Dwight Schrute
Member
Somehow... I think you're right. Mindblown.
Die Squirrel Die said:And a big part of him passing the SeeD exam was that Seifer failed it and now Squall outranked him. And you keep going on about Squall being a newly recruited cadet, but he isn't. You argue that everything after disc 1 is wish fulfillment because he goes from a lowly 'cadet' to the commander, but that misrepresents what actually happens to fit. At the beginning of the game (before he 'dies') he becomes a member of SeeD and as far as the game presents it SeeD is the ultimate rank attainable within the Garden, they are the elite squad. You may question why Square didn't choose to flesh out a more complex heirarchy, but they didn't, they clearly and explicitly make SeeD the top rank.
Die Squirrel Die said:That he becomes the one everyone looks to seems to be partly a mix of circumstance (him leading the mission that sets in motion the sequence of events that results in Edea attacking Balamb Garden) and results (okay it's really the game giving the player challenges to overcome, but Squall gets things done).
Die Squirrel Die said:Then in the discussing the ending...
You put a lot of significance into the fact that we see scenes from Disc 1, notably the ballroom scene as though this is proof of Squall's real memories, however you note that we also see things that only occur after that (Ragnarok, Riona in Space, Adel) without offering any explanation as to why they are mixed in with the 'real' memories without the game making any distinction between them. It's a circular argument to say that because you have decided that there is a distinct cut off point that anything before that alluded to in the ending is significant and anything after that isn't.
Die Squirrel Die said:Okay, so you say that everything after disc 1 is the dying hallucination of Squall? Right up until another point which you have decided, where Squall is now dead, and everything after that is 'heaven'? Why the distinction? Squall is present in both the 'deathbed hallucination' and 'heaven', as are Rinoa, Zell, Seifer, etc. Functionally they are identical, fabrication of a life Squall would have lead had he not 'died'.
Die Squirrel Die said:Edit: Just before I go to bed, one last thing.
So pretty much the first thing you do in the game is fight a fire demon thing.
http://www.youtube.com/watch?v=y5gJHPUG0js
It noteworthy here that Ifrit appears to be a sentient, intelligent creature capable of speech, which I would argue makes him more than a 'monster'. Also excluding all the numerous fantasy creatures you encounter from the beginning of the game seems to be once again cherry picking only that which supports your theory in the face of vast amounts of evidence in the game that upfrontedly (if that isn't a word it should be) contradicts it.
Awesome episode, but unfortunately even as thorough as the writers on TAS usually were, they got taken in by a myth on that one. It is entirely possible to read in dreams.Raging Spaniard said:Just throwing this out there: It cant possibly be a dream since you cant read in dreams.
Segata Sanshiro said:Awesome episode, but unfortunately even as thorough as the writers on TAS usually were, they got taken in by a myth on that one. It is entirely possible to read in dreams.
No, you haven't Not at a single point do you say why it would be stupid for Rinoa to go insane from loneliness. You both keep hammering it like a self-evident truth - while killing for love is both common in the real-world, and a clichéed scenario overused in about every single medium over. It's saccharine as fuck, but that's well in line with FF/RPGs plots in general. Fuck, it is _precisely_ the plot of Xenogears (played it? remember Krellian?)anaron said:Oh but I've given reasons as to why it's stupid. But I guess you've chosen to ignore them?
I do because I am consistent. Pause for a second and realize I am not trying to say you are wrong. I have no responsibility in showing you that your version of the plot is correct, since I agree on this point. Ergo, I don't give a flying shit about the life-span of sorceresses. It never was a major plot point. I can't help if you refuse to read this sentence. It's very subjective of course. Why do I not care about life-span of sorceresses, but somehow I think Griever is important? I don't know, I guess I never named a piece of fucking jewelry in a RPG before, I guess I was traumatized by this.You also repeat the same points over.
Yep, that's exactly what happens. Persistent elements are rare in dreams.Sword Familiar said:I've been able to read in dreams many times, but the text always seems to change every time I look away from it. Hell, I've even had times when it changed on me while reading it. /slightly_off_topic
Segata Sanshiro said:Yep, that's exactly what happens. Persistent elements are rare in dreams.
I have a minor interest in dreams and sleep cycles, which I studied a bit in university, but I don't find much merit in taking apart "Hollywood" renditions of dreaming, which FF8's ending kind of apes.Rahul said:I'm a little disappointed there hasn't been any discussion of the dreamlike visual imagery used in the ending FMV (with all the flashing images). We noted in the analysis that the fact that Squall can't see Rinoa's face clearly is dreamlike, and there are several other motifs like the recurring of a certain movement (Rinoa walking towards him over and over again, despite him trying to look away). I don't feel like they would have put specific visuals related to dreams in there if they hadn't intended to suggest something like that.
Atilac said:Now bare with me; it is never explained why Ultimecia is trying to go back in time. One theory was that she was trying to see Squall again. Rinoa is immortal, Squall isn't: he died of old age, she becomes lonely and saddened by his death, over many years her grief eventually drives her insane. The reason she attacks herself and Squall is because so much time has passed she doesn't remember what he looks like, or is so crazy she doesn't truly comprehend what is happening. Ultimecia wasn't trying to destroy the world, she was mentally fractured and disparately trying to return to better times.
anaron said:How people find R=U is interesting is beyond me.
So, apparently it's tragic if Rinoa outlives Squall, then goes batshit insane, wants to kill SeeD for NO apparent reason (Yes, no reason whatsoever) remember, she goes to the past not the present. It's a silly idea.
You can say " No she wants the world to suffer with her" but why? That's not the kind of character Rinoa is, and it only makes her character seem even shittier if this happens.
Squall never redeems himself as a character and continues to delude himself into thinking that he has made any progress in reality. This is his personal 'final' fantasy.
chicken_ramen said:But the end sequence is intentionally dream-like. If anything that's at least evidence of what a 'dream sequence' would look like inside this story. The dream imagery all point to his fear of forgetting and being forgotten. He is warned before that something like this would happen after beating Ultimecia and that their only chance of making it back through the time compression would be love and friendship and all that jazz. It's dumb, but that's the internal logic. He falls prey to the fears and so on that have hounded him throughout the game and gets trapped, forgetting who he is, forgetting his friends. Right at this point he is dying and the game is heavy handed in saying so. His fears have separated him from his friends and he is being lost, forgotten in time. Or whatever happens when you lose to the time compression. Then love reaches out and saves him. Because love is stronger than time travel stuff or something. I dunno. It's dumb but it is consistent with exactly what the game says will happen, and requires no explanation from outside the text to work.
chicken_ramen said:But the end sequence is intentionally dream-like. If anything that's at least evidence of what a 'dream sequence' would look like inside this story. The dream imagery all point to his fear of forgetting and being forgotten. He is warned before that something like this would happen after beating Ultimecia and that their only chance of making it back through the time compression would be love and friendship and all that jazz. It's dumb, but that's the internal logic. He falls prey to the fears and so on that have hounded him throughout the game and gets trapped, forgetting who he is, forgetting his friends. Right at this point he is dying and the game is heavy handed in saying so. His fears have separated him from his friends and he is being lost, forgotten in time. Or whatever happens when you lose to the time compression. Then love reaches out and saves him. Because love is stronger than time travel stuff or something. I dunno. It's dumb but it is consistent with exactly what the game says will happen, and requires no explanation from outside the text to work.
Look, I appreciate that you disagree, really, but it's just not true that I'm ignoring "all logic and evidence to the contrary". Again: bring it. Don't want to bring it and just want to go around laughing at people? Then kindly go post elsewhere because you're not adding anything to the discussion.HK-47 said:Dont ruin their fun. They believe they found something deep and meaningful (lol not that it is as pointed out multiple times) in a story that cant even tell a decent surface narrative from a writer that never pulled off anything of any particular depth before, and godammit they will ignore all logic and evidence to the contrary to keep it alive. The loose ends and plot holes are far more likely to just be the product of bad writing then of some crazy postmodern death fantasy.
There is death of the author, and then there is smashing the author's corpse repeatedly with a mallet.
Replicant said:♫ I saw you smiling at me. Was it real or just my fantasy? ♫
ShinobiFist said:Hey, if some of you don't feel like playing FFVIII all over again. Go here.
http://spoonyexperiment.com/category/final-fantasy-viii/
ITA84 said:I personally don't like the Squall is Dead theory, because it completely empties the game: if the setting were a realistic, historical one, or even a well-established fantasy world (a la Lord of the Rings), then the story narrated in Disc 1 would mean something, it would have its place in a larger story. As it is, instead, it's just being thrown there for no reason but to build another fantasy story; there isn't even any morality play or anything in it, it's just meaningless.
You could argue that while the setting is fantastic, it still resembles reality in some aspects, so that the character of Squall can still be related to modern youth and their problems, but at that point I'd rather believe the dream to be part of that as well, it's more plausible. After all, you're trying to separate an inexplicable story (Disc 1) from another one (the rest, since it's a dream): I don't really see the need to.
The only aspect that I like about this theory is that it does away with any time-travelling stuff: as much as time-travel is commonplace in stories, I still tend to turn my brain off every time it's used. The Rinoa is Ultimecia theory is certainly interesting, but time loops require too many weird assumptions for me; the same goes for any generic, face value interpretation of the game, with or without love and friendship.
Amir0x said:It's neat the ideas people come up with to try to explain FFVIII's horrendous story. I gotta give you credit for really trying to make sense of that mess, but the only real explanation is that the writers at Squeenix are simply just that bad.
Stumpokapow said:so, uh, what does the ultimania guide say about the game's story?
Lionheart1827 said:That picture of squall without a face really creeps me the fuck out. The funny thing is I've watched the ending billions of times since the game came out (the cutscenes in that game are still some of my favorite in any game) and I NEVER noticed it being there. Weird as hell.
That's because you're not looking at the right head, the head underneath has a face....Tence said:He actually reminds me of Ultimecia's final form, in which she also didn't have a face.
Mael said:That's because you're not looking at the right head, the head underneath has a face....
Kinda like Anima in FFX
Tence said:Yeah I know, but still haha.
Anima was cool btw.... scary ass thing.
Freshmaker said:I wouldn't know. I haven't read the FAQ. That's just what I derived from playing the game a few times.
You keep saying this isn't supported by anything in the game, but here's what I used to construct Ultimecia's timeline:
In her speech before the assassination attempt:
She's clearly angry about being condemned unjustly here. The speech makes almost no sense if you try to constrain it solely to the context at the time.
Then when Irvine's shot does nothing, and Squall goes to attack her.
She hates SeeD. She knows they're fated to kill her, but she doesn't know why SeeD is dedicated to that task, or how they can pull it off.
Which is why she has Seifer interrogate Squall.
This is all Ultimecia acting on incomplete future knowledge. This is why she orders Seifer to hunt down every SeeD and kill them.
Then at the orphanage:
The Garden fight presents further evidence that Ultimecia is working from an incomplete historical record, but she knows someone from SeeD will kill her:
She really hates SeeD. On top of that, they've just walked through the future and have seen every future SeeD dead. Those were the SeeDs charged with guarding Ultimecia.
Anyway, keep on covering your ears and humming really oud if that floats your boat. I don't really see the support for your claim that the game says nothing about any of this as the quotes I've just provided illustrate. I'm not basing this off a FAQ, not the Ultimania guide. This is all from the game's script. Stuff you find without having to dig at all.
The only thing you have to do to arrive at this is look at the provided quotes than approach Ultimecia's quotes from the perspective of the sorceress.
Jason's Ultimatum said:I've said this one too many times in this thread already, but the OP keeps ignoring it. If the biggest factor that comes into play with this theory is about Squall getting stabbed with the ice, and all of a sudden his wound his healed, it's because Ultimecia wanted Squall alive and let Seifer torture him. Seifer enjoyed it. He was possessed, and as you put it, Ultimecia sees the future from an incomplete perspective and needs to get more info from Squall.
That alone debunks the entire theory. :lol
Yeah that's an interesting concept. If we believe the idea that nothing that happens after disc 1 was real, then what was Edea's purpose? Certainly the entire situation seemed more political in nature than the ridiculous Time Kompression plot the game actually reveals.DoctorWho said:I want to believe this, I really do. If it were true I wouldn't mind seeing an interpretation of the actual events that happened after Squall was stabbed and fell of the balcony. It would be interesting to see how things really played out.
At least it would be better than yet another FFVII game.
jaxword said:What would you like to know?
It doesn't say anything about Squall dying, in fact completely counters it.
It doesn't say anything about R=U, either.
The only thing the Ultimania expands upon is background details of the FF8 world...
Jason's Ultimatum said:As Freshmaker already said, it's all in the game's script, but since you refuse to believe that, then yeah, whatever floats your boat, captain nemo.
I would be interested in reading any such analysis for further Final Fantasy games if people had interesting evidence and weren't just using it as a counterpoint to this analysis.Himuro said:That's a damn good point.
Himuro said:What the fuck is that from, Rahul?
Mr. B Natural said:This theory is nice and interesting to read, but it's obviously not true. Square hasn't told a good story in a very very long time. This theory might absolve ff8 if it were true, but then what's square's excuse for ff7, ff9, ff10, ff12, and (from what I've heard here at gaf) ff13?
Square has been trying to be overly epic for too long and the reason why is obvious - it's what final fantasy is and it's what final fantasy fans want. The result is always shit, cliche, super anime influenced and nonsensical... but it's what people with awful taste in story-telling want. Nobody is punishing them for their products. It's still selling millions. The next iteration still gets plenty of hype. It's still a sure thing.
FF8 is not a blemish in the history of square, it's just the biggest stain in a room that hasn't been cleaned in 10 years. There is no need for theorizing anything. FF8's plot is just like FF7's but just a tad more ridiculous. The same goes for ff9.
Do you have any idea how long it's been since I fought a final boss that I understood in a final fantasy game?