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MGS Ground Zeroes 'looks slightly better on PS4 than Xbox One' - Kojima

Almost every multiplatform game is likely to look better on ps4. This isn't unexpected at all.

A lot of people didn't expect it to happen this early and especially with cross-generation games. When next-gen starts proper it's going to be another round of fun!!
 

Caayn

Member
It's not surprising, even though it's cross gen we've still had big differences in cross gen titles. Let's see what exactly this "slightly" is because slightly has been huge in the past, like CoD running at a slightly higher resolution.
To be fair a 100+% difference in pixels, such as in CoD, can be called an exception to the rule. The power difference isn't that vast. But otherwise than that, I agree with you.
 

Hurley

Member
I'm guessing it's going to be a resolution thing? Didn't Kojima say that the next gen versions would run at 60fps?
 

neojubei

Will drop pants for Sony.
Whoa. Didn't think Kojima would just say that after introducing the game at E3 in Microsoft's press conference. Honest guy I guess.
 

_hekk05

Banned
I think at some point we probably need to disallow threads that pretty much say nothing more than the PS4 version of a game looks better than the xbone version. Its a given and will never change short of an xbox revision that actually changes the internals.

Barring complete incompetence there is absolutely no way a xbone version of a multiplat game is going to look better, just like a PC with a titan gpu will always run games better than a PC running, say, a 7850.

The narrative stayed on the PS3 for practically the entirety of last gen, so I don't think such threads should be disallowed. If anything, maybe a few years of gamers ribbing on the xbone will change MS for the better.

Also, I see everyone missed the quip about destructible environments. Hnnng
 

Jomjom

Banned
The Witcher 3 is the one game i'm concerned about as far as PS4 performance goes. CDPR are the only developer i've seen suggest working on the Xbox One is easier than the PS4.

The only real differences are in MS's development tools and ESRAM (which I dont think anyone has said is easier to work with than Sony's straight 8gb of gddr5. In all other respects they virtually have the same architecture, with the PS4 having beefier hardware in every single aspect. I dont think development tools can overcome that, so I dont think its going to be any different than any other multiplat game.
 
I think at some point we probably need to disallow threads that pretty much say nothing more than the PS4 version of a game looks better than the xbone version. Its a given and will never change short of an xbox revision that actually changes the internals..

I was going to suggest the same, but was worried about a) being accused of threadwhining, and b) accused of bias as I work for MS. Anyway IMO (which isn't worth much as a junior and an MS employee :)) I agree.

That said if there's *specific* detail on how one beats the other, or analysis thereof, it has a place - e.g. 1080p vs. 900p, or unlocked vs. 30fps. A generic "one looks better than the other" is less useful.

Barring complete incompetence there is absolutely no way a xbone version of a multiplat game is going to look better, just like a PC with a titan gpu will always run games better than a PC running, say, a 7850.

I am interested in how TR will impact image quality as engines start to mature, or have we established that PS4 has the same hardware support built in for it that the XBO allegedly has?
 
Is this the first time a developer is actually talking about a difference in qualitative terms? Before its always just been devs telling us the hard numbers, ie. the resolution and framerate for each console version. But this time its a dev actually saying one version looks better than the other.
 

terrier

Member
considering this game doesn't seem to be very taxing as it is cross gen (kojima himself said it would probably be behind other next gen games technically) i expect to be almost the same on one/ps4
We will see what does 'slightly' mean when released.
 
Man, if the developer already says it looks "slightly" better, image how big the gap actually will be :p

Well, GI didn't really notice or comment much on the differences between CoD and Tomb Raider, so it may be telling that they noticed the difference between these two versions.
 

Steroyd

Member
I blame nanomachines.

The narrative stayed on the PS3 for practically the entirety of last gen, so I don't think such threads should be disallowed. If anything, maybe a few years of gamers ribbing on the xbone will change MS for the better.

The big difference being when devs get over the difficulty curve with the PS3 you have parity or do some things better in some areas which generally happened in DF comparisons last year.

There is no higher hurdle to jump over with the Xbox One, the sprinter is just plain slower. But as you say MS getting a ribbing will make them better... hopefully.
 

twobear

sputum-flecked apoplexy
i'm expecting the difference to be more than 'slight', perhaps the usual 720p vs 1080p

he'd never say 'yeah the difference is massive' because it would damage sales and his reputation you don't want xbone players to think they're getting a substandard version of the game
 

leadbelly

Banned
So it's only slightly better, just like the power difference between the two consoles is small

I wonder if Kojima makes an extremely telegraphed wink after these comments. lol
 
considering this game doesn't seem to be very taxing as it is cross gen (kojima himself said it would probably be behind other next gen games technically) i expect to be almost the same on one/ps4
We will see what does 'slightly' mean when released.

I think he is probably being kind to MS with the word slightly, as the interviewer also said he had already noticed the difference. Xbox sub 1080p is what my moneys on.
 
But how?

BvTfew3.jpg
they paid for a presentation not a superior version of the game

edit: is that even ground zeros? I thought that was for phantom pain-
 

Ein Bear

Member
Is this the first time a developer is actually talking about a difference in qualitative terms? Before its always just been devs telling us the hard numbers, ie. the resolution and framerate for each console version. But this time its a dev actually saying one version looks better than the other.

System War has changed.
 

SJRB

Gold Member
they paid for a presentation not a superior version of the game

edit: is that even ground zeros? I thought that was for phantom pain-

Kojima was on stage with Mattrick to announce Rising coming to Xbox, which happened FIVE years ago during E3 2009.
 
I imagine it will be identical to 99% of gamers and only the hardcore nerds and DF will find any noticeable difference between the two versions.
 

Drencrom

Member
However, it later adds that "Kojima notes that MGS V looks slightly better on the PS4 compared to the Xbox One, something we also noted before he mentioned it."

Noticeable difference confirmed
 
The only real differences are in MS's development tools and ESRAM (which I dont think anyone has said is easier to work with than Sony's straight 8gb of gddr5. In all other respects they virtually have the same architecture, with the PS4 having beefier hardware in every single aspect. I dont think development tools can overcome that, so I dont think its going to be any different than any other multiplat game.

But this contradicts with what other developers are saying, some claiming that sony's developing tools are more mature.
 

SJRB

Gold Member
I imagine it will be identical to 99% of gamers and only the hardcore nerds and DF will find any noticeable difference between the two versions.

...right. The difference is noticable enough to have both Kojima and the journalist mention it in the article.

But whatever makes you feel comfortable, I suppose.
 
The surprising thing isn't that a multiplaform game is running better on the PS4, it's been well-established that it has a considerable horsepower edge over the XBOne, much to the chagrin of Albert Penello et al.

The surprising thing here is that Kojima actually admitted it. Most devs have made an effort to not say anything about one version of their game being better than another, to the point where it just becomes XBOne fanboy fodder where they use the comments to legitimize their downplaying of these disparities, sometimes to the point of hilarity.

In unrelated news...
I imagine it will be identical to 99% of gamers and only the hardcore nerds and DF will find any noticeable difference between the two versions.
So basically just like Tomb Raider, right? huehuehue
 

Into

Member
One of the funniest shit on GAF from certain members last year was the notion that MS would somehow "demand" complete parity, as if MS had that sort of clout. Not even Activision the company MS pays for timed DLC bothered with parity in CoD.

You will see this sort of stuff for years to come.
 

EGM1966

Member
A lot of people didn't expect it to happen this early and especially with cross-generation games. When next-gen starts proper it's going to be another round of fun!!

The reality is a lot of people assumed wrong because a lot of people just don't understand technical specs - not being arrogant BTW just noting that's the problem here.

The situation is one where the bulk of the audience is not informed enough on what really makes a difference here - I've no doubt casual gamers will assume they're the same spec because they each have 8GB of memory - and to be fair why would they understand the difference in memory type?

Hell I still see people post or claim that the 360 had 512 MB of memory whereas the PS3 only had 256 MB because they miss-understood the PS3 memory architecture.

What's happening is evidence and word of mouth is passing on the message in an understandable way and the many non-technical folks who just made assumptions are finding out they assumed wrong.

Speaking as someone with a Computer Science Degree and a former programmer who regularly gets calls from my gaming friends for technical support and still finds that most of the time they've plugged something in the wrong way BTW.

I guess we'll see threads like this for a while until the reality that this gen the power gap is much more significant and real fully settles in.

As an aside I'm curious to see what "slightly" translates too given Kojima would want all versions to sell well and is hardly going to note anything else - but also wondering why if they're just slight he'd bother mentioning it at all? I'm guessing slight is still going to be something that can be noted - be it better resolution or frame rate or something like that.

Of course he could just be very honest guy (and I mean that honestly myself!) and noting there are some genuinely just minor differences.
 
The Witcher 3 is the one game i'm concerned about as far as PS4 performance goes. CDPR are the only developer i've seen suggest working on the Xbox One is easier than the PS4.
Id be concerned about witcher. The game ran like shit on my 5850. That dev isnt known for optimizations
 
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