Graphics Horse
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When I saw the characters in Scribblenauts I knew I'd read that somewhere! Didn't realise it was here.
I'm having dream about the Wii U
Yeah, we're getting close!
Same here lol..You're not Dorfdad. But you look like Dorfdad. I'm confused.
I wonder if the appearance of Nintendo characters on Scribblenauts Unlimited is related to this info, believable, that someone else that my regular sources gave me a few months ago.
It looks like it's different (the message is more relevant to social media) but perhaps... ?
You're not Dorfdad. But you look like Dorfdad. I'm confused.
Is the Metroid mini game 5 players or only 3? I feel like all of the videos I've seen of it have only been 1 or 3 people playing it so far.
Up to 5, one with the Gamepad control Samus ship while the 4 other are on the ground with their Sam(ii)us/wiimotes.Is the Metroid mini game 5 players or only 3? I feel like all of the videos I've seen of it have only been 1 or 3 people playing it so far.
Is the Metroid mini game 5 players or only 3? I feel like all of the videos I've seen of it have only been 1 or 3 people playing it so far.
You're not Dorfdad. But you look like Dorfdad. I'm confused.
This.
So no Elite on Wii U, maybe 'cause they want to integrate it with miiverse or something... maybe I'm just scared, I don't want wii situation all over again T_T
Local best buy has the Wii U branded Wii Motion Plus remotes and Nunchuks. They're not out on shelves but they are in the little storage case in the games section...
I think 3 in demos due to spacing.
Since it uses IR pointing.. and I imagine trying to fit 5 people around the TV with 4 of them having optimal range for pointing wasn't ideal.
Oh gosh my head. Why was this filmed like that?
Hmm, spacing... That brings up a good subject. Space was already tight when trying to play Wii sports with 4 people. Adding a 5th person and things are definitely going to have to get cuddly or the gamepad player really will need to go sit on the toilet because that will be the only place for them to sit, heh.
The Gamestop here has had them out for over a week
Don't be.
I can make threads
Metroid Prime MP maps.
Mushroom Kingdom maps.
Kirby Epic yarn maps.:-D
Yeah, figured it probably wasn't news. But still...hype!
This.
So no Elite on Wii U, maybe 'cause they want to integrate it with miiverse or something... maybe I'm just scared, I don't want wii situation all over again T_T
I still don't entirely understand why Virtual Console games have to be run in Wii Mode. You would think Wii U would have some kind of Virtual Console setup itself, and that that would supercede the Wii one. Here's hoping they rectify that sooner than later; being able to pick up my VC games while somebody else is using the TV is quite appealing.
Also, Re:those Metroid screens: anti-aliasing for God's sake
it's only for existing VC games, which have built in emulators. new VC releases will almost certainly not run in Wii mode, and there's a good chance Nintendo will update the emulators in already released games. i'm not expecting any specific timescales on this all occuring mind, but consider that they talked about testing Wii U GamePad latency with Super Mario Bros.
I wonder if the appearance of Nintendo characters on Scribblenauts Unlimited is related to this info, believable, that someone else that my regular sources gave me a few months ago.
It looks like it's different (the message is more relevant to social media) but perhaps... ?
“I think [Nintendo] have about three and a half months of production by Christmas, they have another six months by the time their fiscal year ends,” explained Pachter. “They’re going to make 7.2 or 7.5 million units and it takes a little bit of time to get to market, so you’re talking about 7 million Wii U's selling by March. And there’s absolutely demand for that many.”
“I’m very comfortable it will sell out over six months,” continued Pachter, “but once they satisfy the hardcore Nintendo fans I don’t think the masses are going to respond to it as eagerly as they did with the Wii, so I don’t think the Wii U will sell anywhere near what the Wii sold. Once it sells its first 7 million or so it’ll probably sell about 10 million or so a year. Which is fine and Nintendo will make money.”
Zeld battle quest looks awesome too bad it's multiplayer only.
The ONLY multiplayer-only games in NL are Animal Crossing: Sweet Day, Luigi's Ghost Mansion, Mario Chase.
Pikmin Adventure, Metroid Blast, Zelda Battle Quest are both singleplayer AND multiplayer
Donkey Kong's Crash Course, Takamaru's Ninja Castle, Captain Falcon's Twister Race, Balloon Trip Breeze, Octopus Dance. Yoshi's Fruit Cart are all singleplayer ONLY games.
chances we'll see another Silent Hill game made by climax on the U?
because that would fucking kill
chances we'll see another Silent Hill game made by climax on the U?
because that would fucking kill
They cannot replicate Nintendo's design exactly, that's why third party controllers always tend to suck because they're shaped differently even if only slightly.
it isn't. check the lists on the previous pages again. it's multi AND singleplayer.
Well, child labour is obviously wrong. Their parents should be able to make enough money. But this is not case, so as a kind of temporary solution it is wrong but somehow acceptable. The other way was already seen in the sweat shops-incidents. They have been boycotted, the kids ended up at the red light districts.
At the end of the day, employers at these companies deserve more money and more rights.
Foxconn reaction:
Nintendo:
I thought of your post as soon as I saw that.
In other news, Pachter strikes again.
`Pachter` said:~"I think Nintendo will sell about 62 million consoles over its lifetime and be profitable"~
http://www.nowgamer.com/news/1637971/wii_u_to_sell_7_million_wont_replicate_wii_success_pachter.html
There are most certainly ways where Nintendo could be outdone in terms of controller design, even keeping the same inputs. The Wii Remote and Nunchuk had tons of waggle room when it came to ergonomics. I, for one, would have very openly welcomed a third party who make a "snap together", GameCube-esque controller out of the Wii Remote and Nunchuk (and some turbo switches to make TG-16 VC games playable!). Instead, we had to wait forever and eventually got pretty much Nintendo's exact design with weaker build quality and square buttons. Though Nyko did eventually try to try something new and different, I do give them props for the effort, though I forgot exactly what their version actually did.
I probably would pay for a Pro Controller that "gamecubizes" the button layout. The diamond configuration really isn't working for me these days, as I never remember which letters are where. When buttons are substantially different, the muscle memory starts taking over.
gamecube face button layout was awesome. it also made it much easier to press two buttons at once, like some games often require you to. hitting A and any other button was simple. X + Y at the same time was easy too.
gamecube face button layout was awesome. it also made it much easier to press two buttons at once, like some games often require you to. hitting A and any other button was simple. X + Y at the same time was easy too.
PC and Nintendo go so well together. They usually get a delayed release, missing features, developed by C-teams and are usually afterthoughts from the Xbox and PS. It's like developers put it on PC and Nintendo reluctantly because the publisher wants a bigger audience to reach and the individuals at the studios who are picked to develop those versions feel ashamed that they got "demoted" to the Nintendo/PC team. It leads to crappy ports that don't take advantage of the unique features or hardware (dark souls for PC and ACIII or darksiders 2not using any extra memory to up the graphics for the Wii U are good examples).Don't worry PC gamers won't be getting it either.
Yep, PC and Wii served me well this gen. So many awesome games. I'll ditch other home consoles next gen.PC and Nintendo go so well together. They usually get a delayed release, missing features, developed by C-teams and are usually afterthoughts from the Xbox and PS. It's like developers put it on PC and Nintendo reluctantly because the publisher wants a bigger audience to reach and the individuals at the studios who are picked to develop those versions feel ashamed that they got "demoted" to the Nintendo/PC team. It leads to crappy ports that don't take advantage of the unique features or hardware (dark souls for PC and ACIII or darksiders 2not using any extra memory to up the graphics for the Wii U are good examples).
Long live Nintendo and PC gaming. The way to go next gen!
Dat lighting though!
Dat lighting though!
The Tri-Force looks like its emitting light like a lightbulb...but I don't see a bright spot right beneath it :/
The Tri-Force looks like its emitting light like a lightbulb...but I don't see a bright spot right beneath it :/
It looks pretty natrual right?wow, so natural it looks
edit: it'd be really cool if that cloth like texture reacts when u walk