Saw it. Spain.
it'sfuckingnothing.gif
It's a semi static sequence, something like Killzone 2 bullet trailer.
I await these sources
So I just saw this at my theatre, IMAX showing in Hooksett, NH.
There was BTS footage, showing Nolan North and Troy Baker doing Mocap stuff, with Bruce and so on discussing the impact of the focus on the story and ideals behind the game design, which was pretty cool. Troy and Nolan both weighed in on some stuff, and they showed some of the footage and then the overlay of the mocap of the moment in the scene, which was impressive.
The CG scene was really brief, with a really solemn piece to tie into it, with a sort of tagline, dramatic flash-scene, just something as a splash image, the BTS was much more impressive and a more than 2 minutes long, so that was the real 'meat' of it.
They also showed the Star Wars 'nostalgia' commercial for Battlefront leading into the opening of the movie as well.
All in all, definitely a solid PS4 representation, hah.
Saw it. Spain.
it'sfuckingnothing.gif
It's a semi static sequence, something like Killzone 2 bullet trailer.
Saw it. Spain.
it'sfuckingnothing.gif
It's a semi static sequence, something like Killzone 2 bullet trailer.
there was a thread about games in 2016 you're worried about. i'm starting to fear that the whole thing about "games being too short" will be a rumor about Uc4 before it's out. i hope i'm wrong.
uncharted games usually average around 10 hours yeah?
I see you trying to make Uncharted sales posts all the time. and i've corrected you before that the series sold 8 million a year before Uc3 launched, not one month before it.21 million units sold for the franchise (an average of 7 million per title, despite the first one selling like shit):
http://www.neogaf.com/forum/showthread.php?t=1057088
(This only includes the three PS3 titles)
8 million units sold for the franchise as of October 4th, 2011 (1 month before Uncharted 3 launched):
http://www.jp.playstation.com/info/release/nr_20111004_uncharted3.html
13 million units as of December 5th, 2011 (1 month after Uncharted 3 launched, note that at that point of time, UC3 sold double that of UC2 as mentioned in this article):
http://www.eurogamer.net/articles/2011-12-05-uncharted-series-sells-13-million-copies
(Basic math means Uncharted 3 sold 5 million in its first month)
For comparison's sake, The Last of Us hit 6 million on March 14th, 2014 (9 months after launch):
http://www.gamespot.com/articles/the-last-of-us-sells-6-million-copies/1100-6418319/
17 million for the franchise as of April 24th, 2012 (5 months after Uncharted 3 launched):
http://www.gamesindustry.biz/articles/2012-04-24-uncharted-franchise-hits-17-million-units-sold
(Majority of those 9 million units since Uncharted 3 launched were most likely UC3 sales because that's how video game sales work).
With an additional couple of million units between the 17 million milestone & 21 million milestones, UC3 LTD should be anywhere between 9 million to 12 million.
The Last of Us only hit 8 million after the remaster was released (Although it most likely matched UC3 LTD since then, because of the re-release & subsequent heavy bundling).
I cannot find the thread at the moment but there was one about fears you have for games coming out next year. i'd have posted in that if I found it but for some reason as I woke up today I randomly started thinking about, after the order and halo 5 this year, what if this "shortness" thing plagues Uc4?
I cannot find the thread at the moment but there was one about fears you have for games coming out next year. i'd have posted in that if I found it but for some reason as I woke up today I randomly started thinking about, after the order and halo 5 this year, what if this "shortness" thing plagues Uc4?
yeah, based on nothing. just the scares from a couple of this year's games.So based on absolutely nothing, got it.
that would be awesome. i hope you're right.UC4 is the longest dev time an ND game has ever received
And it's being led by the same people who made TLOU, a 15+ hour game.
I don't think UC4 is going to be short at all, especially since it's closing the series. I expect it to be the longest UC game by far
Like someone above said, I am expecting about 12h. Longer than the old UC games but shorter than TLOU.yeah, based on nothing. just the scares from a couple of this year's games.
that would be awesome. i hope you're right.
yeah, based on nothing. just the scares from a couple of this year's games.
that would be awesome. i hope you're right.
word. and as far as sales goes, i honestly think this (Uc4) could pull halo numbers. and I know uncharted games haven't done that before but it is now playstation's biggest IP, basically their halo, and with the Ps4's momentum, I think it's possible.Like someone above said, I am expecting about 12h. Longer than the old UC games but shorter than TLOU.
source?They already said it's going to be the longest Uncharted campaign. I don't know where the hell you're getting this rumor from.
Same here.Like someone above said, I am expecting about 12h. Longer than the old UC games but shorter than TLOU.
So... Disney producing the Uncharted Movie confirmed?
Sony isn't producing the Ratchet movie.Why?
Sony have their own studios!
UC4 is the longest dev time an ND game has ever received
And it's being led by the same people who made TLOU, a 15+ hour game.
I don't think UC4 is going to be short at all, especially since it's closing the series. I expect it to be the longest UC game by far
Awesome, definitely interested in the BTS stuff. Love hearing Bruce talk about game design.
whoa you're right, they aren't.Sony isn't producing the Ratchet movie.
Saw it. Spain.
it'sfuckingnothing.gif
It's a semi static sequence, something like Killzone 2 bullet trailer.
I'm sure it will be a reasonable length but neither the longer dev time nor the length of TLOU are factors I would consider in making that estimate.
TLOU is a slower paced game with lots of "exploration" based on scrounging. You move more slowly through the environment than in an Uncharted game.
This game has a longer dev cycle because it's the first on a new platform and it's being crafted with this new level of fidelity. So more dev time doesn't necessarily mean more game content in terms of length.
You are using wrong dates to try to make U3 sales better than it is.21 million units sold for the franchise (an average of 7 million per title, despite the first one selling like shit):
http://www.neogaf.com/forum/showthread.php?t=1057088
(This only includes the three PS3 titles)
8 million units sold for the franchise as of October 4th, 2011 (1 month before Uncharted 3 launched):
http://www.jp.playstation.com/info/release/nr_20111004_uncharted3.html
13 million units as of December 5th, 2011 (1 month after Uncharted 3 launched, note that at that point of time, UC3 sold double that of UC2 as mentioned in this article):
http://www.eurogamer.net/articles/2011-12-05-uncharted-series-sells-13-million-copies
(Basic math means Uncharted 3 sold 5 million in its first month)
For comparison's sake, The Last of Us hit 6 million on March 14th, 2014 (9 months after launch):
http://www.gamespot.com/articles/the-last-of-us-sells-6-million-copies/1100-6418319/
17 million for the franchise as of April 24th, 2012 (5 months after Uncharted 3 launched):
http://www.gamesindustry.biz/articles/2012-04-24-uncharted-franchise-hits-17-million-units-sold
(Majority of those 9 million units since Uncharted 3 launched were most likely UC3 sales because that's how video game sales work).
With an additional couple of million units between the 17 million milestone & 21 million milestones, UC3 LTD should be anywhere between 9 million to 12 million.
The Last of Us only hit 8 million after the remaster was released (Although it most likely matched UC3 LTD since then, because of the re-release & subsequent heavy bundling).
he often does that. i don't say that as a means of disrespect, but i just don't believe it. if the games sold that well, i feel like sony would've released sales numbers for each. and i agree, the double pack probably boosted sales.You are using wrong dates to try to make U3 sales better than it is.
A more fair breakdown using the news/sources:
U1: ~4m
U2: ~7m
U3: ~7m
The rest of sales goes to GA and the double pack that counts for U1 and U2.