. If you think that's too low, and want to believe something like 17.07 million (taken as a similar percentage difference of sold-through/sold-in as seemingly arrived at for Xbox One by its 26th month on the market), then you have to reduce XBO's sold-through amount by 1 million (or just about). If you then want to take Ampere's 18.5 million numbers as sold-through, again while ALSO keeping in mind Brad Smith's own EC presentation, the numbers provided there, and the likely context of them...then you have to reduce XBO's LTD down even further, by almost another 1.5 million, to make room for the 18.5 million to be sold-through.

Therefore, these are your choices:

1: XB Series @ 18.5 million sold-through EY 2022 = 47.63 million XBO LTD (favors Ampere results for sold-through, acknowledges Brad Smith presentation & IDG sources)​
2: XB Series @ 17.07 million sold-through EY 2022 = 49.06 million XBO LTD (favors Ampere results for sold-in, acknowledges Brad Smith presentation & IDG sources)​
3: XB Series @ 16.13 million sold-through EY 2022 = 50 million XBO LTD (favors Brad Smith presentation & IDG sources, acknowledges Ampere results for sold-in)​

When you're trying to figure out certain data from a surprisingly cagey company, you don't get to pick & choose your sources. That much is true. But you also have to do your best to find a way for all otherwise seemingly valid sources to work together. That may involve some compromises in how you view select things, just as long as nothing veers off-course it should be fine.

I linked sources. I showed you methodology. I did what you were asking. If you want to continue this discussion, you're gonna have to put in some real effort and that means more than just throwing up a bunch of linked articles and having the articles talk for you. Because that's the easy part; the hard part's forming your own idea or theory and using other data to try verifying it, even challenging your own assumed points to see how well they hold up under scrutiny.

Don't go running to mods over numbers you don't like please, or trying to make a poorly-imitated copycat post. We're just talking console sales numbers, nothing to get that worked up over. Though I have more or less said what I have to say on this; maybe Heisenberg007 Heisenberg007 or Mibu no ookami Mibu no ookami or someone else who does a lot in figuring out actual Xbox sales data have other things to chime in with. I'm otherwise trying to steer clear of too much discussion on the acquisition itself until some actual decision is made. It is hyper time-consuming 😶
Thanks for the text wall bro. didn't read it but thumbs up! E for EFFORT!
 

PaintTinJr

Member
Except sony is only getting 30% of that 400 dollars. So really 120 or so dollars x 2 million is really 240 million a year and most are not buying 3 games a year and spending 200 a year on COD. Its more like 150 on COD and 1-2 other games or 30% of 290 dollar at most a year. At this point it is about protection of the market leader who is going to be 90-95% market share by the end of the generation going by the UK sales thread.
The 10% they would lose is UK consumers based on the survey info, and in the UK Xbox is competitive, so a 10% swing is actually important. The 10% would also cost PlayStation 100% of the spend of those sales, so the 30% cut isn't the only loss when factoring in the impact on Sony's finances. They would also lose 100% of the PS+ subs, first party sales, and any controller sales for that 10%, and the 30% loss to PlayStation on sales, isn't just a loss of sale - as it would if ATVI were an independent still - but a +100% swing for that 10% to their direct rival in a most lucrative market, arguably the quintessential 1st world nation, it is actually a 130% swing to Xbox on those lost sales,

I suspect in the UK console market it would be like a return to the years of CoD on the 360 - hitting critical mass - where Sony as a whole company was financially struggling because PlayStation was struggling, and I'm sure that's very much what Microsoft wants and intends by going after CoD with this acquisition,
 
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So what happens if the deal goes through and Sony has not signed the 10 year contract for CoD. How does that work?
The game will still come out for PlayStation. The contract was simply a guarantee for Sony to assure that they would not lose the game but it wasn't necessary. Just like Sony didn't sign a contract to release the new Destiny 2 expansion on Xbox. There was never a real fear CoD would be removed from PlayStation it was just used a reason to sow FUD about this deal. MS from the beginning stated CoD wasn't going anywhere.
 

Varteras

Gold Member
The game will still come out for PlayStation. The contract was simply a guarantee for Sony to assure that they would not lose the game but it wasn't necessary. Just like Sony didn't sign a contract to release the new Destiny 2 expansion on Xbox. There was never a real fear CoD would be removed from PlayStation it was just used a reason to sow FUD about this deal. MS from the beginning stated CoD wasn't going anywhere.

I just can't trust.

2b081c5c-dff4-4c51-bd51-d3b64ea9ebe6_text.gif
 

quest

Not Banned from OT
The 10% they would lose is UK consumers based on the survey info, and in the UK Xbox is competitive, so a 10% swing is actually important. The 10% would also cost PlayStation 100% of the spend of those sales, so the 30% cut isn't the only loss when factoring in the impact on Sony's finances. They would also lose 100% of the PS+ subs, first party sales, and any controller sales for that 10%, and the 30% loss to PlayStation on sales, isn't just a loss of sale - as it would if ATVI were an independent still - but a +100% swing for that 10% to their direct rival in a most lucrative market, arguably the quintessential 1st world nation, it is actually a 130% swing to Xbox on those lost sales,

I suspect in the UK console market it would be like a return to the years of CoD on the 360 - hitting critical mass - where Sony as a whole company was financially struggling because PlayStation was struggling, and I'm sure that's very much what Microsoft wants and intends by going after CoD with this acquisition,

If the loss of 2 million of 120 consoles is going to cause sony and playstation to go bankrupt they need better management. If they can't make money on a 118 million consoles.
 

GHG

Gold Member

PaintTinJr

Member
If the loss of 2 million of 120 consoles is going to cause sony and playstation to go bankrupt they need better management. If they can't make money on a 118 million consoles.
You are suggesting that all 120M console consumers are equal, when these are very lucrative consumers that likely also influence other CoD players, resulting in a tipping point switch of market power, power which Xbox has no right to wield unless earning the right from consumer choice, which this very much is the opposite of choice going against the natural console market order of things
 
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Alex Scott

Member

Varteras

Gold Member
ZehDon ZehDon DenchDeckard DenchDeckard particularly, since you two are having a difficult time understanding easy data and extrapolative estimates...

If you want sources that have been used to ascertain where Series X & S have been tracking relative XBO, you don't have to turn that far. I can ignore the arguments for weight of US/UK/Europe/ROTW in share of system sales; since the question is just about if Series have been tracking behind XBO or not, we can stick with global.

Ampere put out a report in early 2016 stating Xbox One had sold around 19.5 million units (I'm having a REALLY difficult time finding the damn link because Google doesn't want to push any links more than a year old and Ampere's own archived pages seem like they aren't in the algorithm, but I have definitely read the report and verified that number in the same report). Similarly, we also have this report from the same time frame that 18 million Xbox Ones had been "activated" by January 2016. Assuming that Microsoft counts sell-in (to retailers) as sold systems, but that the units which were actually logged as "activated" were consumer systems in people's homes, then we can say the sold-in rate of Xbox Ones by January 2016 was 19.5 million, but the sold-through rate was closer to 18 million.

In other words, Ampere was most likely providing the sold-in rate, which is already helpful since Microsoft don't even do that themselves anymore. But sold-in is not sold-through, and the only indication of "sold-through" Xboxes at the January 2016 point is the "activated" metric since that falls in line with MS's MAUs that they began pushing around this time.

And now, we can turn to both the most recent Ampere Analysis report and Brad Smith's own presentation to EC regulators at the press conference a couple weeks ago, because the likely actual truth of Xbox Series sales numbers is somewhere between the numbers of these two. Again, and I mentioned this to Heisenberg007 Heisenberg007 a while back, but I personally think Ampere's numbers in their recent report for Xbox are sold-in for Xbox Series by end of 2022; the reason I believe this is because of Brad Smith's own presentation to EC regulators but FWIW, Ampere's PS5 numbers in the report were sold-through. However as you'll see in a bit, I don't completely shut the idea of my own belief being wrong, though if so it could be indicative of something else....

In his presentation to EC regulators, Microsoft President Brad Smith used charts sourcing IDG. Among these charts was one showing MS's claimed global deficit to PlayStation. In fact, here is Brad Smith's direct quote (keep in mind, this is based off his source, IDG, but keep the context of that and who he is speaking with/presenting to in mind):



*Note: The specific part stating the 69/31 seems to be a generalized summary by GI.biz about info presented by Microsoft at the conference. However, the 70/30 was in Brad Smith's charts as part of his presentation.

We can tell he is specifically referring to unit sales here, because he references Sony's supply chain problems. Well, Sony didn't have supply chain issues with software, did they? 3P publishers didn't, either. Any reference to things like "supply chain issues" in the console gaming market are almost always about hardware, so these numbers are about unit sales.
Also worth figuring out is if Brad Smith is alluding to "simply last year" for his last point or if that ratio is referring to a cumulative unit difference. Again, his wording suggests this is cumulative, otherwise there's no need to refer to the numbers being "remarkably steady" for two decades. The only thing up in the air is if they are factoring all Xbox and all PlayStation console generations in this; for sake of simplicity and since Microsoft's focus of the acquisition is to act as a repair on mistakes from the XBO generation, we're just going to assume he's referring to the past 10 years, or the 8th and 9th gen consoles from MS and Sony, respectively. Which is likely the only consoles in this discussion regulators care about, anyway.

By August 2022, PS4 officially reached 117.2 million. These are the last numbers Sony have provided; PS4 will still be selling more, but in very small amounts and only in specific markets like Japan. PS5 sold-through numbers reached 30 million by end of 2022. In total, PS4 & PS5 had an install base of 147.2 million units. Microsoft, via Brad Smith, effectively presented to EC regulators the argument that Sony had 69% of total console install base between it and Xbox, leaving Xbox with 31%, by end of 2022. Again, we have to make a few slight liberties and assume some things with most logical conclusions, but he did give those percentages.

This would mean that combined, Xbox One and Xbox Series by end of 2022 were at 66.13 million units. Also keep in mind, Brad Smith decided to use IDG's information for this presentation, so you have to consider the possibility of one of these scenarios being the most likely:

1: Brad Smith openly lied to regulators and present press at the EC presentation by sourcing numbers they knew were incorrect​
2: Ampere Analysts' numbers for Xbox Series sold by end of 2022 are wrong (overly bullish) if referring to sold-through​

Of those two, the 1st being true is a much more serious offense and could possibly be a criminal one, in all likelihood. Yes, the conference wasn't a courtroom, but the assumption is that companies are going to argue in good faith and use accurate data for something regulatory bodies are deciding on at this scale, which requires authenticity of data in order to work, at ALL stages. I do not think Brad Smith is neither this shady nor this stupid, though, so I would say his source was accurate for his data.

This then means that Ampere's Xbox numbers in their latest report are either just wrong (if referring to sold-through) or accurate if referring to sold-in. There IS another means where they can both be sold-through and correct, though, assuming IDG's numbers are true (since Brad Smith used their data): Xbox One sold-through sales are less than 50 million, which would refute quite a few of the analysis pieces put out on that subject the past year or so. Xbox One sales are always said to be "around" 50 million, but that could have always been
sold-in rates. If we go back to the Xbox One info I shared early on, the difference between the 19.5 million and 18 million was roughly around 7.7%.

If that were applied to Ampere's numbers in the latest sales analysis for the Xbox numbers, and assuming the 18.5 million was sold-in, then sold-through would be around 17.07 million units. There are reasons to find that figure believable, but I want to show an alternative, and this is just going with IDG's numbers and the assumption that XBO has done right around 50 million LTD. Removing XBO from that would leave 16.13 million for Xbox Series as of end of 2022. If you think that's too low, and want to believe something like 17.07 million (taken as a similar percentage difference of sold-through/sold-in as seemingly arrived at for Xbox One by its 26th month on the market), then you have to reduce XBO's sold-through amount by 1 million (or just about). If you then want to take Ampere's 18.5 million numbers as sold-through, again while ALSO keeping in mind Brad Smith's own EC presentation, the numbers provided there, and the likely context of them...then you have to reduce XBO's LTD down even further, by almost another 1.5 million, to make room for the 18.5 million to be sold-through.

Therefore, these are your choices:

1: XB Series @ 18.5 million sold-through EY 2022 = 47.63 million XBO LTD (favors Ampere results for sold-through, acknowledges Brad Smith presentation & IDG sources)​
2: XB Series @ 17.07 million sold-through EY 2022 = 49.06 million XBO LTD (favors Ampere results for sold-in, acknowledges Brad Smith presentation & IDG sources)​
3: XB Series @ 16.13 million sold-through EY 2022 = 50 million XBO LTD (favors Brad Smith presentation & IDG sources, acknowledges Ampere results for sold-in)​

When you're trying to figure out certain data from a surprisingly cagey company, you don't get to pick & choose your sources. That much is true. But you also have to do your best to find a way for all otherwise seemingly valid sources to work together. That may involve some compromises in how you view select things, just as long as nothing veers off-course it should be fine.

I linked sources. I showed you methodology. I did what you were asking. If you want to continue this discussion, you're gonna have to put in some real effort and that means more than just throwing up a bunch of linked articles and having the articles talk for you. Because that's the easy part; the hard part's forming your own idea or theory and using other data to try verifying it, even challenging your own assumed points to see how well they hold up under scrutiny.

Don't go running to mods over numbers you don't like please, or trying to make a poorly-imitated copycat post. We're just talking console sales numbers, nothing to get that worked up over. Though I have more or less said what I have to say on this; maybe Heisenberg007 Heisenberg007 or Mibu no ookami Mibu no ookami or someone else who does a lot in figuring out actual Xbox sales data have other things to chime in with. I'm otherwise trying to steer clear of too much discussion on the acquisition itself until some actual decision is made. It is hyper time-consuming 😶

ill allow it ken jeong GIF
 

GHG

Gold Member
Yep, I remeber when everyone was saying that "you don't spend 70 Billion dollars to make things multiplatform" or something like that. This was always MS plan. What is the least we can offer PS?

Well let's take a look through history here shall we? :

https://www.neogaf.com/threads/our-...-of-duty-on-playstation-phil-spencer.1628180/

Here is DarkMage619 DarkMage619 sowing FUD on behalf of playstation:

85dEJP8.jpg


https://www.neogaf.com/threads/our-...n-phil-spencer.1628180/page-16#post-265420086

Here he is again sowing FUD on behalf of Playstation:

See that is the thing. Now we are saying COD won't convince people to buy an Xbox, Diablo won't convince people to buy an Xbox, Elder Scrolls won't convince people to buy an Xbox, Fallout won't convince people to buy an Xbox, Doom won't convince people to buy an Xbox. Pretty sure at some point there is enough content outside of PlayStation to make getting an Xbox worthwhile. Otherwise we are making the argument that no matter what games are on Xbox people aren't interested and I don't believe that at all.

MS WILL be able to make back their money and they won't need the PlayStation to do it. They can do it by bringing loads of content to Xbox ecosystem and making sure they are providing their customers with the best value. They are playing the long game and there is no rush to make additional money now. Their purchase of Activision was not just money that disappeared it was invested in to their internal studios. The real waste would be to use that development power to make PlayStation more attractive.

https://www.neogaf.com/threads/our-...n-phil-spencer.1628180/page-17#post-265421558

And here is one of the many examples of him supporting FUD being sowed on behalf of playstation:

1b2GMwt.jpg


And here is Tom Warren, the guy who Microsoft were willing to quote in their official response to the CMA, sowing FUD on behalf of playstation:

L8Mmpsc.jpg


Astonishing, all of these people in support of sowing FUD on behalf of playstation, including Microsoft's most reliable mouthpieces in the media and on forums. They never stood a chance really.
 
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Thanks for taking the time to write out the post. Again, like Heisenberg007 Heisenberg007 , you're focusing exclusively on hardware sales. Keep in mind, Heisenberg007 Heisenberg007 declared that Microsoft (meaning Xbox) as a whole was down against the Xbox One, inferring they meant launch aligned and all inclusive. In any case, there's a lot of pluff in here, so I'll steel man this quickly:
PS4 + PS5 = 147.2m consoles. Microsoft says it has a 30% split against Sony. If 147.2 = 70%, 100% = 210.28. Therefore, Microsoft's total sales = 63.08 as the floor. Citing other analysis can change the make up. Let's ignore the fact that, as many in this thread have pointed out, Microsoft has incentives to cite analysis sources rather than simply provide its own numbers. This gives us some makeshift numbers for Microsoft.

Cool. So, the source for the PS5's 30m is the same source as the XBS 18.5m. So, if we use one part of that analysis, we'll need to use the other part as well. Using your scenarios, we're forced to take scenario 1 as a result, meaning 18.5m XBS sales. Looking at Ampere's XB1 analysis, and Microsoft's own comments, however, we know the ceiling for XBO is ~59m and (Ampere's) floor is 51m. Using Ampere's analysis, we're now at 18.m XBS + 51m XBO (at last estimate) = 69.5m for Xbox as their floor for the last two gens. If 69.5m is Microsoft's 30%, then 100% = 231.6m. If Sony has 70% of that, then their lifetime sales must be somewhere around 162.12m for PS4 + PS5. However, we know that's likely not true - Sony have actually confirmed a good chunk of their hardware sales, so the 147.2m console sales is likely closer than 162.12m. So, the maths of straight percentage conversions based on Microsoft's figures doesn't line up, creating a gap of about 14m consoles for Microsoft depending on how you want to use the analyst's figures.

Well, of course we're focusing on console sales...the topic is about console sales, so that's why we're focusing on it. If it were about software sales, or subscription revenue, or MAU, we'd be talking about something else.

I didn't apply the 70/30 figure because (either this was through sources at GI.biz or something Microsoft/Brad Smith specifically said in that presentation) it was noted the ratio decreased ever so slightly, to 69/31. So I actually went with the ratio that was (very slightly) ever more to Xbox's advantage. I think the problem you're making is that you aren't considering that Brad Smith used a source aside from Ampere for his presentation; he cited IDG's numbers.

And that's partly what's causing some confusion, maybe, because the instinct is to accept that if Brad Smith used IDG's numbers in a presentation addressing regulators, then those hold at least as much weight at Ampere's, possibly more. So if there is a potential conflict in the two, then it most likely has to be one of two things: Ampere's numbers for Xbox are sold-in, or they are sold-through. But if it's the latter, and the assumption is that IDG's own numbers are accurate (else why would they be used as a source by Microsoft themselves?), then XBO numbers are lower than many estimates, as in sub-50 million (potentially under 47 million LTD).

The 59 million for XBO you're referring to isn't from Ampere; that was in the Eurogamer article itself that cited Ampere, but was referring to "several other analysts" that gave up to 59 million. As far as we should be concerned, those other analysts don't matter, because if the most pertinent figures here are from IDG and Ampere, some rogue analyst that's barely been used as a source otherwise probably isn't suddenly any more valid in that statement. For all we know, one of those "several other analysts" could have been VGChartz, and we know they're inaccurate AF.

Sony actually confirming their sales is why we can extrapolate potential Xbox sales from sources like IDG and Microsoft themselves (via sourcing places like IDG, but also from things like MS's fiscal reports when it comes to certain software sales, subscription revenue, etc.) when they simply give percentages, and why we can also leverage sources like Ampere when they give their accounts.

You're saying there's a gap of 14 million Xboxes potentially unaccounted for, which is created from Ampere numbers you quote. But even you admit that Sony's numbers of 147.2 million between PS4 & PS5 is accurate (because it is 100% accurate and verifiable with Sony's own fiscal reports)...that creates the likelihood that the specific Ampere numbers you are using to create that gap are inaccurate or need an adjustment in how you are interpreting them.
 

ZehDon

Member
Well, of course we're focusing on console sales...the topic is about console sales, so that's why we're focusing on it...
You might have misunderstood. The claim was that Xbox overall was doing worse this gen than last. Hardware is only a component of that. That's the topic you've interjected in.
... because the instinct is to accept that if Brad Smith used IDG's numbers in a presentation addressing regulators, then those hold at least as much weight at Ampere's, possibly more...
Actually, that's the fault here: you're not accounting for Microsoft. Why is Microsoft using analyst's numbers instead of simply giving its own 100% accurate numbers? The answer is simply because they don't want to report hardware sales. But, for this topic, reporting hardware sales seems like the most logical thing to do - they're hiding those numbers because they're losing, and they want the regulators to know they're losing, right? So, why continue to hide them if showing them makes their point and gets them what they want? I believe it's because Microsoft are incentivized to report the lowest possible value, increasing the likelihood of regulators accepting their claims. So selecting an analyst low-balling their console install base allows them to high-ball Sony's lead, allowing them the edge they believe they need. They didn't lie, they simply deferred to an analyst who low-balled. This has been discussed in this thread, and I found it to be a convincing argument: Microsoft may be doing better than they're letting on, and they want to present themselves to regulators as the David to Sony's Goliath. That's hard to do when you're a two trillion-dollar juggernaut, hence these theatrics.
The 59 million for XBO you're referring to isn't from Ampere; that was in the Eurogamer article itself that cited Ampere, but was referring to "several other analysts" that gave up to 59 million...
No, that's not actually correct. The 59 million figure is a calculated total based on Microsoft's admission that the PS4 outsold the XBO by over 2:1. This allows us to see that, according to Microsoft, the ceiling for the XBO is roughly 59m (117.4 PS4's / 2). Ampere then lists its estimated install of the XBO as 51m, providing the floor. 51m-59m is therefore range. Since you're using Ampere's reports for PS5, we need to use them for XBS to maintain some form of consistency to these estimations for comparison. So, Ampere provided 18.5m XBS + 51m XBO. This doesn't align with any of your scenarios, but it does align with the above theory that Microsoft is doing better than it's letting on, and there's a reason they deferred their numbers to an analyst.
You're saying there's a gap of 14 million Xboxes potentially unaccounted for, which is created from Ampere numbers you quote. But even you admit that Sony's numbers of 147.2 million between PS4 & PS5 is accurate (because it is 100% accurate and verifiable with Sony's own fiscal reports)...that creates the likelihood that the specific Ampere numbers you are using to create that gap are inaccurate or need an adjustment in how you are interpreting them.
You've missed the point of my post: we can make the numbers say anything. Starting with Sony's estimates and working backwards to Xbox provides a smaller Xbox number. Starting with Microsoft's estimates and working backwards to Sony provides a larger Xbox number. Your figures aren't concrete and can be easily rebuked as I've demonstrated. This is why I asked for proof in the first place: we can't make objective claims yet, because Microsoft has, and continues to, obscure it's information and we simply don't know. People pining for "PlayStation Domination!" low ball to score points. That's fine, until you start making objective claims. Is Microsoft doing better this generation? According to Ampere, they've increased their market share, and looking around anecdotally, it would appear that, at least in terms of public consciousness, they are. In terms of financials, hardware and software units, profitable services - it's hard to say, but there's enough room within current estimate ranges for that to be true.
 
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Yoboman

Member
Well let's take a look through history here shall we? :

https://www.neogaf.com/threads/our-...-of-duty-on-playstation-phil-spencer.1628180/

Here is DarkMage619 DarkMage619 sowing FUD on behalf of playstation:

85dEJP8.jpg


https://www.neogaf.com/threads/our-...n-phil-spencer.1628180/page-16#post-265420086

Here he is again sowing FUD on behalf of Playstation:



https://www.neogaf.com/threads/our-...n-phil-spencer.1628180/page-17#post-265421558

And here is one of the many examples of him supporting FUD being sowed on behalf of playstation:

1b2GMwt.jpg


And here is Tom Warren, the guy who Microsoft were willing to quote in their official response to the CMA, sowing FUD on behalf of playstation:

L8Mmpsc.jpg


Astonishing, all of these people in support of sowing FUD on behalf of playstation, including Microsoft's most reliable mouthpieces in the media and on forums. They never stood a chance really.
The Simpsons GIF
 

Helghan

Member
Nadella saying they shouldn’t make concessions doesn’t mean Microsoft didn’t intend to keep releasing COD on PlayStation.

Don’t you think it makes sense for them to get as much freedom as possible after the deal is done? I don’t think they had any intention of removing COD from PlayStation in the next 3-5 years, but they would definitely pull that trigger of the gap between them and PlayStation would be smaller. So I behoeve both can be true, keep COD on PlayStation and try not to make any concessions now.
 

bitbydeath

Gold Member
Nadella saying they shouldn’t make concessions doesn’t mean Microsoft didn’t intend to keep releasing COD on PlayStation.

Don’t you think it makes sense for them to get as much freedom as possible after the deal is done? I don’t think they had any intention of removing COD from PlayStation in the next 3-5 years, but they would definitely pull that trigger of the gap between them and PlayStation would be smaller. So I behoeve both can be true, keep COD on PlayStation and try not to make any concessions now.
The timeframe is in place to either remove COD once it expires or so they can make the terms more unsavoury.
 

Heisenberg007

Gold Journalism
You might have misunderstood. The claim was that Xbox overall was doing worse this gen than last. Hardware is only a component of that. That's the topic you've interjected in.
Why are you gaslighting and lying? You know we can go back and see your posts, right?

Here is your own post just 2 pages ago.

Xbox Series doing worse than the Xbone? Gonna need to see the receipts on that one, please.

We were literally talking about console sales. You yourself used the words Xbox Series and Xbone here. And that's what the receipts are for.

And now you're lying that the conversation was never about console sales? Shameful.
 
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demigod

Member
Why are you gaslighting and lying? You know we can go back and see the posts, right?

Here is your own post just 2 pages ago.



We were literally talking about console sales. You yourself used the words Xbox Series and Xbone here. And that's what the receipts are for.

And now you're lying that the conversation was never about console sales? Shameful.
It’s like he didn’t know what he was arguing about.
 

bitbydeath

Gold Member
Why are you gaslighting and lying? You know we can go back and see the posts, right?

Here is your own post just 2 pages ago.



We were literally talking about console sales. You yourself used the words Xbox Series and Xbone here. And that's what the receipts are for.

And now you're lying that the conversation was never about console sales? Shameful.
Probably down overall by a large margin too since software sales would be in the toilet since GamePass came along.
 

Heisenberg007

Gold Journalism
Well let's take a look through history here shall we? :

https://www.neogaf.com/threads/our-...-of-duty-on-playstation-phil-spencer.1628180/

Here is DarkMage619 DarkMage619 sowing FUD on behalf of playstation:

85dEJP8.jpg


https://www.neogaf.com/threads/our-...n-phil-spencer.1628180/page-16#post-265420086

Here he is again sowing FUD on behalf of Playstation:



https://www.neogaf.com/threads/our-...n-phil-spencer.1628180/page-17#post-265421558

And here is one of the many examples of him supporting FUD being sowed on behalf of playstation:

1b2GMwt.jpg


And here is Tom Warren, the guy who Microsoft were willing to quote in their official response to the CMA, sowing FUD on behalf of playstation:

L8Mmpsc.jpg


Astonishing, all of these people in support of sowing FUD on behalf of playstation, including Microsoft's most reliable mouthpieces in the media and on forums. They never stood a chance really.
Brilliant post. The flip-flop and flight to whichever way the wind blows is indeed astonishing.

Microsoft is still using the "we have no financial incentive to remove COD from PlayStation" card, and that's not gonna work anymore after Bethesda.
 

Spitfire098

Member
Well let's take a look through history here shall we? :

https://www.neogaf.com/threads/our-...-of-duty-on-playstation-phil-spencer.1628180/

Here is DarkMage619 DarkMage619 sowing FUD on behalf of playstation:

85dEJP8.jpg


https://www.neogaf.com/threads/our-...n-phil-spencer.1628180/page-16#post-265420086

Here he is again sowing FUD on behalf of Playstation:



https://www.neogaf.com/threads/our-...n-phil-spencer.1628180/page-17#post-265421558

And here is one of the many examples of him supporting FUD being sowed on behalf of playstation:

1b2GMwt.jpg


And here is Tom Warren, the guy who Microsoft were willing to quote in their official response to the CMA, sowing FUD on behalf of playstation:

L8Mmpsc.jpg


Astonishing, all of these people in support of sowing FUD on behalf of playstation, including Microsoft's most reliable mouthpieces in the media and on forums. They never stood a chance really.
ERu6axVXsAEgo65.jpg
 

ZehDon

Member
Why are you gaslighting and lying? You know we can go back and see your posts, right?

Here is your own post just 2 pages ago.



We were literally talking about console sales. You yourself used the words Xbox Series and Xbone here. And that's what the receipts are for.

And now you're lying that the conversation was never about console sales? Shameful.
While I certainly could've used better wording in my initial post, clarifying that I was using those terms to refer to their respective generations, at the time I felt it was inferred context, as I was responding to *check notes* you, and your claim that Microsoft (read: Xbox) was doing worse overall compared to last generation. I felt then that my statement was evidently referring to those generations. With that said, I did reiterate this element. To you. Directly. Three times.
... I'd like a clear demonstration that Microsoft is "... doing worse than the previous generation, as per actual data."... You're focusing exclusively on hardware sales in two regions, without citing sources, and wholly ignoring software sales and services....

Sorry, we're talking about Microsoft "... doing worse than the previous generation, as per actual data.". Ignoring 10-15% of their revenue is ridiculous in that context. Try again....

No, sorry, your claim was that Microsoft is "... doing worse than the previous generation, as per actual data." Based on the "actual data" you've provided, they've actually expanded their market share. Walking the goal posts back to "key markets" doesn't really work when you've shown your own initial claim is wrong...
This makes your above quoted posts one of the most demonstrably dishonest posts I've ever seen on NeoGAF. So much so, I'm left wondering why you're even posting if you're going to be this openly and blatantly dishonest. Was it a bluff, hoping no one would actually read the posts to understand you know you're, ironically, gaslighting and lying?
 

Heisenberg007

Gold Journalism
While I certainly could've used better wording in my initial post, clarifying that I was using those terms to refer to their respective generations, at the time I felt it was inferred context, as I was responding to *check notes* you, and your claim that Microsoft (read: Xbox) was doing worse overall compared to last generation. I felt then that my statement was evidently referring to those generations. With that said, I did reiterate this element. To you. Directly. Three times.

This makes your above quoted posts one of the most demonstrably dishonest posts I've ever seen on NeoGAF. So much so, I'm left wondering why you're even posting if you're going to be this openly and blatantly dishonest. Was it a bluff, hoping no one would actually read the posts to understand you know you're, ironically, gaslighting and lying?
Let it go. It's not gonna work anymore. You've been caught lying and gaslighting. And I'm done with this conversation; this is my final post on this topic:
  • You asked for data sources on how Xbox Series is doing worse than Xbox One.
  • I shared those receipts.
  • You moved the goal post and started talking about why I didn't include software sales and subscription revenue (because you asked for receipts on console sales? duh).
  • Even then I clearly reminded you that "I'm talking about console sales" (again, because you asked for console sales receipts), and we can talk about subscriptions and software sales if/when Microsoft releases that data.
I'm talking about console sales, because Game Pass makes for 10-15% of the division's total revenue, according to Phil Spencer. It's minuscule. We can add it and talk more about it however if/when Microsoft releases more information about Game Pass revenue and expenditures. We haven't even got an update on current GP sub count in over 415 days now.

As for other notes, it's easy to Google, but okay:

It's clear that you're trolling and baiting and your main focus is not to seek the truth or discuss but defend false narratives. In that attempt, you are okay with openly lying and gaslighting forum members.

I don't want this thread to be derailed anymore because of you, and I don't feed trolls. You're going on my ignore list.

The only good thing that came out of this is that everybody can now see how you lie and move goal posts, instead of just saying "oh, it seems like I was unaware of this information. Thanks for sharing this data" like a decent human being with some integrity.

Have a good day.
 
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ZehDon

Member
Let it go. It's not gonna work anymore. You've been caught lying and gaslighting. And I'm done with this conversation
Wow, I guess you don’t have more to say on—
; this is my final post on this… [large volume of words feigning outrage to allow you to exit a conversation you’ve embarrassed yourself in]
I guess you weren’t done with this conversation after all. All this cause I asked for receipts - imagine what would’ve happened if I posted a meme? 😲
 

Banjo64

cumsessed
Well let's take a look through history here shall we? :

https://www.neogaf.com/threads/our-...-of-duty-on-playstation-phil-spencer.1628180/

Here is DarkMage619 DarkMage619 sowing FUD on behalf of playstation:

85dEJP8.jpg


https://www.neogaf.com/threads/our-...n-phil-spencer.1628180/page-16#post-265420086

Here he is again sowing FUD on behalf of Playstation:



https://www.neogaf.com/threads/our-...n-phil-spencer.1628180/page-17#post-265421558

And here is one of the many examples of him supporting FUD being sowed on behalf of playstation:

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And here is Tom Warren, the guy who Microsoft were willing to quote in their official response to the CMA, sowing FUD on behalf of playstation:

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Astonishing, all of these people in support of sowing FUD on behalf of playstation, including Microsoft's most reliable mouthpieces in the media and on forums. They never stood a chance really.
Fantastic post that sums up why it’s been so hard to have any sort of honest dialogue on here about this deal. Some people have been consistent with their views throughout and address things they get wrong. Other people just say anything that tows the party line. It is pointless trying to engage posters like Mage and Sage because because they aren’t honest in their approach.
 

Fredrik

Member
Fantastic post that sums up why it’s been so hard to have any sort of honest dialogue on here about this deal. Some people have been consistent with their views throughout and address things they get wrong. Other people just say anything that tows the party line. It is pointless trying to engage posters like Mage and Sage because because they aren’t honest in their approach.
Why even single out anyone? Everybody is dishonest, there is always an agenda, even when it’s just jokes the armour is on, I can seriously guess the angle a poster will have just by seeing their names, everybody is transparent. This deal turned everybody into warriors.
 

demigod

Member
Wow, I guess you don’t have more to say on—

I guess you weren’t done with this conversation after all. All this cause I asked for receipts - imagine what would’ve happened if I posted a meme? 😲
You got served by 2 people with receipts and links and all you did was reply back with your own feelings. Now you’re moving the goal post. You’d probably be better off posting a meme earlier to save yourself the embarrassment.
 
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