Just don't work in the game industry, it's the smart choice. Work somewhere where they will value you and pay you accordingly. Many, many other creative places to work where they don't treat you like cattle and where a lesser number of your peers aren't self-immolating tryhards who think they're the next Van Gough (while implementing a design vision from a team of producers).
The problem seems to lie in the lack of sustainability in AAA games, which more often than not are my favourite games. What is it exactly? I highly suspect its the advancement of technology and thus graphics, so whats the solution? That all developers use Unreal Engine 4? Have a coherent vision from the beginning? Appeal to a wider audience? The vast majority of video games I think are niche products, aside from the usual CoD/Sports stuff.
I don't believe the solution is to spend less hours on the game- if anything we need more man hours for video games, with a 40 hours work week something like Uncharted 4 would take a decade to make. Even with these insane crunch times, you have games like LA Noire and Bioshock Infinite who still get trapped in development hell and long reveal to release dates.