They made so much improvement in few time
Wait until they have a well working dynamic recompilation method. Currently they only have a working interpreter, that is bound to be really slow.I wonder if this emulator's requirements are lower than it is to run Dolphin. My pitiful laptop ran Dolphin well enough.
Wait until they have a well working dynamic recompilation method. Currently they only have a working interpreter, that is bound to be really slow.
They made so much improvement in few time
Man, I want to show these to every developer and player in the world! This is what a video game should look like. Devs, please: toss the crazy post-processing, bloom, chromatic abberation, motion blur, dynamic lighting, blah blah blah, cut the polycount and texture res by a ton, and just make this. I would be so happy.
They made so much improvement in few time
They made so much improvement in few time
Man, I want to show these to every developer and player in the world! This is what a video game should look like. Devs, please: toss the crazy post-processing, bloom, chromatic abberation, motion blur, dynamic lighting, blah blah blah, cut the polycount and texture res by a ton, and just make this. I would be so happy.
PSY・S;204685063 said:
I can only imagine what a RE4HD level texture and model upgrade could do for this game.
Man, I want to show these to every developer and player in the world! This is what a video game should look like. Devs, please: toss the crazy post-processing, bloom, chromatic abberation, motion blur, dynamic lighting, blah blah blah, cut the polycount and texture res by a ton, and just make this. I would be so happy.
Wait until they have a well working dynamic recompilation method. Currently they only have a working interpreter, that is bound to be really slow.
this thread makes me even more sad that F-Zero X never got a 3DS remaster. that game could have benefitted a ton since the graphics were the weakest spot and SF643D, OoT3D and MM3D got some nice upgrades.
I haven't paid much attention to emulator progression so the last one I tried using was a DS emulator way back and worked a treat. I wasn't even aware it took this long to get somewhere with 3DS. What is making it so difficult/time consuming to do compared to the older gen system since it doesn't seem to much of a hardware leap? DRM or is it completely different to reverse engineer? Forgive my ignorance
I haven't paid much attention to emulator progression so the last one I tried using was a DS emulator way back and worked a treat. I wasn't even aware it took this long to get somewhere with 3DS. What is making it so difficult/time consuming to do compared to the older gen system since it doesn't seem to much of a hardware leap? DRM or is it completely different to reverse engineer? Forgive my ignorance
I don't know if you are serious, but this is the fastest an emulator has ever progressed. Most of it has to with the 3DS having a more modern structure and lots of work already done with NDS emulators and Dolphin. The amount of leaps they make each time is astounding. You have to know making emulators is a time consuming process, you have to reverse engineer undocumented chips, crack encryption, write lots of specific code and making sure it runs fluid. Dolphin took 7 years to get to a playable state.
It's progressing pretty fast, but I would say Cemu is progressing even faster. It hasn't even been out for a full year yet and games like new super mario U are basically fully playable.
They made so much improvement in few time
Truth. For the longest time, I considered the Pokémon games on par with PS1/N64 graphic quality. But when you look at the assets in high-quality (nsfw language), it's evident that the screen resolution delivers a MASSIVE hit to IQ.It's ridiculous how well 3DS games scale. I really hope they give their next handheld a proper screen with a good resolution.
Kid Icarus Uprising can now boot:
Looking good! Great that Kid Icarus can boot too.
CRO support for Citra has been implemented which means that Pokemon and some other games should now run (or at least run better than they did before).
I'd like to know this as well, though I'm guessing it might be down to 3DS's fixed function shaders?
Why is it unofficial? Does it not fully work yet? If so, the finished version might run even better and/or more stable.Those new (unofficial?) JIT versions give a HUGE speedup! A link between worlds is almost full speed now!
Oh man, maybe it won't be too long until I can finally give all the 3DS games I had to drop because of how painful playing on the handheld is a second try
Why is it unofficial? Does it not fully work yet? If so, the finished version might run even better and/or more stable.
Wanted to see how Mario 3D Land was running because I wanted to play again and why not on a bigger resolution and ...
the rom was not decrypted and I gave up because of that =P
I will just replay on the 3ds =/
Wanted to see how Mario 3D Land was running because I wanted to play again and why not on a bigger resolution and ...
the rom was not decrypted and I gave up because of that =P
I will just replay on the 3ds =/
?
if you dump your own rom the way the tutorial instructs, it will be decrypted.