ashecitism
Member
This is basically next gen OpenGL for those who don't know.
http://schedule.gdconf.com/session/glnext-the-future-of-high-performance-graphics-presented-by-valve
Last I read about it Khronos were still surveying devs and having conversations about possibilities. And AMD opened Mantle up for them.
edit:
http://www.reddit.com/r/linux_gamin...pengl_successor_to_be_unveiled_at_gdc/co9ilpe
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Here are the slides from last year's SIGGRAPH. Starts at page 67.
http://schedule.gdconf.com/session/glnext-the-future-of-high-performance-graphics-presented-by-valve
glNext: The Future of High Performance Graphics (Presented by Valve)
Johan Andersson | Technical Fellow, Electronic Arts, Frostbite Engine Team
Pierre-Loup Griffais | Developer, Valve Software
John McDonald | Developer, Valve Software
Niklas Smedberg | Senior Engine Programmer, Epic Games
Dan Baker | Graphics Architect, Oxide Games
Aras Pranckevicius | Graphics Architect, Unity Technologies
Tom Olson | Chair of the Working Group, Khronos
Join us for the unveiling of Khronos' glNext initiative, the upcoming cross-platform graphics API designed for modern programming techniques and processors. glNext will be the singular choice for developers who demand peak performance in their applications. We will present a technical breakdown of the API, advanced techniques and live demos of real-world applications running on glNext drivers and hardware.
Last I read about it Khronos were still surveying devs and having conversations about possibilities. And AMD opened Mantle up for them.
edit:
We'll definitely post the slides after the talk!
I'm one of the presenters. We are planning on having recordings, they just haven't been sorted out with GDC quite yet. Hopefully should be fixed in a couple of days.
http://www.reddit.com/r/linux_gamin...pengl_successor_to_be_unveiled_at_gdc/co9ilpe
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Here are the slides from last year's SIGGRAPH. Starts at page 67.