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Titanfall on the 360 "runs above 30 FPS" (official confirmation)

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SJS

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Source: http://www.titanfall.com/news/xbox-360-update-from-daryl-allison


When approached by Respawn to develop the Xbox 360 version, we knew a project like this would be a challenge and we knew the commitment it would take would be worth it. How does one start with a title focused on leveraging the power of the Xbox One and PC and make it look and feel just as good (and fun!) on the Xbox 360? Thankfully, Respawn saw in us what they wanted - the drive and ability to make hardware do the impossible - which put us in this fortunate position of launching Respawn’s new franchise with them.

Titanfall on the Xbox 360 is the true experience: all the maps, modes, pilots, titans, weapons, burn cards, you name it, found in the Xbox One and PC versions. The game looks great, sounds great, and above all it plays great. There are of course some technical differences that are due to the technical limitations of the hardware – for example, the game runs above 30fps - but rest assured, the intense 6v6 wall-running, titan dropping action is all there.


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