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I wonder if it'll be like this gen

At the start try for 1080p (wipeout, ridge racer)

then almost everything is 720p

then stuff becomes 600p and people start to complain

then the framerate goes and/or with some lines cut off the top and bottom, mini black bars so they don't have to scale at an akward ratio if they can't make 720p

Pretty much.
 
Gears was published/paid in full by Microsoft.

Titanfall is not.

Same reason no one really expects Sunset Overdrive to be ported to Ps4, despite Insomniac owning the IP. MS very likely has rights of first refusal on those titles.

I know Respawn owns the IP and EA is publishing it. Just all the talk reminds me of Gears
 
I think this will exactly happen. I don't think the XBO/PS4 is capable of full 1080P will maximum eye candy, e.g,. AA, AF, etc. I think over time both consoles will be sub1080p, which ever resolution it is while balancing all the other stuff and surprisingly similar to this generation.

Have you not seen Killzone, Resogun, Infamous 2? They are all 1080 and all are amazing looking. This is just the first wave of games. In 3 years, we should all be expecting games to look like the Dark Sorcerer demo, at least on ps4.
 
If Titanfall is a huge hit or bomb, does that change the supposed/rumored 1 year exclusivity?

One could argue that if its a huge hit, that MS will pull more strings to keep it exclusive, yet if it is huge, then surely EA would want that game on other platforms to get even more sales.

If its a bomb, will Sony even give a shit?

Or is all this irrelevant and game is being semi developed as we speak?

All that is assuming The Buttocks is right, which he usually is

I highly doubt that it will bomb. The hype around that game is the best thing MS has going for it at the moment.

Respawn have said they want as many people possible to play the game so it looks promising. Money talks though so we'll see
 
Wrong. 1080p at 60 fps locked should be standard on both xbone and ps4. That they can't achieve that on all games yet is not great.

If 1080/60 then games might not sell as much cause they won't "look" as pretty. We all know that will never happen. Plus if someone makes an extremely demanding game and the consoles can't hit 1080/60, does that mean they shouldn't make that game? This gen will be like any other gen. As the generation matures, games will start looking prettier and prettier and eventually 1080p will become rare for AAA titles. We know it is a closed system when we buy a console. And we all complain when a console is too expensive. So for $400, I'm happy with how capable the ps4 is.
 
I wonder if it'll be like this gen

At the start try for 1080p (wipeout, ridge racer)

then almost everything is 720p

then stuff becomes 600p and people start to complain

then the framerate goes (donald everything was 24 fps .jpg)

then most devs just said fuck it lets bake all the lighting and most of the shadows like it's 1999 because it always looked better and will always look better on hardware that is too weak to do it properly when dynamic
(which was probably the best thing to do)

and then it seemed more games were 720p again ,at the same garbage framerates , and/or with some lines cut off the top and bottom, mini black bars so they don't have to scale at an akward ratio if they can't make 720p


I wonder if the cycle will be the same next gen, in order to chase shinier graphics
Talk about cataract of nostalgia! :p
That cycle never existed. You can find plenty of launchgames with sub30 fps and subHD resolution.

What happened is that some developers tried to target 1080p with a hand full of games, just like they tried 60fps. But it was just some experimentation and definitely not the norm at the start of this generation.
I can't find it anymore but Insomniac games did some research comparing review gameplay scores and graphics scores of 30fps versus 60fps games and basically it didn't mean a fuck to reviewers. So the experiment failed, and developers dropped it.

Doing 1080p seems attractive to retest since more people own a fullHD TV today. But the opinion about 30fps versus 60 fps will probably remain the same.
 

Ensoul

Member
There is so much back and fourth about the ps4 being more powerful then Microsoft trying to debunk that I am not even sure what to think anymore.

The ps3 was more powerful than the Xbox yet most of the time the Xbox got the better version of the game. I wonder if that will continue to be the case.

I do have both preordered but I have to make a choice soon. Not going to lie the over clocking of the xbox scares me.
 

BadWolf

Member
There is so much back and fourth about the ps4 being more powerful then Microsoft trying to debunk that I am not even sure what to think anymore.

The ps3 was more powerful than the Xbox yet most of the time the Xbox got the better version of the game. I wonder if that will continue to be the case.

I do have both preordered but I have to make a choice soon. Not going to lie the over clocking of the xbox scares me.

Going by the specs and what the devs are saying, this time there seems to be a clear difference between the two.

And this time it will also be a lot easier for devs to work on the PS4, unlike the PS3 and PS2 which were hard to develop for.
 

Milennia

Member
There is so much back and fourth about the ps4 being more powerful then Microsoft trying to debunk that I am not even sure what to think anymore.

The ps3 was more powerful than the Xbox yet most of the time the Xbox got the better version of the game. I wonder if that will continue to be the case.

I do have both preordered but I have to make a choice soon. Not going to lie the over clocking of the xbox scares me.

The xbox 360 got the better multi plats last gen due to devs finding it easier to work with its architecture than with the cell, as the cell was new and unique.

This upcoming gen sony doesnt have that problem.
 
There is so much back and fourth about the ps4 being more powerful then Microsoft trying to debunk that I am not even sure what to think anymore.

The ps3 was more powerful than the Xbox yet most of the time the Xbox got the better version of the game. I wonder if that will continue to be the case.

I do have both preordered but I have to make a choice soon. Not going to lie the over clocking of the xbox scares me.

You're doing great using false equivalence and ignoring all the facts that came up over the last months. Unlike current generation where the PS3 and 360 had very different architectures and PS3 being much harder to program for, PS4 & Xbone have the same architecture (x86) with PS4 being about 40% stronger. The difference in performance and visuals should be apparent in games. You can safely cancel your Xbox pre-order.
 

StevieP

Banned
Yeah this is true. Just would've loved to have at least 1 of the next gen consoles to del8ver on that magical 1080p60fps dream. Maybe the next gen will deliver above and beyond that...?

Consoles are fixed platforms and they will deliver whatever the developer wants to deliver to you. If that happens to be 4K at 18 frames per second, or 1080p with 30 frames per second, or 900p with 60 frames per second next gen, so be it. You have no control. Many developers often prioritize eye candy over things like resolution and framerate. The PS360 were fully capable of delivering 1080p/60 as well. Within the limitations of the developers vision.

The open platform is the only one you can control your resolution, framerate, and eyecandy and balance them according to your own wishes and money spent into the platform. If you want a consistent 1080/60, that's the only place you'll have it.
 

baphomet

Member
Wrong. 1080p at 60 fps locked should be standard on both xbone and ps4. That they can't achieve that on all games yet is not great.

Youve not paid attention to many console launches have you? 60fps has never been, nor will it ever be standard. For good reason, no one outside places like GAF cares about 60fps.
 
Yeah, Titanfall bombing isn't really within the realm of possibility. Even with the huge disparity in interest between the PS4 and X-Box One, it was far and away the biggest draw (Oculus Rift aside) at PAX, and I'm guessing it's gotten a similar reception at other trade shows if the heaps of awards are anything to go by. The game is obviously going to be huge.

I think Microsoft's bigger concern is that it's going to be huge on 360 and PC, and not actually move a huge number of XBones, though they'll probably be happy with 360 sales just for the sake of keeping people in the XBL ecosystem during the generation hand-off.
 
Youve not paid attention to many console launches have you? 60fps has never been, nor will it ever be standard. For good reason, no one outside places like GAF cares about 60fps.

I've followed console launches my whole life (33 years) so I know what to expect. This is the 2nd launch where 1080p is the main goal, even though realistically it was almost a pipe dream this current gen. I'm happy to have a compromise though- either 720p at 60 fps or 1080p at 30 fps.
 

No yield problems here

Looking at the flip side of the coin, Microsoft recently lowered its shipment forecast by about 12% due to assembly issues, which will no doubt effect the amount of consoles they’ll be able to sell at launch.

Edit: What is the original source for this? Where are they getting the info?

Rumors from chinese sources at the end of august suggest something similar but Albert "debunked" those as false
 

Into

Member
Thats not the only site that is saying about the 12 procent

The sales outlook doesn’t seem to favor MSFT, either. Microsoft recently lowered its shipment forecast for 2013 by about 12% because of assembly issues, though some suppliers have dismissed this report. Just two weeks later, Sony’s CEO of computer entertainment went on Fox Business to say that “production yields have been phenomenal.”

http://investorplace.com/2013/10/msft-will-microsoft-xbox-one-sales-flop-christmas/

That places sites this as source:

http://www.digitimes.com/news/a20130827PB201.html

According to a Chinese-language Economic Daily News (EDN) report citing market watchers.
 

Pretty sure it's still based on the same chinese report from the end of august

according to a Chinese-language Economic Daily News

Albert Penello "debunked" the original Chinese report

http://www.vg247.com/2013/08/29/xbo...-shipping-volumes-are-incorrect-says-penello/

The initial report came from a Chinese economic paper, and cited sources who claimed several Xbox One components were not hitting a high enough quality bar, leading to a drop in shipping volume.

However, in a statement to VG247 today, Microsoft’s senior director of product management and planning Albert Penello said, “That report is incorrect. We have not lowered shipping volumes, and are actually seeing better than expected yields from our silicon. We just returned from gamescom where we showed the overwhelming majority of content on Xbox One near-final hardware. We also just rolled out a widespread employee beta and remain on track for a November launch this year.”

Ok sorry if its Rubbish!

Didnt CBOAT say yield problems though?

I trust Cboat more than pretty much anyone else but these things do change

I think MS likely had yield problems in the beginning but managed to improve their yields somehow
 

hesido

Member
Yeah this is true. Just would've loved to have at least 1 of the next gen consoles to del8ver on that magical 1080p60fps dream. Maybe the next gen will deliver above and beyond that...?

I'd say, no. Console devs will optimize for 4k 30fps with no option to run 60fps at 1080p. Mark my words.

(Similar to how they won't provide 720p60fps options for 1080p30fps games in the coming generation. It would have been the best trade-off, pleasing pixel counters and frame rate lovers by giving the option.)
 

Coxy

Member
EDN have proven pretty reliable
they called wistron not making 360s anymore, kinect 2 onboard processor, xbox one launching in less countries and a bunch of stuff

I'd trust them far more than Penello
 

tokkun

Member
Penello is not the most trustworthy guy around there

Explain the logic in why he would lie about silicon yields. When a company executive makes false public statements about stuff like that, the company can eventually end up being sued by investors or the SEC.

What's the upside that would justify such a risk? Whose purchasing decision is hinging on whether or not yields are good? The only gamers who still care about whether the yields really were bad are the ultra partisans, much like the only people still closely following the Benghazi story are Fox News viewers.
 

merrick97

Banned
Explain the logic in why he would lie about silicon yields. When a company executive makes false public statements about stuff like that, the company can eventually end up being sued by investors or the SEC.

What's the upside that would justify such a risk? Whose purchasing decision is hinging on whether or not yields are good? The only gamers who still care about whether the yields really were bad are the ultra partisans, much like the only people still closely following the Benghazi story are Fox News viewers.

Stuff gets spun and FUD gets spread all the time from companies everywhere.
It would be hideously stupid of MS to come out and admit that their have been yield problems because that will potentially hurt sales.
 

Darksol

Member
Having read through 50+ pages, I am convinced I could fill a tub and bathe in the salty, salty tears of my fellow fallen juniors. Good riddance, I say.

There's two things I can't stand for: PonyGAF who do not recognize the awesomeness of Lyra Heartstrings, and fools who doubt in the glory of his holy buttocks.
 
Having read through 50+ pages, I am convinced I could fill a tub and bathe in the salty, salty tears of my fellow fallen juniors. Good riddance, I say.

There's two things I can't stand for: PonyGAF who do not recognize the awesomeness of Lyra Heartstrings, and fools who doubt in the glory of his holy buttocks.

Had to google the reference didn't realize by PonyGAF you meant my little pony

And yes this is one of those crazy threads
 
I'd like to hear from cboat about the Xbox One European preorder numbers. We know they are very low becuase they are offering games to gamers in order to get them to keep their preorders. I just want to know a ballpark figure.
 

Pain

Banned
There is so much back and fourth about the ps4 being more powerful then Microsoft trying to debunk that I am not even sure what to think anymore.

The ps3 was more powerful than the Xbox yet most of the time the Xbox got the better version of the game. I wonder if that will continue to be the case.

I do have both preordered but I have to make a choice soon. Not going to lie the over clocking of the xbox scares me.
Microsoft is trying to minimize the power difference not debunk it.
 

Pain

Banned
I'd like to hear from cboat about the Xbox One European preorder numbers. We know they are very low becuase they are offering games to gamers in order to get them to keep their preorders. I just want to know a ballpark figure.
Well it's doing horribly on Amazon UK and that's one of the 360s strongest territories...
 

Melchiah

Member
I wonder if it'll be like this gen

At the start try for 1080p (wipeout, ridge racer)

then almost everything is 720p

then stuff becomes 600p and people start to complain

then the framerate goes (donald everything was 24 fps .jpg)

then most devs just said fuck it lets bake all the lighting and most of the shadows like it's 1999 because it always looked better and will always look better on hardware that is too weak to do it properly when dynamic
(which was probably the best thing to do)

and then it seemed more games were 720p again ,at the same garbage framerates , and/or with some lines cut off the top and bottom, mini black bars so they don't have to scale at an akward ratio if they can't make 720p


I wonder if the cycle will be the same next gen, in order to chase shinier graphics

As far as I know, most of the games Sony published have been 720p. So, if they were able to maintain that resolution throughout this generation, I'd think that 1080p should be doable with the PS4. They'll probably find new ways to take advantage of the hardware, and optimize their engines, just like they did with the PS3. The first visual sacrifices will probably be made on framerate and anti-aliasing.
 
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