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XBOX ONE Reveal: UI faked from the start. Very choppy, and CBoaT

I am not trying to bring out the MS Defense Force at me, but I've heard GPU clocks might be downgraded. 8-900 gigaflops for gaming. The APU is big. This isn't 100% confirmed though and is being done to improve yields.

CBoat do you mind adding anything?

Weren't you part of the secret sauce and a whole bunch of other fake rumors guy before the ps4 reveal?
 
If 900 GFLOPS for gaming, then that would mean clocks went from 800ghz to 650 for the GPU (768x650x2 = 998GFLOPS, 90%for games = 898GFLOPS). 150ghz drop is Huge! That's nearly a 20% drop in clock speeds. I would believe a 50ghz, maybe 100, but 150ghz almost sounds too big of a drop to be true.
 

aeolist

Banned
If 900 GFLOPS for gaming, then that would mean clocks went from 800ghz to 650 for the GPU (768x650x2 = 998GFLOPS, 90%for games = 898GFLOPS). 150ghz drop is Huge! That's nearly a 20% drop in clock speeds. I would believe a 50ghz, maybe 100, but 150ghz almost sounds too big of a drop to be true.

i dunno 650GHz for a GPU is seriously impressive to me
 

Chamber

love on your sleeve
For the sake of multiplatform game development, I hope this new rumor is false. Sounds like X1 would be a huge anchor.
 

RoboPlato

I'd be in the dick
IF this is true - and it's a huge IF - I really would pay for a retrospective once the Xbox one is out on exactly how this all happened, piece by piece, day by day. This has been one revolving torturous slog of horrific information about Xbox One that has not even ended for a single day since early this year. It's sickeningly relentless at this point.

Yeah, me too. If that occurs, I hope someone spills the beans. I'm fascinated as to how all this could have happened. It seems like they're dead set on being out this fall, even though they may want to wait a few months, especially with rumors of games and toolsets being behind. Still, the power is still the least of the console's concerns, it would basically be PS2 versus Xbox again, except this time the more powerful one also the bandwidth advantage.
 

StevieP

Banned
meh. its how far from launch?

It's close to going into production (well, should be if they want to do a worldwide 2013).
As far as the rumours go - just keep this in mind guys: every console maker goes through this process and similar growing pains prior to launch with their alpha hardware. Every.

Doesn't mean the final product will reflect these changes. It could. But these types of rumblings don't normally make it out to the public (and sometimes they do - see the 360, PS3, and Wii U - same situations).
 
I am not trying to bring out the MS Defense Force at me, but I've heard GPU clocks might be downgraded. 8-900 gigaflops for gaming. The APU is big. This isn't 100% confirmed though and is being done to improve yields.

CBoat do you mind adding anything?

HAHAHA this is too much.
 
Have you shared any info like this in the past? Sorry, I'm unfamiliar with your posts.

Nope, I don't speak nearly as often on here about what I know for certain on the new Xbox. In fact, I try not to be the subject of any leaks, because I'd more or less be betraying someone's trust, but in the case of this most recent thing about a downclock of the GPU, I literally begged permission to say definitively that it's absolutely not true.

The only thing that's true is that they are having a bit of a headache with the ESRAM. THAT is certainly true, but (all speculation after this) I think that's more down to the manufacturing difficulty of the ESRAM and yields, not actually using a finished and working version of the GPU for software related purposes.

your job will be done by the time we know anyway, so its not like you are risking much.

LOL. Nice dig :)
 

ffdgh

Member
I am not trying to bring out the MS Defense Force at me, but I've heard GPU clocks might be downgraded. 8-900 gigaflops for gaming. The APU is big. This isn't 100% confirmed though and is being done to improve yields.

CBoat do you mind adding anything?

Hmm? If this is true I wonder what caused it.

Edit:
Ok don't know how I missed the last bit.
 
Yeah, me too. If that occurs, I hope someone spills the beans. I'm fascinated as to how all this could have happened. It seems like they're dead set on being out this fall, even though they may want to wait a few months, especially with rumors of games and toolsets being behind. Still, the power is still the least of the console's concerns, it would basically be PS2 versus Xbox again, except this time the more powerful one also the bandwidth advantage.


Yes and he's been spouting some ridiculous claims about what the ESRAM will do for the XBO GPU lately.

How did he avoid the banhammer then? I know mods came down hard on some other bullshit rumors spreaders, I know he was banned for other reasons at that time maybe he got lucky:p
 

RoboPlato

I'd be in the dick
For the sake of multiplatform game development, I hope this new rumor is false. Sounds like X1 would be a huge anchor.

Not really. Most next gen engines are scalable and they can just not aim for 1080p. XBO supposedly has a pretty nice scaler chip that would help with being sub-1080.

He quoted thuway, not Senjutsu.

How did he avoid the banhammer then? I know mods came down hard on some other bullshit rumors spreaders, I know he was banned for other reasons at that time maybe he got lucky:p

Whoops. Could have sworn he quoted someone else. Thuway has been damn reliable and not a part of the secret sauce stuff. The only thing he was wrong about was dimensions for the PS4 and he owned up to that fast.
 

thuway

Member
Nope, I don't speak nearly as often on here about what I know for certain on the new Xbox. In fact, I try not to be the subject of any leaks, because I'd more or less be betraying someone's trust, but in the case of this most recent thing about a downclock of the GPU, I literally begged permission to say definitively that it's absolutely not true.

The only thing that's true is that they are having a bit of a headache with the ESRAM. THAT is certainly true, but (all speculation after this) I think that's more down to the manufacturing difficulty of the ESRAM and yields, not actually using a finished and working version of the GPU for software related purposes.
That's great to hear :).
 

ascii42

Member
If 900 GFLOPS for gaming, then that would mean clocks went from 800ghz to 650 for the GPU (768x650x2 = 998GFLOPS, 90%for games = 898GFLOPS). 150ghz drop is Huge! That's nearly a 20% drop in clock speeds. I would believe a 50ghz, maybe 100, but 150ghz almost sounds too big of a drop to be true.

I guess it depends on the TDP curve as it relates to clock speed. That much of a drop may have been necessary to get the power and heat to drop to an acceptable level.
 

StevieP

Banned
The only thing that's true is that they are having a bit of a headache with the ESRAM. THAT is certainly true, but (all speculation after this) I think that's more down to the manufacturing difficulty of the ESRAM and yields, not actually using a finished and working version of the GPU for software related purposes.

I've heard the same about the ESRAM (as I shared with another poster who mentioned as such in this thread), and truthfully I think that's where all of the yield issues are coming from. Whether they need to downclock something to improve yields is a different story, but MS' APU is much more complicated and required a lot more engineers at AMD/ATI for a reason.
 

QaaQer

Member
IF this is true - and it's a huge IF - I really would pay for a retrospective once the Xbox one is out on exactly how this all happened, piece by piece, day by day. This has been one revolving torturous slog of horrific information about Xbox One that has not even ended for a single day since early this year. It's sickeningly relentless at this point.

yeah, its made the next gen console wars deadly boring. It's like watching man u v queens park.
 

teiresias

Member
Yeah, me too. If that occurs, I hope someone spills the beans. I'm fascinated as to how all this could have happened. It seems like they're dead set on being out this fall, even though they may want to wait a few months, especially with rumors of games and toolsets being behind. Still, the power is still the least of the console's concerns, it would basically be PS2 versus Xbox again, except this time the more powerful one also the bandwidth advantage.

The more powerful one would also be launching at the same time as the weaker one. This was definitely not the case with the PS2 and Xbox.
 

goomba

Banned
I've heard the same about the ESRAM (as I shared with another poster who mentioned as such in this thread), and truthfully I think that's where all of the yield issues are coming from. Whether they need to downclock something to improve yields for it is a different story, but MS' APU is much more complicated and required a lot more engineers at AMD/ATI for a reason.

even the wii u has 32MB of embedded ESRAM...
 

aeolist

Banned
I've heard the same about the ESRAM (as I shared with another poster who mentioned as such in this thread), and truthfully I think that's where all of the yield issues are coming from. Whether they need to downclock something to make up for it is a different story, but MS' APU is much more complicated and required a lot more engineers at AMD/ATI for a reason.

downclocking the GPU wouldn't make any sense if the ESRAM is causing yield problems

and if the CPU or GPU sections of the chip are causing any issues then expect to see the same from sony, they're using the same architecture, chip foundry, and even roughly similar die sizes
 

StevieP

Banned
downclocking the GPU wouldn't make any sense if the ESRAM is causing yield problems

and if the CPU or GPU sections of the chip are causing any issues then expect to see the same from sony, they're using the same architecture, chip foundry, and even roughly similar die sizes

Correct. However Sony's pretty much good to go at this point, pre-manufacture. (edit: and their APU is much less complicated - ie no ESRam). We'll see how their manufacture goes over the next couple months.
 

Amir0x

Banned
Nope, I don't speak nearly as often on here about what I know for certain on the new Xbox. In fact, I try not to be the subject of any leaks, because I'd more or less be betraying someone's trust, but in the case of this most recent thing about a downclock of the GPU, I literally begged permission to say definitively that it's absolutely not true.

The only thing that's true is that they are having a bit of a headache with the ESRAM. THAT is certainly true, but (all speculation after this) I think that's more down to the manufacturing difficulty of the ESRAM and yields, not actually using a finished and working version of the GPU for software related purposes.

Ah, thank christ. I want to be able to legitimately anticipate the Xbox One at some point if Microsoft decides to step away from their anti-consumer nonsense, and this rumour was going to fucking kill even that possibility at this point lol
 

Tuck

Member
I agree with everyone that says you kind of expect this to be the case, and most people noticed it wasn't real time.

...But then, they shouldn't have focused SO MUCH on saying "see? see how fast that was?". That part is sleazy, in my opinion. It's one thing to show the concept of what you are aiming for, it's another to highlight how fast it is when it's nothing of the sort.

Yeah this is what bugs me as well. That part was really unneeded and dishonest.

Yes, companies may do stuff like this all the time. Its not acceptable. And if they get caught in the act, they absolutely deserve criticism. If not, well lucky them. Still a slimy thing to do, especially since they were putting so much emphasis and marketing PR bullshit on it.
 

ciridesu

Member
How did he avoid the banhammer then? I know mods came down hard on some other bullshit rumors spreaders, I know he was banned for other reasons at that time maybe he got lucky:p

Thuway's a cool guy. He's mod approved; and as to my knowledge, wasn't in the 'secret sauce' gang
 

KidBeta

Junior Member
downclocking the GPU wouldn't make any sense if the ESRAM is causing yield problems

and if the CPU or GPU sections of the chip are causing any issues then expect to see the same from sony, they're using the same architecture, chip foundry, and even roughly similar die sizes

But the eSRAM is causing the issues.

And Sony isn't using the eSRAM..
 

RoboPlato

I'd be in the dick
So if they aren't downclocking and the ESRAM is the source of the issues, what could they possibly do to help yields?
 

aeolist

Banned
Correct. However Sony's pretty much good to go at this point, pre-manufacture. We'll see how their manufacture goes over the next couple months.

that doesn't mean anything when it comes to the SoC, both of them are using TSMC to make the chips so manufacturing readiness is all on them. if there's issues with the design in their foundry it will affect both.

sony might be in a better position when it comes to devkits, software, server backends, game cert, and/or platform specific manufacturing (controllers, kinect, etc)
 
I'm kind of new to this. Are you a reputable source? It's hard to believe everything on the internet, ya know.



Nice bird.


Yes he has good sources and doesnt play games with Gaffers....He was right about several of the new console details before they were leaked or revealed...Hes reputable...
 
I wouldn't worry about Sony. In fact I am hearing the issue is because ES RAM is causing issues.

he only thing that's true is that they are having a bit of a headache with the ESRAM. THAT is certainly true, but (all speculation after this) I think that's more down to the manufacturing difficulty of the ESRAM and yields.

How would a problem in yields concerning ESRAM necessitate a drop in clock rate on the GPU? Wouldn't heat generally be the issue that would cause a drop in clock?
 
So if they aren't downclocking and the ESRAM is the source of the issues, what could they possibly do to help yields?

Couldn't down clocking help though? It's just one gigantic APU, so the eSRAM is on the same chip as the GPU. Some of that heat is going to dissipate onto the eSRAM portion and could cause problems.
 

ascii42

Member
So if they aren't downclocking and the ESRAM is the source of the issues, what could they possibly do to help yields?

Don't know. There's not really an easy "just use 7 of the 8 SPEs" like with the Cell, as far as I know. Granted, I'm far from an expert on ESRAM.
 
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