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Infinity Ward confirms: CoD Ghost is 720p on Xbox One, 1080p on PS4

That's what single player is for. ;)

Exactly what I plan on doing. I plan on playing KZ:SF offline single player for the first day or three of PS4's release. No sense in bothering what may turn out to be a jarring launch with everyone trying to update at once. AFAIK the PS4 plays games offline without the patch right?

On that note, shouldn't the XB1 be able to play offline at least for the first 24 hours? I know the day one update is supposed to remove the 24-hr checkin, but hopefully we can at least play for the first 24 hours before connecting to Live and downloading the update. I'd love to be able to play DR3 on the 22nd without even connecting to Live and being able to wait till the 23rd to do the update. Has there been any confirmation on this? Do you HAVE to connect to Live at least once to play games out of the box at launch?

OT: The whole CoD franchise is way too long in the tooth. I imagine if they were still fighting for sales they might've tried to get 1080p native on XB1, but at this point the games sell no matter what they ship so there's less incentive to push hard when crunch time hits I would imagine.
 
they still have a whole month practically...I'm also starting to wonder how bad it can actually be.

Well, technically, the consoles should be boxed, right now, so if the OS is broken, it won't be fixed on time.

Unless, of course, the "console activation"requires a day1 firmware update. In this case, they have until the same release day to fix things.
 
Well, technically, the consoles should be boxed, right now, so if the OS is broken, it won't be fixed on time.

Unless, of course, the "console activation"requires a day1 firmware update. In this case, they have until the same release day to fix things.

Both consoles will require a day 1 patch to actually work, afaik.
 
Well, technically, the consoles should be boxed, right now, so if the OS is broken, it won't be fixed on time.

Unless, of course, the "console activation"requires a day1 firmware update. In this case, they have until the same release day to fix things.

It's already been confirmed by both MS and Sony that their Day 1 update (both systems have one) does more than just activate the console (in fact activating the console was never what the update was for). It is for OS finalizing, drivers, upclock (XB1), Bluray movie and DVD movie support (PS4 - presumably it supports bluray games but not bluray movies out of the box), etc.
 
It's already been confirmed by both MS and Sony that their Day 1 update (both systems have one) does more than just activate the console (in fact activating the console was never what the update was for). It is for OS finalizing, drivers, upclock (XB1), Bluray movie and DVD movie support (PS4 - presumably it supports bluray games but not bluray movies out of the box), etc.

One issue though is that the PS4 can be taken home and games can be played straight away, without going online.

The Xbox One needs to go online before it goes offline. I suspect there will still be a bit of confusion - for a minority, mind - but it will be a potential minor news story.
 

Wille517

Neo Member
Well, technically, the consoles should be boxed, right now, so if the OS is broken, it won't be fixed on time.

Unless, of course, the "console activation"requires a day1 firmware update. In this case, they have until the same release day to fix things.
Well it already requires a day 1 patch to disable the DRM structure that was originally in place so much could be tacked on to that particular download but mortimer has been so spot on about his leaks this might pan out yet which regardless of your console affinity is bad for gamers as a whole.
 

kaching

"GAF's biggest wanker"
they still have a whole month practically...I'm also starting to wonder how bad it can actually be.
We've been saying that since mid-Spring. These rumors about MS having issues with the XBO, being behind by 6 months or so, etc. - they've been circling for months. And we keep saying they've got time, it's normal for there to be issues during pre-launch, but the rumors haven't gone away and if anything they've gotten more concrete as they've been corroborated by more insiders over time.

It's natural to want to give the benefit of the doubt here but this is the same kind of trajectory of bad news that surrounded the PS3 before its launch and much of that proved true.
 
We've been saying that since mid-Spring. These rumors about MS having issues with the XBO, being behind by 6 months or so, etc. - they've been circling for months. And we keep saying they've got time, it's normal for there to be issues during pre-launch, but the rumors haven't gone away and if anything they've gotten more concrete as they've been corroborated by more insiders over time.

It's natural to want to give the benefit of the doubt here but this is the same kind of trajectory of bad news that surrounded the PS3 before its launch and much of that proved true.

afaik it was only the dev tools being behind that we've been hearing about for months, and we know that takes time. But the OS/XBL issues rumor has been recent. And OS/XBL is something people expect to get fixed by launch...why would it take so long? I'm wondering what is so flawed about the system that these issues might not be fixed in time for launch? I just have a hard time seeing it turn out that way.
 
afaik it was only the dev tools being behind that we've been hearing about for months, and we know that takes time. But the OS/XBL issues rumor has been recent. And OS/XBL is something people expect to get fixed by launch...why would it take so long? I'm wondering what is so flawed about the system that these issues might not be fixed in time for launch? I just have a hard time seeing it turn out that way.

From famousmortimers blog

The short story is that Xbox Live and the OS, especially in functions that involve XBL, are a complete fucking mess. One source says we aren’t talking weeks until it works correctly but “months.” Things like parties dropping people when moving from one thing to another. Connectivity issues. Missed invites. Friend requests not working, etc.

He then said “If all you are doing is running a game and that’s the only app things are fine.”

So… what changed?

“Let me get into some technical detail regarding it – on 360, the OS handles all of the party and chat functionality. All you do is hook up the XBL VOiP OS API into your game, and it does most of the work for you. With it results in is a shared experience across multiple entertainment. If you’re watching movies or playing games, you can do it together. However, this system is entirely different on Xbox One. So, lets say me, you, and Thuway have xbox one’s that are online. We are signed in our profiles. Sitting at the home screen, we are considered to be in a “Xbox Party” on the server. There are no more ‘party leaders’. With that said if any one of us decide to start a game, the party is shifted over to that game’s party system. Each game now has their custom written VOIP.” (Pete note: shoutout to thuway!)

“In essence, it is almost EXACTLY how it was on the PS3, and it is in those API “handshakes” that is breaking the online experience.”

From the thread on it

Him: I can explain why this would be a challenge to fix, if you need some clarification.

Me: Yes, please!

Him: Alright, the problem stems from the fact that it's both launching on the 22nd, and each team has had to write their system to write their party system to handle party hand-offs from the OS side. So if you change the way the way the system handles matchmaking or parties or voice chat in parties or voice chat in games, you run the risk of breaking every released game's individual API, because you have to account for how each individual game's XBL functionality is written. However, the way it is now is a huge cluster mess of probs.

So, in a weird way, they can't fix it on the OS side. What you could do is you could write an all encompassing XBL-API and hand it to each dev. But then you'd have to make that the standard, the OS side would have to be patched to recognize only api handshakes from the game to the OS with that particular code. Meaning some games would still end up breaking, but it'd be fewer. And it'd be more future proof.

No word on what MS is going to do about it though, and with the trouble they are having pushing online clients to Thunderhead to begin with.

They have bigger fish to fry if they want their next 6-months of titles to launch on time.

Not sure this will come to anything but wouldn't be suprised if party chat sucked balls for the first couple of months on the XB1
 

wiggleb0t

Banned
See, Kotaku or some other site that loves clickbait should just bait MS into commenting. "Microsoft misleading Xbox One buyers?" is the perfect headline. Highlight how they are trying to push upscaled 1080p as the same thing as native 1080p. Point out how absurd that is and how sketchy Microsoft is being about it.

This shit writes itself.

Kotaku or basically all other biased 'journalists' wouldn't bite the hand that literally feeds them by means of income to buy food. lol.

It's a sad state that gaming journalism is borderline indistinguishable from marketing & official pr mouths because in reality they're all connected and one doesn't exist without the other.
 
what i'm getting from this though is that its the party system in particular that is causing most of the problems. I assume invites, friend requests, and connectivity issues can be fixed fairly quickly.

Maybe? The tone and gist i got from morts talk on it sounded like more than just party chat would most likely be problematic for launch

Plus with thuways update

dNMTwxu.png

I think there will be more serious problems on the XB1 at launch compared to the PS4 (both will have growing pains though)
 

jryi

Senior Analyst, Fanboy Drivel Research Partners LLC
On that note, shouldn't the XB1 be able to play offline at least for the first 24 hours?

Yes and no. From what I recall, the initial concept required activating the disc based games on first run. So when you insert your Dead Rising disc in an unupdated console, it will call to a DRM server that is not there to answer.

There may be a slight chance that this is the first thing that MS fixed after their first 180, but there might have been so many interdependencies in their code that this was impossible to do. Alrady back in June I speculated, that this change will cause a total overhaul of all their OS code, that will result in tsunami of minor and major bugs in seemingly unrelated features. I have no idea of Xbone OS architecture, but I understand that Windows has never been a prime example of sophisticated software design.
 

Respawn

Banned
Looks like he's doubling down on this.

Too bad it's a rumor that can't be substantiated unless the console launches with a broken OS - which it won't. Then we can all say "I guess everything was fixed!"

I really hope that it's trusted sources he's reporting on.

We have had sources since the February reveal and he has been spot on. I'm done taking his stuff as rumors until proven otherwise. The man has a proven track record. If he says the os is shit then it is shit.
 

fade_

Member
Looks like he's doubling down on this.

Too bad it's a rumor that can't be substantiated unless the console launches with a broken OS - which it won't. Then we can all say "I guess everything was fixed!"

I really hope that it's trusted sources he's reporting on.

It can be verified by other developers once the NDA is lifted if these problems existed but were fixed before launch.
 

Dukey

Banned
If it isn't fully working, they can say whatever isn't working will get patched at a later date.

Look at windows 8. That thing is a complete disaster and is still broken a year later.

Hahaha what?

It can be verified by other developers once the NDA is lifted if these problems existed but were fixed before launch.

None of which matters if the console launches fixed. What does it matter to the public if the product they're buying once didn't work as it should before it ever went on sale? Because that pretty much describes every product ever.

A month to fix the OS you mean?

Noooooooo-no-nooooo-no-no-no.

Unless they want to skip QA, then sure. Even then it is only 20 days.

I develop software that produces daily drivers for our customers. If there's something wrong that's being worked on or tested, those fixes dont show up in the daily drivers until we're done with them. Fact remains you have no idea how long Sony or MS have been working on fixes to problems that are currently surfaced in the XDKs that devs currently are using.
 

Josman

Member
If Snap is causing so much troubles they should just get rid of it, or maybe only allow certain apps that work, it really seems like a completly unnecessary feature, the videos they released about skyping, checking stats while gaming, watcing a movie and then "binging" local cinemas are hilariously exaggerated, who on earth does all of that at the same time, people won't do that in the middle of an online match and if it's single player you can just suspend it in the background and switch apps.
 

HORRORSHØW

Member
If Snap is causing so much troubles they should just get rid of it, or maybe only allow certain apps that work, it really seems like a completly unnecessary feature, the videos they released about skyping, checking stats while gaming, watcing a movie and then "binging" local cinemas are hilariously exaggerated, who on earth does all of that at the same time, people won't do that in the middle of an online match and if it's single player you can just suspend it in the background and switch apps.
For what it's worth, the newest video seemed rather smooth. Granted, none of the apps were working in conjunction with a game; however, that seemed to be more of a network issue more than an issue with the apps. I do agree with you that most of the snap features are not pragmatic, especially when there're smartphones/laptops readily available if you need to multitask while gaming.
 
Lol, the formatting is starting to look like a misterxmedia blog.

Ha yeah I can see that

To be fair though if Misterxmedia had Mort's track record I'd listen to what he says even if he has the worst grammar, spelling and sentence structure I've ever seen
 

Wille517

Neo Member
Ha yeah I can see that

To be fair though if Misterxmedia had Mort's track record I'd listen to what he says even if he has the worst grammar, spelling and sentence structure I've ever seen
Man with the string of shit talk that is the comments section of that post I give mortimer even more credit now than I had before for putting himself out there like he does.
 

Pop

Member
Man with the string of shit talk that is the comments section of that post I give mortimer even more credit now than I had before for putting himself out there like he does.

To be fair, they did say it could and possibly would get better before launch. The shit people gave him wasn't deserved.
 

Wille517

Neo Member
To be fair, they did say it could and possibly would get better before launch. The shit people gave him wasn't deserved.
But for "them" to say it could and possibly would get better before launch, would be like the US government say that their new healthcare site could and possibly would be functional by the deadline to enroll comes it's still unacceptable.
 

fade_

Member
None of which matters if the console launches fixed. What does it matter to the public if the product they're buying once didn't work as it should before it ever went on sale? Because that pretty much describes every product ever.

It might not matter but it would keep his credibility intact. If MS showed resilience and solved all their supposed OS woes before launch then good for them.
 
None of which matters if the console launches fixed. What does it matter to the public if the product they're buying once didn't work as it should before it ever went on sale? Because that pretty much describes every product ever.
That's why these kind of call out/meltdowns are useful. Activision and MS will feel the pressure to do something about it instead of getting away with it. If it is fixed by launch, I think this resolutiongate blow out and gamer pressure will have to be thanked for. You can bet MS, EA and Activision's engineers are, right now, working their asses together to fix that.
 

cheezcake

Member
Diminishing returns, revolutionary up-scaler, higher graphical effects.

Did I get them all?

There's always something...

dGPU
eSRAM > high latency GDDR5
12 CU's more ~balanced~ than 18
The power of SHAPE
Amazing new Hardware Upscaler!

Seriously the mental gymnastics are mind boggling
 

nib95

Banned
There's always something...

dGPU
eSRAM > high latency GDDR5
12 CU's more ~balanced~ than 18
The power of SHAPE
Amazing new Hardware Upscaler!

Seriously the mental gymnastics are mind boggling

Microsoft and those promoting it have been the Fox News of information delivery. I won't say more about it's most ardent followers and enthusiasts lol.
 

jaaz

Member
That's why these kind of call out/meltdowns are useful. Activision and MS will feel the pressure to do something about it instead of getting away with it. If it is fixed by launch, I think this resolutiongate blow out and gamer pressure will have to be thanked for. You can bet MS, EA and Activision's engineers are, right now, working their asses together to fix that.

You can't software patch hardware that is underpowered when compared to its competition.
 
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