Did you want a new Resistance game?Insomniac's roadmap is endless Marvel games into 2030s.
Did you want a new Resistance game?Insomniac's roadmap is endless Marvel games into 2030s.
The first game was quite good. The second excels in visuals, rest is meh.Honest question: why? The first game was so bad.
Obviously they don'tIGN Japan have far better taste
Starfield #4 GOTY baby
But at least FF7Re is right around the corner!
FF16 was pretty good. Definitely better than 13 and 15. It does not belong on the same list as Redfall GTFO.
Was super disappointed by FFXVI..... but Rebirth is one of my most anticipated games of next year.
I've slowly come to accept my relation with modern FF is basically
But the list isn't "worst" releases of 2023, it's most disappointing ones.
I was really expecting FFXVI to be a 9+ game of then gen contender (for me), and I ended up getting a 6.5-7 / 10 game, which is way more disappointing than Redfall (which IMO always looked mid at best)
The list is for greatest disappointments, not worst game of 2023. For many, FF16 was quite the disappointment. I still liked it, but it certainly is a let down in a number of areas.
lol yeah, 16 was trash but when they show the trailer for FF17 I will be like...
I would say this was the opposite.+
....not shitting the bed.
Then I'll say it sucks like 16 and wait for the next one.What if FFXVII sucks?
THIS 10000X
starfield is so much better than ff16 and I say this as someone who loves FF (even 13 12,3) boring characters/story terrible framerate. But saying that ff16 is bad won't get IGN clicks like saying starfields name (because no one cares about 16)
Then I say it sucks like 16 and wait for the next one.
well, i suppose that when 'so high' expectations consist of nothing more than hoping ffxvi be better than ffxiii/ffxv, then, yeah, i guess it might seem a little confusing. but, when someone's greatly enjoyed ffxiv, not to mention all those pre-17 year games, & when one's watched the resident evil series basically reinvent itself & come roaring back from near death, i don't see where expecting as legendary a developer as squeenix, & a series as final fantasy, to manage to accomplish more than ffxvi does is all that difficult to understand...If you haven't liked a mainline single player Final Fantasy released in the last 17 years, I don't know why your expectations would be so high for this one.
It will, unless they bring back Hiroyuki Ito to lead development.What if FFXVII sucks?
i'll give you that the boss battle is 16 were greatI enjoyed FF16 way more than I did Starfield, so I'll respectfully disagree with your view
At least FF16 had great boss battles, Starfield's boss battles / battle involved running around jankily shooting a guy in cave for 10 seconds
I thought it was skyrim in space?It's fallout in space. For better or worse.
It wasn't disappointing at all. The writing was on the wall the first time they showed footage.No Gollum? It's so bad they even forgot about it for the disappointment list.
I mostly agree, but there were still questions about Hiroshi Takai being the director of a mainline FF game. A guy whose last big credits were co-director on A Realm Reborn and Heavensward and his last offline RPG being The Last Remnant back in 2008. Which could of course explain some of the design decisions in FFXVI.FFXVI was such a letdown of a game. Like an unbelievable let down. The trailers were ticking all the right boxes for me.
Older and more mature protagonist? Check.
He's badass looking? Check.
High Fantasy setting? Check.
Soken doing the music? Check.
Yoshi-P and the writer of Heavensward in charge of the story? Check.
Devil May Cry combat director doing the combat? Check.
Huge focus on Summons as an allegory to nuclear power? Interesting, also check.
R-Rated Final Fantasy? Check.
Then the Prologue Demo came out, and I will die on this hill. Those first two hours of FFXVI is some of the best storytelling we've ever gotten in the entire franchise. But goddamn the rest of the game did not reflect the quality of the Prologue at all.
Armoured Core, Starfield and Zelda rubbing shoulders in the GOTY list.IGN Japan have far better taste
Starfield #4 GOTY baby
I highly doubt it.Meltdowns incoming.
I highly doubt it.
I mostly agree, but there were still questions about Hiroshi Takai being the director of a mainline FF game. A guy whose last big credits were co-director on A Realm Reborn and Heavensward and his last offline RPG being The Last Remnant back in 2008. Which could of course explain some of the design decisions in FFXVI.
13 games are under rated imo.. yeah they the firsts super linear, but my fav FFX is linear aswell so didn't bother me too much.the second was was even better and the third was alright with its weird time thing.Man I don't see how anyone could like FF13. I'm a huge JRPG fan and that game is just terrible in so many ways. Maybe you just have a unique taste in games that FF16 was not going for.
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I’d say it would be better off as fallout in space, but the lack of a designed open world, and instead using these generated plates, is making modders not even want to work on it.
The one that made the co-op mod for Skyrim quit working in the Starfield mod.What do you mean modders don’t want to work on it? Have they come out and said this?
I mean, mods aren’t even officially supported until sometime next year…
Japan love Bethesda games and sci-fi.IGN Japan have far better taste
Starfield #4 GOTY baby
FFXVI for me, without a doubt. One of my all time favorite series.
The one that made the co-op mod for Skyrim quit working in the Starfield mod.
The boss battle were phenomenal (well… 3-4 of them), as was the prologue. That, for me, is what makes it so disappointing. There was such promise there that, if the rest of the game had lived up to it, would have produced a truly exceptional experience. I enjoyed much of the game - enough to platinum it. But to see what could have been but will never be? That is disappointment.i'll give you that the boss battle is 16 were great
I am forcing myself at finishing it because I'm too far in to leave it at this point. The pacing is excruciatingly bad. It seems that there was a separate team all together that worked on the prologue.FFXVI was such a letdown of a game. Like an unbelievable let down. The trailers were ticking all the right boxes for me.
Older and more mature protagonist? Check.
He's badass looking? Check.
High Fantasy setting? Check.
Soken doing the music? Check.
Yoshi-P and the writer of Heavensward in charge of the story? Check.
Devil May Cry combat director doing the combat? Check.
Huge focus on Summons as an allegory to nuclear power? Interesting, also check.
R-Rated Final Fantasy? Check.
Then the Prologue Demo came out, and I will die on this hill. Those first two hours of FFXVI is some of the best storytelling we've ever gotten in the entire franchise. But goddamn the rest of the game did not reflect the quality of the Prologue at all.
I played the demo immediately. And we've talked about it multiple times because you criticized me repeatedly for only playing the demo. Getting tired of your need to pick fights with me over bullshit. Last time I'm replying to you.You never played it, unless you got around to trying the demo