Prince Vultan
Banned
DS3 > 360 controller
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DS3 > 360 controller
The funny thing about this argument is that the guys that prefer the 360 controller are evangelical about how much better it is than the Dualshock and how the Dualshock sucks. Whereas the people that prefer Dualshock are just happy with their preference. I wonder why that is...
Hey, somebody's got to be in the minority.
The funny thing about this argument is that the guys that prefer the 360 controller are evangelical about how much better it is than the Dualshock and how the Dualshock sucks. Whereas the people that prefer Dualshock are just happy with their preference. I wonder why that is...
This is my question. The 360 controller did more for PC gaming this gen than anything for the consoles.What did the 360 controller do for last gen? I'm not sure I understand. Some people preferred it but that's nothing ground-breaking.
Personally I adore the DS3. Still think the DS4 is a massive improvement in every way
The minority lifted PS3 over 360 in worldwide sales.
Yep.I can't fathom how anyone would actually like the DS3 controller. The sticks are too loose and the tip of the sticks are spherical instead of hollow, which causes bad grip. The triggers... why are the triggers even triggers? The point of triggers is supposed to be input control. In a racing game, controlling throttle is a pain because of the bad feedback and bad precision. Thats why most shooters use r1/2 to shoot/zoom.
Thr Dpad is nice though.
That dead zone is all in software for most PS3 games. If you don't believe me, try a DS3 with a PC. No dead zone whatsoever.
The blame for the big dead zone on PS3 can be laid at the feet of lazy developers that are probably using default SDK code.
Same. I always found it to be a very overrated controller. Sure, it's great ergonomically, but the buttons themselves are pretty crappy IMO. That said, the DS3 wasn't that great either, but I definitely preferred it anyway. Probably because I like the symmetrical layout.What's so great about the 360 controller? I've personally always preferred the ds..
The Playstation controller's issue really has nothing to do with symmetrical sticks. The problem is with the neutral thumb position when gripping the controller by its ergonomic shape. Doing so puts your thumbs farther from the analog sticks than the same sort of grip on the 360's controller. This is because the shape of the Dualshock controller was very well engineered ergonomically before the analog sticks were tacked on to the thing.
If the PS4's controller has a good thumb neutral position when gripped, it will be fine.
I can't fathom how anyone would actually like the DS3 controller. The sticks are too loose and the tip of the sticks are spherical instead of hollow, which causes bad grip. The triggers... why are the triggers even triggers? The point of triggers is supposed to be input control. In a racing game, controlling throttle is a pain because of the bad feedback and bad precision. Thats why most shooters use r1/2 to shoot/zoom.
Thr Dpad is nice though.
Thats my opinion though, don't mean to offend anyone, Awesom if you like DS3
360 pad is basically the standard for pc gaming. That has never been the case for controllers on pc, so it did break new ground there. I'm unconvinced that the xb1, ds4, or steam controllers will dethrone as the pc standard. Hopefully the competition doesn't shift pc to being less standardized in that regard.I don't think the 360 controller did anyting new or standardize anything in particular. A group of people who play mostly FPS find it a little more comfortable due to their hand sizes.
The Dual Shock controller is not inferior because of this, in fact it's D pad made it better for fighters then the 360s.
I don't know, I never got the big fuss about the DS controller being uncomfortable, I have been gaming on one of these controller since the PS1 days and there is no controller I am more comfortable with.
Personally, I see potential with the touchpad for JRPG's. Innovative menu navigation and specific limb targeting might be improvements on the horizon.
Nope.
Bad left stick position.
Great improvements though.
everytime i see a picture of a journalist holding a DS3 they're holding it wrong, so as far i am concerned the DS4 isn' a step forward but a lateral step in ergonomics to appease everyone who holds a DS3 wrong
It is!I never got controller preference but it clearly is a thing and weighed heavily on 360's favor last gen. Gamers had problems with PS3's symmetrical stick layout but judging by what the gaming press has to say the PS4 controller is a significent improvement despite still being symmetrical.
Anyway I found this interesting video with hands on experience of the two controllers.
http://www.youtube.com/watch?v=8yv9VfbmLgI
I'm suprised that the XB1 d-pad isn't as improved as it was perceived to be, of course it will depend on person to person but with the press and gamers showing preference to DS4 MS may actually lose something much more vital than mere tech power.
You're decent Goku schtick is ruined by your inane rambling.Highly doubt it. I still beleive PS4's controller is praised so much because of how mich an improvement it is over the DS3, which is horrible. If DS3 was a good controller, DS4 wouldn't be hyped as it is right now. Every improvement in the DS4 is Kaio-Ken x100 levels of magnified because of the mediocrity that is DS3.
Jebus... What the hell is your trigger rambling even about? Triggers, the shoulder buttons, especially R2 and L2, are meant for analog input. Where there is an entire range of sensitivities. And I hope you mean L1 and R1. Just... wrong all around.I can't fathom how anyone would actually like the DS3 controller. The sticks are too loose and the tip of the sticks are spherical instead of hollow, which causes bad grip. The triggers... why are the triggers even triggers? The point of triggers is supposed to be input control. In a racing game, controlling throttle is a pain because of the bad feedback and bad precision. Thats why most shooters use r1/2 to shoot/zoom.
Thr Dpad is nice though.
Thats my opinion though, don't mean to offend anyone, Awesom if you like DS3
everytime i see a picture of a journalist holding a DS3 they're holding it wrong, so as far i am concerned the DS4 isn' a step forward but a lateral step in ergonomics to appease everyone who holds a DS3 wrong, and a step backwards in button functionality by removing the analog input of the face and d-pad buttons. How are we suppose to play older games that do make of that functionality over gaikai?
You're decent Goku schtick is ruined by your inane rambling.
Jebus... What the hell is your trigger rambling even about? Triggers, the shoulder buttons, especially R2 and L2, are meant for analog input. Where there is an entire range of sensitivities. And I hope you mean L1 and R1. Just... wrong all around.
360 pad is basically the standard for pc gaming. That has never been the case for controllers on pc
Unplayable? Come on.....I'm looking forward to the DS4 because it sounds like they finally got rid of the ridiculous dead zone on the analog sticks which made shooters nearly unplayable compared to their counterparts on 360.
I think most of the DS3 fans are just like me...they grew up with Playstation. We're used the the layout and ergonomic no mater how "bad" they may be compared to other platforms.I can't fathom how anyone would actually like the DS3 controller. The sticks are too loose and the tip of the sticks are spherical instead of hollow, which causes bad grip. The triggers... why are the triggers even triggers? The point of triggers is supposed to be input control. In a racing game, controlling throttle is a pain because of the bad feedback and bad precision. Thats why most shooters use r1/2 to shoot/zoom.
Thr Dpad is nice though.
Thats my opinion though, don't mean to offend anyone, Awesom if you like DS3
My guess is that way more 360 gamers have used both controllers extensively (or at least the 360 controller and the Dual Shock 2), whereas more PS3 gamers are diehards that eschew anything that isn't Sony.
Controllers are a big deal to me. If the DS4 were like the DS2/DS3, I'd definitely not be getting a PS4 at launch. I have a PS3 and even a Plus membership but god damn I hate that fucking controller with a passion. It's awful.
Dual Shock 3 imo is a horrible controller. Sticks are too loose. Triggers are a joke (easily fixable with clip-ons). And the stick placement is just bad. I haven't held it yet, but based on feedback from press and gamers it sounds like they fixed most of my complaints about the DS3. Sticks are now tighter, triggers have a lip on them as they always should have, and the stick placement is still bad but the controller itself has been widened so that the distance between the two sticks has been made larger. I can't wait to use one. I dont care for the touchpad gimmick, but as long as it doesnt get in the way, who cares. The nightlight is an eyesore, but the mini-speaker could be neat.
I think most of the DS3 fans are just like me...they grew up with Playstation. We're used the the layout and ergonomic no mater how "bad" they may be compared to other platforms.
I don't play FPS so I never noticed the advantage of the 360 controller. I did however not like the 360's buttons, which felt cheap to me and got frequently stuck.
I also prefer symmetrical stick layout and lack of AA batteries. I guess it's no surprise I preferred the DS3.
DS4 looks to be everything I'd want in a controller. Next month I'll find out one way or the other.
I find the Xbox one too large and ungainly. It reminds me of the Saturn controller...
Oh sh*t what??? 360 controller takes AA batteries?? Any consumer electronics that required AA batteries in this day and age is automatically disqualified from everything.